Ищу продюсера для нового интервью-проекта журнала с международными героями — мыслителями, исследователями, писателями, людьми из науки и культуры.
Главная задача — помогать искать сильных героев за рубежом, находить выходы на них или их представителей, писать первые письма и договариваться об интервью. Особенно важны хороший язык, сильный английский, широкий кругозор и понимание, как устроен международный ресерч и поиск контактов.
Если вам это близко или знаете подходящего человека — написать в личку.
УдалённоГлавная задача — помогать искать сильных героев за рубежом, находить выходы на них или их представителей, писать первые письма и договариваться об интервью
Задачи:
— Продюсировать съемки и составлять сметы
— Подбирать съемочную команду, локации и реквизит
— Коммуницировать с героями, фотографами, стилистами и ассистентами
— Работать на площадке, контролировать тайминг и соблюдение редакционного ТЗ, взаимодействовать с ретушерами, согласовывать фотографии с героями и готовить отчетность
Требования:
— Опыт работы продюсером в журнале или продакшн-компании
— Интерес к моде и актуальным визуальным тенденциям, высокая насмотренность и собственный визуальный стиль
— Хорошие коммуникативные навыки
— Умение организовать работу команды и выстроить коммуникацию со всеми участниками съемки
Условия:
— Формат работы: Офис, в Санкт-Петербурге
— ЗП обсуждается индивидуально с кандидатом
Задачи:
— координировать и нанимать стримеров;
— готовить и технически сопровождать эфиры;
— работать в vMix, OBS, VDO.Ninja, TikTok Studio;
— готовить сценарии и структуру стримов;
— следить за качеством эфира и быстро решать технические вопросы;
— вести статистику и аналитику в Google Таблицах;
— проводить ретроспективы и предлагать улучшения.
Требования:
— английский B2+;
— от 1 года опыта со стримами;
— уверенное техническое сопровождение эфиров;
— умение работать со стримерами и выстраивать коммуникацию;
— интерес к Roblox и gaming;
— самостоятельность, ответственность и внимание к деталям.
Главное: нужен человек, который будет развивать стрим-направление и отвечать за его результат.
География найма не уточнена
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Задачи:
— проводить трендвотчинг: искать и анализировать идеи, вести базу идей;
— генерировать и разрабатывать идеи для роликов;
— готовить и презентовать идеи;
— создавать якорные наполнения для роликов;
— отсматривать видеоматериалы и давать правки в монтаж;
— контролировать расписание съёмок и публикаций преподавателей;
— отслеживать метрики роликов: охваты, вовлечение, лиды;
— развивать команду креаторов и монтажёров.
Требования:
— опыт продвижения видеоконтента для бизнесов, компаний или инфлюэнсеров, работающих с подростковой аудиторией, от 1 года;
— понимание алгоритмов и ключевых метрик TikTok, Shorts и Reels;
— понимание принципов хука, удержания, досмотра и виральности;
— опыт взаимодействия с монтажёрами, операторами и дизайнерами;
— понимание контент-воронки: охват → вовлечение → доверие → продажа;
— умение работать с метриками и делать выводы из аналитики;
— системность: ведение задач, баз, контент-планов;
— умение увеличивать охваты и запускать ролики в рекомендации;
— знание ключевых метрик: удержание, подписчики, охваты.
Условия:
— полный день;
— Санкт-Петербург;
— формат работы обсуждается.
О компании
Мы - команда, которая более 3 лет успешно работает в вертикали Binary Options на международном рынке.
