Location: Remote
Workplace: Remote
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
We are looking for a Senior 3D Animator to join the development of our flagship game, Oxide: Survival Island. You will be responsible for creating high-quality first-person and third-person animations for weapons, characters and in-game objects, while collaborating closely with designers, artists, and technical teams to bring immersive gameplay experiences to life.
WHAT YOU'LL BE DOING:
- Creating keyframe animations for characters, weapons, and gameplay objects in both first-person and third-person perspectives.
- Cleaning and refining motion capture data as we adopt mocap into our pipeline.
- Producing animations for skins and additional in-game content.
- Preparing and exporting animation assets for integration into Unity.
- Maintaining high animation quality with strong attention to posing, timing, and weight.
WHY YOU'LL ENJOY WORKING WITH US:
- Interesting weapon work: both real-world firearms, and fantasy skins, including upgradeable skins and progression lines.
- We're always looking for a fresh visual take and growing the artistic side of the team, so your ideas about how animation should look and feel have a real place here.
- We explore and adopt new technologies and tools in our pipeline instead of working by inertia.
- We provide all the software, plugins, AI tools, and asset libraries you need for your work.
- High autonomy: we trust your expertise and don't micromanage.
WHAT WE EXPECT FROM YOU:
- 5+ years of experience in animation production.
- 3+ years of experience creating animations for games.
- A strong portfolio showcasing different types of animation.
- Experience working with keyframe animation.
- Experience animating first-person and third-person weapons.
- Professional experience working with Maya.
- Strong understanding of animation principles, including posing, timing, and a sense of weight.
- Understanding of how animation systems function inside game engines.
- English - B1+ level, Russian - C1 level.
A STRONG PLUS:
- Experience working with mocap animation.
- Experience with character emotes and body mechanics.
- Experience working on shooters or survival games.
WHAT WE OFFER:
- Competitive salary.
- Remote work format.
- A passionate and supportive team that values creativity and ownership.
- Opportunities for professional growth.
- A culture built on initiative, transparency, and collaboration.
Location: UK, London
Workplace: OnSite
Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 - our rapidly developed humanoid platform being deployed in real industrial environments - and we’re growing the team to take it even further.
ABOUT THE ROLE
We are looking for a Robotics Test Engineer to support software release validation, policy evaluations, and end-to-end metrics collection on our humanoid robots. You will work alongside our Test Team, owning day-to-day execution and growing into deeper HIL and automation responsibilities.
This is not a standard web-QA role. You will be running tests on real robots, comparing simulation against reality, and helping us build the data pipeline that tells us whether each new software version is ready to ship.
WHAT YOU'LL DO
SOFTWARE RELEASE TESTING
- Release Validation: Execute the end-to-end test pipeline for each new software release, ensuring quality gates are met before the build is deployed to the fleet.
- Regression Coverage: Run automated and manual regression suites against new builds; triage failures and route them to the right owner.
- CI/CD Participation: Contribute new tests to our CI/CD pipeline (GitLab CI, GitHub Actions) so that regressions are caught immediately after code merges.
2. POLICY EVALUATIONS
- Eval Support: Help design and run policy evaluations for our learned behaviors — defining success criteria, executing trials, and collecting results in a reproducible way.
- Simulation: Run policy evaluations in simulation environments (Gazebo, NVIDIA Isaac Sim) in parallel with physical robot tests.
- Sim-to-Real: Track differences between simulation and physical robot results and feed findings back to the policy team.
3. E2E METRICS COLLECTION
- Metrics Pipeline: Support the collection of end-to-end performance and reliability metrics across releases, building consistent reporting the org can trust.
- Dashboards: Help maintain dashboards that highlight pass/fail rates, latency, and performance trends release-over-release.
- Data Hygiene: Keep test data clean and well-labeled so that long-term trends remain meaningful as the platform evolves.
WHAT WE'RE LOOKING FOR
- Experience: 3+ years in software test engineering or test automation, ideally with some exposure to robotics, embedded systems, or another physical-systems domain.
- Coding: Strong proficiency in Python for scripting and test automation. Comfortable reading C++.
- Robotics Middleware: Working knowledge of ROS2 — you understand topics, services, and how to interact with a running robot.
- OS: Comfortable in Linux (Ubuntu) — terminal, shell scripting, basic system administration.
- Mindset: Methodical and curious. You enjoy finding the one weird edge case that breaks the build.
Nice-to-Have:
- Experience with robotics simulators (Gazebo, NVIDIA Isaac Sim, Unity).
- Exposure to Hardware-in-the-Loop (HIL) test benches.
- Basic electrical debugging skills (multimeter, oscilloscope).
- Awareness of safety-critical standards (IEC 61508, ISO 26262).
TECH STACK
- Languages: Python (primary), C++ (reading), Bash
- Robotics: ROS / ROS2
- CI/CD: GitLab / GitHub Actions
- Simulation: NVIDIA Isaac Sim
- Hardware Interfaces: CAN, EtherCAT, Ethernet
WHAT WE OFFER
- Meaningful time off to rest and recharge: 23 days of annual leave (accrued), 15 days of paid sick leave, and paid company holidays.
- Fully funded private healthcare for UK employees, with broad provider access, virtual and in‑person care, and strong mental health and serious illness support.
- Equity included–we believe builders should share in what they build.
- Pension scheme with a total 8% contribution (5% employee, 3% employer) on full earnings.
- Free daily breakfast, catered lunch, and snacks in‑office.
- Collaboration with top‑tier engineers, researchers, and product experts in AI and robotics.
- Freedom to influence the product and own key initiatives.
Location: Belgrade, Serbia
Sperasoft is looking for a talented, experienced 3D vegetation Artist who can create different types of plants and organic (trees, bushes, grass, etc.). If you are keen on vegetation creation and would like to be a part of a great team, working on new IP, we are waiting for you!
Responsibilities
Develop, maintain, and create real-time vegetation game assets going through full 3D pipeline (modeling, sculpting, texture creation, retopology, UV, etc.) in Unreal Engine 5;
Develop sets of plants for different biomes;
Analyze, plan, and collect references for the assets; work with concepts/references and according to the guideline;
Ensure a proper integration for every asset you create considering technical and gameplay constraints;
Obtain Lead Artists guidance and approval as required to advance tasks;
Continue to refine artistic abilities and learn new software packages and/or in-house tools;
Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them;
Contribute to the team-oriented environment
Requirements
Experience in vegetation modelling in game industry;
Strong understanding of 3D modeling tools used in vegetation production (either 3D Max, Maya, Blender, ZBrush, Speed Tree or Houdini);
Strong understanding of Texture creation tools (either Photoshop, Substance Designer or Substance Painter)
Experience in any Game Engine, such as Unreal Engine 5, Unity or others is a plus;
High-poly sculpting in Zbrush is a plus;
Good understanding of modern pipelines and requirements for game development;
Teamwork skills;
A creative, collaborative and innovative mindset;
Excellent communication and interpersonal skills.
