Для постоянного фриланса ищут motion-дизайнера рекламных роликов казуальных мобильных игр: монтаж 30-секундных креативов из геймплея по ТЗ, ритм и графика.
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Для постоянного фриланса ищут motion-дизайнера рекламных роликов казуальных мобильных игр: монтаж 30-секундных креативов из геймплея по ТЗ, ритм и графика.
• Дизайн для соцсетей: посты, карусели, обложки и рекламные креативы; • Разработка презентаций и маркетинговых материалов;
— Разрабатывать креативные концепции и ключевые визуалы (KV); — Создавать фирменные стили и работать с бренд-гайдами;
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подборYou’ll join a new HOPA project: write synopses and turn them into quest flowcharts, design quest chains, puzzles and HO scenes, and write dialogue and cutscene scripts.
От 3 лет опыта в 2D/3D Motion Design.
Location: Remote-Friendly, United States About Anthropic Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems. About the role Anthropic's compute runs on a growing global portfolio of data centers built with development partners. As a Senior Field Engineer on the Data Center Design and Engineering team, you will work side by side with developers, general contractors and engineers of record to resolve technical issues on site and speed up construction. You will spend most of your time on active sites, acting as our team's eyes, voice and technical judgment in the field. You will spot problems first, get the right people moving, and stay with each issue until it is closed. You don't need a data center background. We care more about whether you have delivered complex industrial projects from the field and can get contractors and partners to act when you have no formal authority over them. What you'll do Be our engineering presence on site. You will walk installed work against the approved design and build working relationships with developers, general contractors, engineers of record, vendors and commissioning teams. You will hold design acceptance on our team's behalf, deciding whether installed work meets the design. When field conditions and drawings disagree, you will be the first call. You will settle what you can on the spot and bring in the right discipline engineer for the rest. More than 50% of your working time will be at project sites, often with overnight travel across multiple sites. The rest will be remote from your home base. Get issues closed. You will keep one prioritized list of open engineering issues for your sites, each with an owner and a date. You will follow up in person, challenge dates that don't hold up, and escalate early with a clear recommendation when something is stuck. Find out why things fail. When equipment, an installation or a test fails, you will gather the evidence, test the first explanation, and trace the failure to its underlying cause. You will confirm that the fix works and check whether other sites carry the same risk. Clear the path to commissioning and handover. You will check the interfaces between power, cooling, controls and structure before they surface as test failures. You will drive RFIs, deviations and field changes to decisions, so that open engineering questions don't hold up the crews. Bring the field back into the design. You will turn recurring site problems into changes to our designs, standards and audit checklists. Each project should make the next one easier to deliver. What this role is not You won't manage construction crews or direct contractors' means and methods; those stay with our construction delivery partners. You will work with our discipline engineers and hold the field view, rather than produce design documents. You may be a good fit if you Have spent years on active project sites in energy, power, heavy industrial, data center or similar environments, as an engineer, project manager, or construction or commissioning lead Can read drawings, single-line diagrams, P&IDs, specifications and schedules well enough to see where they disagree with what's been installed Can give specific examples of persuading contractors, vendors or partners who didn't report to you to change course Hold your position under pressure, back it with evidence, deliver bad news early, and change your mind when the facts change Have led structured failure investigations, using a method such as 5 Whys or 8D, and seen the corrective actions through Write short, factual reports that a busy reader can act on Treat safety as your own job, and will stop work that isn't safe Have a degree in engineering, construction management or a related field, or equivalent practical experience Strong candidates may also have Experience as an owner's representative overseeing an EPC or general contractor Commissioning, startup or system turnover experience Worked in LNG, refining, offshore, power generation, semiconductor or naval environments An electrical, mechanical or civil, structural and architectural (CSA) engineering background A PE license, PMP or OSHA 30 certification Familiarity with tools such as Procore or Primavera P6 The annual compensation range for this role is listed below. For sales roles, the range provided is the role’s On Target Earnings ("OTE") range, meaning that the range includes both the sales commissions/sales bonuses target and annual base salary for the role. Annual Salary: $320,000 — $405,000 USD Logistics Minimum education: Bachelor’s degree or an equivalent combination of education, training, and/or experience Required field of study: A field relevant to the role as demonstrated through coursework, training, or professional experience Minimum years of experience: Years of experience required will correlate with the internal job level requirements for the position Location-based hybrid policy: Currently, we expect all staff to be in one of our offices at least 25% of the time. However, some roles may require more time in our offices. Visa sponsorship: We do sponsor visas! However, we aren't able to successfully sponsor visas for every role and every candidate. But if we make you an offer, we will make every reasonable effort to get you a visa, and we retain an immigration lawyer to help with this. For roles performing work in California: We will consider for employment all qualified applicants, including those with arrest or conviction records or criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the San