Location: San Jose, California, United States
Who We Are
At OKX, we believe that the future will be reshaped by crypto, and ultimately contribute to every individual's freedom. OKX is a leading crypto exchange, and the developer of OKX Wallet, giving millions access to crypto trading and decentralized crypto applications (dApps). OKX is also a trusted brand by hundreds of large institutions seeking access to crypto markets. We are safe and reliable, backed by our Proof of Reserves. Across our multiple offices globally, we are united by our core principles:
We Before Me
,
Do the Right Thing
, and
Get Things Done
. These shared values drive our culture, shape our processes, and foster a friendly, rewarding, and diverse environment for every OK-er. OKX is part of OKG, a group that brings the value of Blockchain to users around the world, through our leading products OKX, OKX Wallet, OKLink and more.
About the Opportunity
Our Card and Payment engineering team builds reliable, intuitive experiences at the intersection of cards, payments, crypto, and global financial infrastructure. We partner closely with product, design, backend, risk, compliance, and business teams to make card and payment products accessible to users around the world.
As a Senior Mobile Engineer on the Card and Payment team, your primary responsibility will be to own and improve the global card issuance process. You will work mainly with product and engineering partners in the US, while meeting regularly with teams in Asia to understand requirements and align delivery. We are looking for someone who is highly self-driven, takes real ownership, collaborates well, and is eager to learn the card issuing and payment businesses in depth.
What You’ll Be Doing
Own the end-to-end global card issuance process—from eligibility and application through card creation, activation, provisioning, and lifecycle servicing—and improve the experience as OKX expands into new markets.
Learn the card issuing and payment domains deeply, and translate business, user, payment, and regulatory requirements into sound architecture, clear trade-offs, and executable delivery plans.
Own features from discovery through production, with a strong focus on security, reliability, observability, maintainability, documentation, and test coverage.
Drive ambiguous, cross-functional initiatives to completion with a high degree of ownership, self-direction, and sound judgment.
Collaborate primarily with product and engineering teams in the US, while joining regular discussions with Asia teams to discover, clarify, and align requirements.
Build with Swift, Kotlin, or Rust depending on the problem, and actively learn and adopt new languages, platforms, and tools rather than being limited to a single technology stack.
Use AI coding tools throughout the development lifecycle—from exploration and implementation to testing, review, and documentation—while maintaining strong engineering judgment and accountability.
Build and maintain reusable AI workflows, engineering harnesses, and technical knowledge bases that improve the entire team’s speed and quality.
Review code, share context openly, mentor teammates, and make decisions that improve both engineering quality and overall team outcomes.
Contribute to hiring, onboarding, and the continuous improvement of team practices.
What We Look For In You
B.S. or M.S. in Computer Science, or equivalent practical experience.
Proven experience shipping and operating production-quality mobile applications, with deep expertise in iOS or Android.
Strong proficiency in at least one of Swift, Kotlin, or Rust, with a demonstrated willingness to learn and contribute in unfamiliar languages and technology stacks.
Exceptional ownership and self-direction, with the judgment to make pragmatic decisions and drive ambiguous work to completion.
Demonstrated, regular use of AI coding tools with measurable impact on delivery speed, code quality, or engineering effectiveness.
A team-first mindset: you communicate openly, share knowledge, support peers, and align technical decisions around the best outcome for the team and product.
Genuine curiosity about card issuing and payment businesses, plus the ability to communicate technical decisions clearly with partners across the US and Asia. Professional proficiency in English and Mandarin Chinese is required.
Nice to Haves
Hands-on experience with global card issuance flows, card processing, payments, fintech, crypto, or other high-trust financial products.
Experience launching products across multiple countries or regulatory environments.
Knowledge of mobile security, payment authentication, risk controls, or transaction lifecycle design.
Experience improving mobile architecture, shared components, developer tooling, or engineering productivity at team scale.
Experience mentoring engineers or leading cross-functional technical initiatives.
Perks & Benefits
Competitive total compensation package
L&D programs and Education subsidy for employees' growth and development
Various team building programs and company events
Wellness and meal allowances
Comprehensive healthcare schemes for employees and dependants
More that we love to tell you along the process!
OKX Statement
OKX is committed to equal employment opportunities regardless of race, color, genetic information, creed, religion, sex, sexual orientation, gender identity, lawful alien status, national origin, age, marital status, and non-job related physical or mental disability, or protected veteran status. Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.
The salary range for this position is $178,888 to $268,333.
The salary offered depends on a variety of factors, including job-related knowledge, skills, experience, and market location. In addition to the salary, a performance bonus and long-term incentives may be provided as part of the compensation package, as well as a full range of medical, financial, and/or other benefits, dependent on the position offered. Applicants should apply via OKX internal or external careers site.
Notice:
All official
OKX
vacancies are published on this website.
While roles may appear on selected third-party platforms from time to time, information on other sites may be inaccurate or outdated.
If in doubt, please apply directly through our official careers website.
Information collected and processed as part of the recruitment process of any job application you choose to submit is subject to
OKX
's
Candidate Privacy Notice
.
Location: United States (Remote)
Workplace: Remote
ABOUT ONEPAY
OnePay is the consumer fintech trusted by millions of Americans to make money better.
Our financial system is broken. High fees, low rates, and too few ways to actually grow your money. We’re fixing it. And we’re moving fast.
We’re an all-in-one financial services platform that brings together banking, high-yield savings, credit cards, point-of-sale lending, investing, and crypto in one place. We also partner with employers, HCM providers, gig platforms, and others to deliver embedded financial services to millions of employees and frontline workers.
We’re backed by Walmart, the world’s largest retailer, and Ribbit Capital, one of fintech’s most respected investors, giving us rare scale, distribution, and the opportunity to build something truly category-defining.
But what really sets OnePay apart is how we move. Our customers don’t have time to wait… and neither do we. This place moves fast, and we’re looking for people who are:
- Ready to run
- Hungry and driven by urgency
- Exceptional at what they do, with low ego
- Comfortable operating in motion
THE ROLE
As an Platform Engineer at OnePay, you will build the core platform services and developer frameworks that power large-scale, distributed systems and enable the next generation of intelligent, agent-driven applications.
WHAT YOU’LL DO
- Design and operate platform-oriented core services that support high-scale distributed systems across OnePay’s product ecosystem
- Architect, build, and manage Kafka-based event streaming systems that power real-time data flows and mission-critical financial workflows
- Develop internal developer tooling and shared infrastructure that improve velocity, reliability, and observability across engineering teams
- Build and evolve frameworks that support the construction and orchestration of agentic applications, enabling intelligent, automated workflows across products
- Partner closely with engineering, data, and AI teams to solve complex distributed computing challenges in a secure, cloud-native AWS environment
YOU BRING
- 7+ years of experience in software engineering within fintech, cloud infrastructure, or large-scale distributed systems environments
- Strong hands-on experience designing, operating, and scaling Kafka-based event-driven architectures
- Deep expertise in distributed systems, asynchronous processing, and high-availability platform services
- Production experience in AWS cloud environments and building cloud-native infrastructure
- Experience building developer platforms, internal tooling, or frameworks that enable other engineers to move faster
- Drive and proactivity - everyone here is a builder and executor
TOOLS WE USE
We use Typescript front to back, with node and NestJS frameworks for server code and React Native for our iOS, Android, and Web clients. We run on a highly distributed cloud-native stack with Kubernetes and AWS, and scale and resiliency are at the heart of everything we build. We also embrace agentic development, so engineers have their choice of a variety of models and agent harnesses, including Claude Code, Cursor, Codex, and more to fit their workflow. While you don't need experience with our exact stack, familiarity with modern software engineering practices will help you ramp up quickly.
WHAT WE OFFER
- Competitive base salary, stock options, and health benefits from Day 1
- 401(k) plan with company match
- Remote-friendly (US), flexible time off (FTO), and opportunities for growth
- A high-growth, mission-driven, inclusive culture where your work has real impact
STANDARD INTERVIEW PROCESS
Our process varies by role. Most candidates go through:
- AI-assisted initial screen
- Interview with Talent Partner
- Technical or Hiring Manager Interview
- Team Interview
- Executive Interview
- Offer!
