Location: Worldwide
Who We Are
At YallaPlay, We are a rapidly growing startup mobile gaming studio on a mission to bring people together through play, we create exciting mobile games that bring joy to millions of players worldwide. Founded in Austin, Texas, we’ve since expanded to Brazil and the UAE, growing our diverse and talented team of creators. We pride ourselves on a fun and collaborative work environment, with a remote-friendly culture and a dedication to producing high-quality, engaging games. Our current titles, including “Spades Masters” (iOS/Android), have been enjoyed by millions of players globally.
Our passion lies in reinventing card games infusing them with fresh mechanics, beautiful design, and social features that spark connection and excitement. As we continue to scale, we’re looking for creative, driven individuals who are excited to help shape the future of multiplayer mobile gaming in a fast-paced, collaborative environment.
Join us and be part of building something big from the ground up.
The Opportunity
We're looking for an
AI-first Unity Developer
to help build high-quality mobile games faster and smarter. Reporting to the Lead Unity Developer, you'll use modern AI development tools alongside your technical expertise to implement game features, prototype ideas rapidly, solve complex engineering problems, and continuously improve development velocity.
This role spans the entire game development lifecycle, from rapid prototyping to live operations. Success requires strong Unity fundamentals, excellent engineering judgment, and the ability to use AI as a force multiplier while maintaining high standards for code quality, performance, and player experience.
This position can be remote or based at our state-of-the-art offices in Yas Island, Abu Dhabi, UAE.
What You’ll Be Doing
Develop and implement mobile games in Unity for iOS and Android.
Use AI-powered development tools to accelerate coding, debugging, refactoring, documentation, testing, and prototyping while maintaining production-quality standards.
Collaborate with designers, producers, artists, backend engineers, and QA to deliver polished player experiences.
Write clean, scalable, maintainable C# code and validate AI-generated code before production use.
Rapidly prototype gameplay mechanics and iterate based on team feedback.
Optimize performance across a wide range of mobile devices using Unity profiling tools.
Debug complex gameplay, networking, memory, and platform-specific issues.
Implement gameplay systems, UI, animations, VFX, audio, and live operations features.
Contribute to CI/CD, build automation, and deployment pipelines.
Review code, improve engineering standards, and contribute to reusable systems and internal tools.
Continuously evaluate new AI tools and workflows that improve team productivity.
Participate in Agile development processes, including sprint planning and daily standups.
What We’re Looking For
What you need to have:
Bachelor's degree in Computer Science, Software Engineering, Interactive Media, or equivalent experience.
5+ years developing mobile games with Unity.
At least 2 shipped mobile game titles.
Excellent C# programming skills.
Strong understanding of Unity architecture, UI Toolkit/uGUI, prefabs, asset management, animation, audio, and scene management.
Experience building both 2D and 3D mobile games.
Experience optimizing CPU, GPU, memory, and battery performance.
Experience with REST APIs, WebSockets, or multiplayer networking.
Strong debugging and problem-solving skills.
Experience working in Agile teams.
Excellent communication and collaboration skills.
AI-First Development
We expect our engineers to use AI as part of their daily workflow. You should:
Be comfortable using AI coding assistants (such as Unity AI, GitHub Copilot, Cursor, Claude Code, ChatGPT, or similar).
Know how to write effective prompts for technical tasks.
Critically review, validate, test, and improve AI-generated code rather than accepting it blindly.
Use AI to accelerate debugging, documentation, testing, refactoring, and code generation.
Continuously experiment with new AI workflows that improve development speed without compromising quality.
Understand the limitations, risks, and security considerations of AI-assisted software development.
Why YallaPlay
What You Get
Real Impact
– You’ll work on meaningful projects that reach a global audience.
Collaborative Culture
– Small team, big ambition. We keep things fun, respectful, and feedback-driven.
Benefits & Perks
Competitive salary
Remote-first and flexible schedule- Digital nomad friendly
Generous paid time off
Paid birthdays off
UAE visa sponsorship (if applicable)
Growth opportunities and access to learning resources
A team that actually loves games—and each other
Next Steps
Ready to join the team? We’d love to hear from you!
Apply
Share sample code and projects (GitHub)
We review every application carefully and will be in touch if there’s a fit. Good luck!
Location: MX - Mexico City, Mexico
Scopely is looking for a
Senior Software Engineer (Gaming Backend)
to join our WWE Champions team in the United States or Canada on a remote basis or Mexico City on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
WWE Champions
is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms. WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?
What You Will Do
As a Senior Software Engineer, you will design, build, and evolve backend systems that power core gameplay and live-service operations at scale. You will take ownership to drive live-ops excellence through incident management and reliability improvements, enable cross-functional teams to deliver high-quality player experiences and technical roadmap for live mobile games. This role requires a balance of deep backend engineering expertise, support live-ops and design team pre and post releases and strong leadership to unblock technical challenges in a high-concurrency environment.
Actively support liveops initiatives and game design releases, providing comprehensive backend support both pre- and post-launch
Ensure seamless coordination with the design team throughout the lifecycle of game updates and content releases
Support live-service excellence by leading incident management, reliability hardening, and operational readiness for production systems
Drive the technical roadmap for our backend initiatives, ensuring scalable, high-performance architecture for live mobile games
Lead the design and delivery of high-impact features by bridging server-side logic with game client requirements
Act as a technical multiplier by unblocking cross-functional teams (Product, Design, QA, Analytics), facilitating design discussions, and providing mentorship
Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity
What We’re Looking For
Experience & Technical Skills
6+ years of professional software development experience in gaming or large-scale live-service applications
Deep expertise in backend engineering with high-level server-side languages and frameworks
Experience collaborating with game client engineers (e.g., Unity/C#) to deliver integrated fullstack features
Proven track record of designing scalable systems and managing live-service operations
Familiarity with cloud infrastructure (AWS or equivalent) and modern CI/CD practices
Experience working with content pipelines and performance optimization
Cross-Functional & Domain Knowledge
Experience building and supporting player-facing features (progression, social, live events, monetization)
Strong understanding of the interplay between backend services and Unity clients
Proven ability to lead technical planning and execution in complex, cross-functional environments
Experience managing technical roadmaps and balancing feature delivery with system health
Soft Skills & Education
Bachelor’s degree in Computer Science or related field, or equivalent practical experience
Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
Collaborative and proactive mindset, focused on team success and mentorship
High ownership of technical outcomes and a pragmatic approach to problem-solving
Please ensure that the résumé/CV you attach is written in English.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: CA - Canada
Scopely is looking for a
Senior Software Engineer (Gaming Backend)
to join our WWE Champions team in the United States or Canada on a remote basis or Mexico City on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
WWE Champions
is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms. WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?
What You Will Do
As a Senior Software Engineer, you will design, build, and evolve backend systems that power core gameplay and live-service operations at scale. You will take ownership to drive live-ops excellence through incident management and reliability improvements, enable cross-functional teams to deliver high-quality player experiences and technical roadmap for live mobile games. This role requires a balance of deep backend engineering expertise, support live-ops and design team pre and post releases and strong leadership to unblock technical challenges in a high-concurrency environment.
Actively support liveops initiatives and game design releases, providing comprehensive backend support both pre- and post-launch
Ensure seamless coordination with the design team throughout the lifecycle of game updates and content releases
Support live-service excellence by leading incident management, reliability hardening, and operational readiness for production systems
Drive the technical roadmap for our backend initiatives, ensuring scalable, high-performance architecture for live mobile games
Lead the design and delivery of high-impact features by bridging server-side logic with game client requirements
Act as a technical multiplier by unblocking cross-functional teams (Product, Design, QA, Analytics), facilitating design discussions, and providing mentorship
Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity
What We’re Looking For
Experience & Technical Skills
6+ years of professional software development experience in gaming or large-scale live-service applications
Deep expertise in backend engineering with high-level server-side languages and frameworks
Experience collaborating with game client engineers (e.g., Unity/C#) to deliver integrated fullstack features
Proven track record of designing scalable systems and managing live-service operations
Familiarity with cloud infrastructure (AWS or equivalent) and modern CI/CD practices
Experience working with content pipelines and performance optimization
Cross-Functional & Domain Knowledge
Experience building and supporting player-facing features (progression, social, live events, monetization)
Strong understanding of the interplay between backend services and Unity clients
Proven ability to lead technical planning and execution in complex, cross-functional environments
Experience managing technical roadmaps and balancing feature delivery with system health
Soft Skills & Education
Bachelor’s degree in Computer Science or related field, or equivalent practical experience
Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
Collaborative and proactive mindset, focused on team success and mentorship
High ownership of technical outcomes and a pragmatic approach to problem-solving
Please ensure that the résumé/CV you attach is written in English.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain
Scopely is looking for a
Lead Game Capture Artist
to join our Marketing Creative Services team, Flamed, in our
Barcelona office
on a hybrid basis. (3 days a week)
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are the in-house creative agency, Flamed, an International multidisciplinary team. We build thousands of creatives every year to support all Scopely games Marketing needs worldwide. You will primarily work on
MONOPOLY GO!
, one of the top mobile games on the market, and may also support other IPs in our extensive portfolio as needed..
What you will do:
In-Game Scene Setup:
Navigate and utilize diverse Unity game builds to construct and animate dynamic in-game sequences, using in game animations and assets.
Gameplay & Cinematic Capture:
Stage, shoot, and capture high-end gameplay footage and cinematic sequences tailored for high-performing UA ads, social media, and promotional trailers.
Composition & Still Capture:
Compose and capture high-resolution gameplay stills and 3D model shots for key art and promotional materials.
Cinematography:
Craft impactful, high-energy scenes by driving dynamic camera work, lighting, action pacing, and visual effects.
Post-Processing & Polish:
Perform initial footage editing, asset retouching, and color adjustments to elevate final deliverable quality.
Iterative Quality Focus:
Maintain rigorous attention to detail while actively offering and integrating feedback in a constructive team environment.
What you will need:
5+ years of experience
in gameplay capture, layout, pre-visualization, or 3D environment design within gaming, marketing, or film.
An excellent video reel (Mandatory)
demonstrating expert-level cinematography, gameplay capture, and scene composition.
Deep Unity Proficiency.
Hands-on experience building complex scenes, staging animations, and managing camera setups within Unity.
Unreal Engine knowledge:
Must have hands-on experience using Unreal Engine to produce cinematic-quality renders.
Strong sense of
composition, color, and animation
timing.
A good sense of
story-telling
and understanding of
cinematic language
, camera terminology with the ability to use motion blur, depth of field and other effects, to create realism.
Experience with video production software including Premiere, and After Effects.
Proven ability to work iteratively and communicate effectively across multidisciplinary teams (motion designers, video editors, producers).
Problem solver and ability to work well under pressure and deadlines.
Enjoys collaborating with designers, video editors and motion designers to deliver great advertising and marketing creative.
Communication: Excellent written and verbal English communication skills.
Bonus Point:
Technical art skills (e.g., scripting, shader creation, rigging, tool development) to support capture workflows and optimize assets.
Understanding of the mobile games market and up-to-date knowledge of current pop culture trends (i.e. social media, design, movies, TV, etc.).
Proactive interest in AI-assisted design tools and their creative applications.
To consider your application, please include a portfolio, Reel or /links to examples of your work.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain
Scopely is looking for a
Senior Animator
to join our MONOPOLY GO! team in Barcelona (Spain) on a hybrid basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
What You Will Do
This person will create animatics, transitions, 3D animations and VFX, UI animations, character animations, and more. They will work with Tech Artists, UI artists, UX designers, and Engineers to create industry-leading mobile game animations and memorable player experiences.
Work with the Animation Director and Art Director to help set and push the animation quality bar and express storytelling through in-game animations
Understand animator workflow and provide technical support for the efficient production and implementation of high-quality animation
Work with engineers, animators, and technical artists to define, maintain, and improve animation tools and pipeline
Give feedback on animation created by internal artists and external co-developers or outsourcers
Serve as an active participant in team art discussions, critiques and reviews
Ability to work with production to ensure timely completion of animation tasks
Ability to work collaboratively with the narrative, design, and art team
What We're Looking For
Expert hand-key animation skills and clear knowledge of animation fundamentals
5+ years of professional experience creating animations for games
Some experience with technical implementation of animations in UI and feature development in Unity
Excellent communication, collaboration, interpersonal, and organizational skills
Excellent time management and work discipline
Online Portfolio demonstrating animation art skills and technical art skills
Some experience with game feature development, player experience, story, creating previz (After Effects, Photoshop, Animate)
Experience or curiosity in using AI-supported tools responsibly to improve creative workflows, iteration, and productivity
Bonus Point
Additional proficiency in drawing, texturing, and modeling is preferred
Proficiency in Photoshop and After Effects preferred
Mobile games experience
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Abu Dhabi, United Arab Emirates
Who We Are
YallaPlay is a venture-backed mobile games studio of about 25 people, headquartered in Abu Dhabi with team members in Brazil and Europe. We build and operate card games: our flagship, Spades Masters, has grown consistently for years and is played by millions. We are building toward a portfolio of card games, including Arabic-first titles for the MENA region, operated on one shared technology and LiveOps platform.
We reinvent classic card and board games with fresh mechanics, beautiful design, and social features that bring people together. Small team, big ambition, direct communication.
Join us and be part of building something big from the ground up.
The Opportunity
We are looking for a
Head of Product & Monetization
to lead the performance, roadmap, execution, and player experience of YallaPlay’s game portfolio.
You will be the most senior product leader in the company, reporting directly to the CEO and partnering with him on every major product bet. You own what we build and why: product strategy, roadmap, monetization, economy, LiveOps strategy, product requirements, and KPI outcomes across our live games.
You will lead the Product function and manage the Producer and Art Lead, ensuring Product, Production, and Art are aligned around the right roadmap, clear priorities, strong execution, high quality standards, and measurable game outcomes.
This is a high-autonomy role. We are looking for someone who forms their own conclusions from data and arrives with proposals, not questions. You will not be judged by the number of documents you produce. You will be judged by the quality of your decisions, the speed of execution, the clarity of priorities, and the measurable improvement of our games.
This position is based at our offices in Yas Island, Abu Dhabi, UAE. Remote will be considered for the right candidate with Gulf-hours overlap.
What You’ll Be Doing
Own the product roadmap and KPI outcomes for our live titles: revenue, ARPDAU, retention, LTV, conversion, engagement, and economy health.
Own product discovery, prioritization logic, product requirements, feature rationale, success metrics, and post-launch decisions for major game changes.
Lead monetization and economy strategy: IAP catalog and pricing, offer segmentation, season passes, VIP programs, collection systems, ad monetization, and the balance between ads and IAP.
Own the LiveOps strategy across events, offers, seasonal content, player segmentation, and content cadence, ensuring LiveOps is measured and connected to retention, monetization, and long-term game health.
Guide game systems and product design: progression, rewards, player journeys, UX, economy changes, and monetization experiments, using dashboards, A/B tests, player behavior, and competitor analysis to decide what to build, cut, scale, or rework.
Manage the Producer and Art Lead, ensuring Product, Production, and Art are aligned with clear ownership, realistic roadmaps, on-time delivery, strong execution, and visual quality that matches the bar of the genre.
Establish lightweight product discipline: assumption documentation before build, design review gates, KPI reviews after launch, and post-mortems.
Build the operating rhythm across Product, Production, Art, Engineering, BI, UA, VIP Support, and AdMon: roadmap reviews, LiveOps planning, prioritization, trade-off decisions, and performance follow-ups.
Identify team gaps, quality issues, process weaknesses, and resourcing needs, and drive practical fixes.
What We’re Looking For
What you need to have:
10+ years in mobile free-to-play games, the majority in product roles on live titles.
Hands-on monetization systems experience: you have personally designed offer systems, passes, VIP economies, IAP catalogs, or similar systems and can reason about their math in detail.
Ownership of revenue or retention targets for a live game, with results you can speak to.
Strong analytical fluency: comfortable in dashboards, cohorts, funnels, and A/B results, and able to pull your own numbers when needed.
Strong product judgment across game systems, player journeys, progression, rewards, UX, LiveOps, economy, and monetization.
Experience leading cross-functional teams across product, production, design, and art, including managing experienced leads without absorbing their jobs.
Clear, direct communication in English, and comfort working with a multicultural remote team across time zones.
Strong execution judgment: able to simplify roadmaps, cut low-value work, resolve trade-offs, and push teams toward measurable outcomes.
Strong Advantage:
Depth in card, board, casual, or real-time multiplayer games.
Experience managing both product and creative/art functions.
VIP and whale engagement, segmentation, and personalized monetization.
Ad mediation, placement strategy, and ad revenue optimization.
Taking games from soft launch to global launch and live operations.
Familiarity with MENA markets or Arabic.
Unity and mobile production pipelines; SQL or similar data skills.
The Person Who Will Succeed in This Role
You are not only a strategist. You are an operator.
You can look at a dashboard and spot what matters. You can review a roadmap and immediately see what is bloated, weak, or missing. You can sit with artists and discuss visual quality, then move to a KPI review and challenge monetization assumptions. You can tell the CEO what is working, what is not, and what needs to happen next, in two minutes.
You are comfortable making decisions with incomplete information. You move fast, but not blindly. You are direct, practical, and accountable. You do not wait for the perfect process before acting.
Why YallaPlay
What You Get
A senior compensation package.
Relocation support and UAE visa sponsorship for Abu Dhabi; remote flexibility for the right candidate.
Direct partnership with the CEO and genuine decision authority.
A funded company with multi-year runway and a profitable flagship game.
The chance to shape a multi-game studio's product practice from the ground up.
Generous paid time off, your birthday off, and a learning budget.
How We Hire
Intro conversation, then a product craft deep-dive, then a short practical exercise based on real anonymized product data, then team conversations, references, and offer. We move quickly and tell you where you stand at every step.