Francisco Fair Chance Ordinance, the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act. We encourage you to apply even if you do not believe you meet every single qualification. Not all strong candidates will meet every single qualification as listed. Research shows that people who identify as being from underrepresented groups are more prone to experiencing imposter syndrome and doubting the strength of their candidacy, so we urge you not to exclude yourself prematurely and to submit an application if you're interested in this work. We think AI systems like the ones we're building have enormous social and ethical implications. We think this makes representation even more important, and we strive to include a range of diverse perspectives on our team. Your safety matters to us. To protect yourself from potential scams, remember that Anthropic recruiters only contact you from @anthropic.com email addresses. In some cases, we may partner with vetted recruiting agencies who will identify themselves as working on behalf of Anthropic. Be cautious of emails from other domains. Legitimate Anthropic recruiters will never ask for money, fees, or banking information before your first day. If you're ever unsure about a communication, don't click any links—visit anthropic.com/careers directly for confirmed position openings. How we're different We believe that the highest-impact AI research will be big science. At Anthropic we work as a single cohesive team on just a few large-scale research efforts. And we value impact — advancing our long-term goals of steerable, trustworthy AI — rather than work on smaller and more specific puzzles. We view AI research as an empirical science, which has as much in common with physics and biology as with traditional efforts in computer science. We're an extremely collaborative group, and we host frequent research discussions to ensure that we are pursuing the highest-impact work at any given time. As such, we greatly value communication skills. The easiest way to understand our research directions is to read our recent research. This research continues many of the directions our team worked on prior to Anthropic, including: GPT-3, Circuit-Based Interpretability, Multimodal Neurons, Scaling Laws, AI & Compute, Concrete Problems in AI Safety, and Learning from Human Preferences. Come work with us! Anthropic is a public benefit corporation headquartered in San Francisco. We offer competitive compensation and benefits, optional equity donation matching, generous vacation and parental leave, flexible working hours, and a lovely office space in which to collaborate with colleagues. Guidance on Candidates' AI Usage: Learn about our policy for using AI in our application process.
Location: Brighton, United Kingdom We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games. We’re looking for a Game Designer to join the team! As Game Designer you will be assisting in every aspect of game design, from concept development and context setting to level design and reward balancing. You will be working closely with members of various disciplines within the team to ensure high gameplay standards are achieved across the game. This role is suited for a highly motivated and talented problem solver with design experience in game development, a strong understanding of game design principles, and a genuine interest in making unorthodox gameplay experiences. Role and Responsibilities: Write clear and concise game design documents. Participate in all aspects of game design including brainstorming, prototyping, tuning, gameplay pacing, level design, user-experience and difficulty curve balancing. Iterate upon and provide feedback to game content, ensuring the best player experience. Analyse and improve upon existing content, game mechanics and features based on playability and project goals. Research, develop and design new game content and features. Work to ensure that our games are engaging and fun. Requirements Over a year employed as a game designer working on at least one commercial game. An understanding and working knowledge of the Unity game engine. Ability to passionately pursue creative ideals without being precious. Able and keen to seek feedback and criticism from any source. Capacity to iterate many times to improve existing content and features. Ability to objectively debate the virtues of particular game features and ideas. General understanding of game design and development. Ability to work both individually and in a small team. Excellent communication skills with a friendly and positive demeanour. Self-motivating and diligent. Benefits Competitive salary (dependent on experience) Performance related bonus. Monday to Friday 9am - 5pm (No weekends, No overtime, No Crunch!) 27 days of paid annual leave, including 21 standard days, 3 days over the Christmas closure, 2 discretionary 'Duvet Days,' 1 day to celebrate your birthday, plus all 8 UK bank holidays and an extra day off for our very own FuturLab bank holiday! Opportunities to attend and speak at gaming events/conferences. Free MS Game Pass or PS+ subscription Free game codes, game swag and merchandise. Bike2work scheme. Enhanced Maternity - 9 months full pay (statutory benefit topped up by FL) Paternity leave - 8 weeks full pay Enhanced Sick Pay. Enhanced Pension. Remote therapy service through Spill -8 x 50-minute virtual sessions over 6 months whenever you need them. Unlimited ‘ask a therapist’ text questions. Eye tests & standard glasses for display work. Amazing offices with a great culture. FuturLab foster an inclusive and welcoming culture, check out the Life at FuturLab page ( www.futurlab.co.uk/life-at-futurlab ) for reasons why you’d love working here! If you have the skills, experience and passion for the role then please get in touch as we’d love to hear from you! Apply here Producer (Games) - UK Only (Remote/Hybrid - Brighton) - FuturLab Ltd with a cover letter. Equal Opportunities We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application. Candidates without a valid UK work Visa cannot be considered.
Ищем сильного графического дизайнера, который умеет не только качественно выполнять задачи по техническому заданию, но и самостоятельно разрабатывать визуальные концепции, аргументировать решения и доводить проекты до финального результата. Разрабатывать визуальные концепции и дизайн рекламных, презентационных и имиджевых материалов.
