Location: Shanghai, China
Riot Games Shanghai is both our China publishing headquarters and a world-class development studio shaping the future of play. Established in 2015 with just 20 Rioters, we have grown into a team of over 200 passionate professionals across game development, publishing, entertainment, enterprise, and esports, all working together to craft incredible experiences for players in China and around the world.
Located in downtown Shanghai with a stunning view of the Bund, our office is a hub for creativity, innovation, and collaboration. With the launch of Shanghai Game Studio in 2021 and the expansion of the China Game Studio Group in 2022, we continue to grow our capabilities and build games that will inspire players for decades.
We’re looking for humble but ambitious, game-loving professionals who challenge convention, take play seriously, and are ready to help us make bold ideas a reality.
That's where you come in.
Recruiters at Riot are trusted partners who blend craft expertise with strategic insight to shape how we find and hire world-class talent. We build strong partnerships with our teams, deeply understand their needs, and guide them through every stage of the hiring journey. Our recruiters act as brand ambassadors, problem solvers, and advocates for an outstanding candidate experience, while continually improving how we recruit across Riot.
As a
Recruiter - Games (Contract)
on the
China Game Studio Recruiting Team
, you will lead recruiting efforts for both contract and full-time positions supporting our game development teams. You'll partner closely with hiring managers and cross-functional stakeholders to attract and hire exceptional talent across a wide range of disciplines. Drawing on your recruiting expertise, you'll develop sourcing strategies, advise hiring teams on market insights and hiring approaches, and deliver an outstanding candidate experience throughout the recruitment lifecycle. Your work will play a critical role in building high-performing teams that create exceptional experiences for players around the world.
You will report to the APAC Recruiting Lead.
Responsibilities:
Lead full-cycle recruitment for both contract and full-time hiring across multiple game development disciplines.
Partner with hiring managers and business stakeholders to develop hiring strategies and deliver against hiring goals.
Build and maintain diverse, high-quality talent pipelines through proactive sourcing of passive candidates globally.
Manage the end-to-end recruitment process, including intake meetings, sourcing, interviewing, offer management, and onboarding coordination.
Deliver an exceptional candidate experience through clear communication, thoughtful engagement, and efficient hiring processes.
Partner with People team stakeholders to continuously improve recruiting operations, onboarding, and workforce planning initiatives.
Leverage recruiting metrics, market insights, and talent intelligence to inform hiring strategies and improve recruiting outcomes
Ensure recruiting practices align with Riot's hiring standards, compliance requirements, and business objectives.
Required Qualifications:
4+ years of full-cycle recruiting experience supporting technical and creative hiring within the games industry or a high-growth technology company.
Experience recruiting for both
contract/contingent
and
full-time
positions.
Experience recruiting across disciplines such as Art, Design, Production, Software Engineering, and Insights.
Demonstrated success developing sourcing strategies and building passive candidate pipelines.
Experience partnering with hiring managers and senior leaders to influence hiring decisions and talent strategies.
Strong knowledge of recruiting best practices, interview processes, and candidate experience.
Excellent written and verbal communication skills in both English and Mandarin Chinese.
Strong analytical skills with experience using recruiting data and market insights to improve hiring outcomes.
Desired Qualifications:
Experience working with Greenhouse or comparable Applicant Tracking Software
3+ years of experience recruiting talent within the games industry
Employment Type: employment contract with FESCO Adecco, a professional personnel company in China
Location: Los Angeles, California, United States
About Wheely
Wheely is redefining premium transportation across major cities in Europe, the US, and the Middle East. We blend cutting-edge technology with the craft of five-star chauffeuring to deliver an experience trusted by more than 100,000 active riders and 1,200 corporate accounts.
We’re a profitable, fast-growing scale-up with $43M raised and over $100M in annual revenue. Having recently launched in New York City, we’re expanding rapidly across the US and EMEA. If you take pride in your craft and want to help shape the next chapter of our growth, we'd love to hear from you.
About The Role
Wheely is launching in Los Angeles, and we're hiring the General Manager who will get us there. You'll join ahead of launch: building the founding team, securing the fleet and chauffeurs, establishing the operation, and preparing for the first ride. From there, you own the P&L and the brand in Los Angeles: service standards, growth, clients, partnerships, and team. You'll report directly to our CEO and work alongside the team behind our US expansion.
We're accelerating our US rollout following the successful launch of New York, with Los Angeles as our next major market. LA is one of the world's most important luxury and entertainment hubs, home to global studios, talent agencies, private aviation, and some of the most prestigious events in the world. With major upcoming moments including the Super Bowl in 2027 and the LA Olympics in 2028, this is a unique opportunity to build Wheely's presence in one of the most strategically important markets for our US expansion.
We're looking for an operator who has launched or scaled a market before and who can move fast without losing the polish that defines Wheely. Seven-plus years of operating experience; backgrounds in investment banking or consulting are a plus, but not a substitute for hands-on operating experience. Los Angeles residency is required.
Responsibilities
P&L responsibility for Los Angeles
The offline product: pricing, availability and fleet composition
Four local teams
Driver Operations
Quality & Training (our Chauffeur Academy)
Sales (Wheely for Business)
Marketing
Launch and expansion strategy across Los Angeles and surrounding markets
Drive business development, identifying and capitalising on new opportunities for growth and partnerships
Collaboration with central Product team on the passenger and chauffeur experience
Regulatory strategy: navigating California's licensing and compliance landscape
External representation: press, partnerships and key stakeholder engagement
Requirements
Bachelor's or Master's degree in STEM or Economics from a leading university
Minimum 7 years of total experience, including 5+ years in either high-growth tech, investment banking, strategy consulting, VC or private equity
Excellent leadership and team management skills
Strong analytical / problem-solving skills
Professional fluency in English
Based in Los Angeles
What We Offer
Base salary starting from $210,000 per year, plus annual bonus and equity in a high-growth scale-up
Comprehensive benefits package, including health coverage and other benefits designed to support your wellbeing
Monthly credit for journeys with Wheely, allowing you to experience our service as a passenger and stay closely connected to the product
Office-based role in Los Angeles
All of your personal information will be collected stored and processed in accordance with
Wheely’s Candidate Privacy Notice
Location: Barcelona; Paris; Amsterdam
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This remote role is located within a two-hour time difference of CET.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io http://Paper.io 2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en_US.
With Paper.io http://Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
ROLE
- Support the Art Director in the ideation and execution of the game’s vision.
- Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
- Setup, integrate, and animate UI scenes in Unity.
- Create VFX's using particle system in Unity.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
PROFILE
- Strong Unity skills, with the ability to implement and optimise directly in engine.
- Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
- Capable of working with Maya for animation and rigging, and Blender for 3D modelling.
- Ability to create VFXs using Unity's particle system
- Experience with A/B testing or working with LiveOps features.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Experience collaborating with cross-functional remote teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Fluent in English.
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Remote
Workplace: Remote
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
We’re looking for a Support Agent to help us deliver fast, friendly, and accurate assistance to our players. You’ll manage incoming tickets, maintain and improve our knowledge base, set up basic automations or bots when needed.
WHAT YOU’LL BE DOING:
- Respond to player inquiries in SDK with clarity and empathy.
- Correctly categorize, tag, investigate, and escalate tickets when needed.
- Review complaints, verify evidence, and apply account actions (including bans) when appropriate.
- Perform required actions in internal tools/systems to resolve player cases.
- Update and create FAQ/KB articles, proofread content for new releases.
- Monitor our Discord community for bug reports and player issues.
- Validate community bug reports and prepare structured bug tickets for the development team.
- Support and create SDK automations (adjust rules, report errors).
- Monitor recurring problems, identify incidents, and provide structured feedback.
- Assist in preparing for new game versions by validating player-reported issues, and preparing clear bug reports for the development team.
WHAT WE EXPECT FROM YOU:
- Experience in customer support (gaming/mobile preferred).
- Strong written English and clear, friendly communication.
- Fluent Russian is a plus.
- Familiarity with SDK, willingness to learn automation workflows.
- Experience with Appfollow or similar platforms is a plus.
- Ability to follow processes, use internal tools, and document actions.
- Organized, detail-oriented, quick learner, able to work independently.
- Able to work 21:00–06:00 Cyprus time (UTC+3 in summer / UTC+2 in winter) on a fixed 5-day schedule, including weekends (Wed and Thu off).
Shifts are fixed, not rotating.
WHAT WE OFFER:
- Competitive salary.
- Work arrangement: from our office in Cyprus or remotely if you are based abroad.
- Working schedule: 21:00–06:00 Cyprus time (UTC+3 in summer / UTC+2 in winter) on a fixed 5-day schedule, including weekends (Wed and Thu off).
Shifts are fixed, not rotating.
- The chance to shape and influence an ambitious multiplayer survival shooter for mobile platforms.
- A strong, supportive team passionate about creating great games.
- A flexible work environment.
- Opportunities for professional growth.
- A culture that values creativity, initiative, and collaboration.
Location: IN - Bangalore, India
Scopely is looking for a smart, technically strong, and process-adaptive
Senior QA
to join our Royal Lounge Casino team in Bangalore on a hybrid basis
.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
With 30M+ downloads, Grand Casino is home to slots, bingo, cards, and more! Team members are distributed across the globe with hubs in Bengaluru, Tel Aviv, Barcelona, among others
What You’ll Do
Write, maintain, and execute test cases for studio games across mobile and web platforms, covering a broad range of devices, operating systems, and browsers.
Perform functional and non-functional testing of mobile applications, including network traffic, API responses, and log analysis.
Collaborate closely with Scrum teams, Producers, Developers, and QA Leads/Managers to ensure releases meet high quality standards.
Communicate proactively with Developers and business stakeholders during defect triage to reduce defect ageing and drive timely resolution.
Conduct root cause analysis for defects and provide corrective and preventive action plans.
Work effectively in an Agile environment to support timely and high-quality product delivery.
Identify quality trade-offs, project risks, and appropriate mitigation strategies.
Develop a detailed understanding of studio games, including gameplay flows, player journeys, edge cases, and game-specific scenarios.
Create and maintain QA documentation, including test cases, test plans, test reports, training material, and process documentation.
Mentor junior QA team members and support their technical and domain growth.
Partner with the QA Lead to continuously improve QA processes, test coverage, and release quality.
Support team coordination and delivery in the absence of the QA Lead.
What We're Looking For
4–7 years of experience in software testing, preferably across mobile, web, or gaming products.
Strong familiarity with mobile and web platforms from a QA perspective.
Good understanding of client-server architecture, APIs, application data flow, and network debugging.
Hands-on experience in test design, test execution, defect reporting, regression testing, and risk-based testing.
Strong exploratory testing skills, with the ability to select the right test approach based on feature complexity and risk.
Experience using QA tools such as Jira, TestRail, Charles Proxy, Fiddler, browser developer tools, or similar tools.
Ability to create clear and comprehensive QA documentation, including test cases, test plans, test reports, and training material.
Good understanding of software testing processes, SDLC/STLC, and Agile methodologies.
Basic knowledge of SQL and database concepts.
Strong communication, analytical thinking, and problem-solving skills.
Bonus Points
Experience testing mobile games, web games, or live-service products.
Passion for gaming, with a genuine interest in playing and understanding casual games.
Strong gaming mindset, including an understanding of player behaviour, engagement mechanics, progression, rewards, and LiveOps.
Prior experience testing Slots, Casino, or other real-money/social casino-style games.
Exposure to test automation frameworks and AI-driven testing approaches.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Hong Kong
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
About the Team
The Digital Sculpting team brings Hasbro’s characters and iconic brands to life through world-class 3D sculpting and craftsmanship. We combine artistry with technical expertise, shaping likeness, anatomy, proportion and detail into production-ready designs for toys and collectibles. Working closely with Engineering, Model Shop and manufacturing partners, we turn digital creations into physical products made to be loved, played with and collected.
Job Overview
The Manager, Digital Product Design is a creative and technical leader responsible for driving the digital sculpting vision for licensed and owned consumer products. This role oversees the development of high-quality digital sculpts from concept through production, ensuring accurate character likeness, manufacturability, and adherence to licensor requirements. The Manager will lead and mentor a team of digital sculptors, manage external vendor relationships, and collaborate cross-functionally with design, engineering, and development teams to deliver world-class products on schedule.
Location and Work Arrangement
This role is based at our Hong Kong office and follows a hybrid schedule designed to support in-person collaboration. Employees are expected to work onsite on Tuesdays, Wednesdays, and Thursdays, with the flexibility to work remotely or onsite on Mondays and Fridays.
What You'll Do
Creative & Technical Leadership
Lead digital sculpting development for licensed and owned brands across multiple product lines.
Establish and uphold best practices for digital sculpting workflows, tools, and asset management.
Ensure sculpted assets meet creative intent, licensor guidelines, engineering constraints, and manufacturing requirements.
Demonstrate expert-level ability to capture accurate character likeness and translate 2D reference into compelling 3D sculpts.
