Location: Hong Kong
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
About the Team
This team is dedicated to producing content that captivates a global audience through imagination and play. Our products bring narratives to life, ranging from intricately detailed fan-oriented items to children's toys and gaming experiences
.
Job Overview
Hasbro is seeking a highly skilled, innovative, and creative professional to join its 3D Digital Sculpting team as Digital Product Designer
Location and Work Arrangement
This role is based at our Hong Kong
office and follows a hybrid schedule designed to support in-person collaboration. Employees are expected to work onsite on Tuesdays, Wednesdays, and Thursdays, with the flexibility to work remotely or onsite on Mondays and Fridays.
What You'll Do
• Responsible for the daily 3D design, development, and execution of specific brands. Tasks include creating original product sculpts that will be used in the engineering, tooling while retaining the original sculpt aesthetics. Expectations include high-quality 3D modeling, hard-surface modeling, organic sculpting (characters/creatures), and PBR rendering. Accurately transform character concepts into detailed models that reflect the intended essence, style, and personality.
• Apply innovative approaches and creative problem-solving (e.g., new technology, software, methods) in the creation and development of new product sculpts to support production. Identify product development and process issues, recommend solutions, and implement them.
• Collaborate closely with development teams, model shops, and tooling vendors to maintain consistency in style and quality across all character assets, from 3D Design to final product. Ensure character models are optimized for manufacturing requirements. Incorporate engineering criteria into design and execute complex problem-solving based on concept sketches, written, and verbal design input specifications.
• Establish and adhere to precise tolerances and manufacturing constraints to ensure safe, effective, and consistently reliable product performance. Contribute to defining and identifying engineering, design, and product requirements. Ensure feasibility and performance meet applicable standards across the brand.
• Assume responsibility and accountability for project execution meeting defined milestones dates. Adhere to critical schedules and provide progress reports.
• Enhance vendor capabilities to address future projects and expand local talent resources.
What You'll Bring
• Bachelor’s degree in art or design Field (Computer Animation, Illustration, Game Art Design, Fine Art, etc.)
• Minimum 4 years of experience in digital sculpting, 3D modeling, art, or product development for consumer goods.
• A robust understanding of anatomy, along with exceptional aesthetic and design sensibilities.
• Clearly convey artistic and technical direction through visual and written feedback to internal and external teams.
• Solid working knowledge of plastics manufacturing, material drafting, engineering model development, be familiar with material usage, decoration, product safety, and performance reliability.
• Experience in animation rigging, digital texturing, lighting, and painting is a plus.
• Strong project management skills, be able to work in a team environment and have good communication skills with the ability to execute multiple projects with time sensitive schedules and shifting priorities.
• Solid team worker and good at managing internal and external key stakeholders.
• Excellent communication skills with proficiency in English, Mandarin or Cantonese.
• Proficiency in the following programs is required: Maxon, Pixologic, Z-Brush, Blender, Maya, Adobe creative suite, KeyShot, Microsoft Office
Who We Are
We’re a team of creators, storytellers, and innovators united under the Hasbro family and home to beloved brands, AAA digital games studios and immersive experiences that spark imagination across generations. Together, we’re committed to a culture rooted in creativity, excellence, curiosity, and inclusion, and where every employee is empowered to think boldly, act with integrity, and spark joy for all.
Hasbro
About the Company – Hasbro
Wizards of the Coast
Who We Are – Wizards of the Coast
Equal Opportunity
Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
Accommodations
If you have a disability and need reasonable accommodation during the hiring process, please inform your recruiter anytime throughout the process.
Notice Regarding Hasbo’s use of AI in the Recruitment Process
We use Greenhouse’s AI-powered Talent Matching tool to compare your application against our job requirements.
How it works: Talent Matching compares information from your resume and application responses with job-related criteria established and weighted by Hasbro’s recruiting and hiring teams. Depending on the role, these criteria may include relevant skills, work experience, prior job titles, and industry experience. The tool then assigns a match category to help organize applications for review.
