– Практический опыт работы с Unreal Engine 5.
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– Практический опыт работы с Unreal Engine 5.
• бьюти-клинап, замена брендинга и объектов в кадре, замена фона, архивиз, графика в отснятом материале, генерация видео и изображений. • уверенно работаете в After Effects или Nuke и Photoshop, знаете любой 3D-пакет.
— Создание персонажей, окружения и key art; — Определение визуального уровня проектов;
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
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Настроить подборТребования: — От 2 лет опыта с 3D-графикой — Владение Blender, Maya или 3ds Max — Понимание моделирования, UV, текстур, материалов, топологии и polygon budget — Наличие портфолио с завершёнными 3D-ассетами О компании: ЦКР Система — IT-компания в сфере GameDev. Ключевой проект — мобильная казуальная hybrid-4X-стратегия с долгосрочным развитием и живой экономикой. География работы: Весь мир Формат работы: Удаленно Зарплата: $1 500–2 000 в месяц после испытательного срока ($1 200–1 500 на испытательном сроке 3 месяца)
Location: Limassol Cyprus Workplace: OnSite About Scorewarrior. We're a game developer and publisher from Cyprus with one single game in the 4x strategy genre: Total Battle. We're a one-game company on purpose, because in everything we do, we focus We are currently concentrating on two major goals: - To make our game #1 in its genre. - To make our company the best place to work on games. And we're far from there; we still have a lot of work to do. That's why we need you. Let's dive in. As our Senior 3D Artist you will create video creatives for Total Battle's performance marketing. Your goal will be to turn creative concepts into engaging gameplay videos that attract new players. This isn't a role where you simply execute a ready-made brief. You'll take a concept or mechanic, figure out how to bring it to life, build the scene and gameplay logic, and take it all the way to the final video. Key responsibilities. - Create 3D video creatives for Total Battle using Unreal Engine, as well as Houdini, Cocos, or Unity where appropriate. - Build new gameplay mechanics and logic from scratch within a production cycle of up to 8 working days. - Develop and write gameplay scenarios based on a concept or mechanic. - Build and polish scenes, including lighting, composition, animation, and visual design. - Use your technical skills and new tools to continuously improve the quality and speed of creative production. You could be a great fit for this position if: - You have strong hands-on experience with Unreal Engine/Houdini and Blueprints. - You have a solid 3D foundation, including animation, lighting, composition, basic modelling, and rigging. - You have experience creating marketing creatives for mobile games and a portfolio to show us. - You have a basic understanding of game design and can turn an idea into engaging gameplay. - You're comfortable working independently and figuring things out without a detailed brief. - You care about the performance of your creatives, not just delivering the final result. - You're constantly learning and looking for ways to improve your skills and workflow. - You use AI tools such as Claude Code, Codex, and other GenAI tools in your work. - You play and love video games. - Experience with Cocos, Unity, Niagara, or programming languages would be a plus. Why Scorewarrior? - Work with a product you love: Total Battle is more than just a job; it's a passion project. - Join a highly skilled team: We're a nerdy group of talented individuals who love what we do. - Make a real impact: Your work will directly contribute to bringing new players into Total Battle and getting us closer to that number-one app store spot. - Stability: Start working with a stable three-year contract with the potential to extend it to infinity and beyond. - An excellent remuneration package, including a 13th salary. - Full-coverage relocation for you and your family to Cyprus (Limassol). - Private health insurance for you and your family members. - A monthly pre-school, school, and university allowance for employees' children. - Lunch compensation. - A sports and fitness allowance. - Personal development opportunities paid for by the company: professional and language courses, books, etc. - Bonuses for outstanding results, years worked, getting married, and the birth of a child. - Monthly office parties and epic annual offsite company birthday and Christmas parties. Do you accept the challenge? Apply today!
Location: Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others. We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we’re just getting started. The role is working within our studio: Ludios About Ludios Ludios takes its name from Latin; it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you. Role Overview You will work on creating hand-rendered 2d environment assets for a live game. The 2D Artist needs to be able to successfully produce any type of environmental art assets assigned to them, meeting deadlines. Quickly adapt to new art styles and any technical requirements and pipelines. Be diligent in delivering quality following the art guidelines and style from the Lead Artist, and also be efficient in following the production schedule. Key Responsibilities Produce concept and 2D Painted Renders of assets and textures for the environment, props, objects, and scenes for the game engine Understand and follow the art requirements and the specific needs of the project Promptly learn any new tools or techniques Execute tasks assigned to them according to the project schedule while meeting quality expectations Using Checklists to perform initial art and technical quality checks before sending the art asset to the Team Leader for review Fix all problems noted by the Team Leader and the Art Director Promptly report to the Team Leader about any difficulties encountered Support Junior Artists, helping them to deal with tasks when needed Required Skills, Knowledge, and Expertise Strong portfolio showing examples of 2d painted in-game props and environment examples Familiar with creating 2d assets for a 3d game pipeline Excellent 2D experience with Photoshop Good basic art skills in art fundamentals (color composition and form) Good understanding of architectural forms Versatile in art style Passionate about games 3D software knowledge is a plus Unity experience is a plus Working at Tripledot Hybrid Working 20 days of remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year. Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements, and our team spirit. Breakfast & Lunch: Relish daily breakfast and lunch provided in the office to keep you fueled and focused. BPJS HEALTH: Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health. BPJS SOCIAL: Secure your employment rights with BPJS Social. Festivity Allowance: Celebrate festive occasions with an additional festive allowance. Private Health Insurance: Stay covered with comprehensive health insurance for you and your loved ones. Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand. Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy] English Classes: Enhance your English skills with our provided English classes
— Создание блокинга игровых локаций. — Моделирование пропсов и расставление их на карте.
- Моделировать здания/хижины, пропсы. - Создавать модели окружения: мебель, декор и уличные объекты.
Задачи: — создание персонажей с использованием референсов — обеспечение правильной топологии для анимации — риггинг персонажей — полный пайплайн для персонажей — создание окружения и предметов Работать будете в команде, которая поддерживает и помогает.
Задача: собрать анимационную систему уровня AA-AAA. Важно иметь опыт:
- Создавать 3D-модели людей по фотографиям. - Работать в Meshy или аналогичных программах.
- Создавать анимацию игрового контента для новых проектов. - Поддерживать баланс темпа игры и вовлечённости.
Создание простых 2D-анимаций по Roblox в CapCut на ПК. - Уверенное владение CapCut на ПК (работа с ключевыми кадрами/кейфреймами, масками, слоями и аудио).
— Создание одежды по референсам: лекала, крой, посадка на персонажей. — Подготовка одежды к полноценной симуляции.
Dazed приглашает начинающих специалистов в сферах фотографии, моды, дизайна и кино принять участие в открытом конкурсе. Шесть победителей получат возможность показать свои работы на витринах универмага Selfridges на Оксфорд-стрит в Лондоне в период с марта по июнь 2027 года. Заявки принимаются до 23 октября.
Работа предстоит в блендере, нужно уметь: Общий опыт должен быть связан и с персонажкой и с предметами.
• Создание базовых анимационных сцен под генерацию/render видео через AI. • Быстрая сборка сцен из примитивов: окружение, объекты, базовый свет.
Ищем специалиста, который сможет визуализировать мысли спикера прямо во время эфира: создавать на iPad простые схемы, скетчи и иллюстрации. — Рисовать на iPad со стилусом по ходу выступления спикера.