Candidates must demonstrate excellent English proficiency, with strong fluency in both Mandarin and Cantonese.
Bachelor of Fine Arts (BFA) or equivalent degree in a digital medium, including Visual Effects, Animation, Game Development, or related field.
Minimum of 10 years of professional experience in digital sculpting for consumer products; toy industry experience strongly preferred.
Expert-level proficiency in ZBrush with a strong portfolio demonstrating original consumer product development.
Deep understanding of engineering principles and consumer products manufacturing processes related to sculpted assets and production tooling.
Proven experience capturing accurate character likeness for licensed figure development.
Demonstrated ability to manage multiple projects simultaneously in a fast-paced environment with changing priorities.
Strong leadership, communication, and organizational skills.
Team Management & Development
Manage, mentor, and develop a team of digital sculptors, providing creative direction, technical guidance, and performance feedback.
Balance team workloads across multiple projects with shifting priorities and timelines.
Foster a collaborative, supportive, and growth-oriented team culture.
Cross-Functional Collaboration
Partner closely with Design, Engineering, Model Shop, Project Management, and Global Development teams to ensure seamless product execution.
Communicate project status, risks, and milestones clearly to internal stakeholders.
Ensure projects remain on schedule and aligned with licensor approvals and deliverables.
Vendor & External Partner Management
Develop, manage, and maintain a global network of external sculpting and prototyping vendors.
Review and provide feedback on vendor work to ensure quality, consistency, and adherence to brand standards.
Support sourcing strategies related to digital sculpting and model development.
Process & Program Development
Drive continuous improvement in digital sculpting processes, tools, and documentation.
Lead the development and management of an internship program in partnership with local colleges and universities, including recruitment, mentorship, and curriculum alignment.
What You'll Bring
Experience working with major licensed brands and licensors.
Familiarity with downstream manufacturing processes including, paint operations, and mass production.
Experience building or scaling creative teams and internship programs.
Knowledge of additional 3D software platforms and digital production pipelines.
Who We Are
We’re a team of creators, storytellers, and innovators united under the Hasbro family and home to beloved brands, AAA digital games studios and immersive experiences that spark imagination across generations. Together, we’re committed to a culture rooted in creativity, excellence, curiosity, and inclusion, and where every employee is empowered to think boldly, act with integrity, and spark joy for all.
Hasbro
About the Company – Hasbro
Wizards of the Coast
Who We Are – Wizards of the Coast
Equal Opportunity
Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
Accommodations
If you have a disability and need reasonable accommodation during the hiring process, please inform your recruiter anytime throughout the process.
Notice Regarding Hasbro’s use of AI in the Recruitment Process
We use Greenhouse’s AI-powered Talent Matching tool to compare your application against our job requirements.
How it works: Talent Matching compares information from your resume and application responses with job-related criteria established and weighted by Hasbro’s recruiting and hiring teams. Depending on the role, these criteria may include relevant skills, work experience, prior job titles, and industry experience. The tool then assigns a match category to help organize applications for review.
Human oversight: Talent Matching supports — but does not replace — human review. It does not automatically advance or reject candidates or make employment decisions. Hasbro’s recruiters and hiring managers review applications and remain responsible for all hiring decisions.
Greenhouse has published the results of an independent bias audit of Talent Matching.
View the Greenhouse Talent Matching audit results
.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Lisbon, Portugal
JoomPulse
is an AI analytics tool for Mercado Livre and Shopee sellers, providing insights into the most profitable products and fastest-growing categories — helping sellers boost their profits with data-driven decisions.
JoomPulse is one of the key businesses of Joom Group, an international tech-centric group of e-commerce companies that was founded in 2016 in Latvia. Joom Group also includes the following businesses: Joom, a global cross-border marketplace; JoomPro, the first and only end-to-end cross-border B2B marketplace; and Onfy, a pharmaceutical marketplace in Germany. Joom Group has offices in Latvia, China, Germany, and Brazil, with its headquarters in Lisbon, Portugal. We work as one international team, sharing knowledge and collaborating across countries, businesses and products.
Currently, we are looking for an
Senior Product Analyst.
The JoomPulse Product Analyst owns the three things that decide whether the product grows:
The quality of the data on the platform
The product analytics that tell us whether new features and new data actually move conversion and retention
The market analysis that turns our marketplace data into insight for large corporate data clients and for the press
This person makes sure we can trust our own data, makes sure every significant feature and data release is measured against its real effect on conversion and retention, and packages our marketplace data into external-facing market analysis (category trends, pricing, market dynamics) that lands with corporate clients and journalists.
Responsibilities
Transform imperfect data into clear, actionable insights that drive decisions
Conduct product research (identify growth opportunities, answer high-level questions, and formulate hypotheses for the team)
Analyze user behavior patterns and independently uncover insights that are meaningful for the product
Influence goal setting and project prioritization within the team based on data
Develop self-service capabilities in the domain (structure data to make it easily usable by AI tools, and automate routine analysis so the team can independently answer basic questions)
Identifying growth opportunities for the product, analysis and sales forecasting, including identifying seasonality and trends
Requirements
5+ years of experience in data analysis
Ability to write complex SQL queries (complex joins, window functions, CTEs, query optimization)
Product-analytics depth (retention (paid & usage), cohort analysis, funnels, activation, ARPU/LTV, engagement)
Knowledge of mathematical statistics and practical experience applying it
Hands-on with a cloud warehouse (BigQuery or equivalent)
BI and data storytelling (builds and maintains dashboards (Metabase / Looker Studio or equivalent))
Skill in selecting appropriate data evaluation methods: analytics, research, or using external data
Ability to tackle complex problems in situations with incomplete data
Attention to detail and ability to see tasks through to completion
Preferred
Built a data-quality or data-observability system from scratch and owned it
Owned product analytics on a data / analytics product specifically
Python (pandas / numpy) for analysis and automation and PySpark / big-data processing for the more technical work
B2B SaaS experience
Experience in marketplace analytics and deep understanding of marketplaces base metrics and ranking algorithms
We offer
Compensation package: base salary and performance-based bonuses
Office-first: flexible hours with a possibility to work remotely 52 days per year, and 22 days of paid annual leave
Care & Wellbeing: health insurance (including dental care) for employees and their children, daily meal allowance, and 100% paid sick leave
AI-first approach: licenses and access to a wide range of AI tools
Team & Growth: collaboration with colleagues across Portugal, Brazil, Latvia and China, with opportunities for promotions, professional trainings, and English courses
Community & Engagement: annual team building activities, knowledge-sharing workshops, and a strong sense of team work
B
efore applying for the above position please review our Candidate Privacy Notice
here
. By responding to the vacancy, you acknowledge that you have read our Privacy notice.