Human oversight: Talent Matching supports—but does not replace—human review. It does not automatically advance or reject candidates or make employment decisions. Hasbro’s recruiters and hiring managers review applications and remain responsible for all hiring decisions.
Greenhouse has published the results of an independent bias audit of Talent Matching.
View the Greenhouse Talent Matching audit results
.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
Location: London, United Kingdom
Workplace: remote
Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.
DeoVR is the leading immersive streaming technology serving multiple enterprise customers and millions of users globally.
We are now expanding the boundaries of what video can be - moving from passive watching to active, interactive, multi-user journeys.
If this excites you more than it scares you, you are in the right place.
The Role
We're looking for a
Senior Product Designer
to join our team. You'll be instrumental in shaping the design of our VR, web and mobile platforms. It's a hands-on role where your skills will have a direct impact on our products and huge user base.
What You Will Do
Create visually attractive and intuitive user interfaces and experiences for web, mobile, immersive applications and platforms
Understand user needs and behaviours, translating them into compelling and user-friendly design solutions
Develop interactive prototypes to demonstrate and validate design concepts, working closely with development teams
Collaboratively work with cross-functional teams to ensure seamless integration of design into the final product
Stay informed about industry trends, emerging technologies, and best practices in design to contribute to ongoing innovation
What We Are Looking For
A portfolio demonstrating end-to-end product design ownership, from understanding user problems to delivering polished, implementation-ready solutions
Skilled in Figma, or similar design tools
Skilled in AI tools, vibe coding skills
Strong in developing cohesive, scalable design systems
Adept at designing for mobile with a diverse portfolio in UI/UX
Excellent in communication, collaboration, and working with development teams.
Fluency in English (B2 and above)
Bonus Points
Experience in Team Lead or higher positions
Advanced skills in 3D modelling and animation
Experience in immersive projects
Hiring Process
HR Screening (30 min)
HM Interview (30 min)
Case Task (2-6 hours)
Design Interview (1 hour)
CEO call (30 min)
💼
Explore our hiring process
What We Offer
Please note: fully remote contract role. B2B only - work as an independent contractor with your own legal entity.
The chance to be part of a pioneering team in a rapidly evolving industry
Direct impact on the future of immersive media
Flexible working hours and remote-first culture
A team that values initiative, clarity, and collaboration
Access to all tools and tech you need
Unlimited DeoVR Premium
A work environment where ideas matter and people are treated with respect
Stay Connected
Join
our Facebook community
and follow updates as we advance interactive VR experiences through cutting-edge technology. Join us and step into a role where legal expertise meets innovation.
Задачи:
— Проектировать пользовательские сценарии на основе аналитики, пользовательских потребностей и бизнес-требований;
— Работать с компонентами развитой дизайн-системы и участвовать в её дальнейшем улучшении;
— Анализировать существующие интерфейсы и сценарии и находить возможности для их оптимизации;
— Превращать сложные бизнес-процессы в понятные и удобные пользовательские сценарии;
— Взаимодействовать со стейкхолдерами, выявлять их потребности и предлагать оптимальные решения;
— Презентовать свои решения команде и стейкхолдерам, работать с обратной связью и дорабатывать концепции;
— Участвовать в авторском надзоре: сравнивать дизайн с реализованным интерфейсом и следить за соответствием макетов и продукта.
Требования:
— Опыт работы в дизайне интерфейсов от 2-х лет;
— Портфолио с примерами реализованных проектов;
— Опыт работы со сложными или нагруженными интерфейсами будет большим плюсом;
— Уверенное владение Figma (в проекте используется аналог — Pixso);
— Знакомство с Jira и Confluence;
— Умение адаптировать десктопные интерфейсы под мобильные устройства;
— Умение аргументировать свои дизайн-решения и спокойно работать с обратной связью;
— Внимательность к деталям и понимание принципов создания удобных пользовательских интерфейсов.