Benefits
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Belgrade, Serbia
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Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Location: ES - Barcelona, Spain
Scopely is seeking a
Senior Development Manager
to join our Barcelona studio as a key driving force within our Central Studio Operations team.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the games industry, connecting millions of people around the world daily.
Our Central Studio Operations provides shared operational support, processes, and resources that help Scopely’s game studios work efficiently.
It coordinates cross-functional teams and enables the successful development, launch, and ongoing operation of games.
What You’ll Do
You will act as an internal driver and strategic partner to our game studios. Drawing on deep, hands-on experience in the LiveOps lifecycle, you will lead the design and deployment of our global LiveOps Quality OS. You will ensure every event, campaign, and content update, from initial production and testing to live deployment and post-launch monitoring, gets the attention it needs from a Quality Assurance perspective and meets the highest bar for player experience, stability, and performance.
The ideal candidate is an operational mastermind who thrives on influence without authority. You are equally comfortable talking dev pipelines with engineers, discussing risk mitigation with LiveOps and Product leaders, and driving strategic alignment with external vendors.
Drive Strategic Alignment: Partner directly with Game Team Leadership and Executive Producers to align release practices and quality standards with Scopely’s global business objectives
End-to-End LiveOps Quality & Performance: Review the operational rigor of live service releases. Ensure robust processes are in place across the full LiveOps lifecycle (from campaign/event configuration and QA/testing to live deployment, telemetry validation, and real-time performance monitoring)
Architect the Release OS: Define, iterate, and champion the adoption of standardized, modern release frameworks and deployment processes across all titles. Focus heavily on risk mitigation, live-environment stability, and real-time incident monitoring to prevent player-impacting downtime
Influence Without Authority: Act as a central change agent, guiding cross-functional studio teams across global locations to adopt modern quality operations principles
Optimize External Partnerships: Manage strategic relationships with trusted external QA and development partners. Design service level agreements and workflows to ensure external teams operate as seamless, high-performing extensions of our studios
Lead Modernization & AI Initiatives: Champion the strategic integration of automation, AI-driven testing, and modern tooling into the studio release pipelines to aggressively drive down time-to-market
Risk & Root Cause Analysis: Conduct continuous post-mortems and root-cause analyses on release bottlenecks, turning data insights into actionable, studio-wide process improvements
Advocate for Operational Excellence: Act as the primary spokesperson for central operations, clearly communicating release risks, deployment health metrics, and strategic improvements to executive stakeholders
What We’re Looking For
LiveOps & Games Experience: Proven track record of managing live-service games on mobile. Strong hands-on experience leading campaigns and events through the entire lifecycle, from initial concept and implementation to testing, release, and live performance monitoring.
The Power of Influence: A proven track record of driving massive process changes and operational improvements across matrixed organizations without direct line-management authority.
Production & Operations Acumen: Strong background in Technical Program Management, Release Engineering, or Technical Production. You understand CI/CD pipelines, build distribution, and deployment risks.
Vendor & Partner Management: Extensive experience collaborating with, evaluating, and maximizing the value of large-scale external partners and vendors.
Systems Thinking: The ability to look at a highly complex, multi-studio ecosystem, identify systemic inefficiencies, and engineer elegant, scalable solutions.
Master Communicator: Exceptional interpersonal skills with the ability to translate technical risks into clear, business-focused narratives for executive leadership.
LiveOps Backends & Remote Config: Hands-on experience with systems like Azure PlayFab, Unity Gaming Services, Firebase, or proprietary internal LiveOps dashboards desirable.
Analytics & BI Tools: Proficiency with product analytics platforms (Amplitude, Mixpanel, or GameAnalytics) and BI visualization tools (Tableau, Looker, or Excel/Google Sheets) desirable.
Production & Operations: Experience managing workflows in JIRA and using build distribution tools (TestFlight, Google Play Console, Firebase App Distribution) desirable.
Degree level education or equivalent experience.
Passion for mobile and console/PC games, with proven experience working on games as a live service.
Experience with LiveOps QA
Ability to generate impact and make progress through influence
Experience managing a portfolio of projects or in a central capacity
Proven ability to oversee and manage projects with complex setups
Strong accountability in observing deadlines and engagements
Minimum 5 years of experience in a game development environment with proven experience in management.
Very strong interpersonal and communication skills (both written and verbally) and ability to collaborate with senior management
Ability to identify risks and changes needed and to execute solutions, with appropriate sense of urgency.
Strong and demonstrated knowledge of project management, software development methodologies, QA best known practices
Proficient with setting up and navigating through JIRA, TestRail, Google Docs, Google Sheets/Excel, and a build distribution management system
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Remote (Costa Rica)
At Livefront, we help companies design and build world-class digital products that command attention and inspire joy. We’ve helped household names like CVS, Samsung, General Mills, and Optum create experiences that have reached millions of people, and startups like HomeSpotter and Credly build entirely new businesses that challenge their industries’ status quo.
We’re looking for an AI Solutions Engineer to join our team. This is a senior-level position with the opportunity to work remotely in
Costa Rica.
Who you are
You're a thoughtful, creative problem-solving engineer who thrives at the intersection of cutting-edge technology and real-world impact. With deep experience in AI, LLMs, RAG-based architectures, and machine learning, you have an impeccable intuition for turning emerging capabilities into innovative, practical solutions. You’re equally adept at rapidly prototyping ideas in scrappy R&D sprints as you are at shipping robust, scalable code into production. Navigating both architectural design and hands-on implementation comes naturally to you, and you quickly master unfamiliar technologies. You articulate complex technical requirements clearly to internal teams and confidently engage in strategic discussions with client partners. Your engineering principles are mature yet adaptable, shaped by continuous learning, collaboration, and the evolving technological landscape. You're curious and pragmatic, driven by craft to build intelligent systems that are intuitive, performant, and thoughtfully designed. You're passionate about shaping an ethical, innovative, and impactful future for AI.
What you will be doing
Work closely with clients to understand their business goals around implementing AI technologies, present sustainable and achievable technical solutions, and adjust strategies based on feedback.
Guide and mentor engineering teams with your AI expertise, both internally to Livefront and externally with the client, by setting technical standards, conducting code reviews, and contributing to product vision.
Engage in technical spikes to explore new technologies and methods.
Lead the design of robust architectures tailored to client needs and implement these solutions hands-on, ensuring scalability and maintainability.
Design, develop, and integrate APIs, data pipelines, and end-to-end infrastructure that ensure seamless communication between systems. Help optimize performance and enable AI models to be useful, scalable, and maintainable.
Adapt your skills across diverse projects, including API design, real-time technical support, and DevOps, demonstrating versatility and responsiveness to varied client needs.
Collaborate cross-functionally, streamlining communication between backend teams, frontend teams, designers, and other team members.
Why you should apply
You want to work with passionate and talented people who are always looking for ways to make things better.
You desire a work environment where respect, mutual trust, and egoless collaboration are paramount.
You want colleagues who take their work seriously but not themselves, and who know how to find fun in the work.
You like being part of a team that has a reputation for excellence and gives back to the community by educating, mentoring, and sponsoring.