Location: Quebec
Workplace: onsite
(Version française ci-dessous)
Combat Designer
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Combat Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Devise & take ownership of tactical, engaging combat encounters for our games, each with a novel, memorable challenge at its core
Follow up on asset requests with other departments (Art, Narrative, Scripting...) to ensure production is aligned
Learn & master our tools; report bugs & UX issues; be a vector for improvement
Be a beacon of knowledge for the game's combat encounters; proactively track, and stay current with, any change in mechanics & game rules
Proactively flag & follow up on any issue impacting the overall combat experience
Understand and become an advocate for the player's motivations & expectations
Keep up with the industry's state of the art
Requirements
3 years experience in a design position with a solid understanding on how combat encounters work
Meaningful implementation experience using similar creation tools: Unreal Editor, Unity, etc.
At least one shipped title, from pre-production to a finished product
Proficiency in written communication & a track record of effectively conveying design through clear documentation
Excellent verbal communication skills with experience guiding collaboration across diverse disciplines
Initiative-taking, proactive team player with great problem-solving skills and proven ability to self-manage & meet deadlines
Nice to haves
Someone with the additional skills /competences they would be a very strong fit and will add extra value!)
A passion for deep combat mechanics & imaginary worlds in general
Programming skills in C, C++, Lua or C#
An obsessive eye for detail
What we offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback.
* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
------------------------------------------
Concepteur de combats
Responsabilités
Créer des affrontements tactiques et engageants pour nos jeux, chacun offrant un défi novateur et mémorable, et en porter la responsabilité
Faire le suivi des requêtes de ressources auprès des autres départements (art, narration, script, etc.) pour s’assurer que la production est harmonisée
Apprendre à maîtriser nos outils, signaler les bogues et les problèmes d’expérience utilisateur; être à l’initiative d’améliorations
Avoir une excellente connaissance des affrontements présents dans le jeu, suivre de manière proactive les changements dans les mécaniques et les règles du jeu afin de rester à jour
Signaler de manière proactive et effectuer le suivi de tout problème ayant une incidence sur l’expérience globale en combat
Comprendre les motivations et les attentes des joueurs, et en être le garant. S’informer constamment sur l'évolution des standards de l’industrie
Profil recherché
Trois ans d’expérience à un poste de conception, avec une bonne compréhension des enjeux typiques d'un système de combat
Expérience significative de création à l’aide d’outils tels qu’Unreal Editor, Unity, etc.
Au moins un titre lancé commercialement, de la préproduction au produit fini
Aptitude à communiquer à l’écrit et un historique vérifiable de bonne communication, via une documentation claire
Excellentes capacités de communication à l’oral et expérience de gestion de collaboration dans diverses disciplines
Capacité à prendre des initiatives, à avoir l’esprit d’équipe, à démontrer ses compétences de résolution de problème; capacité avérée à s’autogérer et à respecter les échéances.
Location: Quebec
Workplace: onsite
(Version française ci-dessous)
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an additional Lead Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Lead, mentor and coach our Graphics team
Assist with recruiting of Graphics Programmers
Manage code reviews and code features documentation
Work in tandem with Larian Studios other programming Leads
Assist in maintaining, porting and extending our proprietary engine on multiple platforms
Debug and optimize code to hit quality and performance targets
Show a strong passion for low level coding and a big interest in performance analysis
Complete all tasks in a timely manner and to a consistent high quality standard
Develop well designed software within project schedule to team standards
Show strong passion for making the highest quality state of the art games
Safeguard company assets including source code, art work, tools, technical know-how
Requirements
Demonstrable Lead or Management experience
Extensive experience programming for games
Excellent C++ skills
Strong mentor and coaching ability
Passion for making and playing great games
Experience with graphics APIs like Directx 12 and Vulkan
Experience with a wide range of CPU and GPU profiling tools
Multi threading should be second nature
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
A professional level of written and spoken English*
What we offer:
An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
------------------------------------------
Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l’heure où le studio à l’origine de titres comme Baldur’s Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d’un programmeur de graphismes principal qui rejoindra l’équipe et nous aidera à créer les jeux d’excellence auxquels nos fans sont habitués.
Responsabilités
Diriger et encadrer notre équipe Graphismes
Aider à l’embauche de programmeurs de graphismes
Gérer les revues de code et la documentation des fonctionnalités du code
Travailler de concert avec les autres responsables de la programmation de Larian Studios
Aider à la maintenance, au portage et au développement de notre moteur propriétaire sur de multiples plateformes
Déboguer et optimiser le code pour atteindre nos objectifs en termes de qualité et de performance
Démontrer une passion évidente pour la programmation de bas niveau et un intérêt manifeste pour l’analyse des performances
Mener les tâches à bien dans les délais et selon des normes élevées et systématiques de qualité
Développer des logiciels de qualité en respectant les échéances des projets et en satisfaisant les normes de l’équipe
Démontrer une volonté manifeste de créer des jeux du plus haut niveau de qualité possible
Assurer la protection des ressources de l’entreprise telles que le code source, les illustrations, les outils et le savoir-faire technique
Profil recherché
Une expérience démontrable dans le domaine de l’encadrement
Une expérience très poussée dans la programmation de jeux
D’excellentes compétences en C++
Des compétences avancées d’accompagnement et d’encadrement
La passion de faire, et de jouer à, des jeux exceptionnels
Une expérience avec des API graphiques comme DirectX 12 et Vulkan
Une expérience avec un large éventail d’outils de profilage d’unité centrale et de processeur graphique
Le multithread devrait être un réflexe
Ceci est un poste à temps plein dans nos locaux. Votre présence au bureau est requise pour favoriser un esprit de collaboration et de créativité.
Bonnes compétences orales et écrites en anglais*
Ce que nous proposons
Une équipe internationale de plus de 600 employés répartis dans 7 studios à travers le monde, chacun avec ses propres qualités uniques, le tout en conservant une ambiance conviviale de petite entreprise
Un environnement de travail ouvert et collaboratif, où les idées nouvelles sont encouragées et bienvenues
Une équipe de gestion composée de développeurs expérimentés et au sommet de leur art
Des collègues ayant les mêmes valeurs, avec lesquels partager vos passions et vos passe-temps
Un environnement inclusif avec de nombreuses activités organisées par les studios ou les employés
Un engagement à réaliser le meilleur jeu possible pour les fans, en prenant en compte les commentaires de la communauté
* En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.
Location: Barcelona; Paris; Amsterdam
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This remote role is located within a two-hour time difference of CET.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io http://Paper.io 2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en_US.
With Paper.io http://Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
ROLE
- Creating high-quality 2D and 3D VFX, including motion graphics & animations
- Developing and implementing visual effects both for for core gameplay, UI screens and character VFXs
- Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game in Unity
- Working with developers to adapt and integrate new art features based on project specifications
- Optimizing VFX for performance
- Developing and maintaining VFX pipelines and workflows to ensure efficient production processes
- Troubleshooting and solving technical issues related to motion graphics & animations & VFX creation and implementation
PROFILE
- Proven experience as a VFX Artist with a strong portfolio demonstrating a range of 2D/3D VFXs, motion graphics & animations
- Experience with Unity real-time rendering
- Solid understanding of particle systems, physics simulations, shaders, and scripting
- Excellent problem-solving skills and attention to detail
- Strong communication and collaboration skills
- Experience with shader development and optimization techniques is preferred
- Knowledge of animation principles and techniques
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Ability to work in a fast-paced environment and manage multiple tasks simultaneously
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Jakarta
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Tripledot Games
About Tripledot Games
Tripledot Games is a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw, and Barcelona. The studio is responsible for multiple top 10 titles, including Woodoku, Woodoku Blast, Solitaire, and TripleTile. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development.
We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love.
Role Overview
As a Data Scientist in our Experimentation team, you will help deliver and improve Tripledot’s company-wide experimentation analysis platform. Working closely with Data Engineering, you will define the statistical logic and methodologies behind platform features, build prototypes in Python, and ensure the platform produces accurate, reliable results for product teams across our games portfolio.
Your initial focus will include hands-on quality assurance: running independent analyses, comparing results with platform outputs, investigating discrepancies, and validating features and metrics. This offers the opportunity to develop deep expertise in experimentation and A/B testing across a sophisticated internal platform. As the platform evolves, the role will expand into more advanced statistical and machine learning work that delivers value across the business.
Key Responsibilities
Define statistical logic, calculation methods, and detailed requirements for experimentation platform features.
Prototype statistical methodologies and analyses in Python before implementation.
Partner closely with Data Engineers as they develop and improve the experimentation platform.
Perform thorough data and feature QA by independently calculating results and comparing them with platform outputs.
Investigate discrepancies, identify root causes, and help ensure metrics and analyses are accurate and reliable.
Explore opportunities to automate QA processes and improve the efficiency and quality of validation.
Build a deep understanding of experimentation methodologies, including A/B testing, monitoring, segmentation, and analysis.
Collaborate with BI, Machine Learning, product teams, and other stakeholders to understand requests and shape effective solutions.
Contribute to future statistical, algorithmic, and machine learning initiatives as the team’s priorities evolve.
Skills, Knowledge and Expertise
3-5 years of professional experience as a Data Scientist or in a closely related role
Strong Python skills, including the ability to prototype analyses and write clear, reliable scripts.
Solid knowledge of statistics and standard statistical methodologies.
Practical understanding of experimentation and A/B testing, including how metrics and results should be calculated and validated.
Familiarity with machine learning methods and the ability to apply relevant approaches when needed.
Excellent attention to detail and a disciplined approach to repetitive or methodical QA work.
Strong problem-solving skills, with the initiative to propose creative solutions and process improvements.
Clear communication skills and the ability to explain analytical methods, results, and rationale.
Experience with experimentation platforms or high-volume digital products, such as gaming, e-commerce, or ride-hailing, would be valuable.
Ability to critically evaluate and validate AI-generated code, analyses, or modelling suggestions to ensure correctness and reproducibility.
Experience using AI-assisted tools (e.g. code assistants or analytical copilots) to accelerate data exploration, research prototyping, and development workflows while maintaining scientific and statistical rigor.
Interest in exploring AI-driven approaches that improve experimentation platforms, developer productivity, or data science research workflows.
Working at Tripledot
Hybrid Working
20 days of remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
Regular company events and rewards:
Join in regular events and rewards that celebrate cultural events, our achievements, and our team spirit.
Breakfast & Lunch:
Relish daily breakfast and lunch provided in the office to keep you fueled and focused.
BPJS HEALTH:
Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health.
BPJS SOCIAL:
Secure your employment rights with BPJS Social.
Festivity Allowance:
Celebrate festive occasions with an additional festive allowance.
Private Health Insurance:
Stay covered with comprehensive health insurance for you and your loved ones.
Employee Assistance Program:
Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
Family Forming Support:
Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
English Classes:
Enhance your English skills with our provided English classes
Location: Warsaw
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
This role is based within our studio, Belka Games
Belka Games is a game development company ranked by Sensor Tower among the top 30 highest-grossing game developers in Europe. Our games have reached more than 110 million players worldwide
Role Overview
We are looking for a
Product Director
to lead and strengthen our
Hybrid Casual direction
, combining ownership and development of existing live products with the creation, validation, and launch of new product initiatives
As part of the Belka Games leadership team, you will contribute to the company’s broader product strategy and long-term development
The role includes responsibility for product strategy, business performance of the Hybrid Casual portfolio, including its revenue, profitability, long-term value, and investment efficiency. You will also build strong product teams and establish a systematic and repeatable approach to creating and scaling successful Hybrid Casual products.