EQUAL EMPLOYMENT OPPORTUNITY
To build technology and products that are used and loved by people and solve real-world problems, we need to build a team with many different perspectives and experiences. We are an equal opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We encourage candidates from all backgrounds to apply. Applicants in need of special assistance or accommodation during the interview process or in accessing our website may contact us at talent@onepay.com.
Location: Canada
What The Role Is
As a
Senior Engineer
at Babylist, you take on hard problems and own them end-to-end. Millions of families depend on what we build. Agents write most of the code now. So the hard part is yours: what to build, how it should work and whether what shipped was right. You're still in the code for the genuinely hard problems. Agents handle the volume. You spend your time on the parts that need a person.
We're building well beyond the registry now: the financial side of raising a kid, maternal health made simpler and more human, the education new parents are looking for and the community around them. The hard problems run across all of it, plus the platform underneath and the AI we already ship to families. You'll start on a team, but you won't be boxed into it. The roadmap is open, your scope grows as you do and you have a say in what you take on next. Senior here means owning whole problems; Staff is the next step up, setting direction across a domain.
What You'll Own
A Senior Engineer here owns problems, not just features. You're handed an outcome, you decide what to build, ship it and own whether it worked. You act on incomplete information and change course fast when the evidence says you were wrong.
What you do depends on what the team needs:
Frame the problem with your PM as a peer, run the experiment and bring customer evidence into what gets built.
Harden a critical path, kill a class of incidents or design the abstraction your team builds on.
Be the reviewer people want on the risky changes.
Manage up with crisp choices: raise the risks early and protect the right tradeoffs.
Share what you're learning about AI openly, so the whole team gets sharper.
A few problems people at this level are working on right now:
Deciding what the registry recommends to each family, from the ranking to the model behind it, and proving in a live experiment that it actually helps.
Building the evals system that catches our AI support agent making things up before a customer does.
Making a child's info one source of truth instead of five disconnected flows, so parents set it up once and new products like Early Investor build on it.
Who You Are
You've been shipping production systems for years, and you've got the judgment to show for it. You can pick up an ambiguous problem and start moving before anyone hands you the full picture.
The strongest Senior engineers here are generalists, and usually the most prolific builders on their team. You go wherever the problem leads: a backend service one week, a stubborn frontend bug the next, the data pipeline after that. When it's hard you dig in, and you learn unfamiliar parts of the stack fast. Range is the Senior signature.
Compensation
We post real numbers. For a Canada-based Senior Engineer, the starting base salary range is $255,900 to $318,600 CAD, plus a target annual bonus of 15 percent of base. That's total target cash of roughly $294,285 to $366,390 CAD. On top of that you get meaningful equity and an RRSP match. Where you start in that range depends on your experience, and your pay grows from there with performance and scope.
How We Build
AI is the default here. Engineers run agentic sessions for most of the work, and a lot of the interesting engineering now lives in the scaffolding that makes the agents good: the eval harnesses, the curated context, custom review skills and fast CI. Agents also triage incidents and handle a big share of support. A human always owns the outcome. The architecture is intentionally simple: one Rails monolith, MySQL and few moving parts. That's deliberate. Simple infrastructure lets us move fast and lets AI reason about the whole system, so the hardest problems are the ones in front of customers.
The Stack
Core app:
Rails, Packwerk, React, TypeScript, Sidekiq
Mobile:
iOS (Swift), Android (Kotlin)
Data, search & events:
MySQL, Snowflake, dbt, Airflow, Weaviate, WarpStream, Hex, Sigma
Machine learning:
deep learning, matrix factorization, retrieval & ranking, AWS SageMaker, MLflow
AI & dev tooling:
Claude Code, Devin, Linear, CodeRabbit, Warden, LangChain, Bedrock AgentCore, Maxim
Infra & ops:
AWS, Kubernetes, Terraform, GitHub Actions, Datadog, incident.io, LaunchDarkly
Key integrations:
Shopify (payments), Iterable (CRM)
Why Babylist
An engineer, expecting her first baby, couldn't find the registry she wanted. So she built it. That's how Babylist started, and it's still how we work: engineers solving problems for families. Becoming a parent is one of the biggest moments in a person's life. Millions reach it for the first time every year, making thousands of decisions and figuring it out as they go. That's who we build for, and we're a long way from done.
Ten million people give gifts through Babylist every year. We did more than $750M in revenue in 2025, up 45 percent over the year before, and we've been profitable for eight years while staying independent. So you can take on a hard, multi-year problem without watching over your shoulder for the next round or the next correction. And the team is small, around 65 engineers, so what you ship stays visible and your scope stays wide.
How We Work
Remote-first across the US and Canada, and we have been for years. That's not changing. We trust you to own your time and your outcomes, and we get everyone in a room together twice a year. Teams are small, pods of three to five engineers, so nothing you ship disappears into a committee. You'll work shoulder to shoulder with product, design and data, and with the partners across the business who rely on what you ship. You'll also stay close to customers yourself: sitting in on user interviews, watching session recordings, riding along with support. Here that's part of the engineering job, on a regular basis.
How We Hire
Three rounds, usually two to three weeks, start to finish.
Recruiter conversation (30 minutes).
Trade context: what you want next, what we're building and straight answers on comp, team and remote.
Technical screen (1 hour).
One round, no AI, language-agnostic. Reach for Google when you normally would. We just want to see how you reason from first principles.
Final round (4 hours).
Four one-hour interviews: system design, AI-assisted coding with the tools you'd actually use here, product sense and culture and values. You'll hear back either way within 24 to 48 hours.
If your timeline is tight, tell us and we'll move faster.
Benefits
Company-paid medical and fully covered dental and vision
A RRSP match
Generous paid parental leave for birthing and non-birthing parents, plus a gradual return-to-work program
Winter Wonder Week, a paid company-wide week off at the end of the year
A remote-work stipend
Mental-health and wellness support
A Few Things To Know
We record and transcribe interviews to evaluate candidates, in line with applicable privacy laws.
We expect you to use AI in your work and we welcome it in the process, but what you submit and say should reflect your own thinking.
If you have a family member or close relationship with a Babylist employee, let your recruiter know.
Official outreach only ever comes from an @babylist.com address.
Location: Canada
What The Role Is
As a
Staff Engineer
at Babylist, you own some of our hardest domains and decide where they go. Millions of families depend on what we build. Agents write most of the code now. So the hard part is yours: what to build, how it should work and whether what shipped was right. You're still in the code for the genuinely hard problems. Agents handle the volume. You spend your time on the parts that need a person. We're building well beyond the registry now: the financial side of raising a kid, maternal health made simpler and more human, the education new parents are looking for and the community around them. The hard problems run across all of it, plus the platform underneath and the AI we already ship to families.
You'll own a big piece of the product, but you won't be boxed into it. The roadmap is open. You have a say in which bets we make, and you pick what you take on next.
What You'll Own
A Staff Engineer here sets direction. You own a domain: a product surface, a platform area or a capability that cuts across several teams. You set where it's going over the next year or two, sequence the bets that get there and make the technical and product calls along the way. You're still in the code. We don't have architects who've stopped building. If you stepped away, multiple teams would feel it. Your influence shows up in the systems and the work other teams choose to build on. You don't need direct reports to have that reach. It comes from what you build.
In practice, you:
Take a fuzzy business problem from the first sketch through to production, and stay on the hook for whether it actually helped customers.
Build the platform or tooling other teams adopt by choice, and own it as it scales.
Make the architecture calls that span teams and the ones that are expensive to reverse.
Set the standard for how your domain builds with AI. Decide what good looks like, build the patterns and evals that get agents there and catch the output that's confidently wrong before it ships.
Partner with product, design and data as a peer, shaping what's worth building from the start.
Coach Senior engineers through the hard calls, the ambiguous ones as much as the technical ones.
A few problems people at this level are working on right now:
Resolving one customer across registry, shop and health, plus the friends and family buying for them, so personalization works everywhere without each team rebuilding it.
Designing the knowledge system our coding agents reliably load, and working out how much context actually helps before it starts to hurt.
Building Early Investor, our new family finance product, from scratch, on a deadline that can't move.