When you apply, please include your CV and, where possible, examples of games, features, LiveOps, monetization systems, or performance improvements you have led.
YallaPlay is an equal-opportunity employer. We welcome applicants of all backgrounds and nationalities.
Location: Worldwide
Who We Are
At YallaPlay, We are a rapidly growing startup mobile gaming studio on a mission to bring people together through play, we create exciting mobile games that bring joy to millions of players worldwide. Founded in Austin, Texas, we’ve since expanded to Brazil and the UAE, growing our diverse and talented team of creators. We pride ourselves on a fun and collaborative work environment, with a remote-friendly culture and a dedication to producing high-quality, engaging games. Our current titles, including “Spades Masters” (iOS/Android), have been enjoyed by millions of players globally.
Our passion lies in reinventing card games infusing them with fresh mechanics, beautiful design, and social features that spark connection and excitement. As we continue to scale, we’re looking for creative, driven individuals who are excited to help shape the future of multiplayer mobile gaming in a fast-paced, collaborative environment.
Join us and be part of building something big from the ground up.
The Opportunity
We’re looking for a detail-oriented
Mobile Games QA
to help deliver polished, stable, and enjoyable gaming experiences to millions of players. Reporting to the QA Lead or Production team, you’ll work closely with developers, designers, artists, and producers to identify issues early, validate new features, and ensure every release meets our quality standards.
This role spans the full game development lifecycle, from prototype validation to live operations, helping maintain high quality across gameplay, user experience, performance, and platform compliance. A passion for mobile games, curiosity, and a relentless attention to detail are essential for success.
This position can be remote or based at our state-of-the-art offices in Yas Island, Abu Dhabi, UAE.
What You’ll Be Doing
Execute functional, regression, smoke, exploratory, and compatibility testing across Android and iOS devices.
Test gameplay mechanics, game economy, UI/UX, live events, monetization features, and backend integrations.
Identify, document, prioritize, and track bugs with clear reproduction steps using Jira.
Verify bug fixes and perform regression testing before releases.
Collaborate closely with developers, designers, artists, and producers to ensure features meet quality expectations.
Validate game balance, player progression, rewards, and overall player experience.
Perform device compatibility and performance testing across a range of mobile devices.
Test localization and ensure high-quality player experiences across supported languages.
Support release validation, hotfix verification, and post-release quality monitoring.
Contribute to improving QA processes, test cases, checklists, and documentation.
Provide feedback from a player perspective to help improve gameplay quality and usability.
What We’re Looking For
What you need to have:
5+ years of professional QA experience in free-to-play mobile games.
Experience testing multiplayer or real-time online games.
Experience testing Android and iOS applications across multiple devices.
Strong understanding of software QA methodologies, bug life cycles, and testing techniques.
Experience using bug tracking and project management tools such as Jira.
Excellent attention to detail and ability to consistently identify edge cases.
Strong analytical and problem-solving skills.
Good written and verbal communication skills in English.
Ability to manage multiple priorities in a fast-paced Agile environment.
Genuine passion for mobile games and delivering exceptional player experiences.
Nice to have:
Familiarity with live operations, game economy, and monetization systems.
Experience using Android Studio, Xcode, ADB, or device profiling/debugging tools.
Basic understanding of client-server architecture, APIs, and networking.
Experience with automated testing tools or scripting.
Familiarity with Unity-based games and common Unity workflows.
Why YallaPlay
What You Get
Real Impact
– You’ll work on meaningful projects that reach a global audience.
Collaborative Culture
– Small team, big ambition. We keep things fun, respectful, and feedback-driven.
Benefits & Perks
Competitive salary
Remote-first and flexible schedule- Digital nomad friendly
Generous paid time off
Paid birthdays off
UAE visa sponsorship (if applicable)
Growth opportunities and access to learning resources
A team that actually loves games—and each other
Next Steps
Ready to join the team? We’d love to hear from you!
Apply
Share sample projects/portfolio
We review every application carefully and will be in touch if there’s a fit. Good luck!
Location: Kazakhstan; Kyrgyzstan; Uzbekistan
Workplace: Hybrid
Salmon is a technology-driven financial company building a banking and lending platform across Southeast Asia, starting in the Philippines.
We combine global fintech expertise with deep local market knowledge to make financial services simple, accessible, and useful for millions of people across the region.
7M+ app downloads. 2M+ monthly active users. 7,000+ partner stores. US$310M+ raised from leading global investors.
Manila-based, globally distributed, and hybrid-first — our team spans 45+ countries.
If you want to solve complex problems at scale and impact how millions of people access and manage money, come build with us.
Southeast Asia's fintech moment starts here.
About the role
You'll build and own the data pipelines and lakehouse architecture that turn raw data into reliable inputs powering products used by millions of people.
What you'll do
- Design and run batch and streaming pipelines on Databricks and Apache Spark over AWS, ingesting from databases, APIs, and event streams.
- Shape our lakehouse architecture on S3 and Delta Lake, including medallion (Bronze / Silver / Gold) layering and storage optimization.
- Work directly with analytics, engineering, and product teams to turn raw data into reliable, usable inputs for the business.
What you'll own
- Own projects end to end — from stakeholder alignment and design review through implementation, launch, and ongoing support.
- Build self-service data solutions that let other teams deliver their own data needs, designed to scale and extend easily as new sources and use cases are added.
- Build and maintain scalable ETL/ELT pipelines that are fault-tolerant and cost-optimized.
- Optimize Spark jobs end to end — cluster sizing, caching, joins, shuffles, partitioning, and storage formats (Parquet, Delta).
- Manage Databricks Workflows, jobs, cluster configurations, and the underlying infrastructure — security policies, resources, and access — responding to failures and performance issues.
- Implement data governance and access control with Unity Catalog across accounts and environments, including handling of PII.
What makes you a strong fit
- Hands-on experience with Databricks and strong proficiency in Apache Spark (PySpark and/or Scala).
- Strong Python for data engineering, plus SQL and Spark SQL for transformation and analytics.
