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Location: Must be based in our studio (Amsterdam, Netherlands). Relocation and immigration support are available for this position. Company: A world-class game development studio and subsidiary of Sony Interactive Entertainment focused on creating high-end immersive gaming experiences. What you will do: — Create compelling, entertaining, and visually appealing hand-keyed gameplay animations for various characters. — Develop and implement stylized keyframe animations that convey diverse character personalities. — Collaborate closely with Tech Animation, Design, and VFX departments to achieve the creative vision. — Manage the animation pipeline from concept to final in-game integration. — Ensure animations function efficiently and responsively within complex gameplay systems. — Mentor and train team members to foster skill development and creative growth. Requirements: — 7+ years of professional experience in animation with a focus on stylized, hand-keyed work. — Proficiency in Maya and practical experience with game engine software. — Strong understanding of traditional animation principles applied to gameplay. — Proven ability to set up and maintain animation networks in-engine. — Excellent communication skills for effective cross-departmental collaboration. — Proactive, self-driven approach with a focus on ownership and creative problem-solving. Nice to have: — Experience with third-person action or combat-focused game titles. — Familiarity with production tools such as JIRA, ShotGrid, and Perforce. — Background that brings diverse perspectives to the creative team. Culture & Benefits: — Collaborative, creative work environment within a high-profile game studio. — Comprehensive relocation and immigration support for international hires. — Equal opportunity employer committed to diversity and an inclusive workplace culture. — Opportunity to work on industry-leading, cutting-edge game projects.