You want to work on products and accounts that have outsized impact and reach.
You believe in sweating the details, committing to quality, and taking pride in going the extra mile.
What you bring to the table
At least 7-10 years of software engineering experience, preferably in a consulting environment or as part of an in-house, cross-functional product team.
Full-stack engineering experience in web or native mobile.
Experience with Python/JavaScript, Cloud Infrastructure & DevOps, LLMs & RAG Architecture, and event-driven architectures.
Data engineering experience that will enable successful AI implementations.
Demonstrated expertise in architecting, building, maintaining, and scaling modern software on various platforms.
Experience designing APIs and writing API specifications.
Ability to clearly articulate technical requirements to other engineers.
A keen sense of security: you're able to think around corners and see potential risks.
A talent for communicating directly with clients, managing expectations, and explaining advanced technical concepts and their implications.
Excellent communication skills and a strong ability to present and defend technical and architectural choices persuasively. Advanced English proficiency.
Exceptional problem-solving skills.
Above-average discipline and personal organization skills.
A demonstrated hunger for personal and professional growth.
A self-evident love and care for the craft of software engineering.
Comfort with occasional travel to our HQ in MN.
Bonus points if you...
Have strong illustration chops as it relates to technical diagramming.
Speak, write, and/or educate publicly about technical topics.
Have publicly released your own personal, self-started products or apps.
Enjoy tinkering with languages and frameworks such as Tensorflow, SciKit Learn, or training machine learning models from scratch.
Have experience with advanced prompt engineering techniques.
Enjoy tinkering with emerging languages and platforms such as Go, Rust, Alexa, and/or Unity.
What to expect
When applying, please include a short note about yourself, a summary of your work experience, and a link to any public profiles you actively maintain (e.g., GitHub, LinkedIn, etc).
Our hiring process moves quickly and consists of several stages for candidates who capture our attention with their initial submission, sometimes including but not limited to a short preliminary phone interview, a series of video interviews, and a short take-home exercise, which you'll have up to a week to complete.
Additional information
We go out of our way to evaluate all employees and job applicants equally based on merit, competence, and qualifications. We encourage candidates from all backgrounds to apply and consider all qualified applicants.
Location: Remote (Peru)
At Livefront, we help companies design and build world-class digital products that command attention and inspire joy. We’ve helped household names like CVS, Samsung, General Mills, and Optum create experiences that have reached millions of people, and startups like HomeSpotter and Credly build entirely new businesses that challenge their industries’ status quo.
We’re looking for an AI Solutions Engineer to join our team. This is a senior-level position with the opportunity to work remotely in
Peru.
Who you are
You're a thoughtful, creative problem-solving engineer who thrives at the intersection of cutting-edge technology and real-world impact. With deep experience in AI, LLMs, RAG-based architectures, and machine learning, you have an impeccable intuition for turning emerging capabilities into innovative, practical solutions. You’re equally adept at rapidly prototyping ideas in scrappy R&D sprints as you are at shipping robust, scalable code into production. Navigating both architectural design and hands-on implementation comes naturally to you, and you quickly master unfamiliar technologies. You articulate complex technical requirements clearly to internal teams and confidently engage in strategic discussions with client partners. Your engineering principles are mature yet adaptable, shaped by continuous learning, collaboration, and the evolving technological landscape. You're curious and pragmatic, driven by craft to build intelligent systems that are intuitive, performant, and thoughtfully designed. You're passionate about shaping an ethical, innovative, and impactful future for AI.
What you will be doing
Work closely with clients to understand their business goals around implementing AI technologies, present sustainable and achievable technical solutions, and adjust strategies based on feedback.
Guide and mentor engineering teams with your AI expertise, both internally to Livefront and externally with the client, by setting technical standards, conducting code reviews, and contributing to product vision.
Engage in technical spikes to explore new technologies and methods.
Lead the design of robust architectures tailored to client needs and implement these solutions hands-on, ensuring scalability and maintainability.
Design, develop, and integrate APIs, data pipelines, and end-to-end infrastructure that ensure seamless communication between systems. Help optimize performance and enable AI models to be useful, scalable, and maintainable.
Adapt your skills across diverse projects, including API design, real-time technical support, and DevOps, demonstrating versatility and responsiveness to varied client needs.
Collaborate cross-functionally, streamlining communication between backend teams, frontend teams, designers, and other team members.
Why you should apply
You want to work with passionate and talented people who are always looking for ways to make things better.
You desire a work environment where respect, mutual trust, and egoless collaboration are paramount.
You want colleagues who take their work seriously but not themselves, and who know how to find fun in the work.
You like being part of a team that has a reputation for excellence and gives back to the community by educating, mentoring, and sponsoring.
You want to work on products and accounts that have outsized impact and reach.
You believe in sweating the details, committing to quality, and taking pride in going the extra mile.
What you bring to the table
At least 7-10 years of software engineering experience, preferably in a consulting environment or as part of an in-house, cross-functional product team.
Full-stack engineering experience in web or native mobile.
Experience with Python/JavaScript, Cloud Infrastructure & DevOps, LLMs & RAG Architecture, and event-driven architectures.
Data engineering experience that will enable successful AI implementations.
Demonstrated expertise in architecting, building, maintaining, and scaling modern software on various platforms.
Experience designing APIs and writing API specifications.
Ability to clearly articulate technical requirements to other engineers.
A keen sense of security: you're able to think around corners and see potential risks.
A talent for communicating directly with clients, managing expectations, and explaining advanced technical concepts and their implications.
Excellent communication skills and a strong ability to present and defend technical and architectural choices persuasively. Advanced English proficiency.
Exceptional problem-solving skills.
Above-average discipline and personal organization skills.
A demonstrated hunger for personal and professional growth.
A self-evident love and care for the craft of software engineering.
Comfort with occasional travel to our HQ in MN.
Bonus points if you...
Have strong illustration chops as it relates to technical diagramming.
Speak, write, and/or educate publicly about technical topics.
Have publicly released your own personal, self-started products or apps.
Enjoy tinkering with languages and frameworks such as Tensorflow, SciKit Learn, or training machine learning models from scratch.
Have experience with advanced prompt engineering techniques.
Enjoy tinkering with emerging languages and platforms such as Go, Rust, Alexa, and/or Unity.
What to expect
When applying, please include a short note about yourself, a summary of your work experience, and a link to any public profiles you actively maintain (e.g., GitHub, LinkedIn, etc).
Our hiring process moves quickly and consists of several stages for candidates who capture our attention with their initial submission, sometimes including but not limited to a short preliminary phone interview, a series of video interviews, and a short take-home exercise, which you'll have up to a week to complete.
Additional information
We go out of our way to evaluate all employees and job applicants equally based on merit, competence, and qualifications. We encourage candidates from all backgrounds to apply and consider all qualified applicants.
Location: Remote (Colombia)
At Livefront, we help companies design and build world-class digital products that command attention and inspire joy. We’ve helped household names like CVS, Samsung, General Mills, and Optum create experiences that have reached millions of people, and startups like HomeSpotter and Credly build entirely new businesses that challenge their industries’ status quo.
