Location: Dublin
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Language Manager (Korean) to join the team and help us in crafting the high calibre games our fans have come to expect.
This role is awarded as a 2 year Fixed Term Contract.
Responsibilities
Own the quality of the Korean translations
Translates in-game text, voice scripts, marketing and PR content as required to support products and services through development, launch and beyond
Creates and maintains translation memories, glossaries, and style guides
Provides cultural and creative input regarding the localization of Larian products into the target region
Maintains awareness of the games industry in the target market and communicates trends to relevant stakeholders
Develops and builds strong relationships with relevant stakeholders in an effort to resolve questions or conflicts related to terminology, language quality and workflow
Playtests to confirm in-game text context for accurate translation
Collaborates with external localization vendors to improve the language quality
Requirements
2 years of experience or more localizing video games
Strong writing and editing skills in Korean
Fluent in English
Experience localizing time-delimited dialogues
Experience with CAT Tools, memoQ is a plus
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to Haves
At least one AAA game shipped
Experience with voice acting casting
Experience with Confluence and JIRA
What we offer
An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Location: Dublin
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Language Manager (Russian) to join the team and help us in crafting the high calibre games our fans have come to expect.
This role is awarded as a 2 year Fixed Term Contract.
Responsibilities
Own the quality of the Russian translations
Translates in-game text, voice scripts, marketing and PR content as required to support products and services through development, launch and beyond
Creates and maintains translation memories, glossaries, and style guides
Provides cultural and creative input regarding the localization of Larian products into the target region
Maintains awareness of the games industry in the target market and communicates trends to relevant stakeholders
Develops and builds strong relationships with relevant stakeholders in an effort to resolve questions or conflicts related to terminology, language quality and workflow
Playtests to confirm in-game text context for accurate translation
Collaborates with external localization vendors to improve the language quality
Requirements
2 years of experience or more localizing video games
Strong writing and editing skills in Russian
Fluent in English
Experience localizing time-delimited dialogues
Experience with CAT Tools, memoQ is a plus
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to Haves
At least one AAA game shipped
Experience with voice acting casting
Experience with Confluence and JIRA
What we offer
An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Location: Barcelona
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programming Intern to join the team and help us in crafting the high caliber games our fans have come to expect.
Requirements
Solid knowledge of C++
Strong understanding of basic C++ concepts (types, OOP, memory management, etc.)
Ability to write robust code without infinite loops or memory leaks
Portfolio of personal C++ project(s) (with source code), not older than 2 years
Projects must be personal work (university coursework will not be considered)
Applications without coding examples will not be considered
Open-minded and willing to experiment and iterate on features
Good communication skills in English
Passion for making and playing great games
Responsibilities
Collaborate with developers on real gameplay systems
Actively participate in game production as part of the technical creative team
Design, develop, and support gameplay systems for the RPG (including code architecture)
Work on all aspects of gameplay system implementation
Cooperate closely with other departments to implement required game components
Collaborate with UI designers to implement in-game UI features
Write robust, maintainable, and high-quality code
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
ОфисСтажёрBarcelona
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Location: Singapore
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title
League of Legends
to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the
League of Legends
experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
Associate Art Directors at Riot oversee the quality and management of a team with a focus on Mission, Direction, and Cohesion. Your scope of responsibilities covers an entire initiative. These responsibilities include overall culture, performance, and growth of your direct reports.
Responsibilities:
Oversee art direction for
League of Legends
cosmetics, from concept through final in-game assets, ensuring every piece expresses clear thematic vision, craft excellence, and strong player resonance.
Define and uphold the artistic vision, craft standards, and success criteria that drive clarity, readability, and emotional impact across cosmetics. Partner with production to ensure pipelines support sustainable quality.
Translate Riot LA’s
creative vision into actionable direction for craft leads and teams.
Partner closely with Riot LA Creative and Product leadership to interpret and implement
League of Legends’
creative and artistic vision for cosmetics, ensuring alignment with global quality standards, champion identity, and thematic intent.
Champion player clarity and fantasy in every cosmetic, guiding teams to create visually exciting, thematically cohesive, and gameplay-readable art.
Collaborate across Riot LA and Singapore to maintain alignment, manage feedback, and resolve challenges across all stages of production.
Build strong, trust-based relationships with Riot LA Creative, Art, and Product partners through transparency, reliability, and consistent delivery.
Remove creative and operational blockers to enable sustainable delivery, and partner closely with Riot LA and Singapore cosmetics leadership to align on art direction, share best practices, and ensure visual consistency across regions.