Who You Are
You've shipped production systems for enough years to have earned strong opinions, and you hold them loosely. You can pick up an ambiguous problem and start moving before anyone hands you the full picture. You've already changed how a team builds with AI, and the new way stuck. Most Staff engineers lean one of two ways, and both do well here. Some point their depth at the systems everyone runs on: the platforms, the reliability and security bar, the harnesses that make AI produce good code. Others point it at the customer: framing the problem with PMs as peers, owning a journey end to end, deciding what to build and learning whether it worked. You don't have to be both. You do have to be excellent at one and fluent in the other.
A few things that tend to be true of people who thrive here:
You measure yourself by impact: a customer outcome, or a system a dozen teams come to depend on.
You're curious: you spot problems before they're filed and push your own ideas until they ship.
Compensation
We post real numbers. For a Canada-based Staff Engineer, the starting base salary range is $299,300 to $372,600 CAD, plus a target annual bonus of 20 percent of base. That's total target cash of roughly $359,160 to $447,120 CAD. On top of that you get meaningful equity and an RRSP match. Where you start in that range depends on your experience, and your pay grows from there with performance and scope.
How We Build
AI is the default here. Engineers run agentic sessions for most of the work, and a lot of the interesting engineering now lives in the scaffolding that makes the agents good: the eval harnesses, the curated context, custom review skills and fast CI. Agents also triage incidents and handle a big share of support. A human always owns the outcome.
The architecture is intentionally simple: one Rails monolith, MySQL and few moving parts. That's deliberate. Simple infrastructure lets us move fast and lets AI reason about the whole system, so the hardest problems are the ones in front of customers.
The Stack
Core app:
Rails, Packwerk, React, TypeScript, Sidekiq
Mobile:
iOS (Swift), Android (Kotlin)
Data, search & events:
MySQL, Snowflake, dbt, Airflow, Weaviate, WarpStream, Hex, Sigma
Machine learning:
deep learning, matrix factorization, retrieval & ranking, AWS SageMaker, MLflow
AI & dev tooling:
Claude Code, Devin, Linear, CodeRabbit, Warden, LangChain, Bedrock AgentCore, Maxim
Infra & ops:
AWS, Kubernetes, Terraform, GitHub Actions, Datadog, incident.io, LaunchDarkly
Key integrations:
Shopify (payments), Iterable (CRM)
Why Babylist
An engineer, expecting her first baby, couldn't find the registry she wanted. So she built it. That's how Babylist started, and it's still how we work: engineers solving problems for families. Becoming a parent is one of the biggest moments in a person's life. Millions reach it for the first time every year, making thousands of decisions and figuring it out as they go. That's who we build for, and we're a long way from done.
Ten million people give gifts through Babylist every year. We did more than $750M in revenue in 2025, up 45 percent over the year before, and we've been profitable for eight years while staying independent. So you can take on a hard, multi-year problem without watching over your shoulder for the next round or the next correction. And the team is small, around 65 engineers, so what you ship stays visible and your scope stays wide.
How We Work
Remote-first across the US and Canada, and we have been for years. That's not changing. We trust you to own your time and your outcomes, and we get everyone in a room together twice a year. Teams are small, pods of three to five engineers, so nothing you ship disappears into a committee. You'll work shoulder to shoulder with product, design and data, and with the partners across the business who rely on what you ship. You'll also stay close to customers yourself: sitting in on user interviews, watching session recordings, riding along with support. Here that's part of the engineering job, on a regular basis.
How We Hire
Three rounds, usually two to three weeks start to finish.
Recruiter conversation (30 minutes).
Trade context: what you want next, what we're building and straight answers on comp, team and remote.
Technical screen (1 hour).
One round, no AI, language-agnostic. Reach for Google when you normally would. We just want to see how you reason from first principles.
Final round (4 hours).
Four one-hour interviews: system design, AI-assisted coding with the tools you'd actually use here, product sense and culture and values. You'll hear back either way within 24 to 48 hours.
If your timeline is tight, tell us and we'll move faster.
Benefits
Company-paid medical and fully covered dental and vision
A RRSP match
Generous paid parental leave for birthing and non-birthing parents, plus a gradual return-to-work program
Winter Wonder Week, a paid company-wide week off at the end of the year
A remote-work stipend
Mental-health and wellness support
A Few Things To Know
We record and transcribe interviews to evaluate candidates, in line with applicable privacy laws.
We expect you to use AI in your work and we welcome it in the process, but what you submit and say should reflect your own thinking.
If you have a family member or close relationship with a Babylist employee, let your recruiter know.
Official outreach only ever comes from an @babylist.com address
Задачи:
- Работать с DevTools (Elements, Console, Network, Application)
- Тестировать REST API с помощью Postman и Swagger
- Работать с Unix-консолью
- Тестировать интеграции через Kafka UI / RabbitMQ Management / Offset Explorer
- Смотреть и анализировать серверные логи в Kibana / OpenSearch и т.д.
- Писать SQL-запросы средней сложности (СУБД - PostgreSQL, отправлять запросы через DBeaver)
- Тестировать мобильное приложение на эмуляторах (Android Studio) и реальных устройствах
- Писать API-тесты с проверкой структуры ответов, статусов, бизнес-логики
- Применять Pytest — параметризацию, фикстуры, плагины, хуки
- Применять httpx или requests для HTTP-взаимодействия с API
- Работать с Playwright для автоматизации веб-интерфейсов (UI-тесты, сценарии)
Требования:
- Коммерческий опыт тестирования ПО от 4 лет и опыт автоматизации тестирования от 2 лет
- Понимание жизненного цикла разработки ПО (SDLC) и процессов тестирования
- Опыт работы в Agile/Scrum/Kanban-командах
- Навыки чтения и анализа технической документации, логов, DTO
- Способность создавать и поддерживать тестовую документацию (тест-кейсы, чек-листы, баг-репорты)
- Опыт тестирования веб- и мобильных приложений (Android) будет плюсом
- Опыт тестирования high-load систем
- Опыт работы с Docker
- Знание CI/CD
Location: ES - Barcelona, Spain
Scopely is seeking a highly motivated
Software Engineer (Ad Tech)
to join our Playgami team in Barcelona on a hybrid basis!
At Scopely, we care deeply about what we do and want to encourage play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people worldwide daily.
Playgami is building the best SaaS gaming platform ever! The team strives to build the world’s best products for game production, operation, and insights, powering many award-winning, loved-by-millions franchise games over mobile, web, and PC.
What You’ll Do
Design, architect, and help implement features to run world-class games at scale
Contribute to both client-side integrations across Unity, Android, and iOS and backend services
Take ownership for the quality of what the team creates, helping to establish good practices
Deliver high-quality code and supporting documentation through good design, attention to detail, and thorough testing
Ensure our systems and SDK integrations are reliable, scalable, secure, and performant, with careful attention to their impact on game stability and player experience
Work in an agile environment where your opinions matter
Team up with skilled colleagues and collaborate with game teams to deliver reliable products and integrations
Share knowledge and help colleagues both inside and outside of your team
What We’re Looking For
A team player with good communication skills, someone who is easy to work with
Strong computer science and engineering fundamentals (data structures, concurrency, design patterns, algorithms)
The ability to write high-quality, maintainable code
Proficiency in Java, C#, or another object-oriented language, including experience with asynchronous and concurrent programming
Willingness and interest in working across backend and client technologies, including Unity and native mobile development
A continuous learning mindset and a desire to keep improving your skills
A product engineering mindset, with an interest in understanding business needs and delivering solutions that create value
Not a senior engineer yet? Apply anyway! We are looking for talented and driven engineers at all levels, from junior upwards
Nice to have
Hands-on experience with cloud computing (AWS, GCP...)