Задачи:
— Управлять командой видеопродакшена: распределять задачи, контролировать загрузку, сроки и результат;
— Организовывать полный цикл производства видео: идея → ТЗ → подготовка → съёмка → монтаж → готовый ролик;
— Организовывать и лично участвовать в съёмках роликов с инфлюенсерами в Москве;
— Координировать работу с инфлюенсерами, актёрами, монтажёрами, сценаристами и другими специалистами;
— Контролировать выполнение контент-плана и объём выпуска видеоконтента;
— Проверять качество готовых роликов, давать обратную связь и контролировать внесение правок;
— Формировать понятные ТЗ на производство видео и контролировать их выполнение;
— Выстраивать и оптимизировать процессы внутри видеопродакшена;
— Следить за эффективностью сотрудников, выявлять проблемные места и находить решения;
— Работать в связке с командами Media Buying, SMM и Sales;
— Анализировать эффективность видеоконтента и предлагать новые форматы и гипотезы;
— Организовывать съёмочный процесс: локации, оборудование, участники, тайминг и подготовку материалов;
— Участвовать в подборе, адаптации и развитии команды видеопродакшена.
Требования:
— Кандидат находится в Москве и готов регулярно помогать команде в офлайн-съёмках;
— Опыт работы в Content / Video Production в нишах Binary Options / Forex / инвестиции / криптовалюты и другие «серые» performance-ниши;
— Опыт управления командой от 1 года;
— Опыт организации съёмок и работы с инфлюенсерами / блогерами;
— Понимание полного цикла производства видеоконтента;
— Понимание специфики коротких вертикальных видео: Reels / TikTok / YouTube Shorts / UGC;
— Готовность не только управлять продакшеном, но и быть непосредственно включённым в съёмочный процесс.
Условия:
— Возможность влиять на развитие новых проектов;
— Пространство для тестирования новых форматов и гипотез;
— Работа с интересными инфлюенсерами и развитие видеопродакшена;
— Конкурентная зарплата по итогам собеседования.
УдалённоleadМосква; ▫️Кандидата, который находится в Москве и готов регулярно помогать команде в офлайн-съёмках
Задачи:
— Выполнение функций гейм-мастера, включая техническую поддержку игроков, решение их проблем, запуск внутриигровых событий (ивентов), мониторинг стабильности игры и контроль качества.
— Взаимодействие с разработчиком игры для решения насущных вопросов.
Требования:
— Опыт работы с мобильными, веб или клиентскими играми, понимание QA и операционных процессов.
— Желание развиваться.
— Грамотный письменный русский язык, вежливость и стрессоустойчивость.
— Базовые навыки общения на английском или китайском языках.
— Высокая самодисциплина и готовность быть на связи в течение дня.
— Наличие резюме и сопроводительного сообщения.
— Наличие мобильного устройства на Android.
— Доступ к Telegram.
Условия:
— Фиксированный оклад.
— Удалённая работа с гибким графиком.
— Оплата в криптовалюте.
Location: Los Angeles, USA
As a Game Producer Intern, you’ll lead passionate cross-functional teams in crafting creative content and incredible experiences for players around the world. By encouraging teams to collaborate, you’ll drive development, smashing through obstacles and driving products into players’ hands. You’ll exceed expectations by helping concept, deliver, improve, and influence creative projects at every stage of production.
As a Game Producer Intern on Teamfight Tactics, you will report to a Game Producer and will support production on one or more projects during your time with us. Projects could span areas from game content production, to feature creation, to events, or even internal developer-facing projects.
You will get hands-on experience with and exposure to a broad swath of game production, from assisting with ceremonies like production discipline meetings and sprint ceremonies, to evaluating product results, leading team activities like brainstorming, communicating with stakeholders, and anything else required to ship world class features, content, and experiences to players.
Responsibilities:
Facilitate team activities, including standups, reviews, and/or retrospectives.
Collaborate with other producers and leads to:
Develop roadmaps and future plans for our products.
Support teams by applying best practices from Scrum, Kanban, Waterfall or other
Shadow other game production activities, including Events delivery, Content Production, Feature Development etc.
Work with Art, Design, Engineering & QA to ensure team members from those disciplines are set up for success on your project
Required Qualifications:
Currently enrolled in a MBA or graduate degree program (Master’s, Ph.D)
Graduating during the 2028 calendar year
Available to work full-time hours for the 12 week internship duration
Passion about game development and project leadership
Excellent problem-solving, organizational, and analytical skills.