Mentor and grow craft leads, fostering both creative excellence and leadership confidence. Inspire teams to push boundaries while maintaining
League’s
distinctive visual identity.
Foster a healthy, inclusive, and creatively charged team culture that encourages experimentation, feedback, and continuous improvement—aligned with Riot’s values and player focus.
Success in this role comes from translating Riot LA’s creative and product vision into inspiring, high-quality cosmetic content. You’ll align cross-regional teams, synthesize feedback, and guide Singapore’s artists to deliver work that embodies
League’s
clarity, craft excellence, and champion fantasy—bringing joy to players around the world.
Required Qualifications:
Deep experience with the game art production pipeline, across multiple art disciplines.
Proven success in art direction and people management.
Strong background collaborating with external vendors and co-development partners.
Skilled in stakeholder management, prioritization, and navigating ambiguity.
Fluent in English, able to clearly communicate creative direction and goals.
Deep expertise in
League of Legends
—its champions, visual identity, and player expectations for cosmetic content—with strong player empathy to evaluate work for clarity, readability, and delight.
Desired Qualifications:
Experience planning and maintaining production schedules in partnership with producers or development managers.
Broad experience shipping stylized AAA content.
Familiarity with outsourcing workflows and end-to-end pipelines.
Engine experience (Unreal, Unity, or proprietary).
Multilingual skills (Mandarin or other regional languages).
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Full relocation support
Comprehensive health insurance for you, your spouse, and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can deepen your knowledge of our players and community through games
We’ll double down on your donations of time and money to non-profits
Location: Tokyo
Workplace: onsite
ABOUT YOU
We are looking for a Regional Product Expert to supports Sales, Product, Product Marketing, and Partners across Xsolla’s monetization products. This role drives growth by enabling effective sales execution, supporting complex deals, and ensuring product readiness at the regional level. Acting as the “local voice” of the Monetization organization, the expert gathers market insights and partner feedback to inform global product and strategy decisions for Xsolla’s PC and mobile offerings.
This role will be based out of our Japan office and is onsite.
ABOUT US
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
For more information, visit xsolla.com.
Responsibilities
Partner with the regional Sales team to ensure product knowledge, positioning, and value articulation are effectively communicated in all customer interactions.
Partnering with Product Marketing: Deliver localized enablement sessions, playbooks, and deal-support resources aligned with the global sales enablement strategy. Support go-to-market readiness for new product launches and updates, ensuring local alignment with global product narratives. Maintain awareness of regional competitive offerings and tailor enablement materials to local market needs.
Collaborate with Sales and Product Growth Support leadership to identify and accelerate high-impact opportunities.
Provide tactical deal support by aligning customer requirements with product capabilities and value propositions.
Serve as a trusted advisor in deal strategy discussions, helping teams overcome objections and optimize monetization outcomes.
Coordinate with Product and Engineering when unique partner requests or technical blockers arise.
Monitor and report on product adoption, deal velocity, and partner engagement within the region.
Coordinate with the Sales Team to ensure data accuracy within Salesforce and related systems to ensure visibility into pipeline health and performance metrics.
Share recurring insights on regional trends, customer needs, and emerging opportunities with Product Growth Support leadership.
Contribute to business reviews with structured data and qualitative feedback to guide prioritization and resource allocation.
Act as a liaison between regional field teams and Product leadership to communicate partner feedback and product improvement opportunities.
Participate in structured feedback loops to ensure that customer use cases and regional needs inform roadmap planning.
Support documentation of use cases, blockers, and success stories to help refine global product strategy.
Collaborate with Product Marketing on refining messaging and positioning for regional relevance.
Adopt and maintain best practices in tools and workflows (Salesforce, Jira, internal dashboards, AI-driven analytics).
Ensure consistent communication and coordination with counterparts in other regions to promote global alignment.
Contribute to process improvements and tool optimization that enhance deal efficiency and data visibility.
Participate in global readiness meetings and feedback sessions to share learnings and standardize execution.
Stay informed on local industry trends, competitor activities, and partner sentiment to anticipate changes in market dynamics.
Represent Xsolla’s monetization products in customer and partner discussions, trade shows, or industry events within the region.
Provide qualitative intelligence to leadership to support market-entry decisions, product prioritization, and pricing strategies.