We’re looking for an AI Solutions Engineer to join our team. This is a senior-level position with the opportunity to work remotely in
Colombia.
Who you are
You're a thoughtful, creative problem-solving engineer who thrives at the intersection of cutting-edge technology and real-world impact. With deep experience in AI, LLMs, RAG-based architectures, and machine learning, you have an impeccable intuition for turning emerging capabilities into innovative, practical solutions. You’re equally adept at rapidly prototyping ideas in scrappy R&D sprints as you are at shipping robust, scalable code into production. Navigating both architectural design and hands-on implementation comes naturally to you, and you quickly master unfamiliar technologies. You articulate complex technical requirements clearly to internal teams and confidently engage in strategic discussions with client partners. Your engineering principles are mature yet adaptable, shaped by continuous learning, collaboration, and the evolving technological landscape. You're curious and pragmatic, driven by craft to build intelligent systems that are intuitive, performant, and thoughtfully designed. You're passionate about shaping an ethical, innovative, and impactful future for AI.
What you will be doing
Work closely with clients to understand their business goals around implementing AI technologies, present sustainable and achievable technical solutions, and adjust strategies based on feedback.
Guide and mentor engineering teams with your AI expertise, both internally to Livefront and externally with the client, by setting technical standards, conducting code reviews, and contributing to product vision.
Engage in technical spikes to explore new technologies and methods.
Lead the design of robust architectures tailored to client needs and implement these solutions hands-on, ensuring scalability and maintainability.
Design, develop, and integrate APIs, data pipelines, and end-to-end infrastructure that ensure seamless communication between systems. Help optimize performance and enable AI models to be useful, scalable, and maintainable.
Adapt your skills across diverse projects, including API design, real-time technical support, and DevOps, demonstrating versatility and responsiveness to varied client needs.
Collaborate cross-functionally, streamlining communication between backend teams, frontend teams, designers, and other team members.
Why you should apply
You want to work with passionate and talented people who are always looking for ways to make things better.
You desire a work environment where respect, mutual trust, and egoless collaboration are paramount.
You want colleagues who take their work seriously but not themselves, and who know how to find fun in the work.
You like being part of a team that has a reputation for excellence and gives back to the community by educating, mentoring, and sponsoring.
You want to work on products and accounts that have outsized impact and reach.
You believe in sweating the details, committing to quality, and taking pride in going the extra mile.
What you bring to the table
At least 7-10 years of software engineering experience, preferably in a consulting environment or as part of an in-house, cross-functional product team.
Full-stack engineering experience in web or native mobile.
Experience with Python/JavaScript, Cloud Infrastructure & DevOps, LLMs & RAG Architecture, and event-driven architectures.
Data engineering experience that will enable successful AI implementations.
Demonstrated expertise in architecting, building, maintaining, and scaling modern software on various platforms.
Experience designing APIs and writing API specifications.
Ability to clearly articulate technical requirements to other engineers.
A keen sense of security: you're able to think around corners and see potential risks.
A talent for communicating directly with clients, managing expectations, and explaining advanced technical concepts and their implications.
Excellent communication skills and a strong ability to present and defend technical and architectural choices persuasively. Advanced English proficiency.
Exceptional problem-solving skills.
Above-average discipline and personal organization skills.
A demonstrated hunger for personal and professional growth.
A self-evident love and care for the craft of software engineering.
Comfort with occasional travel to our HQ in MN.
Bonus points if you...
Have strong illustration chops as it relates to technical diagramming.
Speak, write, and/or educate publicly about technical topics.
Have publicly released your own personal, self-started products or apps.
Enjoy tinkering with languages and frameworks such as Tensorflow, SciKit Learn, or training machine learning models from scratch.
Have experience with advanced prompt engineering techniques.
Enjoy tinkering with emerging languages and platforms such as Go, Rust, Alexa, and/or Unity.
What to expect
When applying, please include a short note about yourself, a summary of your work experience, and a link to any public profiles you actively maintain (e.g., GitHub, LinkedIn, etc).
Our hiring process moves quickly and consists of several stages for candidates who capture our attention with their initial submission, sometimes including but not limited to a short preliminary phone interview, a series of video interviews, and a short take-home exercise, which you'll have up to a week to complete.
Additional information
We go out of our way to evaluate all employees and job applicants equally based on merit, competence, and qualifications. We encourage candidates from all backgrounds to apply and consider all qualified applicants.
Location: Paris; Warsaw; Istanbul
Workplace: OnSite
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you'll work across our midcore game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your work will be central to delivering that.
You'll have the opportunity to contribute directly to the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
ROLE
- Design UX flows and UI visual assets, working closely with the Game Designer to create intuitive and engaging player experiences
- Contribute as a generalist UI/UX designer, applying strong visual design and art skills across both user experience and interface aesthetics
- Build and maintain the product's UI/UX framework in Figma, ensuring consistency, scalability, and clear design documentation
- Iterate quickly based on feedback, playtesting results, and evolving design needs in a fast-paced development environment
- Prepare and export UI assets for implementation in Unity, collaborating with developers to resolve integration challenges
PROFILE
- 3–5 years of UI art experience in mobile games
- Solid UX design fundamentals with hands-on experience shipping titles
- Proficient in Figma and Photoshop
- Comfortable handling the implementation of UI and assets into Unity.
- Experience building and maintaining UX/UI framework libraries within a game project
- Comfortable using AI tools to accelerate prototyping and asset creation
- Proactive mindset — able to identify product needs, source references, and drive solutions independently
BENEFITS
• Best-in-class compensation
• Other benefits according to the country you reside
Location: Paris; Warsaw; Istanbul
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototypes in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you'll work across our midcore game portfolio, contributing your artistic leadership to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your vision will be central to delivering that.
You'll have the opportunity to drive the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while having a defining impact on the creative direction within a dedicated and agile studio environment.
ROLE
- Define and own the overall artistic vision for the game, ensuring consistency, quality, and alignment with the product's creative and commercial goals.
- Establish and maintain a cohesive visual style across all art disciplines — UI/UX, characters, environments, VFX, and animation.
- Lead, mentor, and inspire a multidisciplinary art team, providing clear creative direction and actionable feedback at every stage of production.
- Collaborate closely with the General Manager to align the visual direction with gameplay intent and player experience goals.
- Drive the creation and governance of visual style guides, asset pipelines, and quality benchmarks.
- Actively contribute hands-on to key art assets and concepting where needed, setting the quality bar for the team.
- Champion player-centric design thinking, using live data, competitor analysis, and playtesting insights to continuously refine the game's visual experience.
PROFILE
- Proven experience as an Art Director or Senior Lead Artist on at least one shipped mobile title, ideally within the midcore genre.
- Strong portfolio demonstrating end-to-end ownership of a game's visual identity, from early concept through to live product.
- Deep understanding of the visual language of midcore games — including character design, environment art, UI/UX, and combat feedback systems.
- Demonstrated ability to lead and develop multidisciplinary art teams in a fast-paced, iterative environment.