Условия:
— Фулл-тайм;
— Удаленный формат работы;
— Ставка 400-650 руб\час;
— Проект долгосрочный, первоначальный срок — до конца 2026 года с возможностью продления
УдалённоmiddleАнализировать существующие интерфейсы и сценарии и находить возможности для их оптимизации
Задачи:
— Проектировать пользовательские сценарии на основе аналитики, пользовательских потребностей и бизнес-требований;
— Работать с компонентами развитой дизайн-системы и участвовать в её дальнейшем улучшении;
— Анализировать существующие интерфейсы и сценарии и находить возможности для их оптимизации;
— Превращать сложные бизнес-процессы в понятные и удобные пользовательские сценарии;
— Взаимодействовать со стейкхолдерами, выявлять их потребности и предлагать оптимальные решения;
— Презентовать свои решения команде и стейкхолдерам, работать с обратной связью и дорабатывать концепции;
— Участвовать в авторском надзоре: сравнивать дизайн с реализованным интерфейсом и следить за соответствием макетов и продукта.
Требования:
— Опыт работы в дизайне интерфейсов от 2-х лет;
— Портфолио с примерами реализованных проектов;
— Опыт работы со сложными или нагруженными интерфейсами будет большим плюсом;
— Уверенное владение Figma (в проекте используется аналог — Pixso);
— Знакомство с Jira и Confluence;
— Умение адаптировать десктопные интерфейсы под мобильные устройства;
— Умение аргументировать свои дизайн-решения и спокойно работать с обратной связью;
— Внимательность к деталям и понимание принципов создания удобных пользовательских интерфейсов.
Условия:
— Фулл-тайм;
— Удаленный формат работы;
— Ставка 400-650 руб\час;
— Проект долгосрочный, первоначальный срок — до конца 2026 года с возможностью продления
УдалённоmiddleРоссия; Анализировать существующие интерфейсы и сценарии и находить возможности для их оптимизации
Mail — российский почтовый сервис и облачная платформа, входящая в экосистему VK. Направление: Mail Space — кросс-продуктовой подписки сервисов.
Формат работы: гибридный из городов присутствия или удалённая работа.
Задачи:
— Создание концепций дизайна упаковки и адаптация различных форматов, верстка макетов;
— Верстка макетов на первичную упаковку (туба/флакон/банка);
— Предпечатная подготовка макетов согласно требованиям типографии/производства и проверка превью предоставленных типографией;
— Верстка технических этикеток, сопровождающих выпуск готовой продукции;
— Подготовка продуктовых и брендовых презентаций в Figma/PowerPoint;
— Верстка планограмм по представленности продукции в сетях;
— Создание и пополнение гайдов по айдентике бренда, его атрибутам, фирменному стилю и т.п.;
— Создание рекламных, POSM и других графических материалов;
— Знание текущих трендов и способность применять их в своей работе;
— Взаимодействие в команде с другим дизайнером, готовность подхватывать проекты и переключаться между ними в течение дня.
Требования:
— Опыт в продуктовом дизайне упаковки от 2‑х лет (beauty / фарма / премиум-сегмент);
— Опыт в верстке макетов на первичную упаковку (туба/флакон/банка) обязателен;
— Наличие реализованных проектов по упаковке косметической продукции, поступивших в продажу (обязательно ссылка на портфолио с этими кейсами);
— Экспертное владение Adobe Illustrator, Photoshop, InDesign + уверенное знание Figma и After Effects;
— Обязательный навык 3D‑визуализации (Blender / Cinema 4D / Keyshot);
— Глубокое понимание препресс‑процессов, знание материалов и технологий печати (офсет, шелкография, тиснение, УФ‑лак);
— Опыт взаимодействия с производством / типографиями (контроль качества, press‑approval);
— Высокий уровень креативности, чувство стиля, знание композиции и типографики;
— Интерес к бьюти‑сфере и насмотренность в глобальных трендах упаковки.