Outstanding communication and presentation skills.
Desired Qualifications:
Understanding or practical experience of application of Agile and Lean development process and practices
Degree in Computer Science, Game Development, or a related field with equivalent experience
Extensive knowledge of Teamfight Tactics or similar game genres
Work Authorization
Candidates must be legally authorized to work in the United States for the duration of the program.
This position is not eligible for visa sponsorship. We do not sponsor visas for this position or internship conversions.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Applications Close Monday, January 4th, 2027
at 11:59pm PT
Our Perks:
Riot Internships are paid, and interns can also participate in our 401(k) plan. You can expect in-game perks, and the ability to participate in our Play Fund, so you can broaden and deepen your knowledge of our players and community through games. The University Recruiting team also invites you to intern focused events so you can connect with your fellow interns and Rioters to make the most out of your experience.
Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
(Remote Only)
The hourly rate for this internship is USD $54.62 hourly
Ищем Игрового менеджера в команду Matreshka RP — развивать процессы администрирования, управлять командой и поддерживать комфортную игровую среду. - Управление командой администраторов: постановка задач, контроль и наставничество.
Location: Vancouver, BC, Canada
Position Title:
Senior Game Producer
Studio/Department:
Everquest Legends/Production
Employee Type: Full Time
Location:
Remote ( within BC, Canada)
Salary Range:
$
110,000.00 - $120,000.00
CAD
Ravenwake Games is the newest studio within Enad Global 7, a global leader in video game development and publishing. Backed by iconic franchises such as EverQuest®, PlanetSide®, DC Universe™ Online, Dungeons & Dragons Online®, The Lord of the Rings Online™, Magic: The Gathering Online, and MechWarrior®, we draw on a legacy of genre‑defining experiences. We’re committed to delivering entertainment that inspires, engages, and unites players around the world. At Ravenwake Games, our mission is to craft immersive worlds that bring players together, build vibrant communities, and deliver unforgettable gameplay at every turn.
THE OPPORTUNITY
The Senior Producer will be responsible for overseeing and managing the game development process for EverQuest Legends. This position will be reporting to the Executive Producer (EP) and will be responsible for:
Project Management & Planning
Execute on game vision, design, and roadmap under the direction of EP
Build, maintain, and adjust development roadmaps, sprint plans, and milestone schedules
Work with the development team to ensure that all major engineering and design updates are documented in Confluence and tracked and updated in Jira
Ensure that engineering, art, and design efforts remain on schedule, that milestones are met, and that the game adheres to the approved design documents
Identify production bottlenecks or technical roadblocks early and actively remove team blockers to keep development moving from pitch to gold master
Cross-Functional Coordination
Bridge gaps between engineering, art, design, audio, QA, marketing, and external partners, ensuring alignment on what ships and when
Coordinate with publishing team on marketing plan, visual assets, gameplay capture, website updates, community management, and other publishing needs for the game
Stakeholder Communication
Serve as the primary communication link between the day-to-day development team and upper management or publishing executives
Communicate effectively with the development team to ensure that game development remains on track and adheres to design plan
Communicate effectively with EP and provide regular status updates on game development and obtain necessary approvals
Resource & Budget Allocation
Track financial resources, manage contracts, control scope creep, and prevent project delays
Assist EP in setting the budget and managing the development team to ensure budget is met and updated as necessary
Assist EP in determining staffing needs and lead the hiring effort
Requirements/Preferences
Relevant/related Game Producer experience of 4 years.
SCRUM Master certification or equivalent work experience.
Strong project/program management skills.
Strong experience with JIRA/Agile/Waterfall/SCRUM development with hard deadlines.
Be Aware of Fraudulent Recruiting Activities
Ravenwake Games
will never ask applicants for social insurance numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview.
**Ravenwake is an Equal Opportunity Employer.**
Location: US - United States
Get excited to join Scopely’s AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.
Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.
We’re pioneering a new approach to game creation—one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.
What You’ll Do
If you’re a producer who is excited by rapid experimentation, comfortable creating clarity in ambiguous environments, and loves helping teams bring new ideas to life, you’ll feel at home on this team.
We don’t organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. As a Producer, you’ll create the structure, workflows, and momentum that allow a small, AI-native team to move quickly from idea to live game. You’ll help shape schedules and roadmaps, keep shared development work moving, manage the build and release process, and contribute hands-on to prototype and game development.
Build and maintain schedules across concept development, prototyping, production, testing, release, and live iteration.
Help define the team’s roadmap, development goals, milestones, dependencies, and decision points.
Manage the backlog and roadmap for shared infrastructure, frameworks, tools, and reusable features, balancing immediate game needs with investments that benefit future Horton projects.
Partner with engineers, designers, artists, analytics, user acquisition, and product leads to move games from prototypes to live tests.
Manage builds, QA, submissions, releases, and post-launch updates across testing and distribution platforms.
Establish release-readiness criteria, track issues and dependencies, and coordinate triage and go/no-go decisions.
Manage external development and service providers, including relationships, scopes, schedules, deliverables, and day-to-day communication.
Work with central legal, procurement, finance, and other groups to secure external resources and manage MSAs, SOWs, contracts, purchase orders, and vendor onboarding.
Use AI tools to improve planning, documentation, production workflows, communication, and game development.
Contribute hands-on to prototype and game development, using AI-native tools and workflows to unblock work and help turn ideas into playable experiences.
What We’re Looking For
Demonstrated experience using AI tools as a meaningful part of your production, product, or development workflow.
Experience in game production, product operations, release management, or a closely related role. Mobile game experience is strongly preferred.
A track record of managing schedules, roadmaps, backlogs, dependencies, and cross-functional development teams.
Experience coordinating builds, QA, platform submissions, releases, and post-launch updates.
Strong organizational and communication skills, with the ability to create clarity and momentum in ambiguous environments.
Experience managing external developers, vendors, or service providers.
Familiarity with MSAs, SOWs, contracts, procurement, and vendor onboarding processes. You do not need to draft legal documents, but you should be comfortable owning the process and follow-through.
Comfort working hands-on with modern game engines, development tools, project-management systems, and release pipelines.
A bias toward building, testing, learning, and iterating quickly rather than relying on lengthy planning cycles.
The ability to balance speed, quality, risk, and team capacity while keeping work moving.
A collaborative mindset and the ability to work effectively across engineering, design, art, product, analytics, user acquisition, legal, procurement, and external partners.
Passion for games and curiosity about how AI will change the way games are created and shipped.
Build repeatable production and release practices that can scale across Horton and Scopely.
Bonus Points:
Experience building shared tools, frameworks, or production processes across multiple projects.
Experience working in small, highly autonomous teams or startup environments.
Experience shipping multiple mobile games or prototypes.
Familiarity with Unity, Unreal, Godot, or other modern game engines.
Experience with mobile app-store submissions, live-service releases, analytics, or user acquisition testing.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$91,300
—
$150,000 USD
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Ищем творческого Game Director / Game Designer для работы над новыми игровыми проектами. Нам нужен специалист, который сможет взять на себя руководство игровым направлением проекта, определять его развитие, формировать задачи для команды и следить за тем, чтобы итоговый продукт соответствовал задуманной концепции.