- Experience with Delta Lake and lakehouse architectures, including performance optimization.
- Proven ownership — you've run projects where you knew the weak points, gathered feedback, and made your solutions easy to scale and maintain.
- Experience writing clean, testable, maintainable code with Git-based version control.
- Experience with infrastructure-as-code such as Terraform or Ansible is a plus — not required, and easy to pick up on the job.
What we offer
Build what's next in Southeast Asian fintech.
Ownership and flexibility
- Stock option plan — four-year vesting with a 25% cliff after the first year
- Hybrid-first, with fully remote work available for eligible roles and core collaboration hours from 12:00 to 19:00 Manila time (UTC+8)
- Company-provided tools and equipment
- Office in Bonifacio Global City, Manila — a modern, walkable district at the centre of the Philippines' growing tech scene
Health and time off
- Medical insurance support for you and your family through co-funding or reimbursement, depending on your location and subject to policy limits
- Access to an internal mental health support specialist
- 22 vacation days, Philippine public holidays, and 15 sick days
- 105 days of paid maternity leave and up to 14 days of paid paternity leave for employees relocating to Manila
Relocation and family support
- Relocation support for you, your family — including flights, two weeks of accommodation, visas, paperwork, and logistics
- Reimbursement of eligible pet relocation expenses
- US$2,500 per year for flights home
- Baby and family stipends for employees relocating to Manila: US$1,000 per month for each child under two and US$500 per month for each child aged two to 18
Growth and team experience
- Opportunities to learn and share your expertise through internal expert meetups, external conferences, speaking opportunities, and industry publications
- Company-sponsored trips to Manila to meet and work with your team in person
- Regular team offsites, sports activities, and team events
- High-performing teams can earn a dedicated beach house week in Southeast Asia
Considering a move to Manila? See what life with Salmon looks like https://www.youtube.com/watch?v=nYQLKhuZHIE&t=34s
Location: Istanbul
Workplace: OnSite
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you'll work across on a new puzzle game, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Puzzle games demand a precise and thoughtful visual language, from clear iconography and satisfying feedback animations to cohesive UI and world aesthetics, and your work will be central to delivering that.
You'll have the opportunity to contribute directly to the growth and visual refinement of our puzzle titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
ROLE
- Support the team in the ideation and execution of the game’s vision.
- Design and implement a high-quality, scalable UI from concept to final integration in Unity.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Create high-quality 3D/2D assets (assets, props and environment art) and ensure optimal performance across mobile devices.
- Setup, integrate, and animate UI scenes in Unity.
- Work with Game Designers to ensure UI supports gameplay and accessibility goals.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
PROFILE
- Strong Unity skills, with the ability to implement and optimise directly in engine.
- Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
- Experience with A/B testing or working with LiveOps features.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Experience collaborating with cross-functional teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS
• Best-in-class compensation
• Other benefits according to the country you reside
Location: Nicosia
Job Overview
We are looking for a
Senior Performance QA Engineer
with experience in GameDev
to join our World of Warships PC team.
This position is open in our Belgrade or Nicosia office
.
In this role, you’ll focus on performance testing and automation, helping us identify performance bottlenecks and ensure a smooth and stable experience for our players. You’ll work closely with QA and development teams to investigate, analyze, and improve game performance.
If you’re enjoy sharing your expertise and learning from others, and want to contribute to the quality of a large-scale PC game, we’d love to hear from you.
Reports to
Lead Automation QA Engineer
What will you do?
Develop and maintain automated tests for functional, performance, and stability testing on Python
Develop and maintain core functionality of the automation framework
Analyze automated test results and investigate failures
Performance testing and profiling of game client and backend services
Maintain documentation for existing automated tests, frameworks, and tools
Collaborate with other teams and provide support based on automated test results
Participate in the development and maintenance of CI/CD pipelines and related tools
Work with different teams as internal customers, understand their needs, and provide automation solutions
Participate in code reviews and contribute to improving automation code quality
What are we looking for?
3+ years of experience in Performance Testing or Performance QA
3+ years of experience in Automation QA or a similar position
1+ year of commercial experience in Python-based automated testing, including writing performance test suites using pytest
Experience in Performance testing tools and frameworks (k6, load testing, profiling tools)
Experience in analyzing and optimizing game performance (PC games)
Experience with Elasticsearch for log collection and analysis
Experience with CI/CD systems (Jenkins, TeamCity)
Knowledge of PC architecture basics and component interaction (CPU, GPU, memory, disk I/O)
Understanding of performance metrics: FPS, frame time, CPU/GPU utilization, memory consumption
Knowledge of the theory and methods of software testing and performance testing methodologies
Upper-Intermediate (B2) or higher English knowledge
What additional skills will help you stand out?
Experience in game development or game engines (Unreal, Unity)
Experience in log parsing and data analysis with pandas and NumPy
Experience in Python profiling and optimization (cProfile, line_profiler)
Experience with PostgreSQL performance analysis and query optimization
Experience in Docker, docker-compose
Experience in monitoring tools (Grafana, Prometheus)
Experience with Python async/await and multiprocessing
Experience in designing and maintaining performance test infrastructure
Experience in Linux-based systems
Mentoring experience in QA team
Work mode
This position is open in our Belgrade or Nicosia office
During the probation period: onsite work
After the probation period: onsite or hybrid (3 days per week in the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
21 days annual leave (additional days based on years of service: up to 25 days)
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave (10 days top-up to statutory allowance per year)
Maternity Leave (18 weeks top-up to statutory allowance per case)
Career development and education opportunities within the company
English Language courses fully covered by the company upon Manager’s approval
Private Health Care
Mental well-being program (iFeel)
Onsite gym and spa
Free parking close to the Nicosia offices, based on availability
Free drinks-equipped kitchen in every floor building
Eurobank benefits (if applicable)
Employee discounts (e.g. restaurants, bars, etc.)
Personal Gaming Account
Onsite canteen with subsidized prices for food and drinks
Company events, Social Clubs
Seniority Awards
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Belgrade
Job Overview
We are looking for a
Senior Performance QA Engineer
with experience in GameDev
to join our World of Warships PC team.