Условия:
— Работа в молодом, быстрорастущем бренде KRYGINA cosmetics;
— Офис в старинном особняке в 5 минутах ходьбы от м.Кропоткинская;
— Гибкий график работы: 5/2, пн-пт, 9:00-18:00/10:00-19:00; по пятницам сокращенный рабочий день на 1 час;
— Формат работы: гибрид (1 день удаленно, 4 дня в офисе) после успешного прохождения испытательного срока;
— Оформление по ТК РФ с первого дня, 100% белая заработная плата;
— Скидки на косметическую продукцию бренда и бьюти-услуги KRYGINA studio;
— Корпоративное обучение, выездные командные мероприятия.
Этапы отбора:
1. Связь в мессенджере для определения времени телефонного интервью;
2. Телефонное интервью с HR о опыте и ожиданиях;
3. Очное интервью в офисе с руководителем, обсуждение рабочих процессов и задач;
4. Выполнение тестового задания;
5. Отправка оффера при совпадении ожиданий.
Задачи:
— Разработка дизайна товаров для дома, хозтоваров, DIY
— Создание рекламных, POSM и других графических материалов
— Создание концепций дизайна упаковки и адаптация различных форматов, верстка макетов
— Знание текущих трендов и способность применять их в своей работе
— Взаимодействие с коллегами из других подразделений и подрядчиками
— Контроль качества реализации дизайн-проектов на всех этапах
Требования:
— Опыт в продуктовом дизайне в сегменте non-food (товары для дома, хозтовары, DIY) — преимущество
— Опыт взаимодействия с производством / типографиями (контроль качества, press‑approval)
— Владение профессиональными программами Adobe Photoshop и Adobe Illustrator
— Понимание допечатной подготовки: CMYK/Pantone, цветопроба, работа с типографией
— Навык работы с ТЗ и ответственное ведение проекта от брифа до сдачи
— Высокая самоорганизация, многозадачность, ответственность за результат
— Внимание к деталям и аккуратность в оформлении
— Креативность, чувство стиля, знание композиции и типографики
Условия:
— Официальное трудоустройство по ТК РФ, «белая» заработная плата
— Оклад 90 000р. на испытательный срок (3 месяца), далее 110 000р. -120 000р.
— Возможности профессионального роста
— Корпоративные скидки на продукцию компании
— Стильный двухэтажный офис в пешей доступности от станции МЦК Верхние Котлы, метро Нагатинская, Тульская
— Позитивный коллектив, корпоративные мероприятия, конкурсы и тренинги за счет компании
— Возможность влиять на продукт, который виден на полках магазинов
Location: United States, San Mateo, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Staff Product Analyst, Product Analytics
San Mateo, Los Angeles, or San Diego, United States
This role will serve as a strategic analytics lead across multiple product and business areas, partnering closely with Product, Engineering, Data Science, Analytics Engineering, Finance, and other cross-functional teams. The Staff Product Analyst will be responsible for identifying long-term monetization and product growth opportunities, shaping product strategy through data-driven insights, and establishing scalable measurement frameworks that support decision-making across initiatives.
Responsibilities
Serve as a strategic analytics thought partner
, using data to shape product strategy, challenge assumptions, identify opportunities and risks, and influence key decisions.
Lead analytics strategy for complex product areas
, partnering with Product, Engineering, Business, and Data teams to translate strategic objectives into KPIs, targets, measurement frameworks, and actionable insights.
Lead measurement and experimentation strategy
, including A/B testing and causal inference approaches, ensuring rigorous methodologies are applied to evaluate product impact and inform investment and launch decisions.
Own complex, ambiguous analytics initiatives end to end
, defining the analytical approach, integrating complex data, and applying advanced analytical techniques to uncover insights and translate them into clear, actionable recommendations.
Influence and communicate with senior stakeholders
, developing concise, compelling narratives that connect analytical findings to business outcomes and drive action.
Elevate Product Analytics capabilities,
establishing scalable frameworks and best practices while mentoring analysts on analytical approaches, stakeholder management, and communication.
Qualifications
Bachelor’s Degree in Statistics, Mathematics, Analytics, Data Science, Business, Economics, or a related field, with 10+ years of relevant professional experience in product analytics, business analytics, data science, or a related analytical role. A related Master’s Degree is a plus.