Location: Leeds, England, United Kingdom
About Us
Fanatics is a leading global sports platform redefining how fans connect with the teams, players and moments they love. Our businesses — Fanatics Commerce, Fanatics Collectibles, Fanatics Betting & Gaming, Fanatics Events, Fanatics Advertising, Fanatics Markets and Fanatics Studios — maximize the presence and reach for hundreds of partners globally and create a one-stop experience that allows fans to buy, bet, collect, and earn, while engaging with sports in deeper, more immersive ways. This includes licensed fan gear and lifestyle products, sportsbook and iGaming, physical and digital trading cards, live events, premium sports entertainment content, credit card offerings and more. Together, they form a powerful, integrated ecosystem — connected by the Fanatics ONE loyalty program and FanCash, the currency of sport — delivering personalized experiences to over 100 million fans worldwide. Fanatics holds partnerships with over 900 sports properties, from professional leagues and players’ associations to teams, colleges and retail partners; over 7,000 athletes and celebrities; and over 2,000 retail locations, including all Lids stores. Backed by a team of more than 22,000 employees, Fanatics is committed to relentlessly enhancing the fan experience.
About the Team
Launched in 2021, Fanatics Betting and Gaming is the online and retail sports betting subsidiary of Fanatics, a global digital sports platform. The Fanatics Sportsbook is available to 95% of the addressable online sports bettor market in the U.S. Fanatics Casino is currently available online in Michigan, New Jersey, Pennsylvania and West Virginia. Fanatics Betting and Gaming operates twenty-two retail sports betting locations, including the only sportsbook inside an NFL stadium at Northwest Stadium. Fanatics Betting and Gaming is headquartered in New York with offices in Denver, Leeds and Dublin.
You get the work brought to life. Video, photo, motion, static, and everything in between. You take the creative ambition and turn it into a plan with a budget, a crew, a schedule, and a delivery date built for paid media.
This role suits someone equally comfortable producing a fast-turn performance ad variant on Tuesday and running a campaign shoot the rest of the week. You'll be the person who tells us early what's possible within budget and timeline, and then makes more of it possible than we expected.
What You'll Do
Translate creative concepts and media briefs into actionable production plans, including the timelines, budgets, vendors, deliverables, and format specs by platform.
Manage day-to-day production of all AV assets across paid advertising campaigns,spanning video, photo, and motion ad formats.
Produce video and photo shoots end to end: pre-production, on-set execution, post, and final delivery.
Own production for paid campaign creative at scale, keeping creative vision, production quality, and channel specs consistent across every variant and cutdown.
Build and manage production budgets, and report clearly on spend against plan.
Source, negotiate with, and manage production companies, directors, crew, studios, post houses, editors, photographers, retouchers, and voiceover talent.
Coordinate logistics: crew, equipment, talent, locations, travel, wardrobe, props, hair and makeup, permits, and schedules.
Manage talent bookings with Legal, including usage rights, buyouts, and renewals, plus music, footage, and image clearances — with attention to media running rights and flight windows.
Own post-production workflow: edit, grade, sound, versioning, aspect-ratio and platform cutdowns, and delivery to media/trafficking teams.
Make sure every production meets responsible gaming and advertising standards across US state-by-state gambling advertising regulations — talent age and eligibility requirements, how play is portrayed, required on-screen disclaimers, and state-specific restrictions.
Improve production workflows, templates, and scalable processes for high-volume paid ad output across the creative team.
Work with the media teams and platforms to ensure best practice is maintained in all paid social advertising.
What You Bring
4–6 years producing paid advertising, performance marketing content, or integrated ad campaigns.
Experience managing productions from creative development through final delivery, including multi-variant output for paid media testing.
Proven budget ownership on productions of meaningful scale.
Practical knowledge of usage rights, talent contracts, music licensing, and media running-rights terms.
Strong organizational and project management skills across multiple simultaneous productions, with tools like Airtable.
Working knowledge of paid media platform specs (Meta, TikTok, YouTube, CTV, programmatic) and how they shape production and delivery requirements.
Unflappable under pressure, and clear with people about what's achievable.
Bonus Points
Sports, entertainment, gaming, or iGaming production experience.
Familiarity with US gambling advertising compliance across multiple state jurisdictions.
Experience working directly with media/performance marketing teams to inform creative testing and iteration.
Your First 90 Days
You'll take one paid campaign from brief to delivery, build our production budget and vendor templates, and show us what we could bring in-house.