Experience with Unity, Android development in Java or Kotlin, or iOS development in Objective-C or Swift
Experience integrating or developing mobile SDKs, particularly advertising or mediation SDKs
Familiarity with automated testing, continuous integration, and continuous delivery
At Scopely, we create games for everyone, and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us and embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Hong Kong
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: Hong Kong
Type: 12-month contract (with possibility of conversion to full-time permanent role)
The Role
As a Software Engineer in Test at Nex, you will own stability and reliability testing for the Motion Development Kit (MDK), firmware, and hardware modules that power Nex Playground's AOSP-based motion-sensing device. You will build automated test frameworks, stress/soak testing infrastructure, and validation tools that catch instability, regressions, and hardware-integration failures before they reach production. You will work closely with the Framework Engineering and firmware/hardware teams to embed testability across the full Android stack, from low-level sensor drivers and HAL layers up through the MDK APIs that game developers build on .
This role sits within a small, highly technical team that values both specialization and collaboration, with clear ownership of quality across core technology areas .
The Mindset
You are drawn to solving hard reliability problems in systems where hardware, firmware, and Android software all have to work together flawlessly, day after day. You care deeply about long-run stability, not just passing a test once, but proving a system holds up under sustained load, edge cases, and real-world conditions. You thrive in environments where deep systems debugging, Android/AOSP internals knowledge, and rigorous testing discipline directly shape what the platform can confidently ship .
What You'll Do
Design and build automated stability and reliability test frameworks for the Motion Development Kit (MDK), firmware, and hardware modules on an AOSP-based platform
Develop soak testing, stress testing, and endurance testing pipelines to surface memory leaks, crashes, thermal issues, ANRs, and long-running failures
Build test harnesses and hardware-in-the-loop (HIL) rigs to validate sensor, camera, and motion-tracking hardware under real and simulated conditions
Create regression suites for firmware, HAL, and MDK releases, integrated into CI/CD to catch stability issues pre-release
Investigate, reproduce, and drive root-cause analysis of field failures, crashes, kernel panics, and intermittent hardware/firmware defects using Android bug reports, logcat, and kernel logs
Define and track reliability metrics such as MTBF, crash rates, ANR rates, and failure recurrence across hardware revisions and firmware/AOSP builds
Partner with firmware, hardware, and platform engineers to define quality gates and exit criteria for new hardware/firmware/AOSP releases
Write clean, well-tested test code and tooling that raises the engineering bar across the team
Build dashboards and reporting for test coverage, defect trends, and release stability
Participate in code reviews and contribute to shared tools, infrastructure, and cross-role projects (20% Time)
Work with the dual-leadership model (Engineering Manager and Tech Lead) to align on quality priorities and technical direction
Document test strategies, systems, and findings to support team knowledge sharing
What You Bring
3+ years of professional experience in software test engineering, reliability engineering, or QA for embedded/firmware, Android, or hardware-integrated systems
Proficiency in Python, with experience in at least one systems language (C++, C#, Java, Rust, or Go)
Hands-on experience with stability, stress, soak, or endurance testing methodologies
Experience testing Android/AOSP platforms, HAL, embedded firmware, device drivers, or hardware modules (sensors, motion tracking, cameras, or similar)
Strong debugging skills across hardware, firmware, and software layers, including logcat, kernel logs, bug reports, logic analyzers, or serial/hardware diagnostics
Experience building or maintaining CI/CD pipelines and automated regression suites
Preferred
Experience with AOSP build systems (Soong/Make), Android Test Harness, or Vendor Test Suite (VTS)/Compatibility Test Suite (CTS)
Experience with hardware-in-the-loop (HIL) test rig design and automation
Familiarity with embedded Linux, Android kernel internals, and Treble/HAL architecture
Knowledge of communication protocols (I2C, SPI, UART, BLE) used in sensor and firmware integration
Experience with reliability metrics and frameworks (MTBF, FMEA, fault injection testing)
Familiarity with motion sensing, IMUs, computer vision, or signal processing validation
Experience working in small, high-performance technical teams
Background in consumer electronics, robotics, or Android-based hardware products
Passion for pushing reliability standards and deep root-cause problem-solving
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: North America
Workplace: Remote
At Linear, we're building the product development system for teams and agents. AI is fundamentally changing how software gets built, and we’re shaping the tools this new era requires.
Founded in 2019, Linear has become the platform of choice for more than 50,000 companies (including OpenAI, Coinbase, and Ramp) to plan, build, and ship their products. Today, our team is distributed across North America, Europe, and Australia, and we’re continuing to grow internationally. What unites us is relentless focus, fast execution, and a deep care for software craftsmanship.
Quality is our competitive advantage. Every member of our fully remote team is a maker at heart, caring deeply about the quality and feel of our work. While the industry optimizes for speed and metrics alone, we believe that craft and quality have lasting value. Quality creates gravity — it pulls people toward our team and product rather than requiring us to push. This philosophy drives everything we do, from product decisions to hiring choices.
For this role, we expect robust design skills, sharp product thinking, and the ability to engage in technical discussions. We work in small, autonomous project teams, where engineers are paired tightly with designers to explore ideas, build prototypes, deploy internal builds, and ultimately ship to customers. You will be a key element of projects from beginning to end.
Location & work mode
Linear is a remote-first company, with optional co-working offices in San Francisco, New York, and London. This role is open to candidates based in North America. You can work from anywhere within this region. We value deep focus and async collaboration, with intentional moments to connect in person through team off-sites, optional co-working, and occasional travel.
What you'll do
- Own the experience of our iOS and Android mobile apps, including guiding the adaptation of desktop features to mobile
- Pair closely with mobile engineers and product leads to initiate and complete mobile-specific projects, no hand-offs
- Take opportunities to redesign or refine key screens and flows, as well as smaller quality issues and “paper cuts” as you use Linear
- Create mockups, prototypes, and high-fidelity visuals to communicate ideas and describe their execution
- Guide and inspire fellow designers through collaborative critique of work-in-progress across both mobile and desktop platforms
- Use and improve our lightweight design system components
- Help with hiring new teammates that can elevate our team and product
What we’re looking for
- 5+ years experience designing software, with mobile-specific emphasis
- Courage to ask questions, experiment, and advocate for what you feel is right
- Humility to accept feedback, adapt your thinking, and iterate toward the best solution
- Experience with prototyping directly in code, or with tools like Figma, Origami, etc
- Ability to distill problems and feedback, then design clear, focused solutions
- Effective written and verbal communication skills — much of our work is async
What we offer
We're a small, focused team that cares deeply about the quality of our work and the people we do it with. Here's what you can expect:
- Competitive salary and equity
- Employee-friendly equity terms including early exercise in the US and extended exercise windows
- Daily meal and coffee stipend on every workday
- Paid co-working space or desk
- Health coverage (based on country requirements)
- 5 weeks paid vacation, plus local statutory holidays
- 4 months paid parental leave
- Paid month off after 4 years & every 2 years thereafter
- Regular team events and off-sites
- Remote-first with no required commute
Compensation
For US-based candidates, the expected cash compensation range for this role is $220,000—$268,250. For sales roles, this range represents on-target earnings (OTE), including base salary and variable compensation; for all other roles, it represents base salary. Final compensation is determined based on job-related knowledge, skills, and experience. For sales roles, actual earnings vary based on sales performance. Equity is a meaningful part of all offers at Linear.
Learn how we think and work
- Part I https://linear.app/blog/a-design-reset and Part II https://linear.app/blog/how-we-redesigned-the-linear-ui of how we redesigned the Linear UI
- Our hiring process: How we hire at Linear https://linear.app/now/how-we-hire-at-linear
- Read me https://linear.app/readme a story about our mission
- Why and how we do work trials https://linear.app/blog/why-and-how-we-do-work-trials-at-linear Linear blog post
- How we use AI in design https://designerfund.substack.com/p/ai-design-linear feature of Linear's design team
- Crafting quality that endures https://www.youtube.com/watch?v=pCil7YNhNCU Config keynote by our Co-founder & CEO, Karri Saarinen
- Our recent tender offer: Sharing Linear’s growth with the people building it https://linear.app/now/sharing-growth-with-the-people-building-linear
A note on recruitment fraud: all official Linear hiring communication comes from an @linear.app http://linear.app email address, and all open roles are listed at linear.app/careers http://linear.app/careers. We never ask candidates for payment or financial information. Suspicious messages can be reported to security@linear.app.