- Hands-on proficiency in Unity, with the ability to implement, integrate, and optimise assets directly in-engine.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Fluent in English.
BENEFITS
• Best-in-class compensation
• Other benefits according to the country you reside
Location: MARGARITAVILLE, Worldwide
We are hiring for
a Junior Hostess
position for cruise company Margaritaville at Sea!
At Margaritaville at Sea our core purpose is to create and deliver fun and escapism. This drives all we do and is the heart of our decision making. As a valued member of our team, you'll contribute to providing an incredible guest experience every day of each cruise and in every way. You’ll also have opportunities to advance your career as we continue to grow. Your career path with us starts here!
As a Junior Host/Hostess,
you will assist Dining Reservations Manager and Restaurant Host with pre voyage reservation planning strategy. Welcome guests at the entrance in restaurants. Consistently exhibit personal qualities of style, elegance, calm and grace, while maintaining a positive attitude in a professional and friendly manner.
🚢 Benefits to work on board Margaritaville at Sea?
Cruise Line founded by former crew member
Embrace the Margaritaville lifestyle and deliver the FUN
Free accommodation, food and Wi-Fi for crew
Industry leading Salaries and Benefits + excellent tips
Focused on Crew Career Progression
Great Crew Recognition Programs and friendly atmosphere
Make Memories combining Work and Travel
⚓ RESPONSIBILITIES:
Understand thoroughly the company’s food and service standards, anticipating and fulfilling guests’ needs.
Responsible for keeping track of all special orders and special occasions such as birthdays or anniversaries at the restaurant.
Communicate all the special orders to the wait staff to ensure the necessary items such as special meals and cakes are delivered.
Basic knowledge of wines and wine service.
Aware of, and/or acquires the necessary knowledge to comply with the ship’s standard operation, to assist guests and crew members with inquiries.
Maintain a professional presence when faced with adverse situations and when coordinating many functions simultaneously.
Resolve conflict with fact-based communication.
Foster team unity and inspire commitment to Margaritaville at Sea.
Collaborates well and work up, down and across the organization.
Create a climate of trust and mutual respect.
Knowledge of Margaritaville at Sea brand standards.
Guest-facing communication is professional, on brand and visually appealing.
Role model for others and serve as a positive ambassador of Margaritaville at Sea.
Exhibit professional presence, positive energy and passion in all situations.
etc.
⚓ REQUIEREMENTS:
Minimum 21 years old
Relevant ship experience is preferred
Good level of English language
Previous experience as a host in a luxury hotel or resort, convention center, public relations or in a related hospitality function.
Experience in a food preparation/service position in a hotel, resort, cruise ship or convention banqueting service (shipboard experience preferred).
Exceptional customer service skills to interact appropriately with guests in a considerate, professional and positive manner by showing concern and listening actively.
Must have excellent typing skills.
Working knowledge of computers, Internet access, and the ability to navigate within a variety of software packages such as Excel, Word, or related programs.
Must be able to work under pressure and unsupervised.
Excellent problem resolution skills required.
Join "Margaritaville at Sea" and embark on a career that offers not only the chance to grow professionally but also the opportunity to be part of a fast growing company that offers opportunities for advancement!
NOTE:
Nationalities that we can process:
🇪🇺
🇷🇺 🇧🇾 🇺🇦 🇲🇩 🇰🇿 🇰🇬 🇺🇿 🇦🇲 🇬🇪 🇦🇿 🇹🇯 🇹🇲
You can submit your Resume here pushing APPLY TO POSITION button above
If you are not sure what position to apply for, you may instead submit general application here and we will advise you:
https://ismira.breezy.hr/p/c3fb653b09b501-general-application-for-hospitality-positions
Last updated: February 20, 2026
Location: JP - Tokyo, Japan
Senior Software Engineer (Game Development) - Pikmin Bloom | シニアソフトウェアエンジニア(ゲーム開発) - ピクミンブルーム
Scopely Explore (formerly known as Niantic), creator of hit games including Pokémon GO, Pikmin Bloom, and Monster Hunter Now is seeking a Client Engineer to help shape the future of our games by building high-quality, scalable gameplay systems that delight and engage our passionate players. We're a fast-paced, multi-disciplinary team of game makers, software developers, and creative professionals based all over the world. In this role, you will lead the technical design and implementation of cross-platform mobile experiences, driving performance, reliability, and engineering excellence — living up to our ambitious vision of merging the virtual with the real world and inspiring people to explore together!
What you will do
Lead the technical design and implementation of engaging, scalable gameplay systems for a large and active user base.
Own cross-platform development across mobile (iOS/Android), ensuring code is reusable, maintainable, and performant across multiple environments.
Drive performance optimization and reliability, including profiling, debugging, and troubleshooting complex issues on mobile devices.
Collaborate cross-functionally with engineers, product managers, game designers, and UX designers to deliver high-quality user experiences.
Provide technical leadership and mentorship to other engineers through code reviews, design reviews, and knowledge sharing.
Contribute to engineering excellence, including improving development processes, testing practices, and overall code quality.
Required in-office 3 days on Tuesday, Wednesday, and Thursday.
What you will need
BS in Computer Science or a related technical field, or equivalent practical experience.
5+ years of professional experience in game development, with strong expertise in Unity and/or other game engines.
Proficient working in C# or C++.
Embraces generative AI with curiosity and good judgment, using it responsibly to improve tooling, testing, debugging, prototyping, and overall product quality.
Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others.
Japanese language skills (intermediate - Business level)
Plus If…
Have mobile or console game performance optimization experience.
Experience with shader programming (e.g., GLSL, HLSL, Metal).
Passion for building products that connect people through shared real-world or interactive experiences.