Qualifications & Skills
Experience as a Product Owner, Product Manager, Product Evangelist or similar for 5+ years
Experience in the PC and mobile gaming industry (development, publishing or platforms)
Understanding of monetization models in the local market including Subscriptions and LiveOps
Awareness of D2C cases: Web Shops, external top-ups, in-game campaigns
Experience interacting with B2B clients and/or publishers
JLPT N1 (native-level) or N2 (full working professional) Japanese language proficiency required for client communication, stakeholder management and business documentation.
Strong English proficiency required for collaboration with global teams and international stakeholders
Bonus Points
Work experience in an international company
Experience in bringing a global product to the Japanese market
Experience with BI / analytics / A/B testing / marketing
Understanding of Japanese legislation regarding advertising, gacha, children and online payments
The duties and responsibilities of this position may evolve over time to support the organization's goals and individual growth. This job description is intended to outline the general nature and level of work being performed and is not intended to be an exhaustive list of all duties, responsibilities, and qualifications required. By submitting your application, you consent to Xsolla conducting background checks, where permitted by law, after the final interview stage. All checks will comply with local regulations, and your information will be handled confidentially.Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process. In accordance with applicable data protection laws including the Act on the Protection of Personal Information (APPI), Xsolla is committed to protecting your personal information and respecting your privacy. For any inquiries related to data privacy, please contact: careers@xsolla.com
Explore more opportunities at: https://xsolla.com/careers
Location: Subang Jaya, Malaysia
The Company:
Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021.
Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region.
The Responsibilities:
Our client is on the lookout for great full-time talents in Real-Time Visual Effects (VFX) Artists to join their growing development team. You will have the opportunity to collaborate with their talented team in producing consistently believable, platform optimized, and stylistically accurate effects in their many internal and external projects.
Principal Responsibilities
Work alongside their team and project stakeholders to deliver real-time in-game VFX assets that amplify, and are in-lined with the project’s visual direction, technical specifications, and calendar milestone demands.
Develop visually invoking VFX assets through innovative utilization of 2D/3D particles, shapes, motions, shaders, and post processing effects for both gameplay and cinematic use, while maintaining built optimization and efficiency, within technical boundaries.
Plan, conceptualize, and design VFX assets in pre production, and be able to clearly communicate your ideas and intentions to project stakeholders before actual development.
Team and Personal Responsibilities
Good interpersonal, communication, and collaboration skills to effectively communicate with various disciplines and stakeholders across different project and approval stages.
Experienced or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows.
Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.
Requirements
Core Requirements
Experience with Unreal Engine 4 and or 5 (and above).
Experience with Unreal Engine VFX Development (Niagara).
Experience in Version Control Software (SVN, Git, Perforce, etc.).
Experience in Traditional and or Agile work environments and methodologies.
Good observational skills when replicating and manipulating motions.
Ability to produce VFX storyboards for pre production approval and planning.
Ability to self assess, profile, improve, and optimize VFX assets developed.
Knowledgeable in a typical game development cycle.
Is Proficient in English, verbal and written.
Supplementary Skills
Experience in 3D Software (Autodesk Maya, 3Ds Max, Blender, etc.).
Experience in 2D Software (Adobe After Effects, Premier Pro, etc.).
Beneficial & Bonus Skills
Experience in Shader Creation (Node Based, C++, etc.).
Experience in Plug-In VFX Software (Rayfire, Realflow, FumeFX, etc.).
Experience in planning and estimation of VFX project requirements.
Experience in In-Game Post Processing tools (Unreal Engine).
Experience in 2D Post Production VFX Development (Adobe After Effects, etc.).
Experience in Programming and or Scripting (C++, C#, etc.).
Experience in various hardware and platforms (Mobile, Console, PC, etc.)
The Rank Requirements:
Junior / Fresh Graduate VFX Artist
Possesses a good understanding of particles and the mechanics of motion. Sufficient portfolio in creating in-game 2D/3D VFX assets through industry standard software(s) and game engine(s). Previous work to showcase stylistic consistency and imaginative use of emitters, geometry, animation, and or shaders to create visually appealing game ready VFX assets.
Intermediate VFX Artist
Solid experience and demonstrated ability in VFX development, consistent delivery of assets that meet project requirements, both technically and stylistically. Decent knowledge in VFX ideation, mockup, and prototyping. Have at least been credited with one game title launch, with preferably a minimum of three to four years of industry experience.
Senior VFX Artist
Excellent knowledge and demonstrated consistency in developing visually stunning VFX assets across multiple, and various project stylistic, and technical requirements. Ability to document, improve, and mentor newer VFX staff. Is Proficient in multiple core skills with a few peripheral and supplementary skill sets. Decent knowledge in a typical game development cycle and environment, interpersonal and planning skills. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
Principal VFX Artist
Exceptional proficiencies in VFX development, consistent demonstration of developing visually immaculate VFX throughout various high profile projects. to rapidly prototype complex VFX ideas, benchmark and document processes, while maintaining standard of delivery. Excellent working knowledge in Unreal Engine, and other supplementary 2D/3D tools. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience.