Key Responsibilities
Part 1 - Live product ownership
Define and implement the product strategy for the Hybrid Casual portfolio, ensuring sustainable growth and long-term product health
Drive the business performance of the direction, including revenue growth, profitability, long-term portfolio value, and investment efficiency
Drive improvements in retention, engagement, monetization, product quality, and other key product and business metrics
Balance short-term performance priorities with long-term product investments and allocate resources across the portfolio accordingly
Define product and LiveOps priorities based on data, business impact, investment efficiency, and growth potential
Make decisions on the launch, scaling, transformation, or termination of product initiatives
Ensure reliable execution of product updates and scale successful features, mechanics, and practices across live products
Build transparent cross-functional decision-making processes and align Product, Development, Analytics, Marketing, and other business functions around shared goals and priorities
Partner with the Belka Games leadership team on the company’s product strategy and long-term development
Hire and develop senior product leaders, build autonomous and scalable teams
Part 2 - RnD
Define and implement the R&D strategy for the Hybrid Casual direction
Identify new product opportunities, segments, and mechanics, and manage a pipeline of hypotheses, experiments, prototypes, and product initiatives
Apply a data-informed and hypothesis-driven approach to identifying, prioritizing, and validating new product opportunities
Own the development of new product concepts from ideation and prototyping through validation, soft launch, global launch, and scaling
Define success criteria and evaluate initiatives against relevant product, market, and business benchmarks
Develop business cases for new product investments, including the opportunity, expected business impact, required resources, and key risks
Make investment decisions on the further development, scaling, transformation, or termination of product initiatives
Establish clear validation stages, decision criteria, and investment gates to improve the predictability and efficiency of R&D outcomes
Systematize learnings from experiments and launches, scale effective practices across initiatives, and eliminate consistently ineffective approaches
Required Skills, Knowledge and Expertise
Senior product leadership experience in the games industry as a Product Director, Head of Product, Executive Producer, or in a comparable role
Strong experience with live mobile F2P games, ideally within Hybrid Casual or adjacent Casual genres
Proven experience defining and implementing product strategy
Experience managing a portfolio of live products and new product initiatives across the full product lifecycle
Experience owning business performance and allocating investment and resources across a product portfolio
Deep understanding of F2P monetization, LiveOps, product economies, progression systems, and mobile games market dynamics, with proven experience improving retention, engagement, monetization, revenue, profitability, and long-term product health
Strong analytical and business skills, including experience building business cases and making data-informed product and investment decisions
Experience building autonomous cross-functional teams and hiring and developing senior Product Managers, Game Producers, or other product leaders
Excellent leadership, communication, cross-functional management, and stakeholder alignment skills
Ability to make clear decisions in uncertain conditions and take ownership of their business consequences
Fluent in English and Russian
What Success Looks Like
A strong and scalable Hybrid Casual portfolio with sustainable product and business performance
Growth in the key product and business metrics of live products
Strong, autonomous product teams led by capable product leaders
A predictable and repeatable approach to creating, validating, and scaling new products
A continuous pipeline of high-potential R&D initiatives
Increased maturity and effectiveness of the product function across the company
Working at Tripledot
Hybrid Working
26 days paid holiday
in addition to bank holidays to relax and refresh throughout the year
20 days remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
Regular company events and rewards:
Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit
Private Medical Cover with Luxmed:
Have peace of mind with private medical cover, ensuring your and your family’s health is in good hands
Daily Free Lunch:
When working in the office order free food from Pyszne.pl
Multisport Plus Card:
Enjoy access to various sports facilities across Warsaw with the Multisport Plus Card
Employee Assistance Program:
Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand
Family Forming Support:
Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
Continuous Professional Development:
Propel your career with continuous opportunities for professional development
English & Polish Classes:
Improve your language skills with access to English and Polish classes
Location: Limassol
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
This role is based within our studio, Belka Games
Belka Games is a game development company ranked by Sensor Tower among the top 30 highest-grossing game developers in Europe. Our games have reached more than 110 million players worldwide
Role Overview
We are looking for a
Product Director
to lead and strengthen our
Hybrid Casual direction
, combining ownership and development of existing live products with the creation, validation, and launch of new product initiatives
As part of the Belka Games leadership team, you will contribute to the company’s broader product strategy and long-term development
The role includes responsibility for product strategy, business performance of the Hybrid Casual portfolio, including its revenue, profitability, long-term value, and investment efficiency. You will also build strong product teams and establish a systematic and repeatable approach to creating and scaling successful Hybrid Casual products.
Key Responsibilities
Part 1 - Live product ownership
Define and implement the product strategy for the Hybrid Casual portfolio, ensuring sustainable growth and long-term product health
Drive the business performance of the direction, including revenue growth, profitability, long-term portfolio value, and investment efficiency
Drive improvements in retention, engagement, monetization, product quality, and other key product and business metrics
Balance short-term performance priorities with long-term product investments and allocate resources across the portfolio accordingly
Define product and LiveOps priorities based on data, business impact, investment efficiency, and growth potential
Make decisions on the launch, scaling, transformation, or termination of product initiatives
Ensure reliable execution of product updates and scale successful features, mechanics, and practices across live products
Build transparent cross-functional decision-making processes and align Product, Development, Analytics, Marketing, and other business functions around shared goals and priorities
Partner with the Belka Games leadership team on the company’s product strategy and long-term development
Hire and develop senior product leaders, build autonomous and scalable teams
Part 2 - RnD
Define and implement the R&D strategy for the Hybrid Casual direction
Identify new product opportunities, segments, and mechanics, and manage a pipeline of hypotheses, experiments, prototypes, and product initiatives
Apply a data-informed and hypothesis-driven approach to identifying, prioritizing, and validating new product opportunities
Own the development of new product concepts from ideation and prototyping through validation, soft launch, global launch, and scaling
Define success criteria and evaluate initiatives against relevant product, market, and business benchmarks
Develop business cases for new product investments, including the opportunity, expected business impact, required resources, and key risks
Make investment decisions on the further development, scaling, transformation, or termination of product initiatives
Establish clear validation stages, decision criteria, and investment gates to improve the predictability and efficiency of R&D outcomes
Systematize learnings from experiments and launches, scale effective practices across initiatives, and eliminate consistently ineffective approaches
Required Skills, Knowledge and Expertise
Senior product leadership experience in the games industry as a Product Director, Head of Product, Executive Producer, or in a comparable role
Strong experience with live mobile F2P games, ideally within Hybrid Casual or adjacent Casual genres
Proven experience defining and implementing product strategy
Experience managing a portfolio of live products and new product initiatives across the full product lifecycle
Experience owning business performance and allocating investment and resources across a product portfolio
Deep understanding of F2P monetization, LiveOps, product economies, progression systems, and mobile games market dynamics, with proven experience improving retention, engagement, monetization, revenue, profitability, and long-term product health
Strong analytical and business skills, including experience building business cases and making data-informed product and investment decisions
Experience building autonomous cross-functional teams and hiring and developing senior Product Managers, Game Producers, or other product leaders
Excellent leadership, communication, cross-functional management, and stakeholder alignment skills
Ability to make clear decisions in uncertain conditions and take ownership of their business consequences
Fluent in English and Russian
What Success Looks Like
A strong and scalable Hybrid Casual portfolio with sustainable product and business performance
Growth in the key product and business metrics of live products
Strong, autonomous product teams led by capable product leaders
A predictable and repeatable approach to creating, validating, and scaling new products
A continuous pipeline of high-potential R&D initiatives
Increased maturity and effectiveness of the product function across the company
Working at Tripledot
Fully remote
Paid Holiday:
Enjoy 20 business days of paid holiday
Collaborative and Data-Driven Culture:
Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
Continuous Professional Development:
Grow your expertise through professional development opportunities within the company’s learning budget
Medical Insurance Compensation:
Receive compensation for private medical insurance
Sport Compensation:
Stay fit and active with partial reimbursement for your gym membership
Location: Vilnius
Job Overview
We are looking for a
Art Manager/Lead Art Owner
to manage a team of 14 Art Owners supporting
World of Tanks
game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the
Art Owner's
team operates effectively and the art pipeline runs smoothly.