===================================================
Scopely Explore (旧Niantic)は、「Pokémon GO」「Pikmin Bloom」「Monster Hunter Now」などの人気タイトルを生み出してきたスタジオです。今回、私たちのゲームの未来を形づくるクライアントエンジニアを募集します。プレイヤーを魅了し続ける、高品質でスケーラブルなゲームプレイシステムの構築を担っていただきます。私たちは世界各地に拠点を持つ、ゲームメーカー・ソフトウェア開発者・クリエイティブ人材による、スピード感のあるマルチディシプリンチームです。本ポジションでは、クロスプラットフォームのモバイル体験の技術設計と実装をリードし、パフォーマンス・信頼性・エンジニアリングの卓越性を推進していただきます。「バーチャルとリアルを融合させ、人々が共に探索する喜びを広げる」という私たちの理念を実現するための、重要な役割です。
職務内容(What you will do)
大規模かつアクティブなユーザーベースに向けた、魅力的でスケーラブルなゲームプレイシステムの技術設計と実装をリードする
モバイル(iOS/Android)におけるクロスプラットフォーム開発を担い、複数の環境で再利用性・保守性・パフォーマンスに優れたコードを実現する
プロファイリング、デバッグ、複雑な問題のトラブルシューティングを含む、パフォーマンス最適化と信頼性向上を推進する
エンジニア、プロダクトマネージャー、ゲームデザイナー、UXデザイナーと部門を横断して連携し、高品質なユーザー体験を実現する
コードレビュー、設計レビュー、知識共有を通じて、他のエンジニアに対する技術的リーダーシップとメンタリングを提供する
開発プロセス、テスト手法、コード品質全体の改善など、エンジニアリングの卓越性向上に貢献する
勤務形態:火・水・木の週3日を出社勤務とするハイブリッド勤務 (詳細な勤務条件は雇用契約書・就業規則に基づきます)
応募資格(What you will need)
コンピューターサイエンスまたは関連する技術分野の学士号相当の知識・経験 (実務経験による同等の知識・スキルも可)
ゲーム開発における5年以上の実務経験があり、Unityおよび/またはその他のゲームエンジンに関する高い専門性を有すること
C#またはC++を用いた開発経験
生成AIに対して探究心と適切な判断力を持ち、ツール開発・テスト・デバッグ・プロトタイピングおよびプロダクト品質向上のために責任を持って活用できること
変化の速い環境下でも適切に業務を遂行できる適応力、または予告の少ない状況変化にも柔軟に対応し、実践的な問題解決を行える能力
部門を横断したチームでの協働経験があり、口頭・文書双方で効果的にコミュニケーションを取れること(同時双方向のやり取りを含む)
日本語能力(中級以上)
プラスアルファ条件(Plus if…)
モバイルまたはコンソールゲームのパフォーマンス最適化に関する経験
シェーダープログラミングの経験 (GLSL、HLSL、Metalなど)
現実世界での体験やインタラクティブな体験を通じて人々をつなげるプロダクト開発への熱意
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Warsaw, Poland
[EN]
We are currently growing our team and looking for a strong, experienced artist to strengthen our existing environment art team..
We already have a solid foundation, but we need a Lead Level Artist who can come in and actively raise the quality bar - both through their own work and by elevating those around them.
This is not a pure management role. We are not looking for someone who only reviews, delegates, or attends meetings. Instead, we need a hands-on leader who genuinely wants to model environments, perform set dressing, and build levels in the engine - while helping the team grow through example and mentorship.
Key Responsibilities
Collaborate with Level Designers and Art Director to maintain visual quality and gameplay clarity.
Help develop our current team by sharing knowledge, techniques, and best practices.
Model environment assets (modular pieces, props, terrain elements, hero assets).
Perform set dressing yourself: composition, storytelling through props, decals, and scene staging.
Work inside the engine to build and polish level art on a daily basis.
Ensure technical performance (LODs, draw calls, memory) without sacrificing visual ambition.
Proactively fill gaps in modular kits with your own high-quality models.
Review team members' work constructively.
Candidate profile:
You want to model and dress environments, not just direct others.
You lead by doing. The team respects you because they see you in the trenches.
You are excited about helping a team grow, not just doing your own work in isolation.
[PL] Opis stanowiska
Rozbudowujemy nasz zespół i szukamy doświadczonego, utalentowanego artysty, który wzmocni nasz obecny team odpowiedzialny za grafikę otoczenia. Mamy już solidne fundamenty, ale potrzebujemy lidera, który wejdzie do zespołu i realnie podniesie poprzeczkę jakości – zarówno poprzez własne projekty, jak i motywowanie innych.
Nie jest to rola czysto menedżerska. Nie szukamy kogoś, kto zajmuje się wyłącznie feedbackiem, delegowaniem zadań czy przesiadywaniem na spotkaniach. Szukamy aktywnego lidera, który chce modelować otoczenie, dbać o set dressing i budować lokacje bezpośrednio w silniku – jednocześnie wspierając rozwój zespołu poprzez dawanie dobrego przykładu i mentoring.
Zakres obowiązków:
Współpraca z Designerami oraz Dyrektorem Artystycznym w celu utrzymania spójności wizualnej i czytelności rozgrywki.
Wspieranie rozwoju zespołu poprzez dzielenie się wiedzą, technikami i najlepszymi praktykami.
Modelowanie elementów otoczenia (elementy modułowe, rekwizyty/propsy, elementy terenu, kluczowe obiekty/hero assets).
Samodzielny set dressing: dbanie o kompozycję, opowiadanie historii poprzez rekwizyty, kalkomanie i aranżację scen.
Codzienna praca w silniku nad budowaniem i dopracowywaniem lokacji.
Dbanie o optymalizację techniczną (LOD-y, draw calls, pamięć) bez kompromisów w kwestii jakości wizualnej.
Proaktywne uzupełnianie braków w zestawach modułowych własnymi, wysokiej jakości modelami.
Konstruktywne ocenianie i recenzowanie pracy innych członków zespołu.
Profil kandydata:
Chcesz modelować i aranżować przestrzeń, a nie tylko zarządzać pracą innych.
Przewodzisz poprzez działanie. Zespół szanuje Cię, ponieważ pracujesz ramię w ramię z nimi.
Czerpiesz satysfakcję z rozwoju innych, a nie tylko z samodzielnej pracy w izolacji.
Requirements
[EN]
5+ years in environment art / level art for games.
Strong portfolio showing both:
Your own environment modeling
Your set dressing work
Technical Skills:
Strong modeling skills (Maya, Blender, 3ds Max).
Game engine proficiency: Unreal 5 or Unity.
PBR, texture creation (Substance), and optimization.
[PL] Wymagania
Ponad 5 lat doświadczenia w obszarze environment art / level art w branży gier.
Silne portfolio prezentujące zarówno:
Własnoręcznie wykonane modele otoczenia,
Umiejętności w zakresie aranżacji przestrzeni (set dressing).
Umiejętności techniczne:
Biegłość w modelowaniu (Maya, Blender lub 3ds Max).
Bardzo dobra znajomość silników Unreal Engine 5 lub Unity.
Znajomość PBR, tworzenia tekstur (Substance) oraz zasad optymalizacji.
Benefits
[EN]
Medical Care package
MyCafeteria system - including Multisport card and more
Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
English or Polish language classes
Sensibly flexible working hours
Additional benefits: Care Bonus to cover health, educational and safety needs, corporate parties and team buildings
[PL]
Pakiet opieki medycznej
System MyCafeteria – w tym karta MultiSport i wiele więcej
Program Wsparcia Pracowników (EAP) – oferujący poufne porady prawne, finansowe oraz psychologiczne/osobiste
Lekcje języka angielskiego lub polskiego
Elastyczne godziny pracy (w ramach potrzeb projektu)
Benefity dodatkowe: Care Bonus (pokrywający wydatki związane ze zdrowiem, edukacją i bezpieczeństwem), imprezy firmowe oraz wyjazdy integracyjne
Location: Singapore
Riot Games was founded on the principle that putting players first leads to the exceptional. In 2009, we released League of Legends—today, millions log in each month. As we expand our global content, we seek a VFX Lead based in Singapore to elevate our visual effects and maintain alignment across Riot and partner studios.
We’re looking for someone humble yet confident in their craft—passionate about impact, clarity, and visual effects that bring champions and their abilities to life. You’ll bridge Riot’s creative vision with partner studio execution, ensuring skin VFX meet a world-class standard through clear feedback, craft direction, and collaboration.