This position is open in our Belgrade or Nicosia office
.
In this role, you’ll focus on performance testing and automation, helping us identify performance bottlenecks and ensure a smooth and stable experience for our players. You’ll work closely with QA and development teams to investigate, analyze, and improve game performance.
If you’re enjoy sharing your expertise and learning from others, and want to contribute to the quality of a large-scale PC game, we’d love to hear from you.
Reports to
Lead Automation QA Engineer
What will you do?
Develop and maintain automated tests for functional, performance, and stability testing on Python
Develop and maintain core functionality of the automation framework
Analyze automated test results and investigate failures
Performance testing and profiling of game client and backend services
Maintain documentation for existing automated tests, frameworks, and tools
Collaborate with other teams and provide support based on automated test results
Participate in the development and maintenance of CI/CD pipelines and related tools
Work with different teams as internal customers, understand their needs, and provide automation solutions
Participate in code reviews and contribute to improving automation code quality
What are we looking for?
3+ years of experience in Performance Testing or Performance QA
3+ years of experience in Automation QA or a similar position
1+ year of commercial experience in Python-based automated testing, including writing performance test suites using pytest
Experience in Performance testing tools and frameworks (k6, load testing, profiling tools)
Experience in analyzing and optimizing game performance (PC games)
Experience with Elasticsearch for log collection and analysis
Experience with CI/CD systems (Jenkins, TeamCity)
Knowledge of PC architecture basics and component interaction (CPU, GPU, memory, disk I/O)
Understanding of performance metrics: FPS, frame time, CPU/GPU utilization, memory consumption
Knowledge of the theory and methods of software testing and performance testing methodologies
Upper-Intermediate (B2) or higher English knowledge
What additional skills will help you stand out?
Experience in game development or game engines (Unreal, Unity)
Experience in log parsing and data analysis with pandas and NumPy
Experience in Python profiling and optimization (cProfile, line_profiler)
Experience with PostgreSQL performance analysis and query optimization
Experience in Docker, docker-compose
Experience in monitoring tools (Grafana, Prometheus)
Experience with Python async/await and multiprocessing
Experience in designing and maintaining performance test infrastructure
Experience in Linux-based systems
Mentoring experience in QA team
Work mode
This position is open in our Belgrade or Nicosia office
During the probation period: onsite work
After the probation period: onsite or hybrid (3 days per week in the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Serbia
Workplace: remote
ABOUT YOU
We are looking for a Lead Environmental Artist who combines a strong artistic eye with solid technical expertise. This role is not only about creating visually impressive environments — we need someone who understands how to build high-quality, optimized, production-ready environments that perform efficiently in a real-time game engine.
ABOUT US
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
For more information, visit xsolla.com.
RESPONSIBILITIES
Lead the creation of high-quality environments from concept through final implementation.
Establish and maintain the visual quality bar for environments while ensuring technical and performance requirements are met.
Create optimized environment assets, including modular kits, architecture, terrain, props, materials, and set dressing.
Work closely with Technical Artists, Level Designers, Lighting Artists, and Engineers to balance visual quality with performance.
Define and maintain environment art pipelines, workflows, and technical standards.
Identify and resolve performance issues related to geometry, materials, textures, lighting, draw calls, memory usage, LODs, and asset complexity.
Review and provide feedback on the work of Environment Artists and support their professional development.
Collaborate with Art Direction to translate the artistic vision into scalable and technically achievable environments.
Participate in profiling and optimization throughout production rather than treating optimization as a final-stage task.
REQUIREMENTS
Strong professional experience as a Senior or Lead Environment Artist in game development.
Excellent portfolio demonstrating visually compelling, production-ready environments.
Strong understanding of
real-time optimization
and the ability to make informed trade-offs between visual fidelity and performance.
Advanced knowledge of environment production pipelines, modular workflows, LODs, materials, shaders, texture optimization, and asset budgets.
Strong proficiency with industry-standard 3D tools and experience working in
Unreal Engine and/or Unity
.
Good understanding of lighting, composition, scale, color, and environmental storytelling.
Ability to profile environments, identify technical bottlenecks, and collaborate with technical teams to resolve them.
Leadership and mentoring experience, with the ability to provide clear and constructive artistic and technical feedback.
Strong communication and cross-functional collaboration skills.
Benefits
We are passionate about fostering a supportive environment for our team, so we prioritize the physical, mental, and emotional well-being of our employees through a comprehensive Benefits Program. This includes unlimited Flexible Time Off and a personalized career roadmap for each employee. By investing in professional development through training and educational opportunities, we ensure that our team thrives both personally and professionally. Together, we’re not just building a business; we’re cultivating a community that values creativity, collaboration, and the transformative power of play.
The duties and responsibilities of this position may evolve over time to support the organization’s goals and individual growth. This job description is intended to outline the general nature and level of work being performed and is not intended to be an exhaustive list of all duties, responsibilities, and qualifications required.
By submitting your application, you consent to Xsolla conducting background checks, where permitted by law, after the final interview stage. All checks will comply with local regulations, and your information will be handled confidentially.
Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process. In accordance with applicable data protection laws, Xsolla is committed to protecting your personal information and respecting your privacy.
For any inquiries related to data privacy, please contact: careers@xsolla.com
Explore more opportunities at: https://xsolla.com/careers
Location: Perm; Almaty; Armenia; Baku; CIS; Cyprus; Serbia
Workplace: remote
ABOUT YOU
The Developer Evangelist – Integrations is a hands-on technical advocate who empowers game developers to successfully integrate Xsolla’s products and features into their games. This role blends deep technical expertise, solution-building skills, and community presence to help developers create smooth, scalable, and high-quality implementations.
We are looking for a specialist based in the CIS region or Serbia. The ideal candidate combines technical proficiency with strong communication skills and is motivated to support developers in building successful integrations.
You will work directly with partners, lead technical workshops, create integration-focused resources, and contribute to lighthouse cases—benchmark integrations that inspire both the industry and internal teams.