Demonstrated experience leading complex, cross-functional analytics initiatives with a high degree of autonomy
, including situations where requirements, ownership, or the path forward were ambiguous.
Proven ability to
influence product strategy and decision-making across teams and senior stakeholders
. Strong product and
business acumen
, with experience translating broad business objectives into analytics and measurement strategies, KPIs, experimentation plans, and actionable recommendations.
Deep experience with experimentation and measurement, including A/B testing, hypothesis testing, experiment design, and statistical analysis. Experience with causal inference or quasi-experimental methodologies is highly preferred.
Advanced SQL and proficiency in Python or R, with strong knowledge of statistical concepts and analytical modeling techniques. Experience with user journey tools (e.g., Adobe CJA) and BI tools (e.g., Domo, Tableau) is highly preferred.
Strong leadership presence and communication skills
, with demonstrated ability to simplify complex analytical topics, develop compelling narratives, and communicate recommendations effectively to senior and executive audiences.
Demonstrated ability to
mentor and elevate other analysts
, establish analytical best practices, and improve methodologies and ways of working across teams.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products.
This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
$200,100
—
$300,100 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
ВкусВилл — российская розничная сеть супермаркетов и сервис доставки продуктов для здорового питания.
Вакансия: Сеньор Продуктовый аналитик.
Возможность удалённой работы или работы в офисе по желанию (Москва).
Location: San Francisco, CA • New York, NY
Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us!
As a Product Design intern at Figma, you will own real impactful projects and take them from ideation to execution. You will work fluidly and collaboratively with your mentor, the rest of the design team, as well as other functions. Because of this, you should have a broad set of design skills and be motivated to learn. Over the course of the summer, you’ll have the opportunity to ship meaningful contributions to both the company and the product.
This internship will be based out of our San Francisco or New York hub.
What you'll do at Figma:
Own the design from start to finish for impactful features that ship quickly
Collaborate with product, research, marketing, and other functions to identify user and business needs
Work closely with Engineering to ensure a high-quality implementation
Create flows, prototypes, and high-fidelity visuals for your features
Participate in weekly design critiques
Launches from early career designers on our team:
Figma Grid
Billing Experience
Figma Draw
We’d love to hear from you if you have:
A demonstrated baseline in visual design and/or interaction design skills
Experience shipping projects with good product strategy and visual design
An ability to express ideas through prototyping and code
An eagerness to learn and a demonstrated self-starting initiative
While it’s not required, it’s an added plus if you also have:
An interest in design tools and design systems
An aptitude or interest in systems thinking and information architecture
Knowledge of the building blocks of a design tool or similar aspects of other creative tools
A few resources to help you get ready and learn more about the Figma design team:
Breaking In: A guide to landing your first product design role
Build a portfolio that tells your story | Figma for Edu Early Career Week
Portfolios 101 | Figma for Edu Early Career Week
Craft and beauty: The ROI of marrying form and function
At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.
#LI-HYBRI
#LI-SH
Pay Transparency Disclosure
This internship role is based in either Figma’s San Francisco or New York hub offices, and has the hourly base pay rate stated below. Figma also offers interns a housing stipend and travel reimbursement. Figma’s compensation and benefits are subject to change and may be modified in the future.
Internship
$46
—
$46 USD
At Figma we celebrate and support our differences. We know employing a team rich in diverse thoughts, experiences, and opinions allows our employees, our product and our community to flourish. Figma is an
equal opportunity workplace
- we are dedicated to equal employment opportunities regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity/expression, veteran status
,
or any other characteristic protected by law. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.
We will work to ensure individuals with disabilities are provided reasonable accommodation to apply for a role, participate in the interview process, perform essential job functions, and receive other benefits and privileges of employment. If you require accommodation, please reach out to
accommodations-ext@figma.com
. These modifications enable an individual with a disability to have an equal opportunity not only to get a job, but successfully perform their job tasks to the same extent as people without disabilities.