Art Manager/Lead Art Owner will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Art Manager/Lead Art Owner will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks
Ensure clear priorities, ownership, and escalation paths for the Art Owner's team
Improve task handoff, delivery flow, and coordination across the Art Owner's function
Help Art Owner's team to
identify
and remove bottlenecks, mitigate risks, and ensure smooth art production delivery
Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design
Strengthen stakeholder alignment, team collaboration, and communication transparency
Review and improve Art Owner's-related processes, workflows, and best practices
Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant
Lead a team of Art Owners
Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews
Monitor Art Owner's workload and
utilization
,
balancing
scope
and capacity across the team
Coach and mentor the team in terms of their long-term skills development
What are we looking for?
3+ years of experience leading or managing teams of at least 6 people in game development, ideally in a AAA environment
Strong
people
management skills, including coaching, feedback, and performance reviews
Experience in resource management, workload balancing, and production planning
Proven ability to work closely with art teams and cross-functional stakeholders
Previous hands-on experience in 2D, 3D, or another relevant art discipline
Solid understanding of art production pipelines and delivery workflows
Experience improving processes in complex, multi-stakeholder environments
Strong communication
, stakeholder management, and alignment skills
English skills (B2+), written and spoken
What additional skills will help you stand out?
Familiarity with AI tools, automation, and/or workflow innovation in game production.
Work mode
This role is open in our offices in Nicosia, Belgrade, Vilnius, or Warsaw
Hybrid (2-3 days of work from the office)
This role is eligible for relocation & immigration support
The salary range for this role in Vilnius is EUR 5670 monthly gross
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Vilnius include:
Additional paid time off
Sick Leave Compensation
Pregnancy and Childbirth Leave Benefit
Career development and education opportunities within the company
Meal Allowance
Premium Private Health Care
Mental well-being program (iFeel)
Perks discounts platform (over 450 exclusive discounts)
Personal Gaming Account
Coffee, fruits, and snacks in the office
Company events
Seniority Awards
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Nicosia
Job Overview
We are looking for a
Art Manager/Lead Art Owner
to manage a team of 14 Art Owners supporting
World of Tanks
game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the
Art Owner's
team operates effectively and the art pipeline runs smoothly.
Art Manager/Lead Art Owner will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Art Manager/Lead Art Owner will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks
Ensure clear priorities, ownership, and escalation paths for the Art Owner's team
Improve task handoff, delivery flow, and coordination across the Art Owner's function
Help Art Owner's team to
identify
and remove bottlenecks, mitigate risks, and ensure smooth art production delivery
Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design
Strengthen stakeholder alignment, team collaboration, and communication transparency
Review and improve Art Owner's-related processes, workflows, and best practices
Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant
Lead a team of Art Owners
Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews
Monitor Art Owner's workload and
utilization
,
balancing
scope
and capacity across the team
Coach and mentor the team in terms of their long-term skills development
What are we looking for?
3+ years of experience leading or managing teams of at least 6 people in game development, ideally in a AAA environment
Strong
people
management skills, including coaching, feedback, and performance reviews
Experience in resource management, workload balancing, and production planning
Proven ability to work closely with art teams and cross-functional stakeholders
Previous hands-on experience in 2D, 3D, or another relevant art discipline
Solid understanding of art production pipelines and delivery workflows
Experience improving processes in complex, multi-stakeholder environments
Strong communication
, stakeholder management, and alignment skills
English skills (B2+), written and spoken
What additional skills will help you stand out?
Familiarity with AI tools, automation, and/or workflow innovation in game production
Work mode
This role is open in our offices in Nicosia, Belgrade, Vilnius, or Warsaw
Hybrid (2-3 days of work from the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
21 days annual leave (additional days based on years of service: up to 25 days)
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave (10 days top-up to statutory allowance per year)
Maternity Leave (18 weeks top-up to statutory allowance per case)
Career development and education opportunities within the company
English Language courses fully covered by the company upon Manager’s approval
Private Health Care
Mental well-being program (iFeel)
Onsite gym and spa
Free parking close to the Nicosia offices, based on availability
Free drinks-equipped kitchen in every floor building
Eurobank benefits (if applicable)
Employee discounts (e.g. restaurants, bars, etc.)
Personal Gaming Account
Onsite canteen with subsidized prices for food and drinks
Company events, Social Clubs
Seniority Awards
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Belgrade
Job Overview
We are looking for a
Art Manager/Lead Art Owner
to manage a team of 14 Art Owners supporting
World of Tanks
game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the
Art Owner's
team operates effectively and the art pipeline runs smoothly.
Art Manager/Lead Art Owner will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Art Manager/Lead Art Owner will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.
Reports to
Art Department Manager
What will you do?
Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks
Ensure clear priorities, ownership, and escalation paths for the Art Owner's team
Improve task handoff, delivery flow, and coordination across the Art Owner's function
Help Art Owner's team to
identify
and remove bottlenecks, mitigate risks, and ensure smooth art production delivery
Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design
Strengthen stakeholder alignment, team collaboration, and communication transparency
Review and improve Art Owner's-related processes, workflows, and best practices
Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant
Lead a team of Art Owners
Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews
Monitor Art Owner's workload and
utilization
,
balancing
scope
and capacity across the team
Coach and mentor the team in terms of their long-term skills development
What are we looking for?
3+ years of experience leading or managing teams of at least 6 people in game development, ideally in a AAA environment
Strong
people
management skills, including coaching, feedback, and performance reviews
Experience in resource management, workload balancing, and production planning
Proven ability to work closely with art teams and cross-functional stakeholders
Previous hands-on experience in 2D, 3D, or another relevant art discipline
Solid understanding of art production pipelines and delivery workflows
Experience improving processes in complex, multi-stakeholder environments
Strong communication
, stakeholder management, and alignment skills
English skills (B2+), written and spoken
What additional skills will help you stand out?
Familiarity with AI tools, automation, and/or workflow innovation in game production
Work mode
This role is open in our offices in Nicosia, Belgrade, Vilnius, or Warsaw
Hybrid (2-3 days of work from the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: UK (Remote)
Workplace: Remote
ABOUT THE OPPORTUNITY
We are looking for professional or semi-professional male voice talents with a passion for language and technology for an exciting project. The recordings will be used for model training.