ABOUT US
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
For more information, visit xsolla.com.
RESPONSIBILITIES
Lead hands-on developer sessions, integration walkthroughs, and partner workshops.
Provide technical guidance for both
custom integration scenarios
and
self-service implementations
.
Support partners in solving integration challenges quickly and effectively, acting as a trusted technical advisor.
Develop high-quality technical resources, including: Integration guides, step-by-step tutorials, and sample code. Demo projects, reference implementations, and API usage examples. Recorded video walk throughs, technical webinars, and training sessions.
Keep all resources up to date with the latest product features and integration best practices.
Work with Product and Developer Relations leadership to deliver
lighthouse integration cases
—top-tier implementations that showcase the full potential of Xsolla’s solutions.
Document and package these integrations as reusable templates and inspiration for other developers.
Represent Xsolla at industry events, technical conferences, and meetups.
Conduct technical presentations, live demos, and coding sessions that inspire confidence in Xsolla’s integration capabilities.
Collect and relay developer feedback on integration processes and tools to Product and Engineering teams.
Recommend improvements to SDKs, APIs, and documentation to streamline integration efforts.
Track and report on: Number and quality of integrations delivered or supported. Engagement with integration-focused resources. Conversion rates from technical enablement to live integrations.
QUALIFICATIONS & SKILLS
3–5 years in Developer Advocacy, Solutions Engineering, or Technical Evangelism, ideally in the game industry.
Strong technical skills in game development and integration (e.g., Unity, Unreal, backend APIs, payment systems).
Experience delivering hands-on technical training, demos, and workshops.
Excellent problem-solving abilities and customer-focused mindset.
Comfort in public speaking and presenting technical content to diverse audiences.
Fluent in both
Russian and English
, with excellent written and spoken communication skills.
Ability to travel for partner visits, conferences, and training events - primarily
across the CIS region
.
Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process. In accordance with applicable data protection laws, Xsolla is committed to protecting your personal information and respecting your privacy.
For any inquiries related to data privacy, please contact: careers@xsolla.com
Explore more opportunities at: https://xsolla.com/careers
Location: ES - Barcelona, Spain
Scopely is seeking a highly motivated
Software Engineer (Ad Tech)
to join our Playgami team in Barcelona on a hybrid basis!
At Scopely, we care deeply about what we do and want to encourage play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people worldwide daily.
Playgami is building the best SaaS gaming platform ever! The team strives to build the world’s best products for game production, operation, and insights, powering many award-winning, loved-by-millions franchise games over mobile, web, and PC.
What You’ll Do
Design, architect, and help implement features to run world-class games at scale
Contribute to both client-side integrations across Unity, Android, and iOS and backend services
Take ownership for the quality of what the team creates, helping to establish good practices
Deliver high-quality code and supporting documentation through good design, attention to detail, and thorough testing
Ensure our systems and SDK integrations are reliable, scalable, secure, and performant, with careful attention to their impact on game stability and player experience
Work in an agile environment where your opinions matter
Team up with skilled colleagues and collaborate with game teams to deliver reliable products and integrations
Share knowledge and help colleagues both inside and outside of your team
What We’re Looking For
A team player with good communication skills, someone who is easy to work with
Strong computer science and engineering fundamentals (data structures, concurrency, design patterns, algorithms)
The ability to write high-quality, maintainable code
Proficiency in Java, C#, or another object-oriented language, including experience with asynchronous and concurrent programming
Willingness and interest in working across backend and client technologies, including Unity and native mobile development
A continuous learning mindset and a desire to keep improving your skills
A product engineering mindset, with an interest in understanding business needs and delivering solutions that create value
Not a senior engineer yet? Apply anyway! We are looking for talented and driven engineers at all levels, from junior upwards
Nice to have
Hands-on experience with cloud computing (AWS, GCP...)
Experience with Unity, Android development in Java or Kotlin, or iOS development in Objective-C or Swift
Experience integrating or developing mobile SDKs, particularly advertising or mediation SDKs
Familiarity with automated testing, continuous integration, and continuous delivery
At Scopely, we create games for everyone, and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us and embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: US - United States
Scopely is looking for a
Senior Software Engineer (Gaming Backend)
to join our WWE Champions team in the United States or Canada on a remote basis or Mexico City on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
WWE Champions
is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms. WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?
What You Will Do
As a Senior Software Engineer, you will design, build, and evolve backend systems that power core gameplay and live-service operations at scale. You will take ownership to drive live-ops excellence through incident management and reliability improvements, enable cross-functional teams to deliver high-quality player experiences and technical roadmap for live mobile games. This role requires a balance of deep backend engineering expertise, support live-ops and design team pre and post releases and strong leadership to unblock technical challenges in a high-concurrency environment.
Actively support liveops initiatives and game design releases, providing comprehensive backend support both pre- and post-launch
Ensure seamless coordination with the design team throughout the lifecycle of game updates and content releases
Support live-service excellence by leading incident management, reliability hardening, and operational readiness for production systems
Drive the technical roadmap for our backend initiatives, ensuring scalable, high-performance architecture for live mobile games
Lead the design and delivery of high-impact features by bridging server-side logic with game client requirements
Act as a technical multiplier by unblocking cross-functional teams (Product, Design, QA, Analytics), facilitating design discussions, and providing mentorship
Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity
What We’re Looking For
Experience & Technical Skills
6+ years of professional software development experience in gaming or large-scale live-service applications
Deep expertise in backend engineering with high-level server-side languages and frameworks
Experience collaborating with game client engineers (e.g., Unity/C#) to deliver integrated fullstack features
Proven track record of designing scalable systems and managing live-service operations
Familiarity with cloud infrastructure (AWS or equivalent) and modern CI/CD practices
Experience working with content pipelines and performance optimization
Cross-Functional & Domain Knowledge
Experience building and supporting player-facing features (progression, social, live events, monetization)
Strong understanding of the interplay between backend services and Unity clients
Proven ability to lead technical planning and execution in complex, cross-functional environments
Experience managing technical roadmaps and balancing feature delivery with system health
Soft Skills & Education
Bachelor’s degree in Computer Science or related field, or equivalent practical experience
Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
Collaborative and proactive mindset, focused on team success and mentorship
High ownership of technical outcomes and a pragmatic approach to problem-solving
Please ensure that the résumé/CV you attach is written in English.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$145,000
—
$220,000 USD
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
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Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: United Kingdom, London
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Role Description:
We are looking for an independent, dedicated Staff Machine Learning Engineer to join the
Visual Computing Group
(VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming systems of SIE that exceed the state-of-the-art in runtime efficiency, visual quality and latency.