Depending on the role, your interview and onboarding experience may include in-person components, such as onsite interviews or Launching into Better: LIVE—a multi-day cultural immersion in New York City for full-time, non-seasonal hires. These sessions are designed to build connection and bring our culture to life, though specific travel and participation requirements will be confirmed based on your role and location. Your recruiter will provide clear guidance at each stage of the process.
For information about our benefits, please visit
https://benefitsatfanatics.com/
By submitting your application, you agree to our terms of service and acknowledge you have read our
Candidate Privacy Policy.
Fanatics will never ask candidates for money, banking information, or other sensitive personal information as part of the interview process. If you receive a suspicious message claiming to be from Fanatics recruiting, please do not respond and report it
here
.
Location: Malaysia, Petaling Jaya
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Division Overview
The PlayStation Studios: Creative team is an award winning, global internal creative agency within PlayStation Studios. We endeavour to build a working environment where we can flourish and create industry leading work. Structured around 2 teams; Brand & Strategy and the Creative Studio, comprising of four core disciplines; Design & illustration, UI/UX, Motion & 3D, Film and Video. We deliver projects in collaboration with our game development and marketing/PR teams.
Role Overview
The Senior Producer will lead delivery of high-end product imagery, key visuals, and motion content for PlayStation hardware projects and game content. Working within the Motion & 3D team of PlayStation’s Creative team, the Senior Producer will manage multiple projects from brief through to completion. Reporting to the Manager of Production, with heavy day-to-day liaison with the Senior Manager of Creative, they will work closely with 3D Designers, other Producers, and Heads of disciplines to manage each project's lifespan, keep budgets scoped and updated, and ensure all Creative Arts processes are followed.
The role requires an extremely detail-oriented individual, capable of managing multiple systems and documents whilst linking the cause and effect between them. The individual will need to adapt quickly under pressure, with a clear and logical process to then brief out. Lastly, building strong working relationships is key to the success of this role. The ideal candidate will be personable and a team player.
Responsibilities
Oversee the production of Motion & 3D projects from brief to final delivery, on time and within budget.
Ensure the Senior Manager of Creative has visibility of all projects, including comms and status.
Own timelines and team schedules.
Facilitate daily scrums and regular meetings, updating teams on project status and resolving any potential issues.
Generate project scopes and schedules in conjunction with Senior Manager, Operations and the wider team.
Own the project budget, problem solving and resolving potential overspend.
Brief the Motion Graphics and wider teams as per project requirements.
Communicate clearly and in a timely manner with clients whilst maintaining relationships.
Ensure all assets are technically compliant before sending to the Designers.
Ensure final deliverables are approved by relevant team members, QA’d and technically compliant.
Conduct client meetings solo and represent the interests of the team.
Be responsible for accurate and timely team effort tracking.
Regularly work with global teams based in North America and Japan.
Attend wider team meetings that fit multiple time zones.
Work with the Manager of Production on maintaining and improving the operational and financial side of the workflow.
Develop and maintain good working relationships with internal and external partners.
Adhere to all Creative Arts processes.
Qualifications
Excellent organizational skills; detail-orientated, systematic and accurate.
Strong ability to prioritize workload.
Understands and problem-solve the implications of any feedback on the project.
Fully understands the creative and the reasonings behind it.
Protects the
creative
within budget and schedule.
Proactive, uses initiative and is solution-driven.
Strong communication, collaborative, and interpersonal skills.
Strength in managing differences in opinion and facilitating compromise.
Comfortable working at pace; flexible and adaptable to change.
Discreet – Confidentiality is hugely important to our clients.
Minimum 5 years’ experience as a producer working within creative team/agency.
Experience delivering Motion Graphic projects.
Experience with client-facing communication.
Nice to Have(s):
Consumer hardware or tech product launch experience.
Game industry experience.
MIRO experience.