WHAT YOU’LL DELIVER
- Voice Samples
- Voice qualities of interest:
- Each male candidate has clear diction, high intelligibility, neutral or target-market-appropriate accent, strong breath control, stable vocal quality, consistent pacing, the ability to record long-form, and sufficient expressive range to render neutral, professional, authoritative, informational, and formal speaking styles while maintaining naturalness and pronunciation accuracy across varied domains such as general text, numerals, dates, abbreviations, names, technical terminology, and locale-specific content where required.
- All recordings should be captured in studio-grade conditions with no noise.
QUALIFICATIONS
- Must be native speaker of the target locale: BRITISH ENGLISH
- Experience with voice acting, narration, podcasting, or streaming
- Access to a professional or high-quality home recording setup
- Recording software
- Microphone
- Headset/speakers
- Audio Interface
- Professional Digital Audio Workstation, software, plugins
- Treated space, quiet environment, free from background noise, music, clicks, muffling, etc.
- Able to follow specific technical requirements when recording (volume level, file naming, format, gaps between segments, audio quality, etc.)
- Able to provide demo, sample recordings, voiceover samples
- Comfortable with fast-turnaround projects and able to meet tight delivery deadlines when engaged
- Open to licensing your voice for AI voice cloning / TTS training
- Depending on the project, you may undergo a test in our module to be subsequently vetted against all requirements.
WHY COLLABORATE WITH LILT?
- Your schedule, your rules. As an independent contractor, work when you want, as much or as little as you want. No fixed hours, no check-ins, no micromanaging.
- Get paid quickly and fairly. We respect your time and your expertise. Competitive rates, prompt payments, no chasing invoices.
- Work on projects that actually matter. Contribute to cutting-edge AI and language technology that is shaping how humans and machines communicate.
- Be part of something bigger. Join a global community of linguists, subject matter experts, and language professionals who are advancing human knowledge together.
- Grow without limits. As a Lilt contractor you get access to diverse, innovative projects that expand your portfolio and sharpen your skills across industries and domains.
- Earn recognition for great work. Top contributors unlock higher rates, priority project access, and a platform to be seen as the expert you are.
- Have fun doing what you love. Bring your language skills to life on projects that are as interesting as they are impactful.
What to Consider Before Applying
- Not ideal as a full time job or primary income source. Work availability fluctuates with project demand, making this better suited as a supplemental income stream. As a 1099 contractor, you won't receive benefits such as health insurance, paid time off, or retirement contributions, and hours are not guaranteed.
- Requires reliable availability and commitment. Once you accept a task, we expect quality work and on-time delivery. Most tasks require a minimum of 2 hours per day or 20 hours per week. If your schedule is unpredictable, this may not be the right fit.
- Geographic restrictions may apply. We cannot engage contractors in regions subject to international embargo or sanctions. As a 1099 contractor, you are solely responsible for your own tax obligations. We recommend consulting a tax professional before engaging.
HOW TO JOIN OUR EXPERT COMMUNITY
Step 1: Apply with the English-language version of your Resume/C.V.
Step 2: Submit samples of voice work and/or take a test in our text platform. If a test is required, you will be asked to verify equipment, rates and fees, availability, etc.
Step 3: Once you are selected for a project, we will finalize your onboarding by having you complete our application form and adding you to our community, setting up your account for payments, and completing the remaining onboarding steps.
AI is changing how the world communicates — and LILT is leading that transformation.
LILT's mission is to make the world's information available to everyone, no matter the language they speak. Join our global community who thrive on innovation and excellence. Our collective knowledge, uniqueness, and skills deliver multilingual AI and human-verified services to Enterprises, Governments, and AI Developers around the world.
Earn money. Have fun. Advance human knowledge. Work on diverse projects from anywhere, any time you want. Get paid quickly and fairly, and build your professional network in a supportive community—all through a streamlined application process tailored to your expertise.
Information collected and processed as part of your application process, including any job applications you choose to submit, is subject to LILT's Privacy Policy at https://lilt.com/legal/privacy.
At LILT, we are committed to a fair, inclusive, and transparent hiring process. As part of our recruitment efforts, we may use artificial intelligence (AI) and automated tools to assist in the evaluation of applications, including résumé screening, assessment scoring, and interview analysis. These tools are designed to support human decision-making and help us identify qualified candidates efficiently and objectively. All final hiring decisions are made by people. If you have any concerns, require accommodations, or would like to opt-out of the use of AI in our hiring process, please let us know at recruiting@lilt.com.
LILT is an equal opportunity employer. We extend equal opportunity to all individuals without regard to an individual’s race, religion, color, national origin, ancestry, sex, sexual orientation, gender identity, age, physical or mental disability, medical condition, genetic characteristics, veteran or marital status, pregnancy, or any other classification protected by applicable local, state or federal laws. We are committed to the principles of fair employment and the elimination of all discriminatory practices.
Mayflower is a technology company focused on transforming the live entertainment industry by providing high-quality live streaming experiences. The Design System Designer role involves evolving and maintaining the design system across product and engineering teams.
Responsibilities:
— Evolve and maintain the existing UI foundation using Figma, Storybook, and code
— Design and refine core UI components such as inputs, buttons, form elements, and patterns
— Refine and extend a scalable token architecture (primitive → semantic → component) with theming support
— Improve alignment between Figma, frontend implementation, and Storybook to ensure product consistency
— Contribute to and improve the design-to-code workflow using Figma Variables, Tokens Studio, Style Dictionary, and CI/CD pipelines
— Support migration of components toward a token-based structure, prioritizing impactful areas
— Help shape and maintain contribution guidelines and system standards for design and engineering teams
— Contribute to documentation and knowledge sharing to facilitate system understanding and usage
— Explore and support AI-assisted workflows, including structured and machine-readable design system practices
УдалённоГеография найма не уточнена
Los Angeles, California, United States
УдалённоBarcelona; Paris; Amsterdam
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
УдалённоAble to work 21:00–06:00 Cyprus time (UTC+3 in summer / UTC+2 in winter) on a fixed 5-day schedule, including weekends (Wed and Thu off); Working schedule: 21:00–06:00 Cyprus time (UTC+3 in summer / UTC+2 in winter) on a fixed 5-day schedule, including weekends (Wed and Thu off)
seniorIN - Bangalore, India
Hong Kong
seniorLisbon, Portugal
ОфисQuebec
ОфисleadQuebec
УдалённоBarcelona; Paris; Amsterdam
Jakarta
Warsaw
Limassol
leadVilnius; This role is eligible for relocation & immigration support
leadNicosia; This role is eligible for relocation & immigration support
leadBelgrade; This role is eligible for relocation & immigration support