What you’ll be doing:
Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc.
Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models
Collaborate with team members on drafting publications and patent submissions
Participate and assist the team in core R&D work with other teams within Sony Interactive Entertainment
What we’re looking for:
PhD or MSc in Computer Science, Electronic Engineering, Artificial Intelligence, Machine Learning, Computer Graphics or a related field, or equivalent skills evidenced by work experience in the specific domain of the post
7+ years of experience in demonstrable research experience in industry or academia
Strong background in: TensorFlow or PyTorch; Python and packages/libraries related to computer vision or graphics; evidenced by the development of advanced applications in image/video/graphics processing or computer vision (minimum 7 years),
Evidence of leading technical developments by several publications in top-tier conferences like CVPR, ECCV, ICCV, SIGGRAPH or similar
Solid background in one or more of the following:
(i) neural network architectures, evidenced (for example) by knowledge of how to formulate and test advanced loss functions in neural network design;
(ii) design and test of advanced convolutional, recurrent, transformer-based, diffusion-based or other neural network architectures in a task-specific manner;
(iii) some experience in training, validation and evaluation of deep neural network models on large datasets, evidenced by experience in using Python libraries like HDF5 or similar
Desired qualifications:
Publications, e.g. in top-tier conferences and journals: IEEE Transactions on Image Processing, IEEE Transactions on Circuits and Systems for Video Technology, conferences like IEEE CVPR/ICCV/ECCV, NeurIPS, ICML, ICLR, or similar
Some theoretical understanding of the graphics pipeline, including coordinate transformations between frames of reference, PBR materials, rasterization, lighting, and ray tracing
Experience in image processing theory and methods, evidenced by the development of practical designs in this area
Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc.
Benefits:
Discretionary bonus opportunity
Hybrid Working (within Flexmodes)
Private Medical Insurance
Dental Scheme
25 days holiday per year
On Site Gym
Subsidised Café
Free soft drinks
On site bar
Access to cycle garage and showers
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Remote
Workplace: Remote
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
We’re looking for a skilled Middle+/Senior Technical UI Designer to bring polished, intuitive game interfaces to life. You’ll turn design concepts and mockups into responsive, production-ready UI, creating scalable systems that look great, perform smoothly on mobile devices, and are easy for the development team to integrate and maintain.
WHAT YOU’LL BE DOING:
- Implement core and meta-game interfaces in Unity.
- Build responsive screens that adapt correctly to different resolutions and aspect ratios.
- Create and maintain a scalable UI architecture, including window structures, reusable components, UI kits, and prefabs.
- Create UI animations using DOTween, Timeline, and custom animation solutions.
- Set up and optimize UI effects using Unity’s Particle System.
- Optimize UI performance for mobile devices, including draw calls, batching, and Canvas setup.
- Work with text styles, materials, and localization.
- Optimize textures, atlases, and import settings.
- Create UI materials using Shader Graph and custom material setups.
- Refactor, simplify, and systematize legacy UI.
- Create and maintain UI documentation.
- Write simple C# scripts when needed.
WHAT WE EXPECT FROM YOU:
- 3+ years of experience in a similar role.
- Strong experience using AI tools to improve day-to-day workflows, create and integrate reusable UI components and event systems.
- Strong hands-on expertise with Unity UI.
- Solid understanding of UI performance optimization, especially for mobile devices.
- Ability to work independently and propose practical solutions.
- Strong attention to detail and a structured, systematic approach to work.
- English - B1+ level, Russian - C1 level.
WHAT WE OFFER:
- Competitive salary.
- Remote work format.
- A passionate and supportive team that values creativity and ownership.
- Opportunities for professional growth.
- A culture built on initiative, transparency, and collaboration.
Location: Barcelona; Paris; Amsterdam
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This remote role is located within a two-hour time difference of CET.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io http://Paper.io 2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en_US.
With Paper.io http://Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
ROLE
- Support the Art Director in the ideation and execution of the game’s vision.
- Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
- Setup, integrate, and animate UI scenes in Unity.
- Create VFX's using particle system in Unity.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
PROFILE
- Strong Unity skills, with the ability to implement and optimise directly in engine.
- Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
- Capable of working with Maya for animation and rigging, and Blender for 3D modelling.
- Ability to create VFXs using Unity's particle system
- Experience with A/B testing or working with LiveOps features.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Experience collaborating with cross-functional remote teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Fluent in English.
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
seniorMX - Mexico City, Mexico
seniorCA - Canada
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
УдалённоheadAbu Dhabi, United Arab Emirates; Clear, direct communication in English, and comfort working with a multicultural remote team across time zones; Relocation support and UAE visa sponsorship for Abu Dhabi; remote flexibility for the right candidate; We welcome applicants of all backgrounds and nationalities
УдалённоМожно работать из любой страны
ГибридKazakhstan; Kyrgyzstan; Uzbekistan; Hybrid-first, with fully remote work available for eligible roles and core collaboration hours from 12:00 to 19:00 Manila time (UTC+8); Relocation and family support; Relocation support for you, your family — including flights, two weeks of accommodation, visas, paperwork, and logistics; Reimbursement of eligible pet relocation expenses
ОфисIstanbul
seniorNicosia; This role is eligible for relocation & immigration support
seniorBelgrade; This role is eligible for relocation & immigration support
УдалённоleadSerbia
УдалённоPerm; Almaty; Armenia; Baku; CIS; Cyprus; Serbia
ES - Barcelona, Spain
seniorUS - United States; For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below