– Опыт работы геймдизайнером от 2 лет на коммерческих проектах (в идеале доведённых до релиза). – Умение писать понятную, структурированную документацию (GDD, фича-документы, схемы, флоучарты) и превращать хаос в рабочую систему.
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– Опыт работы геймдизайнером от 2 лет на коммерческих проектах (в идеале доведённых до релиза). – Умение писать понятную, структурированную документацию (GDD, фича-документы, схемы, флоучарты) и превращать хаос в рабочую систему.
Задачи: — Оформить лендинг в едином стиле из нескольких блоков. — Использовать предоставленные материалы или сгенерированные с помощью ИИ. Требования: — Не указаны явно. Условия: — Бюджет 5 000 рублей.
• Работа в Figma. • Умение верстать (Тильда/ WordPress).
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подборЗадачи: — Ведение и развитие рабочей базы дизайнеров и архитекторов — Взаимодействие с клиентами и партнерами — Организация и сопровождение сделок — Поддержание долгосрочных отношений с клиентами Требования: — Опыт работы от 2 лет в аналогичной сфере — Наличие собственной рабочей базы — Коммуникабельность и умение вести переговоры — Ответственность и организованность Условия: — Гибкий график работы, обсуждаемый с возможностью частичной удаленной работы — Стабильная заработная плата по договоренности — Работа в динамичной и развивающейся компании Где предстоит работать: Санкт-Петербург, Фучика, 9, ТЦ Кубатура. Если вы работаете с дизайнерами и застройщиками в других направлениях, то совмещение с нашим ассортиментом приветствуется.
Location: Remote - Europe Time Zones; Ukraine; Spain Workplace: Remote SplitMetrics is a global software company offering an ecosystem of products and services that serve as a growth engine for top mobile-first businesses worldwide. Our ecosystem includes: - SplitMetrics Acquire, a platform for automating and optimizing Apple Ads. - SplitMetrics Agency, a full-service mobile marketing agency staffed by top experts. - SplitMetrics Optimize, an A/B testing platform recognized as the ASO Tool of the Year. - App Radar by SplitMetrics: an ASO platform with advanced keyword and competitor insights. WHY SPLITMETRICS? - For over 11 years, we’ve been at the forefront of the mobile marketing industry, building an ecosystem of market-leading technologies. - An Apple Ads Partner, SplitMetrics is the 1st company to build the Apple Ads management platform. - Working with top mobile companies and brands globally: Skyscanner, Glovo, Flo, Babbel, Wooga and many more. - Generating an impressive transaction volume, with over $1 billion in ad spend flowing through our ecosystem. - Integrated AI into our strategic approach since 2023. - Effectively collaborate across 20+ countries with a remote-first and supportive culture. Some of the biggest mobile apps and games on the planet trust us with their growth. But behind every top-charting app, there’s a visual engine that turns attention into downloads. We are expanding our design team and looking for a Graphic Designer to join SplitMetrics Growth Services team. You won’t just "make things look pretty” or redesign the same button for months. This is a fast-paced, high-impact agency role. You will be working directly with diverse international clients, shaping the visual presence of apps and games across global app stores. We need a technically strong visual performer who understands marketing psychology, owns their Figma workflows like a pro, and acts as a strength multiplier. YOUR MISSION & IMPACT - Craft high-converting assets: design store visual architectures - screenshots, CPP, app icons, app promo banners for iOS and Android apps. - Build high-performance ad creatives: turn ideas into bold ad banners and visual concepts across Meta, TikTok, and other platforms. - Translate strategy into visual systems: work side-by-side with our ASO and UA teams to convert hypotheses and marketing goals into visual stories that drive downloads. - Elevate team quality: help to level up overall design quality - share best practices, mentor junior team members, and help establish scalable design frameworks. - Keep production bulletproof: maintain clean design systems and component libraries in Figma to keep master files scalable and frictionless for the whole team. WHAT WE’RE LOOKING FOR - 4+ years of proven experience in visual/graphic design within agency environments or fast-growing digital/marketing teams. - Strong command of composition, visual hierarchy, typography, layout balance, color theory, and working with texts & visual effects. - Mastery of marketing assets creation: hands-on experience creating materials, understanding or creation of store graphics is a major plus. - Advanced Figma/Sketch user: you know Figma inside out - auto-layouts, components, variants, and efficient workflow hacks are second nature to you. - Proficiency in Adobe products for complex photo editing, key visual creation, and retouching. - Marketing & conversion mindset: you understand why a design works, how visual hierarchy directs user attention, and how hooks impact conversion rates. - Self-organized & team player: highly organized in your own workflows, proactive in taking ownership, and natural at collaborating with and uplifting peers. - AI workflow: familiarity or hands-on experience with AI design tools to speed up moodboarding, concepting, and asset generation. - English proficiency: B1+ (smooth written and spoken communication with international teams). NICE TO HAVE - Illustrative & 3D skills: custom 2D illustration or basic 3D rendering. - UI/UX foundations: understanding mobile app interface logic to extract the best visual hooks for marketing layouts. - Experience in the gaming industry - ability to create assets from scratch. WHAT IS THERE FOR YOU? - Time Off: Vacation and public holidays following your country's regulations. Additional PTOs annually for personal rejuvenation. - Health and Wellness: Medical insurance or health care compensation. Paid sick leave to prioritize your well-being. - Professional Development: Top online/offline conferences and mobile industry events. Internal courses for continuous professional development. - Performance and Growth: Micro-management-free and supportive management style. Semi-annual performance review sessions. New career opportunities through our internal mobility program. - Team Engagement: Corporate online events and offline team retreats. Collaboration between teams through shared OKRs. Environment conducive to open dialogue and constructive feedback. - Work Flexibility: Flexible working schedule for a better work-life balance. Remote-first working environment. - Workspace Options: Coworking costs coverage program. Office hubs in key locations for a convenient and productive work environment. OUR CULTURE At SplitMetrics, our values are not just words — they guide everything we do. To achieve our ambitious goals and maintain success, we stand united by our core behaviors: - Move Fast - Get Sh*t Done - Build Together - Strive for Transparency - Own What You Do - Learn + Share = Excel Remote Hiring Guidelines: At SplitMetrics, we welcome team members from various countries. While all our roles are remote, certain positions may have specific eligibility requirements based on location. Our Talent Acquisition team can help answer any questions about location after starting the recruiting process.
— Проектирование и развитие игровых механик GTA RP. — Разработка систем экономики, профессий, фракций, бизнесов и прогрессии.
Задачи: — Создание графического дизайна в стиле эстетики Gossip Girl и подобном. Требования: — Ответственность, надежность и вкус. — Хорошее экранное время на Pinterest. — Английский язык на уровне B2 и выше будет большим плюсом, так как проект зарубежный. Кандидатам рекомендуется прислать портфолио при отклике и подтвердить возможность работы в указанном стиле.
Location: Nicosia Job Overview Wargaming is looking for an Economy Game Designer to join the Meta Game Design team working on World of Warships. In this role, you will work on game economy and meta systems that drive player activity, engagement, and long-term retention. Your responsibilities will combine regular live-service work with improvements to existing systems and the development of new meta-game mechanics. You will work closely with LiveOps, Analytics, and Development teams, using player data and economic modeling to support design and balancing decisions. What will you do? Design and balance rewards and progression for LiveOps events focused on player activity and engagement. Design and balance randomized reward mechanics in collaboration with the Monetization team, including reward composition, probabilities, expected value, and impact on the game economy. Design and configure battle economy for new game modes, including earnings, costs, modifiers, and their interaction with the wider game economy. Analyze the impact of new features, events, and economic changes on player behavior and key product metrics. Monitor the health of the game economy and its key systems, identify imbalances and emerging risks, maintain their stability, and propose improvements based on data and player behavior. Work with existing meta-game systems, identify problems and opportunities, and propose improvements aimed at increasing engagement and long-term retention. Participate in the design and balancing of new meta mechanics and progression systems for the core audience of World of Warships. Build economic models, simulations, and calculations to validate design assumptions and balance parameters. Define economic rules and configurations and maintain clear design documentation. Work with analytics and research teams to evaluate feature performance after release and use the results to improve existing designs. Collaborate with other disciplines throughout the feature lifecycle — from initial design and economic calculations to implementation, release, and post-launch analysis. What are we looking for? Professional experience in Game Design, Economy Design, Systems Design, or a similar role. Good understanding of game economies, progression systems, rewards, resource flows, and player motivation. Strong numerical and analytical skills and confidence working with probabilities, expected values, and balance parameters. Experience using spreadsheets to perform calculations, build balance models, and work with game economy data. Understanding of free-to-play and live-service game design and the relationship between economy, engagement, retention, and monetization. Experience with game analytics and BI tools, including the ability to define analytical questions, interpret results, and use data to support design decisions. Ability to evaluate design decisions from both the player experience and broader product perspective, including their impact on engagement, retention, monetization, and the game economy. Ability to clearly explain calculations, assumptions, and design decisions to other team members. Ability to independently handle well-defined design and balancing tasks, ask the right questions when requirements are unclear, and bring tasks to completion. Willingness to work with complex existing systems, understand their dependencies, and gradually take ownership of larger areas. Good written and spoken English. What additional skills will help you stand out? Experience conducting post-release analysis, experiments, or A/B tests and translating their results into design changes. Practical experience using AI-assisted tools to improve productivity and solve design tasks, with the ability to critically validate their output. Experience working on an established game with a complex existing economy and interconnected systems. Work mode Onsite. This role isn't eligible for relocation & immigration support. Benefits Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include: 21 days annual leave (additional days based on years of service: up to 25 days) Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave) Sick Leave (10 days top-up to statutory allowance per year) Maternity Leave (18 weeks top-up to statutory allowance per case) Career development and education opportunities within the company English Language courses fully covered by the company upon Manager’s approval Private Health Care Mental well-being program (iFeel) Onsite gym and spa Free parking close to the Nicosia offices, based on availability Free drinks-equipped kitchen in every floor building Eurobank benefits (if applicable) Employee discounts (e.g. restaurants, bars, etc.) Personal Gaming Account Onsite canteen with subsidized prices for food and drinks Company events, Social Clubs Seniority Awards Referral program - You can recommend the best talents to the company and receive a reward Please submit your CV in English to ensure smooth processing and review. About Wargaming Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz. Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
В команду бренд-агентства CleverDesign требуются специалисты: веб-дизайнер, бренд-стратег, разработчики мобильных приложений. Компания занимается брендированием, фирменным стилем, созданием сайтов, приложений, платформ и визуала для бизнеса. Контакт для связи: max - 89870007175.
Ищу дизайнера интерьера в Барселоне для постоянной работы над премиальными проектами в Европе ✨ Нужны опыт работы, портфолио, уверенное знание Revit и английский язык C1.
— делать карточки новых товаров с нуля: главное фото, инфографику и rich-контент; — переделывать карточки действующих товаров, если падает конверсия;
Требования: — Релевантный опыт в дизайне одежды от 3 лет — Сильная база графического дизайна: композиция, типографика, работа с цветом — Понимание производственных процессов: материалы, техники нанесения (печать, вышивка, тиснение), крой и силуэты — Портфолио с реализованными проектами
Глубоко разобраться в существующем стиле 2ГИС и в наработках к редизайну: принципы, элементы, правила применения, примеры. Пересматривать и улучшать текущие решения: выявлять пробелы и несостыковки, уточнять принципы и собирать целостную систему айдентики (гайдлайны, примеры, правила).
Отвечать за пользовательский опыт и качество двух коммуникационных сайтов Платформы B2B 2ГИС: проектировать информационную архитектуру, пользовательские маршруты и адаптивные решения. Разбираться в исходной задаче до начала проектирования: уточнять цель, потребности аудитории, ограничения и результат, по которому можно будет оценить решение.
Формировать продуктовое видение и целевое состояние пользовательского опыта на горизонте 1–3 лет. Искать новые продуктовые возможности через исследования, данные, гипотезы и концептуальное проектирование.
Ищут веб-дизайнера для постоянной работы над лендингами и баннерами.
What you will be responsible for Design and produce engaging video and visual content for Clario apps (iOS and Android) and new mobile products, primarily using AI creative tools. Collaborate daily with the marketing team to discuss acquisition results, marketing metrics, and campaign performance.
Требования: — Опыт продуктового дизайнера, играющий тренер: сам открывает Figma и делает прототип/дизайн — Опыт на двусторонней площадке (покупатель + продавец) — Понимание экономики маркетплейса — Умение защищать решения цифрами О компании: амбициозный быстрорастущий e-commerce бизнес Формат работы: удаленно Местоположение: весь мир