Linear is an equal opportunity employer. We do not discriminate based on race, color, religion, gender identity or expression, sexual orientation, national origin, age, disability, veteran status, or any other protected characteristic under applicable law.
В команде Security Engineering компании Kiwi.com создаются интеллектуальные системы, которые интегрируют безопасность на всех уровнях продукта и инфраструктуры, включая Trust and Resilience, Security Engineering и AI и Automation. Agentic AI обеспечивает беспрепятственную безопасность для инженеров, устраняя шум в телеметрии, выделяя важные действия и внедряя агентов для интеграции контроля безопасности в рабочие процессы разработки.
Задачи:
— Проектировать агентные системы для автономной обработки, устранения и разрешения первичных находок безопасности, включая фишинг, аномалии поведения пользователей и рискованные состояния устройств.
— Создавать, внедрять и обеспечивать соблюдение базовых стандартов безопасности конечных точек на macOS, Windows, iOS и Android с использованием MDM и инструментов защиты конечных точек.
— Отвечать за слой интеллекта, логику обработки и обратные связи для AI-агентов безопасности, позволяя им учиться на телеметрии обнаружений и интеллектуально эскалировать сложные случаи.
— Автоматизировать административно-тяжелые процессы безопасности, такие как обновления политик, патчинг ПО, проверки соответствия, реагирование на инциденты и вывод устройств из эксплуатации.
— Строить партнерства и координировать автоматизации с HR, финансами, юридическим отделом и People Ops для оптимизации оценки рисков поставщиков, контроля доступа и ответов на опросники по соответствию.
— Повышать эффективность и прозрачность работы команды безопасности, участвовать в планировании спринтов и отвечать за внутренний инструмент или небольшой платформенный проект.
— Мониторить метрики безопасности конечных точек, постоянно улучшая стандарты безопасности для сокращения времени устранения, повышения соответствия политикам и повышения осведомленности пользователей.
Требования:
— Глубокие знания безопасности конечных точек на платформах Windows, macOS, iOS и Android.
— Практический опыт работы с платформами управления мобильными устройствами (Intune, Jamf или аналогичные) и инструментами защиты конечных точек (SentinelOne, CrowdStrike или эквиваленты).
— Опыт создания автоматизаций и скриптов на Python, Bash, PowerShell для развертывания и управления конфигурациями безопасности в масштабе.
— Понимание управления человеческими рисками: фишинг, социальная инженерия, анализ поведения пользователей и повышение осведомленности о безопасности.
— Знакомство со стандартами безопасности и методами укрепления (CIS Benchmarks, рекомендации Apple Security, руководства NIST).
— Интерес к agentic AI и интеллектуальной автоматизации.
— Готовность участвовать в реагировании на инциденты и дежурствах для расследования живых событий безопасности.
— Хорошие письменные и устные навыки английского языка для объяснения концепций безопасности нетехнической аудитории.
Условия:
— Гибридный и гибкий режим работы.
— Современный офис в центре Барселоны (Passeig de Gracia) с прекрасным видом и удобствами.
— Ежемесячное пособие в размере 200 евро через платформу Cobee, позволяющую использовать льготы и гибкую компенсацию.
— Гибкий график работы, 30 оплачиваемых отпускных и больничных дней.
— Годовой финансовый бонус на основе результатов компании и индивидуальной работы.
— Ваучеры на перелеты в честь годовщин работы в Kiwi.
— Пакет по релокации, включая поддержку визы.
— В офисах разрешено присутствие собак.
Workplace: fully
Role Overview
The lead iOS Engineer is a strong IC who is also the technical authority and primary shipper for our Ethena Pay app, the primary way users spend, send and grow their money. You’ll own the app end-to-end: building, signing, and releasing it at a quality bar fit for a money app, in both engineering rigor and visual craft. In a consumer money app, polish is trust, so the app needs to feel fast, fluid, and pixel-perfect, using modern iOS design (Liquid Glass, SF Symbols, Dynamic Type).
Every iOS question routes through you. You’ll own the passkey/WebAuthn auth surface and the App Store release pipeline, and set the direction the rest of mobile grows in. This is a hands-on role with real decision authority: the app ships on your word, and you set the bar for how it’s built.
Role Responsibilities
Be the top contributor. Write and ship the majority of the Ethena Pay app yourself — the hardest surfaces, the critical path, the polish — as the most productive hands-on developer on the team, not a lead who reviews from the sidelines.
Own the native iOS app end-to-end — architecture, build, and quality bar — across both engineering rigor and visual craft.
Coordinate the App Store release pipeline: certificates, provisioning profiles, entitlements, associated domains, and TestFlight/App Store submission.
Own core app surfaces with full design authority, keeping each legible, documented, and easy for the team to build on.
Raise the iOS quality and visual-craft bar, enforce a test strategy in review, and close UI/polish gaps against the Liquid Glass design language.
Act as the default reviewer and decision-maker on iOS, mentoring the team and setting the technical standard others build against.
Set mobile direction and drive the roadmap, laying the foundation a phase-2 Android hire and future iOS engineers will build on.
Required Skills and Experience
Shipped and maintained native iOS apps handling real money or sensitive financial/crypto data, from a world-class consumer app where design is a competitive advantage (Revolut, Monzo, Cash App, Robinhood, Coinbase, or a design-led crypto app).
Strong Swift + SwiftUI — modern concurrency (async / await, actors), state and navigation architecture, performance, and memory; you ship polished, reliable UI.
A track record of visually excellent, pixel-perfect apps — you can point to shipped apps (App Store links / portfolio) that look and feel great, are faithful to design down to the detail, and use motion and haptics well. You work hand-in-hand with designers (Figma) and hold the line on craft. Hands-on with the modern iOS design language, including Liquid Glass (iOS 26)
You've integrated the classes of SDK a money app relies on — several of: passkeys / WebAuthn (ASAuthorization), embedded-wallet / auth infra (Privy, or Dynamic / Turnkey / Magic), WalletConnect / Reown, a KYC SDK (SumSub, Onfido, Persona), account funding / aggregation (Mesh, or Plaid-class), and push / attribution (Firebase, AppsFlyer).
Secure on-device handling — Keychain, biometric gating, and disciplined avoidance of token/PII leakage to logs or analytics.
Comfortable owning and evolving a large existing iOS codebase, with the judgment to set technical direction.
You're agent-native. You wield agentic development — coding agents (e.g. Claude Code), MCP servers, reusable skills — as a force multiplier, and can explain where it does and doesn't apply on iOS work. Fluent, not a dabbler; you verify output.
Location: USA
Workplace: remote
JTX is our trading app, and it runs on the fastest market infrastructure on Solana, which we also built. What nobody has done yet is make that speed something a trader can feel. That is this job.
JTX is live. Two frontend engineers built it to this point and you would be the third. The work now is one to a hundred: harden what exists, make it hold up under real volume, expand onto mobile, and raise the ceiling on every screen a trader touches.
We're a small team with product-market fit. That means:
High ownership: every team member drives significant technical decisions and shapes our product roadmap.
Fast execution: we ship rapidly and iterate based on real-world feedback. Progress, not motion.
High quality bar: the details are the product. We don't trade them for speed.
About the Position
You'll own the surface of JTX across web and mobile: order entry, market data, charts, positions, execution quality, onboarding, and the wallet flows underneath all of it.
The role suits a generalist with strong taste. You'll partner with design, product, and the infrastructure team, and you'll make architectural calls that stick for years. If you've spent time thinking about how markets actually work on Solana and want to build the product layer on top of that, this is the role.
Stack: React 19 + TypeScript on Next.js. Jotai + TanStack Query. Tailwind with a token-based design system. TradingView Advanced Charts on our own datafeed. Privy wallets. WebSockets to our engine. Web ships as a PWA; native mobile apps are in development.