Lead VFX Artist
Excellent background in VFX development with interpersonal, communication, and project management skills. Ability to fully understand project requirements, and work closely with all disciplines in maintaining timely delivery of VFX asset deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project VFX standards, while adapting, and iterating across a variety of artistic styles. Wide knowledge of technical constraints, optimization and implementation to determine the best tools and techniques in hitting project visual targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
Benefits
The Benefits:
Competitive Salary.
Flexible Working Hours.
Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year.
24/7 Studio Access alongside all production and leisure areas.
Employee Wellbeing Fund of MYR1,500, refreshed annually.
Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care.
Annual Performance Reviews with Transparent Career Development and Pathways.
Hybrid Work Option (available on request, with discussion, under management discretion).
Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens.
Full Compensation on all Formal Overtime events.
Location: Shanghai, China
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title
League of Legends
to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the
League of Legends
experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll provide other engineers with a clear illustration of extraordinary engineering.
拳头工程师拥有特定技术领域的深厚知识,同时也重视在各种更广泛领域的机会。作为软件工程师,您还将深入研究注重团队凝聚力和跨团队目标的项目。您将为其他工程师展示非凡的程序思维能力。
As a
Staff Software Engineer, Services
, you will report to the Engineering Manager of an early stage product team. You will be responsible for the back-end for a globally scalable suite of services. This includes integration with Riot standard platforms, building out new platforms, and managing infrastructure and compliance requirements. Additionally, this also includes ensuring we have monitoring and diagnostic capabilities to help mitigate and prevent unreliable code. You will ensure we have a solid technical foundation to launch smoothly at scale.
作为Staff Software Engineer, Services,您将向处于早期阶段产品团队的主程汇报。您将负责全球可扩展服务套件的后端。这包括与拳头标准平台集成、构建新平台以及管理基础设施和合规性要求。此外,这还包括确保我们拥有监控和诊断能力,以帮助避免和防止不可靠的代码。您将确保我们拥有坚实的技术基础,来促进游戏大规模的顺利上线。
Responsibilities:
Design, build, and deliver internet scale backend services for a genre-defining game we will deliver globally to millions of people
Generate and support the multi-service architecture to run globally scalable services
Build features from in-game all the way down to the backend service implementation
Build features to improve server reliability and performance
Implement server infrastructure in support of new gameplay features
Build and support live services for the game
Work with cloud technologies and services such as AWS
Mentor more junior engineers on the team
Collaborate effectively with art, design, and other disciplines within game development
职责描述:
为我们将向全球数百万人提供的游戏设计、构建和提供互联网规模的后端服务
生成并支持多服务架构以运行全球可扩展服务
构建从游戏内一直到后端服务实现的功能
构建功能以提高服务器可靠性和性能
实施服务器基础设施以支持新的游戏功能
为游戏构建并支持实时服务
使用云技术和服务,例如 AWS
指导团队中初级工程师
与游戏开发中的美术、策划和其他专业同事进行有效协作
Required Qualifications:
资质要求:
6+ years of experience building large scale backend systems or game services
Experience developing large systems from scratch, including gathering requirements and designing scalable, production-ready architecture
BS degree or equivalent experience
Expertise with C++, Golang
Experience with cloud computing and cloud technologies
拥有 6 年以上构建大型后端系统或游戏服务的经验
具有从头开始开发大型系统的经验,包括收集需求和设计可扩展、可生产的架构
学士学位或同等学历
精通 C++、Golang
拥有云计算和云技术经验
Desired Qualifications:
理想资质:
2+ years of experience as a technical lead
Experience working on a global scale online game
Experience with Unreal Engine
Experience with developing mobile games
Experience working on both sides of client/service architecture
Experience with CI/CD pipelines including Jenkins
Experience with containerization technologies such as Docker
2年以上技术主管经验
拥有全球规模在线游戏的工作经验
Unreal Engine经验
有手游开发经验
对于客户端/服务架构都有工作经验
具有 CI/CD 管线(包括 Jenkins)的经验
拥有 Docker 等容器化技术的经验
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:
Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in gaming.
seniorSingapore; Full relocation support
ОфисTokyo
Subang Jaya, Malaysia; Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens