Location: Warsaw
Job Overview
We are looking for a
Art Manager/Lead Art Owner
to manage a team of 14 Art Owners supporting
World of Tanks
game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the
Art Owner's
team operates effectively and the art pipeline runs smoothly.
Art Manager/Lead Art Owner will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Art Manager/Lead Art Owner will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks
Ensure clear priorities, ownership, and escalation paths for the Art Owner's team
Improve task handoff, delivery flow, and coordination across the Art Owner's function
Help Art Owner's team to
identify
and remove bottlenecks, mitigate risks, and ensure smooth art production delivery
Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design
Strengthen stakeholder alignment, team collaboration, and communication transparency
Review and improve Art Owner's-related processes, workflows, and best practices
Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant
Lead a team of Art Owners
Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews
Monitor Art Owner's workload and
utilization
,
balancing
scope
and capacity across the team
Coach and mentor the team in terms of their long-term skills development
What are we looking for?
3+ years of experience leading or managing teams of at least 6 people in game development, ideally in a AAA environment
Strong
people
management skills, including coaching, feedback, and performance reviews
Experience in resource management, workload balancing, and production planning
Proven ability to work closely with art teams and cross-functional stakeholders
Previous hands-on experience in 2D, 3D, or another relevant art discipline
Solid understanding of art production pipelines and delivery workflows
Experience improving processes in complex, multi-stakeholder environments
Strong communication
, stakeholder management, and alignment skills
English skills (B2+), written and spoken
What additional skills will help you stand out?
Familiarity with AI tools, automation, and/or workflow innovation in game production
Work mode
Full-time employment
Hybrid (2-3 days of work from the office)
Candidates must be legally authorized to work in Poland at the time of application
This role is also open in our offices in Nicosia, Belgrade, and Vilnius
Type of Contract and Salary
Employment Contract (umowa o prace)
The salary range for this role is 20000-37000 PLN gross monthly (
The final salary within the range will depend on the candidate’s experience, skills, and performance during the interview.
Please note that this salary range applies to Poland; for other locations, it might be different.)
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:
Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum
Sick Leave 100% Compensation (10 days per calendar year)
Career development and education opportunities within the company
Premium Private Health Care
Mental well-being program (iFeel)
Multisport card
Personal Gaming Account
Company events
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Vilnius
Job Overview
We are looking for a
Art Manager/Lead Art Owner
to manage a team of 14 Art Owners supporting
World of Tanks
game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the
Art Owner's
team operates effectively and the art pipeline runs smoothly.
Art Manager/Lead Art Owner will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Art Manager/Lead Art Owner will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks
Ensure clear priorities, ownership, and escalation paths for the Art Owner's team
Improve task handoff, delivery flow, and coordination across the Art Owner's function
Help Art Owner's team to
identify
and remove bottlenecks, mitigate risks, and ensure smooth art production delivery
Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design
Strengthen stakeholder alignment, team collaboration, and communication transparency
Review and improve Art Owner's-related processes, workflows, and best practices
Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant
Lead a team of Art Owners
Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews
Monitor Art Owner's workload and
utilization
,
balancing
scope
and capacity across the team
Coach and mentor the team in terms of their long-term skills development
What are we looking for?
3+ years of experience leading or managing teams of at least 6 people in game development, ideally in a AAA environment
Strong
people
management skills, including coaching, feedback, and performance reviews
Experience in resource management, workload balancing, and production planning
Proven ability to work closely with art teams and cross-functional stakeholders
Previous hands-on experience in 2D, 3D, or another relevant art discipline
Solid understanding of art production pipelines and delivery workflows
Experience improving processes in complex, multi-stakeholder environments
Strong communication
, stakeholder management, and alignment skills
English skills (B2+), written and spoken
What additional skills will help you stand out?
Familiarity with AI tools, automation, and/or workflow innovation in game production.
Work mode
This role is open in our offices in Nicosia, Belgrade, Vilnius, or Warsaw
Hybrid (2-3 days of work from the office)
This role is eligible for relocation & immigration support
The salary range for this role in Vilnius is EUR 5670 monthly gross
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Vilnius include:
Additional paid time off
Sick Leave Compensation
Pregnancy and Childbirth Leave Benefit
Career development and education opportunities within the company
Meal Allowance
Premium Private Health Care
Mental well-being program (iFeel)
Perks discounts platform (over 450 exclusive discounts)
Personal Gaming Account
Coffee, fruits, and snacks in the office
Company events
Seniority Awards
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Nicosia
Job Overview
We are looking for a
Art Manager/Lead Art Owner
to manage a team of 14 Art Owners supporting
World of Tanks
game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the
Art Owner's
team operates effectively and the art pipeline runs smoothly.
Art Manager/Lead Art Owner will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Art Manager/Lead Art Owner will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks
Ensure clear priorities, ownership, and escalation paths for the Art Owner's team
Improve task handoff, delivery flow, and coordination across the Art Owner's function
Help Art Owner's team to
identify
and remove bottlenecks, mitigate risks, and ensure smooth art production delivery
Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design
Strengthen stakeholder alignment, team collaboration, and communication transparency
Review and improve Art Owner's-related processes, workflows, and best practices
Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant
Lead a team of Art Owners
Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews
Monitor Art Owner's workload and
utilization
,
balancing
scope
and capacity across the team
Coach and mentor the team in terms of their long-term skills development
What are we looking for?
3+ years of experience leading or managing teams of at least 6 people in game development, ideally in a AAA environment
Strong
people
management skills, including coaching, feedback, and performance reviews
Experience in resource management, workload balancing, and production planning
Proven ability to work closely with art teams and cross-functional stakeholders
Previous hands-on experience in 2D, 3D, or another relevant art discipline
Solid understanding of art production pipelines and delivery workflows
Experience improving processes in complex, multi-stakeholder environments
Strong communication
, stakeholder management, and alignment skills
English skills (B2+), written and spoken
What additional skills will help you stand out?
Familiarity with AI tools, automation, and/or workflow innovation in game production
Work mode
This role is open in our offices in Nicosia, Belgrade, Vilnius, or Warsaw
Hybrid (2-3 days of work from the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
21 days annual leave (additional days based on years of service: up to 25 days)
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave (10 days top-up to statutory allowance per year)
Maternity Leave (18 weeks top-up to statutory allowance per case)
Career development and education opportunities within the company
English Language courses fully covered by the company upon Manager’s approval
Private Health Care
Mental well-being program (iFeel)
Onsite gym and spa
Free parking close to the Nicosia offices, based on availability
Free drinks-equipped kitchen in every floor building
Eurobank benefits (if applicable)
Employee discounts (e.g. restaurants, bars, etc.)
Personal Gaming Account
Onsite canteen with subsidized prices for food and drinks
Company events, Social Clubs
Seniority Awards
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Belgrade
Job Overview
We are looking for a
Art Manager/Lead Art Owner
to manage a team of 14 Art Owners supporting
World of Tanks
game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the
Art Owner's
team operates effectively and the art pipeline runs smoothly.
Art Manager/Lead Art Owner will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Art Manager/Lead Art Owner will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks
Ensure clear priorities, ownership, and escalation paths for the Art Owner's team
Improve task handoff, delivery flow, and coordination across the Art Owner's function
Help Art Owner's team to
identify
and remove bottlenecks, mitigate risks, and ensure smooth art production delivery
Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design
Strengthen stakeholder alignment, team collaboration, and communication transparency
Review and improve Art Owner's-related processes, workflows, and best practices
Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant
Lead a team of Art Owners
Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews
Monitor Art Owner's workload and
utilization
,
balancing
scope
and capacity across the team
Coach and mentor the team in terms of their long-term skills development
What are we looking for?
3+ years of experience leading or managing teams of at least 6 people in game development, ideally in a AAA environment
Strong
people
management skills, including coaching, feedback, and performance reviews
Experience in resource management, workload balancing, and production planning
Proven ability to work closely with art teams and cross-functional stakeholders
Previous hands-on experience in 2D, 3D, or another relevant art discipline
Solid understanding of art production pipelines and delivery workflows
Experience improving processes in complex, multi-stakeholder environments
Strong communication
, stakeholder management, and alignment skills
English skills (B2+), written and spoken
What additional skills will help you stand out?
Familiarity with AI tools, automation, and/or workflow innovation in game production
Work mode
This role is open in our offices in Nicosia, Belgrade, Vilnius, or Warsaw
Hybrid (2-3 days of work from the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Home based - Worldwide
Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office based roles. Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution.
The company is founder led, profitable and growing.
We are hiring engineers to work across the breadth of our Ubuntu Engineering organisation - engineers who care deeply for quality, performance and resilience in software, engineers who are just as comfortable with designing and engineering new software as they are with packaging, integrating, testing and shipping the incredible catalog of open source software provided by the Ubuntu repositories.
Our engineers integrate the freshest open source software, provide robust upgrade paths and engineer the future of Ubuntu. Ubuntu is not just the world’s most deployed open source operating system, it's a platform that enables innovation for millions of users across the globe. Our community represents the full breadth of the developer experience; from students, hobbyists and freelancers to high performance engineering and creative teams in corporate and academic environments.
The four key teams that ship Ubuntu are:
Foundations
: maintaining foundational software: architectures, package managers, compilers, toolchains, bootloaders, filesystems and core utilities
Server:
leading the design, evolution and future of our Ubuntu Server distribution
Desktop:
driving Ubuntu Desktop, our future immutable desktop: Ubuntu Core Desktop, WSL, gaming technology, and a suite of modern applications for the desktop crafted with Flutter
Debcrafters:
a new team responsible for the forward movement, maintenance and overall health of the Ubuntu archive: one of the most abundant repositories of open source software available today
Bring your existing expertise and learn new skills by working on one of the most prolific pieces of open source software. As an engineer working on Ubuntu you could work on any or all of the following categories:
Development
: design, build and ship new foundational systems software and applications in Rust, Go, Flutter, and Python
Architecture
: engineer the integration of open source from boot firmware to cloud applications deployment
Packaging
: a combination of Debian and Snap packaging to ship software in the distribution
Automation
: build and maintain the machinery responsible for building, testing and shipping Ubuntu
Distro Engineering
: the maintenance and evolution of a Linux distribution and its repositories
This application track is suitable for those at the mid point in their career but perhaps not quite at the Manager/Lead level, with relevant skills to contribute to Ubuntu.
At Canonical, you will have the opportunity to engage with and contribute to the broader open source community. We're looking for individuals who can help build a thriving community and contribute with enthusiasm and precision to a broad range of technologies.
Location
: We have remote roles open in every time zone.
The role entails
Based on the first round of interviews, we identify specific teams where you might be an excellent fit and conduct second-round interviews with those teams. Our engineers are:
Designing, building and shipping software in Rust, Go and Python
Packaging, integrating, testing and uploading open source software to the Ubuntu repositories
Debugging system-level issues and delivering robust solutions
Authoring and improving technical and community documentation
Contributing to upstream and neighboring open source projects
Collaborating as part of a globally distributed team
Mentoring their colleagues to build skills and understanding
Developing and improving processes to more efficiently fulfill our goals
What we are looking for in you
An exceptional academic track record from both high school and university
Undergraduate degree in Computer Science or STEM, or a compelling narrative about your alternative path
At least 2 to 4 years of professional software engineering experience post University
Drive and a track record of going above and beyond expectations
A demonstrated passion for open source software
Significant experience with Rust, Go, Python, Flutter or C/C++
Professional written and spoken English
Excellent communication and interpersonal skills
Ability to travel twice a year, for company events up to two weeks each
Nice-to-have skills
Experience with Linux distributions and distribution engineering
Experience with software packaging and distribution mechanisms
Understanding of build systems and toolchains, including for cross-compilation
Performance or Security Engineering experience
What we offer you
We consider geographical location, experience, and performance in shaping compensation worldwide. We revisit compensation annually (and more often for graduates and associates) to ensure we recognize outstanding performance. In addition to base pay, we offer a performance-driven annual bonus. We provide all team members with additional benefits, which reflect our values and ideals. We balance our programs to meet local needs and ensure fairness globally.
Distributed work environment with twice-yearly team sprints in person
Personal learning and development budget of USD 2,000 per year
Annual compensation review
Recognition rewards
Annual holiday leave
Maternity and paternity leave
Team Member Assistance Program & Wellness Platform
Opportunity to travel to new locations to meet colleagues
Priority Pass, and travel upgrades for long haul company events
About Canonical
Canonical is a pioneering tech firm at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open source projects and the platform for AI, IoT and the cloud, we are changing the world on a daily basis. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence - in order to succeed, we need to be the best at what we do. Canonical has been a remote-first company since its inception in 2004. Working here is a step into the future, and will challenge you to think differently, work smarter, learn new skills, and raise your game.
Canonical is an equal opportunity employer
We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products.
Whatever your identity, we will give your application fair consideration.
leadVilnius; This role is eligible for relocation & immigration support
leadNicosia; This role is eligible for relocation & immigration support
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