Examples of accommodations include but are not limited to:
Holding interviews in an accessible location
Enabling closed captioning on video conferencing
Ensuring all written communication be compatible with screen readers
Changing the mode or format of interviews
To ensure the integrity of our hiring process and facilitate a more personal connection, we require all candidates keep their cameras on during video interviews. Additionally, if hired you will be required to attend in person onboarding.
By applying for this job, the candidate acknowledges and agrees that any personal data contained in their application or supporting materials will be processed in accordance with
Figma's Candidate Privacy Notice
.
Application limits:
To help candidates focus on the opportunities most relevant to their skills and experience, Figma limits the number and frequency of applications. These limits apply to all roles:
Candidates may submit up to 5 applications during any rolling 30-day period.
Candidates may not reapply to the same role while an application is active or within 90 days of receiving a rejection.
Once the applicable days has passed, candidates are welcome to apply again.
Gray Swan is an American cybersecurity startup that protects artificial intelligence systems and large language models (LLMs) from hacker attacks, vulnerabilities, and failures.
Work format: Remote work (US only) or on-site (Pittsburgh).
УдалённоСША; Remote work (US only) or on-site (Pittsburgh)
Задачи:
— Проектировать интерфейсы с акцентом на сильный, современный UI.
— Искать референсы и анализировать лучшие решения на рынке premium wellness/e-commerce, превращать их в конкретные UI-решения.
— Строить и развивать дизайн-систему — компоненты и организмы (паттерны экранов).
— Предложить редизайн/обновление личного кабинета: дашборды, таблицы, матрицы структур.
— Готовить макеты к передаче в разработку, вести design review, контролировать соответствие реализации дизайну.
— Плотно работать с продакт-менеджерами по бизнес-требованиям.
— Вайбкодить макеты, экспериментировать с дизайном в код-версии и презентовать новые решения команде.
Требования:
— 3+ года опыта в роли Product Designer.
— Портфолио с примерами сильного UI и объяснением подхода.
— Экспертное владение Figma: Auto-layout, Components, Variants.
— Насмотренность, умение быстро находить и адаптировать релевантные референсы.
— Аналитический склад ума, аргументированное принятие решений.
— Самостоятельность, доведение задач до релиза без постоянного контроля.
Условия:
— Оформление по ТК РФ с первого дня.
— График 5/2, офис или гибрид на выбор.
— Современный офис в пешей доступности от м. Фили/м. Парк Победы.
— Работа в крупной международной компании, возможность профессионального и карьерного развития.
— Семинары, тренинги, конференции внутри компании.
— Компенсация внешнего обучения.
— Скидки на продукцию компании до 50% и дополнительные программы лояльности для сотрудников.
Продуктовая IT-компания, создающая собственные digital-продукты для международного рынка. Работают на стыке технологий, AI и digital services, запускают новые продукты и улучшают существующие. Небольшая продуктовая команда, короткий цикл от идеи до релиза, много экспериментов. Активно работают с web-продуктами, web-to-app воронками, подписочной монетизацией, платежами и A/B-тестами.
Задачи:
— Проектировать лендинги, воронки и продуктовые фичи
— Улучшать UX/UI существующих продуктов
— Быстро превращать задачи в готовые решения
— Использовать AI-инструменты и vibe coding для ускорения дизайна и реализации
— Работать с Claude Code, Cursor, Lovable и другими AI-инструментами
Требования:
— Сильный продуктовый дизайнер с хорошим вкусом и насмотренностью
— Самостоятельный человек, умеющий разобраться в задаче и довести её до результата
— Дизайнер, активно использующий AI и не боящийся заходить на территорию разработки
— Быстрый, инициативный и ориентированный на результат
Условия:
— Full-time, удалённо (кандидатов на территории РФ не рассматривают)
— Гибкий график, желательно пересечение с CEST
— Небольшая команда без бюрократии
— Прямое влияние на развитие продуктов
Для отклика: портфолио + готовность выполнить небольшое тестовое.