Knowledge of the CG and motion graphics industry.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: IE - Dublin, Ireland
Scopely is looking for a
Producer
to join our Star Trek Fleet Command game in Dublin on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Star Trek Fleet Command's ongoing success goes from strength to strength. Our in-house developed 4X MMO was launched in 2018 and continues to evolve, being consistently one of the top 10 gross revenue Massive Multiplayer Strategy games on the market.
What You Will Do
The person in this position will join an experienced team of producers dedicated to facilitating multi-disciplined pods to deliver the best for our players by creating and improving communication channels, celebrating successes, and always making sure we understand how and where our teams can improve.
You will be embedded in one of our pods to deliver a wide variety of updates and capabilities for Star Trek™ Fleet Command, taking these projects from concept to delivery. We work on exciting products and games and you will have the opportunity to make a massive impact on the daily experiences of hundreds of thousands of players by ensuring your team has everything they need to be successful.
Be heavily involved in production, coordination, triage, and release planning
Work directly with talented multi-disciplined feature/content teams to drive the best output and healthy team cultures
Facilitate requirement gathering, identifying dependencies, and capacity planning within the team, partnering with the product team, the art team, as well as the wider senior game leadership team
Maintain project status and progress so you can ensure teams capability to deliver to the player on time
Maintain and iterate on team processes such as retrospectives and sprint planning to keep the team healthy and contributing to the overall improvement of the studio
Be an active member of the Star Trek Fleet Command production team to improve how the whole game team operates
What We're Looking For
3+ years of production experience in development teams
Experience on a live title
Excellent communication and people interaction skills
Solid understanding of Agile and its standard practices
Experience working with JIRA
Naturally be a very structured and well organized person
Clear ability to assess priority of multiple issues rapidly to focus response accordingly
To have a demonstrated ability to facilitate cross team discussion and organization
Willing to spend a lot of time in the details of how games are delivered
Bonus Points
Worked in large scale agile teams
Worked on large live service games
Certification as Scrum Master
To be a gamer and passionate about games
Played STFC or similar 4X games
Please ensure that the résumé/CV you attach is written in English.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: GB - London, United Kingdom
Scopely is looking for a
Producer
to join our Star Trek Fleet Command game in London on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Star Trek Fleet Command's ongoing success goes from strength to strength. Our in-house developed 4X MMO was launched in 2018 and continues to evolve, being consistently one of the top 10 gross revenue Massive Multiplayer Strategy games on the market.
What You Will Do
The person in this position will join an experienced team of producers dedicated to facilitating multi-disciplined pods to deliver the best for our players by creating and improving communication channels, celebrating successes, and always making sure we understand how and where our teams can improve.
You will be embedded in one of our pods to deliver a wide variety of updates and capabilities for Star Trek™ Fleet Command, taking these projects from concept to delivery. We work on exciting products and games and you will have the opportunity to make a massive impact on the daily experiences of hundreds of thousands of players by ensuring your team has everything they need to be successful.
Be heavily involved in production, coordination, triage, and release planning
Work directly with talented multi-disciplined feature/content teams to drive the best output and healthy team cultures
Facilitate requirement gathering, identifying dependencies, and capacity planning within the team, partnering with the product team, the art team, as well as the wider senior game leadership team
Maintain project status and progress so you can ensure teams capability to deliver to the player on time
Maintain and iterate on team processes such as retrospectives and sprint planning to keep the team healthy and contributing to the overall improvement of the studio
Be an active member of the Star Trek Fleet Command production team to improve how the whole game team operates
What We're Looking For
3+ years of production experience in development teams
Experience on a live title
Excellent communication and people interaction skills
Solid understanding of Agile and its standard practices
Experience working with JIRA
Naturally be a very structured and well organized person
Clear ability to assess priority of multiple issues rapidly to focus response accordingly
To have a demonstrated ability to facilitate cross team discussion and organization
Willing to spend a lot of time in the details of how games are delivered
Bonus Points
Worked in large scale agile teams
Worked on large live service games
Certification as Scrum Master
To be a gamer and passionate about games
Played STFC or similar 4X games
Please ensure that the résumé/CV you attach is written in English.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Poland; Belarus; Serbia; Ukraine; Georgia
Workplace: Remote
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
🏆 #1 in the Cryptogram niche by downloads
✏️ #3 in Word Games
We’re looking for an experienced LiveOps Producer to join the Picture Blast Solitaire team. The role covers building the LiveOps direction from the ground up and owning it end to end, from strategy and the event calendar to testing and results, in close collaboration with the product team.
What are you working on?
- Genres: Puzzle, Word Games, Casual
- Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
- Build the LiveOps direction for the project: define strategy and hypotheses, run tests, and evaluate results.
- Plan and launch holiday, seasonal, and recurring events; manage the LiveOps calendar.
- Develop new formats, including game modes that differ from the core gameplay and competitive mechanics.
- Analyze metrics; launch and interpret A/B tests.
- Prepare documentation, set tasks for development, art, and QA teams, and review and accept deliverables.
- Define technical requirements for event infrastructure.
- Align the LiveOps roadmap with core gameplay development together with the Product Producer.
- Research competitors and the market and propose improvements.
What kind of professional are we looking for?
- Experience leading LiveOps in mobile games as a LiveOps Producer, Senior Game Designer, Product Owner, or in a related role.
- 3+ years of experience in casual puzzle games.
- Experience working with product metrics and A/B testing.
- Understanding of F2P principles: progression, economy, reward systems, and monetization.
- Proactive mindset: ability to independently identify growth opportunities and propose solutions.
- Ability to lead a direction independently: plan, prioritize, and negotiate resources with the team.
- Systematic and structured approach to work and documentation.
- Understanding of LiveOps and mobile market trends; ability to analyze competitors.
- Active use of AI tools to speed up work processes.
Nice to have
- Experience with ad-monetized projects.
- Experience on large-scale projects with high traffic.
What are the conditions and bonuses?
For your success we offer:
🌴 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
👉 Flexible Public Holidays policy
❤️🩹 100% Sick Leave compensation
💻 Payment for wear and tear on equipment while using a personal computer
🌐 Remote work
Location: Los Angeles, USA; Mercer Island, USA
Game Product Managers at Riot lead passionate teams to create and evolve products and experiences for our players. We seek to deeply understand our product’s audience and drive strategy to create value for players and for Riot. We help concept, build, and influence projects at all stages of production.
Riftbound is our new physical trading card game (TCG) where you battle to control locations with famous League champions. As a
Senior Game Product Manager
on Riftbound, you'll report directly to the Product Design Director and be front and center in defining the direction of our game. You will work with design and insights to maintain and improve the health of the game through the primary content lens: cards! Your analysis, player insight, and creativity will help craft in-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to iterate our live environment to delight millions of players around the world.
Responsibilities:
Understand the relevant audiences for the game, and from this, calibrate your expertise to reflect appropriate taste for these audiences
Use data and sensemaking to identify opportunities to improve the health of the game through product design
Articulate and consider a scope and depth of possible solutions, including possible effects, and collaboratively reach the best solution
Discover solutions conceptually through prototyping and collaboration
Improve existing design frameworks, our approaches to design, and create new ones
Collaborate with other designers, insights, product, narrative and art to deliver the best holistic solutions
Openly share work and seek feedback from other developers, combining co-worker and player feedback to calibrate design direction
Required Qualifications:
5+ years of experience as a professional game product manager
Broad product design experience and knowledge
Demonstrated experience serving audience needs on live games
Desired Qualifications:
Knowledge of CCGs and their features
Experience working with or playing PvP strategy games
Experience developing a competitive or multiplayer game
Experience managing direct reports or mentoring
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
СтажёрLos Angeles, USA
seniorVancouver, BC, Canada
US - United States; For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below
leadLeeds, England, United Kingdom
seniorMalaysia, Petaling Jaya; Attend wider team meetings that fit multiple time zones