That's where you come in.
As a
VFX Lead
on the Singapore Studio (Unpublished R&D Product), you will lead the visual effects discipline, driving craft quality, partner alignment, and production excellence. You will provide clear creative direction, ensure consistency across internal and external teams, and uphold Riot’s quality bar. You will collaborate closely with cross-functional partners and mentor VFX artists to deliver high-quality, readable, and impactful visual effects. You will report into the Associate Art Director of the team.
Responsibilities:
Lead, mentor, and grow the VFX craft in Singapore, ensuring it serves as a center of excellence for delivering feedback, aligning with partner studios, and upholding Riot’s quality bar.
Own the full lifecycle management of VFX team members—from selection and onboarding through performance development, feedback, and exits where necessary—ensuring the right people and skills are in place to deliver at Riot’s quality bar.
Set clear performance expectations for VFX staff and partner teams, providing regular feedback and managing performance effectively and empathetically.
Provide clear, actionable feedback to partner studios to ensure all VFX work meets the project’s bar for readability and clarity.
Partner closely with studios throughout the production process—from kickoff through delivery—to ensure alignment on creative direction, technical quality, and schedule.
Build strong relationships with partner studios, creating an environment of trust, transparency, and shared pursuit of craft excellence.
Review and evaluate VFX deliveries, providing guidance on timing, color, composition, and motion to ensure clarity and visual impact.
Collaborate with the Associate Art Director, art discipline leads, and Production teams in Singapore and Los Angeles to maintain consistency in workflow, and quality expectations.
Identify and communicate risks or blockers early, partnering with production and partner studios to maintain sustainable delivery.
Contribute to documentation, visual guides, and training materials that clarify VFX standards and expectations for partner teams.
Occasionally provide hands-on guidance or paintovers to demonstrate desired motion, timing, or readability.
Foster a culture of collaboration, openness, and continuous learning with partner studios, ensuring alignment with Riot’s values and player-first mindset.
Required Qualifications:
7+ years of professional experience creating visual effects for games, film, or real-time content.
3+ years in a lead or supervisory role providing feedback, mentorship, and direction to VFX artists.
Deep mastery of VFX fundamentals—timing, color, composition, motion, and readability.
Experience with game engines (Unreal, Unity, or proprietary) and VFX toolchains.
Proven experience collaborating with and managing partner studios or external VFX teams.
Strong communication skills—able to articulate feedback and creative intent clearly across cultures and disciplines.
Excellent stakeholder management skills; able to work effectively with art, tech, and production partners.
Fluent in English (spoken and written).
Desired Qualifications:
Experience working on AAA titles
Familiarity with modern VFX tools and systems
Experience improving workflows or optimizing real-time performance
Experience collaborating across multiple disciplines
Multilingual communication skills (e.g., Mandarin)
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Full relocation support
Comprehensive health insurance for you, your spouse, and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can deepen your knowledge of our players and community through games
We’ll double down on your donations of time and money to non-profits
Location: Limassol Cyprus
Workplace: OnSite
ABOUT US
Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our team is looking for a Senior C++ Developer to work on the client-side implementation of game features (from design document to production delivery) for a large-scale multiplayer project with long-term gameplay.
TASKS:
- Design and implement solutions for new game mechanics — using documentation from game designers, create a technical design and implement it in Cocos2d-x and Unity based projects.
- Prepare RFC documents describing your approach and discuss them with the team before implementation.
- Deliver your solution to production and ensure it runs smoothly by monitoring its behavior after deployment.
- Perform code reviews for other team members and follow team coding guidelines and best practices.
- Participate in team meetings and discussions to stay aligned on priorities and progress.
REQUIREMENTS:
- At least 3 years of experience working with C++ (17+) in a product-based company.
- Experience working with interfaces on any framework.
- Knowledge of version control systems at a level sufficient for most real-world tasks.
- Knowledge of design principles, patterns, and when to apply them.
- Strong communication skills and initiative.
NICE TO HAVE:
- Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity or their equivalents)
- Experience in developing with C#
- Background in projects with client-server interactions
WHAT WE OFFER
- A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.
- An excellent remuneration package, including a 13th salary.
- Full relocation coverage for you and your family to Cyprus (Limassol).
- A modern, sunny office close to the sea.
- Private health insurance for you and your family members.
- A monthly pre-school, school, and university allowance for employees' children.
- Lunch compensation.
- A sports and fitness allowance.
- Company-funded personal development opportunities (professional and language courses, books, etc.).
- Bonuses for outstanding results, years of service, marriage, and childbirth.
- Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.
Location: Sao Paulo, Brazil
Workplace: remote
ABOUT US
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
For more information, visit xsolla.com.
Responsibilities:
Workable technical problem-solving skills
Ability to diagnose issues using data dumps, technical logs, etc., and articulate useful information for solving these issues
Ability to describe issues concisely based on client feedback
Experience in customer service
Team player able to pass issues onto appropriate parties, or escalate when necessary
Passion for new technology, tools, methods, paradigms, especially as it relates to games and payments
Good communication skills. Ability to explain solutions eloquently and provide references to appropriate documentation
Command of online productivity tools (Confluence, JIRA, Basecamp, Slack, Google Translate, etc.) and ability to learn new tools as necessary
Qualifications & Skills:
Bachelor’s Degree
2+ years of experience
Experience within the video game industry
Ability to problem solve
Prior integration experience
Clear written and verbal communication skills
Strong customer service/interpersonal skills
General Integration knowledge
Must be able to immediately handle a significant workload and effectively prioritize projects with high degree of autonomy
Effective time management skills and excellent attention to detail
Proven track record of successfully managing multiple priorities including effectively prioritizing a significant workload
Need to understand specific client needs and problem solve appropriately
Nice to Have:
Multilingual proficiency
Experience with web or game programming (Unreal, Unity), or higher education in computer science
Equal Employment Opportunity Statement:
Xsolla is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based on race, color, religion, sex, national origin, age, disability, sexual orientation, gender identity, or any other characteristic protected by law. We consider qualified applicants with criminal histories in accordance with the Fair Chance Act.
Criminal History Consideration:
For the Junior/Integration Manager, we will conduct a background check that may include the following:
Criminal history check
Employment verification
Education verification
Relevance to Job Responsibilities:
The background check is relevant to this position because of the following role responsibilities:
Working with vulnerable populations
Accessing confidential company data
Ensuring compliance with regulatory requirements
Rights Under the Fair Chance Act:
Applicants are encouraged to inquire about their rights under the Fair Chance Act. If you have questions regarding our hiring practices, please contact careers@xsolla.com.
By submitting the following job application form, you consent to Xsolla processing your data for career-related inquiries and potential employment opportunities. We process your data in accordance with thisXsolla Privacy Notice for Job Applicants. Please direct any inquiries regarding your data privacy to careers@xsolla.com.