Сейчас мы усиливаем дизайн‑направление и ищем дизайнера, который будет создавать упаковку и визуальные решения под задачи сети. Разрабатывать конструктив и дизайн упаковки — как по референсам, так и с нуля, с учётом требований производства и фирменного стиля компании.
Задачи: — Генерация изображений, флетов — Разработка концепции дизайна Требования: — Высшее и среднее профессиональное образование по специальности "Дизайнер, дизайнер-конструктор" — Опыт работы в графических редакторах — Опыт в проектировании, разработке концепций
Разрабатывать POS-материалы, полиграфию и рекламные макеты; Создавать визуальный контент для социальных сетей клуба;
Location: Colombia; Mexico; Argentina; Brazil; Philippines; Honduras We are seeking an experienced Structural Engineer to support a U.S. structural engineering firm specializing in residential projects in California. This remote opportunity is ideal for someone with strong wood-frame design experience, proficiency in Tekla Tedds and Revit, and the ability to deliver projects with minimal supervision. You will develop structural calculations and drawings, coordinate with the project team in English, and take responsibility for the accuracy and timely delivery of your work. Responsibilities Develop structural designs for wood-framed residential projects in California, including new homes, additions, and renovations. Prepare structural calculations using Tekla Tedds and Excel spreadsheets. Produce and coordinate structural models, drawings, and details in Revit . Design framing members, connections, foundations, and lateral systems appropriate to each project. Apply relevant California building codes and structural design requirements. Coordinate with architects and engineers to resolve design questions and incorporate revisions. Address plan review comments and maintain consistency between calculations and drawings. Manage assigned projects with minimal supervision, communicating progress and meeting deadlines. Requirements At least 5 years of relevant structural engineering experience , ideally 4–7+ years. Proven experience designing wood-framed residential projects in California . Knowledge of California building codes, seismic design requirements, and wood-frame construction practices. Strong proficiency in Tekla Tedds for structural calculations. Strong proficiency in Revit for structural modeling and construction documentation. Proficiency in Excel for engineering calculations and spreadsheets. Advanced English , with the ability to participate confidently in technical meetings and communicate clearly in writing. Benefits Work for the most exciting companies in the North American Market. Flexible schedules. Work from anywhere. Highly competitive compensation.
Location: India; Philippines; Indonesia; Pakistan; Vietnam About us Paired is a global staffing and recruiting agency that specializes in pairing remote work with top-tier talent! We are dedicated to connecting talented individuals with remarkable companies in need of their skills. Our goal is to create fulfilling job opportunities for professionals around the world . About the Role Our client is looking for a fast, highly organized Graphic Designer to support our growing creative needs across paid social, organic content, packaging, email, and web. We are a fast-moving, self-driven team, and we are looking for someone who can execute clearly defined briefs while also bringing a strong creative eye and producing great work with minimal direction. What You’ll Work On Static ads for Meta Social media thumbnails and graphics Product packaging Website and landing page assets Select email design Other brand and marketing assets as needed Requirements You'll be working in a 100% English speaking environment so excellent written and spoken English is a must. Strong visual design skills and creative judgment Experience designing for consumer brands, preferably e-commerce or DTC Ability to take a written brief and turn it into polished creative Comfortable working with minimal guidance when needed Strong understanding of hierarchy, typography, composition, and brand consistency Able to move quickly without sacrificing quality Highly organized and comfortable managing a high volume of creative assets Able to integrate into an established file organization and naming system Self-motivated, responsive, and comfortable working in a fast-paced environment. Benefits Competitive base salary. The base range is $1,500–$2,500 USD per month. Where you land depends on your experience and portfolio. It's a creative-ownership role, with room to grow into scaling larger-budget campaigns. 100% remote work flexibility from anywhere. Dynamic, fast-paced team culture focused on innovation and high-impact growth. Collaborate with ambitious creators and e-commerce growth experts.
- Разработать единую визуальную стилистику для социальных сетей. - Создать шаблоны постов, каруселей и инфографики.
Нужно собрать ролик 15–20 секунд из готовых вертикальных видео блогеров. Монтаж, доработка композиций и коллажная анимация: бумага, стикеры, вырезанные фотографии и продукты, фактуры, многослойность, постерайз примерно 12–18 fps.
Bitdeer is looking for a Principal Analog Mixed Signal Design Engineer to develop and optimize low-power mixed-signal circuits.
Задачи постоянные, от обновлений текущих проектов, до разработки новых. Мы не работаем с 9-6, собственный график можно выстраивать как удобно, главное успевать выполнить задачи в оговоренный срок и днем в случае экстренных задач, быть на связи.
Ищу дизайнера, который сделает пост-карусель из 7-8 фото.