What's Hard Right Now
Data freshness: several live WebSocket streams (order book, trades, candles, stats) feed many panels at once; keeping them fast, consistent with each other, and honest through async gaps (stale quotes, pending fills)
Performance: a data-dense terminal that stays smooth under constant streaming updates, including on mid-range hardware
Security: wallet signing, session auth, strict CSP, hardened supply chain
Shipping volume: three engineers own the entire surface of a live exchange; the backlog is bigger than the team, so throughput and prioritization are part of the job
Keeping product behavior and design language consistent between web and mobile while being very attentive to nuances of each mobile platform
Making execution quality something a trader can see in a glance instead of something they take on faith
What You'll Do
Build and own the JTX client across web and mobile
Ship real-time trading interfaces: order books, charts, order entry, positions, fill and execution visibility
Hit tight latency and render budgets against streaming market data, and decide what belongs on the client versus the server
Build wallet and signing flows, including self-custodial and embedded wallet onboarding
Own the shared component, state, and data layers the rest of the product team builds on
Make architectural decisions that hold as the codebase, the team, and the user base grow by an order of magnitude
Ship fast, watch real users, iterate
What We're Looking For
Attention to detail bordering on obsessive. You can look at a screen and say what is wrong with it, and it bothers you until it's fixed.
5+ years building production frontend, including something real-time, data dense, or financial
Deep React and TypeScript. You can explain why a component re-rendered and then fix it.
Mobile experience: React Native, Expo, or native iOS and Android
Strong fundamentals: browser performance, memory, websockets, network behavior under load
Security-first instincts around signing flows, key handling, and what should never touch a log
Comfortable in a codebase that is already live. You can refactor and clean up without stopping shipping.
Able to weigh business and engineering tradeoffs, and to explain complicated things simply
Relevant Background
If you have experience in any of the following, you may be a good fit:
Trading terminals, exchange or brokerage frontends
Consumer fintech apps at scale
Charting, time series, or high-frequency data visualization (canvas, WebGL)
Solana or EVM app development, wallet integrations, transaction signing
Maintaining a public TypeScript library or design system
Location: Kyiv; Remote (Ukraine)
Workplace: Hybrid
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ABOUT US:
Gismart is a value-driven mobile app developer with a strong presence in the Health & Wellness, Utilities, and Music app markets. We have recently achieved a significant milestone of over 1 billion downloads worldwide, taking a step toward our mission of cultivating the well-being of people worldwide. With headquarters in London, UK, Gismart is a dynamic global company with a reach extending across Europe and far beyond. Our determined team comprises over 250 individuals who bring diversity, creativity, innovation, and relentless drive to the company. Gismart unites professionals from diverse backgrounds in entertainment, music, and tech, allowing us to play to each other’s strengths and succeed as a team.
Our mission:
Become a stepping stone on our customers’ journeys of self-improvement.
OUR VALUES:
- Deliver what matters
- Respect and support others
- Initiate and own
- Voice openly
- Execute with quality
If you are passionate about mobile app development and want to join a company that’s reshaping the industry, Gismart is the place for you. We provide exciting career opportunities, a supportive workplace culture, and the chance to contribute to a team that is making a tangible impact. For more information on Gismart, visit gismart.com http://gismart.com.
ABOUT PROJECT
At Radiotech, we believe music belongs to everyone — not just those who grew up taking lessons. As a product company inside the Gismart ecosystem, we’ve spent years building apps that make music feel approachable, fun, and deeply human. With 23 apps across iOS and Android and over 500 million downloads worldwide, our products have found their way into the hands of musicians, beginners, and curious souls across the globe. We see music as a universal language. Our job is to make sure more people can speak it.
The Creative Production Lead owns the strategic growth of the creative production function, translating company-level goals into team execution while building the people, processes, and cross-functional relationships needed to scale creative output. This role is a defined growth track toward Head of Creative Production, with scope expanding as the team and its impact on business metrics grow.
RESPONSIBILITIES:
1. Strategy & Performance
- Decompose company OKRs into actionable creative team goals and KPIs
- Track OKR completion, creative output volume, and performance against targets
- Report on team performance and creative impact to leadership
2. People Management
- Full ownership of team management: hiring, onboarding, and performance reviews
- Design and run career development paths, including promotion criteria
- Build a team education program (skills growth, internal training, external learning)
- Manage team capacity planning and workload distribution
3. Cross-Functional Collaboration
- Build and maintain strong working relationships with Product, PMM, and UA teams
- Align creative priorities with product roadmaps and UA testing needs
- Represent creative production in cross-functional planning cycles
4. Process & Automation
- Identify and drive automation opportunities across the creative production pipeline (briefing, asset delivery, QA, reporting)
- Own tooling decisions and process documentation
- Continuously reduce time-to-launch for creative assets
5. Team Culture & Knowledge Sharing
- Establish and run team rituals (standups, retros, creative reviews)
- Drive in-house knowledge sharing (playbooks, best-practice libraries, post-mortems)
- Foster a culture of experimentation and continuous improvement
EXPERIENCE:
- 4+ years in creative production, creative strategy, or performance creative roles, with at least 1-2 years in a team lead or management capacity
- Proven track record producing creative for performance marketing channels (Meta, AppLovin, TikTok, or similar)
- Experience with mobile app or gaming creative production is a strong plus; familiarity with playable ads (e.g. Cocos Creator or similar engines) is a bonus
- Experience managing creative production budgets and resourcing (in-house team, freelancers, or agencies)
MINDSET:
- Systems thinker — genuinely energized by building process and automation, not just managing output
- Growth-oriented, with clear interest in scaling into a Head of Creative Production role
- Comfortable operating in a fast-paced, iteration-heavy environment (multiple products, frequent creative testing cycles)
EMPLOYEE BENEFITS:
- Remote-First Culture: Our team is diverse and extensive, just like our product portfolio. We provide a flexible working schedule and let you work anywhere in the world, either remotely or in one of our corporate hubs
- Сoworking Compensation: We provide 100% compensation for coworking spaces in Ukraine (except Kyiv, where we have a cozy and autonomous hub) and 50% compensation for coworking spaces worldwide to make sure that everyone has a comfortable and inspiring workspace
- Free Office Lunches: We want you to stay fueled and focused, so we provide delicious free lunches for everyone working from our hubs. It’s one less thing for you to worry about during a productive workday
- Public Holidays Policy: Gismart observes public holidays based on the Ukrainian or Polish holiday calendars. Employees working in other locations are entitled to 12 public holidays per year
- 100% Sick Leave Compensation
- Mental and Physical Health: To help you stay happy and healthy, Gismart will partially cover your medical insurance, sports activities, therapy costs
- Personal Equipment Policy: Of course, we’ll provide you with all the equipment you need or cover the maintenance cost for your own tools
- Personal Learning and Development: We love to see you learn and grow, so Gismart will cover 70% of your professional development courses. We’ll also pay for 100% of corporate English courses
- Time-Off Policy: Every employee gets 18 working days of paid vacation and 3 personal days per year, with an extra day added for each year at Gismart
- Corporate Events: We are remote-first, but we love meeting up in person. Whenever possible, we organize corporate events and team-building activities across all Gismart hubs
Location: Remote - Global
Workplace: Remote
About the company
Trust Wallet is the secure, self-custody Web3 wallet that empowers people to own and control their digital assets. Whether you're new to crypto or an experienced user, Trust Wallet makes it easier, safer, and more convenient to explore Web3, securely access dApps, manage your crypto, and buy and sell digital assets, all in one place.
JOB SUMMARY
We’re looking for a skilled React Native Developer to join our growing engineering team. In this role, you will be responsible for building cross-platform mobile applications that are robust, responsive, and scalable. You’ll collaborate with product managers, designers, and backend engineers to deliver high-quality mobile experiences that delight our users.
RESPONSIBILITIES
- Architect and Lead: Design, develop, and maintain complex, high-performance React Native applications for both iOS and Android, ensuring architectural integrity and scalability.
- Cross-Platform Development: Drive the development of shared UI components and design systems that are consistent across our mobile and web applications, leveraging your expertise in React and related web technologies.
- Technical Leadership: Provide technical guidance and mentorship to mid-level and junior engineers, fostering a culture of best practices, code quality, and continuous learning through code reviews, technical discussions, and knowledge sharing.
- Full-Stack Collaboration:
Work closely with backend engineers, product managers, and designers to define, build, and deliver end-to-end features.
- Performance Optimization:
Identify and resolve complex performance bottlenecks, ensuring optimal application responsiveness and user experience on both mobile and web.
- Innovation & Research:
Stay abreast of the latest industry trends, technologies, and best practices in mobile and web development, and advocate for their adoption where appropriate.
- Problem Solving:
Tackle challenging technical problems with innovative solutions, demonstrating a deep understanding of the entire software development lifecycle.
REQUIREMENTS
- Experience: 5+ years of professional experience in software development, with a strong focus on React Native for building production-grade mobile applications.
- Technical Proficiency: Expert-level proficiency in JavaScript and TypeScript. Deep understanding of React, React Native, and their ecosystems.
- Web Development: Demonstrated experience or strong understanding of web development principles and technologies. Ability to contribute to or understand web-based frontends is highly valued.
- Architectural Thinking: Proven ability to design and implement scalable, maintainable, and testable software architectures.
- Mobile Expertise: Solid understanding of mobile development best practices, UI/UX patterns, and platform-specific considerations for iOS and Android.
- Problem-Solving: Exceptional analytical and problem-solving skills, with a track record of debugging and resolving complex technical issues.
- Collaboration & Communication: Excellent communication and interpersonal skills, with the ability to effectively collaborate with cross-functional teams and articulate technical concepts clearly.
- Version Control: Proficient with Git and collaborative development workflows.
BONUS POINTS IF YOU HAVE
- Experience with Web3 technologies, blockchain, or decentralized applications.
- Contributions to open-source projects.
- Experience with automated testing frameworks for mobile and web.
ADDITIONAL INFORMATION
This is a global and fully remote role. You must have the right to work for the country you are based.
WHY WORK AT TRUST WALLET?
- Be a part of the world’s leading blockchain ecosystem that continues to grow.
- Excellent learning and career development opportunities.
- Work alongside diverse, world-class talent, in an environment where learning and growth opportunities are endless.
- Tackle fast-paced, challenging and unique projects.
- Work in a truly global organization, with international teams and a flat organizational structure.
- Work fully remotely with flexible working hours.
- Enjoy competitive salary and benefits.
Apply today to join our team in building the world’s most trusted and secure crypto wallet and enable a decentralized future for everyone.
Trust Wallet is committed to being an equal opportunity employer. We believe that having a diverse workforce is fundamental to our success.
*Due to the large amount of the applications, please consider your application as unsuccessful should you not be contacted within 4 weeks from your application date.
RELOCATION TO CYPRUS OR POLAND Easybrain is looking for an experienced and proactive UX/UI Designer of game interfaces who can work out the interaction of game mechanics, design game interfaces, and generate ideas for improving the company’s products, which are used by millions of people every day. We encourage innovative approaches and welcome designers ready to challenge established norms to create unique and memorable game experiences.
Responsibilities:
- Designing the interfaces of mobile games for iOS and Android platforms;
- Preparing game and interface animations;
- Solving product problems by means of design;
- Presenting and approving design solutions;
- Developing interactive prototypes;
- Adapting interfaces for tablets;
- Preparing Layout Guidelines for developers;
- Design reviewing game builds.
Requirements:
- At least 3 years of work experience in the field of game interface design and development;
- Familiarity with Material Design Guidelines and iOS Human Interface Guidelines;
- A deep knowledge of animation principles and work experience with Spine, Principle, After Effects;
- Good knowledge of libraries and plugins in Sketch and Figma;
- Knowledge of the technical side of mobile development and games on Unity;
- A portfolio showcasing game interfaces and animations;
- Ability to set a timeline based on the assessment of tasks and to meet respective deadlines;
- Proactivity, striving to improve games, and excellent teamwork skills;
- English language - Intermediate+;
- Russian language is a must;
- A passion for mobile games.
Will be a plus:
- 3D modeling skills;
- Experience with Unity.
Benefits:
- Full support in relocating to countries where our offices are located;
- High-end market salary with performance bonuses;
- All needed equipment;
- Regular company events and monthly Friday meetings;
- Social benefits (private medical cover, sports reimbursement, etc.);
- Paid vacations, sick days;
- English, Greek, and Polish online language classes;
- Reimbursement for education and professional development.
Кипр, Польша; UX/UI DESIGNER | RELOCATION TO POLAND OR CYPRUS | EASYBRAIN #relocation #ui #ux #uxui #designer #artjob #gamedev https://teletype.in/@courierus/NzKyV4iRinQ; RELOCATION TO CYPRUS OR POLAND Easybrain is looking for an experienced and proactive UX/UI Designer of game interfaces who can work out the interaction of game mechanics, design game interfaces, and generate ideas for improving the company’s products, which are used by millions of people every day.We encourage innovative approaches and welcome designers ready to challenge established norms to create unique and memorable game experiences; APPLY ⭐️ - (1) Поддержка в релокации
Location: ES - Barcelona, Spain
We are looking for a
Senior Graphics Engineer
in Ireland, UK, Spain, or Portugal in a hybrid or remote basis. We can support with visa sponsorship from any location.
We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
What You Will Do
Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.
Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).
Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.
Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.
Profile GPU/CPU performance and analyze rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.
Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.
Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.
Stay informed on industry rendering trends and suggest improvements to our pipeline.
What We Are Looking For
5+ years of graphics programming experience, with a focus on mobile platforms.
Strong C++ skills with experience working in performance-critical rendering code.
Solid knowledge of Vulkan and/or Metal APIs.
Experience with Unity’s Scriptable Render Pipeline (SRP), including extending or customizing SRPs.
Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).
Proficiency in GPU performance profiling and optimization workflows.
Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches.
Bonus Points
Experience with UE5’s Nanite/Lumen or equivalent advanced rendering solutions.
Background in custom engine development or low-level rendering systems.
Contributions to open-source graphics tools or technical publications.
Cross-platform rendering experience beyond mobile (PC/console).
This role can be based
remotely
in the UK, Ireland, Portugal, Spain or from our
Barcelona
hub on a
hybrid basis
. If you're open to working in any of these locations, there's no need to apply more than once. We'll discuss location preferences during the hiring process.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: United States (Remote)
Workplace: Remote
ABOUT ONEPAY
OnePay is the consumer fintech trusted by millions of Americans to make money better.
Our financial system is broken. High fees, low rates, and too few ways to actually grow your money. We’re fixing it. And we’re moving fast.
We’re an all-in-one financial services platform that brings together banking, high-yield savings, credit cards, point-of-sale lending, investing, and crypto in one place. We also partner with employers, HCM providers, gig platforms, and others to deliver embedded financial services to millions of employees and frontline workers.
We’re backed by Walmart, the world’s largest retailer, and Ribbit Capital, one of fintech’s most respected investors, giving us rare scale, distribution, and the opportunity to build something truly category-defining.
But what really sets OnePay apart is how we move. Our customers don’t have time to wait… and neither do we. This place moves fast, and we’re looking for people who are:
- Ready to run
- Hungry and driven by urgency
- Exceptional at what they do, with low ego
- Comfortable operating in motion
THE ROLE
As a Platform Engineer on the Builder Experience Team at OnePay, you will build the core platform services and developer frameworks that power large-scale, distributed systems and enable the next generation of intelligent, agent-driven applications.
WHAT YOU’LL DO
- Design and operate platform-oriented core services that support high-scale distributed systems across OnePay’s product ecosystem
- Develop internal developer tooling and shared infrastructure that improve velocity, reliability, and observability across engineering teams
- Build and evolve frameworks that support the construction and orchestration of agentic applications, enabling intelligent, automated workflows across products
- Drive enhancements in CI/CD pipelines, automation, and developer workflows to increase deployment speed, reliability, and confidence across teams
YOU BRING
- 2-9 years of experience in software engineering within fintech, cloud infrastructure, or large-scale distributed systems environments
- Experience building developer platforms, internal tooling, or frameworks that enable other engineers to move faster
- Deep expertise in distributed systems, asynchronous processing, and high-availability platform services
- Production experience in AWS cloud environments and building cloud-native infrastructure
- Demonstrated experience designing and building agentic developer tools that empower automation, collaboration, or intelligent workflows
- Strong experience working with CI/CD pipelines and driving continuous integration and delivery improvements
- Drive and proactivity – everyone here is a builder and executor
TOOLS WE USE
We use Typescript front to back, with node and NestJS frameworks for server code and React Native for our iOS, Android, and Web clients. We run on a highly distributed cloud-native stack with Kubernetes and AWS, and scale and resiliency are at the heart of everything we build. We also embrace agentic development, so engineers have their choice of a variety of models and agent harnesses, including Claude Code, Cursor, Codex, and more to fit their workflow. While you don't need experience with our exact stack, familiarity with modern software engineering practices will help you ramp up quickly.
WHAT WE OFFER
- Competitive base salary, stock options, and health benefits from Day 1
- 401(k) plan with company match
- Remote-friendly (US), flexible time off (FTO), and opportunities for growth
- A high-growth, mission-driven, inclusive culture where your work has real impact
STANDARD INTERVIEW PROCESS
Our process varies by role. Most candidates go through:
- AI-assisted initial screen
- Interview with Talent Partner
- Technical or Hiring Manager Interview
- Team Interview
- Executive Interview
- Offer!
EQUAL EMPLOYMENT OPPORTUNITY
To build technology and products that are used and loved by people and solve real-world problems, we need to build a team with many different perspectives and experiences. We are an equal opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We encourage candidates from all backgrounds to apply. Applicants in need of special assistance or accommodation during the interview process or in accessing our website may contact us at talent@onepay.com.
Location: Canada, Waterloo, ON
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Senior Software Engineer / Software Developer (React Native)
Build what’s next for players.
We’re a startup inside Sony PlayStation. Fast-moving, experimental, and highly ambitious. Backed by the scale, resources, and trust of Sony Interactive Entertainment. We’re building new mobile and web experiences that help gamers connect, discover, and play together in better ways. This is a rare opportunity to design at startup speed and drive huge impact inside the largest gaming company in the world.
We are seeking a Senior Software Engineer / Software Developer specializing in React Native and high-performance frontend development for mobile platforms. In this role, you will define the architecture, frameworks, and technical best practices.
You will collaborate closely with engineers, product, and design teams to deliver best-in-class user interfaces that are performant, accessible, and delightful at scale. As a Senior Engineer, you will provide technical leadership across teams, mentor engineers, and push the boundaries of what’s possible in cross-platform frontend development.
Responsibilities
Define and evolve the frontend architecture for client applications on mobile using React Native and modern JavaScript/TypeScript.
Drive performance optimizations and best practices for rendering, startup time, and UI responsiveness.
Design and integrate custom native modules (Native Android or Native iOS) and optimize cross-platform interoperability.
Partner with product managers, designers, and researchers to translate user experience requirements into elegant, maintainable solutions.
Establish coding standards, testing strategies, and development patterns that raise the quality bar for frontend engineering.
Mentor engineers and act as a multiplier for frontend development expertise across the broader team.
Investigate new frontend technologies, frameworks, and performance techniques, and guide their adoption when appropriate.
Represent frontend/OS needs in technical and architectural discussions.
Requirements
5+ years of software development experience, with significant experience building React Native apps or high-performance JavaScript/TypeScript applications.
BS/MS degree in Computer Science or equivalent.
Expertise in native Android development (Kotlin/Java/Gradle) and shipping applications to the Google Play Store.
Strong expertise in frontend performance profiling, optimization, and debugging.
Passion for delivering world-class user interfaces with exceptional performance.
Deep understanding of cross-platform architecture and how to bridge between JS and native modules.
Proven track record of delivering production-quality mobile or desktop applications with React Native.
Experience designing scalable frontend architectures and reusable UI frameworks.
Strong collaboration skills and ability to work closely with native engineers, designers, and product managers.
Demonstrated technical leadership: leading projects, mentoring engineers, or setting engineering strategy.
Bonus
A track record of building social, community, gaming, or other consumer products.
Familiarity with VoIP, call dialing and ringing flows in Android/React Native
Experience with accessibility, internationalization, and UI testing frameworks.
Familiarity with CI/CD pipelines and modern build systems for frontend development.
Previous experience at an early-stage startup or on a zero-to-one product team.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
The estimated Ontario base pay range for this role is listed below.
$141,900
—
$212,900 CAD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Hybrid, SP
Workplace: hybrid
We build mobile games played by hundreds of millions of people, and almost all of those players see ads. How those ads get priced, placed, integrated into the game, and balanced against the player experience is worth real money, and that's the problem you'll help us with.
As our Ad Monetization Engineering Intern, you'll work close to the revenue and close to the code. You'll get hands-on experience with our ad integrations and mediation stack, support the team in building operational automations, and learn how ads are served from the app's point of view. You'll work on real-world projects with guidance from the team, seeing the direct impact of your contributions.
Main Responsibilities
- Learn and assist with ad integrations: Get hands-on with how ads are integrated into our games, supporting the team with SDKs, mediation, and placements.
- Help build operational automations: Assist in creating reporting scripts, basic alerts, and data pipeline tasks to streamline daily operations.
- Explore serving logic: Support the team in reviewing app-side ad logic and contribute ideas or prototypes for optimization.
- Analyze performance metrics: Learn to monitor monetization performance (eCPM, fill rate, show rate, ARPDAU) and turn data into useful insights with guidance from senior engineers.
- Support A/B testing: Help run, monitor, and analyze A/B tests to validate new ideas.
- Collaborate cross-functionally: Work alongside product, engineering, user acquisition, and data teams to understand how technical work supports business goal
Requirements
- Currently pursuing a Bachelor's in Engineering, Computer Science, or a related technical field.
- Solid programming fundamentals. You can read unfamiliar code and write scripts that hold up; Python and SQL are the day-to-day here.
- Genuinely comfortable with data. You can take a messy dataset and pull a real insight out of it.
- Clear written and verbal communication in English. with an ability to explain technical ideas clearly.
- Real curiosity about AI and a drive to use it in your daily work.
- Analytical, detail-oriented, and reliable. You follow a number (or a bug) until it makes sense.
Nice to have
- Exposure to mobile development (iOS, Android, Unity) or ad SDK / mediation integrations.
- Experience building automations, data pipelines, or internal tools.
- Familiarity with BI/dashboard tools (Looker, Power BI, Tableau, etc.).
- A natural interest in mobile games and how free-to-play titles generate revenue.
What We Offer
- Paid internship with competitive pay and flexible benefits.
- Hybrid setup, casual environment and dress code.
- Real ownership. Your work ships, and you'll watch it move the numbers.
- A team that likes to mentor, and a kitchen stocked with snacks, fruit, and drink
If you want to share this ride with us and join a lightweight, fun and focused environment that breathes innovation and game culture, apply now!
ABOUT FANATEE
Fanatee is a mobile gaming startup founded in 2013 with one goal: let people play our games anytime, anywhere. We care a lot about quality, plan our creative work carefully, and turn good ideas into real businesses. Our games have passed 300M downloads worldwide. We get to do what we love most: work with talented, passionate people and give them room to chase big goals. If that sounds like your kind of place, lightweight, fun, focused, and built on game culture, apply.
УдалённоUnited States (Remote); We encourage candidates from all backgrounds to apply; Applicants in need of special assistance or accommodation during the interview process or in accessing our website may contact us at talent@onepay.com
seniorCanada
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Hong Kong; Nex employees may be expected to collaborate with colleagues across different time zones
УдалённоThis role is open to candidates based in North America
ГибридBarcelona; AI ENGINEER | RELOCATION TO SPAIN | KIWI.COM #relocation #spain #fulltime #itjob #ai #engineer #security https://teletype.in/@courierus/q6IDtIzkKzx; RELOCATION TO SPAIN | KIWI.COM In our Kiwi.com Security Engineering team, we build intelligent systems that embed security into every layer of our product and infrastructure across Trust and Resilience, Security Engineering, and AI and Automation; Relocation package (including visa transfer support)
leadГеография найма не уточнена
УдалённоseniorUSA
ГибридleadKyiv; Remote (Ukraine)
УдалённоseniorМожно работать из любой страны
seniorES - Barcelona, Spain
УдалённоUnited States (Remote); We encourage candidates from all backgrounds to apply; Applicants in need of special assistance or accommodation during the interview process or in accessing our website may contact us at talent@onepay.com