О ПРОЕКТЕ
Международный холдинг расширяет команду мобильной разработки. Мы ищем Senior-специалистов или готовые команды, способные реализовывать проекты «под ключ» в динамичной среде без бюрократии и легаси-кода. Основной фокус — поточная разработка приложений и работа с современными продуктовыми механиками.
ОСНОВНЫЕ ЗАДАЧИ
— Энд-ту-энд разработка мобильных приложений для платформ iOS и Android.
— Интеграция сторонних SDK и внешних сервисов.
— Проектирование и внедрение механик для успешного прохождения модерации в Store.
— Участие в полном цикле релизов и поддержке приложений в продакшне.
ТРЕБОВАНИЯ К КАНДИДАТУ
— Глубокий практический опыт разработки мобильного ПО.
— Уверенное владение стеком: Swift, Kotlin, Flutter или Unity.
— Понимание специфики работы с WebView и пограничными продуктовыми механиками.
— Навыки самостоятельной реализации крупных функциональных блоков.
БУДЕТ ПРЕИМУЩЕСТВОМ
— Опыт работы в сфере Performance-маркетинга или мобильного трафика.
— Наличие собственной команды (дизайнеры, разработчики, QA).
УСЛОВИЯ РАБОТЫ
— Полностью удаленный формат из любой точки мира.
— Стабильные выплаты вознаграждения в валюте.
— Отсутствие бюрократии и доступ к готовой современной инфраструктуре.
— Возможность обмена опытом с экспертами в распределенной международной команде.
Location: Jakarta
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
About Ludios
Ludios takes its name from the Latin, it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.
Role Overview
As a Technical Art Implementor, you'll play a key role in bringing our artists' creations to life in Unity. You'll ensure the seamless integration of both 3D and 2D art assets.
Key Responsibilities
Implement 3D and 2D art assets into Unity with an eye for maintaining the artist's original vision.
Implement a functional basic UI layout and animation/tweens in Unity
Collaborate closely with artists and developers to resolve any technical issues that arise during asset implementation
Optimize assets to ensure the best balance of visual quality and performance within the game engine.
Participate in reviews and iterations of art assets, providing and receiving feedback in a constructive manner.
Handle visual bug fixing and be mindful of bug-prone implementation decisions.
Handle asset management support for the rest of the art team.
Required Skills, Knowledge, and Expertise
Intermediate understanding of Unity, specifically about Unity UI features (canvas and animator), Photoshop, and Blender.
Basic in Unity C# scripting
Experience in making or modifying Unity components to support the art team in implementing assets.
Experience in improving pipelines and analyzing bottlenecks would be a plus.
Ability to create visual effects using Unity Particle System & Shader Graph knowledge.
A keen eye for visual aesthetics and detail.
Ability to communicate effectively within a team setting.
An understanding of optimization techniques for game performance.
Passion for games and a keen interest in the game development process.
Working at Tripledot
Hybrid Working
20 days of remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
Regular company events and rewards:
Join in regular events and rewards that celebrate cultural events, our achievements, and our team spirit.
Breakfast & Lunch:
Relish daily breakfast and lunch provided in the office to keep you fueled and focused.
BPJS HEALTH:
Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health.
BPJS SOCIAL:
Secure your employment rights with BPJS Social.
Festivity Allowance:
Celebrate festive occasions with an additional festive allowance.
Private Health Insurance:
Stay covered with comprehensive health insurance for you and your loved ones.
Employee Assistance Program:
Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
Family Forming Support:
Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
English Classes:
Enhance your English skills with our provided English classes.
Location: Los Angeles, USA
At Riot, our Audio Teams are dedicated to creating memorable and enduring sonic experiences for players. Sound is a vital element we use to imbue life into our games, cinematics, esports, albums, and various other projects. We are also continuously focused on elevating our team and techniques through experimentation and engaging with the games we are passionate about.
As the
Sr. Manager, Audio Direction
on an unpublished R&D Product, you will be responsible for building the game’s audio direction and driving the vision through all aspects of audio including Voice, SFX, and Music. You will lean on your years of experience to help build some of the most iconic audio in the world of gaming. Your skills, artistic ear and understanding of audio principles and process will lead the way in audio creation. You will partner with the Creative Director and other craft leads as well as Product Owners, Designers, and Engineers to create globally-appealing content that inspires your team and delights players. You will report directly to the Art Director.
Responsibilities:
Create audio assets for highly iterative gameplay features using industry-standard methods and tools.
Develop audio vision and strategy, ensuring all audio content for the product is delivered.
Collaborate with product leadership to align audio around product mission and goals.
Clearly define and communicate audio goals including how they align with product goals to direct reports, product leadership and others.
Ensure your team has the appropriate process and pipelines in place for effective audio content delivery.
Create and execute on a hiring plan to ensure the audio team has the appropriate staff and resources to accomplish product goals.
Run weekly reviews, audio playtests, feedback consolidation, to create high-quality audio experiences that players appreciate.
Define/manage milestones, schedule, priorities, and work output against audio vision and product goals/direction for multiple teams from pre-production onward.
Manage 2-5 audio developers, including other managers/leads for performance and growth, through the use of PDP’s, recurring 1:1’s, and performance reviews.
Work with narrative/voice over team to develop consistent quality and output of all in-game and linear voice over content.
Use in-house engine tools and Wwise to implement assets directly into the game for characters, features and other systems.
Manage outsource partners for quality control and workload overflow.
Required Qualifications:
10+ years of industry experience working in game audio (SFX, VO, Music), including designing, mixing, implementing, mastering, and shipping audio
6+ years of professional experience directly working with audio middleware (i.e. Wwise, FMOD, Unreal Audio, etc).
5+ years of professional experience as a Lead Sound Designer
5+ years of proven experience managing and mentoring direct reports in the audio discipline
Experience navigating products from prototype through late production and launch in sustainable approach
Desired Qualifications:
Professional experience working with various game engines from licensed to proprietary (Unity, Unreal, etc.)
Expertise working in the holistic game audio process (sound design, voice-over, music, implementation, pipelines, technology, player experience, etc.).
Knowledge of programming or scripting languages (Unreal Blueprint, C++, etc.)
Strong sense of game design and gameplay
Excellent communication, time-management, and organizational skills
Comfortable and experienced with JIRA, and Perforce
Ability to navigate product stakeholder, studio leadership, discipline and team feedback
As a part of the application process, you may be expected to provide a portfolio or demo reel of your work and may be asked to complete an audio test.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
ОфисUK, London
seniorES - Barcelona, Spain
УдалённоRemote (Costa Rica); We encourage candidates from all backgrounds to apply and consider all qualified applicants
УдалённоRemote (Peru); We encourage candidates from all backgrounds to apply and consider all qualified applicants
УдалённоRemote (Colombia); We encourage candidates from all backgrounds to apply and consider all qualified applicants
ОфисParis; Warsaw; Istanbul
ГибридParis; Warsaw; Istanbul
УдалённоjuniorМожно работать из любой страны
seniorJP - Tokyo, Japan
leadWarsaw, Poland
Singapore; Full relocation support
ОфисseniorLimassol Cyprus; Full relocation coverage for you and your family to Cyprus (Limassol)