Expera — IT-интегратор в Узбекистане, который помогает банкам и бизнесу внедрять цифровые решения. Офис в Ташкенте. Помощь при переезде.
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Expera — IT-интегратор в Узбекистане, который помогает банкам и бизнесу внедрять цифровые решения. Офис в Ташкенте. Помощь при переезде.
Location: Vladivostok Workplace: onsite ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game. For more information, visit xsolla.com. ABOUT YOU We are looking for a Product / Web Designer at junior level to join our APAC Partnerships team in Vladivostok, working with our HQ Design team. This role is the design half of a two-person build pair: you and the Partnerships Backend Engineer take an inbound partnerships inquiry and turn it into something a player actually sees — a co-branded web shop, a campaign landing page, a creator or affiliate destination page — and ship it together. You will design conversion-oriented commerce surfaces for the Traffic Source Partners we onboard, adapt Xsolla and partner brand systems into one coherent look per campaign, and build a reusable component library so the next campaign launches faster than the last one. You will hand off to engineering with real specs and then review the implementation until it matches. This is an entry-level design role with a live audience. We care more about your portfolio and your eye than your years of experience — recent graduates and self-taught designers with strong work are welcome. If you like designing things that get measured, and you want to see your work convert real traffic in APAC markets, we would love to hear from you. RESPONSIBILITIES Design partner-facing surfaces Design the frontend surfaces created for Traffic Source partnerships: co-branded web shop themes, campaign landing pages, affiliate and creator destination pages, promotional banners, and in-shop merchandising. Design responsive, mobile-first layouts with the purchase funnel in mind — clarity, hierarchy, trust signals, and a short path to checkout. Adapt Xsolla brand guidelines and each partner's brand into a single coherent visual system per campaign, without breaking either. Localise and adapt designs for APAC markets, accounting for language length, local conventions, and regional payment and merchandising context. Ship with engineering Work directly with the Partnerships Backend Engineer to take designs from Figma into working frontend — provide specs, states, breakpoints, tokens, and exported assets, then review the build until it matches the design. Build and maintain a reusable component and template library so new partner campaigns can be assembled rather than designed from scratch. QA implemented pages across browsers and devices and raise the gaps. Supporting work Create supporting collateral for partnerships inquiries: pitch visuals, one-pagers, deck slides, and social or creator kit assets. Collaborate with HQ Design, follow and contribute to the Xsolla design system, and keep design files, naming, and handoff documentation organised. Take feedback constructively from HQ Design, Partnerships, and partners, and iterate quickly. Track work in Jira and keep design documentation current in Confluence. REQUIREMENTS 1–4 years of experience in product, web, or UI design, or a strong portfolio of personal, freelance, or academic work. A portfolio is required for this application. Proficiency in Figma — components, auto-layout, variants, and prototyping. Solid grounding in layout, typography, visual hierarchy, colour, and responsive / mobile-first design. Working knowledge of Adobe Creative Suite (Photoshop, Illustrator) for asset production. An understanding of what makes a landing page convert, and a willingness to have your design judged on that. Able to work within an existing design system and brand guidelines rather than around them. Attention to detail and a high standard of quality in design execution. English sufficient for daily collaboration with the HQ Design team; Russian for day-to-day work in the Vladivostok office. Based in, or willing to relocate to, Vladivostok for an onsite role. NICE TO HAVE Basic HTML and CSS — enough to spec accurately and QA an implementation. Motion and micro-interaction work (After Effects, Framer Motion, Rive, Lottie). Experience designing e-commerce, storefront, or checkout flows. Experience with marketing landing pages, A/B testing, or conversion optimisation. Illustration, 3D, or custom asset creation skills. Familiarity with the gaming industry, creator and influencer marketing, or affiliate campaigns. Additional languages relevant to APAC coverage (Korean, Chinese, Japanese). Professional education in design or a related field. BENEFITS We are passionate about fostering a supportive environment for our team, so we prioritize the physical, mental, and emotional well-being of our employees and their families through a comprehensive Benefits Program. This includes 100% company-paid medical, dental, and vision plans, Flexible Time Off, and a personalized career roadmap for each employee. By investing in professional development through training and educational opportunities, we ensure that our team thrives both personally and professionally. Together, we’re not just building a business; we’re cultivating a community that values creativity, collaboration, and the transformative power of play. Benefits Convenient working tools: New Mac laptop and any other necessary equipment for your efficient work. Google Workspace, Atlassian, Jira, Slack Professional growth: Paid professional training and attendance at specialized conferences Exchange of experience between employees within the company Opportunity for professional growth within the company and department Obtaining expertise in various areas and products of the company More perks Possibility of flexibility working Access to the corporate library Health & dental insurance No dress code Comfortable and new office environment The duties and responsibilities of this position may evolve over time to support the organization's goals and individual growth. This job description is intended to outline the general nature and level of work being performed and is not intended to be an exhaustive list of all duties, responsibilities, and qualifications required. By submitting your application, you consent to Xsolla conducting background checks, where permitted by law, after the final interview stage. All checks will comply with local regulations, and your information will be handled confidentially. Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process. In accordance with applicable data protection laws, Xsolla is committed to protecting your personal information and respecting your privacy. For any inquiries related to data privacy, please contact: careers@xsolla.com Explore more opportunities at: https://xsolla.com/careers
Location: Belgrade, Serbia Responsibilities: Develop game UI, including reworking existing screens and elements and creating new ones, in accordance with the project’s visual style Gather and clarify required project information when necessary Create all the necessary UI graphics in a given visual style Provide accurate time estimates and deliver results within agreed deadlines Collaborating with UX Designers, producers and game designers to define and implement innovative solutions for the product direction, visuals and experience Implement UI into the game, working closely with the Engineering and Tech Art teams Requirements Ability to work across various visual styles and create game UI aligned with a specified art direction Understanding of AAA-quality standards for UI Proficiency with UI design tools (Figma) and raster graphics software (Photoshop) Understanding of cross-platform games UI/UX specific Basic experience with game engines (Unreal Engine, Unity, etc.), including asset preparation, slicing, and implementation Ability for cross-department communication. Describe UI needs to developers, managers etc. English level - above Intermediate Nice to have: Ability to create and edit UI animations (After Effects; in-engine animation is a plus) Knowledge of the latest trends in games UI AAA games UI experience Ability to create and present interactive prototypes in Figma Understanding of a design system approach Familiarity with the version control software Benefits Learning & development opportunities Exceptional private medical insurance plan Casual workplace environment; new renovation and relaxation area
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
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Настроить подборВакансия Lead UI / UX Designer в студии-разработчике компьютерных игр OWLCAT GAMES, специализирующейся на масштабных изометрических RPG (cRPG). Возможна удалённая работа или работа в офисе.
Вакансия Lead UI / UX Designer в студии-разработчике компьютерных игр OWLCAT GAMES, специализирующейся на масштабных изометрических RPG (cRPG). Возможна удалённая работа или работа в офисе.
Ищу удалённую работу в большой IT компании. Опыт работы в коммерческом геймдеве более 5 лет. Занимаюсь версткой и прототипированием UMG виджетов. Владею Blueprint и C++. Работаю с анимациями. Знаю корпоративный пайплайн разработки с Git, Jira, Confluence, Figma. Хорошо ориентируюсь в UE5 UI framework, MVC архитектуре, понимаю работу CommonUI. Использую нейронные сети Claude и Qwen. Активно участвую в плейтестах.
Workplace: remote Requirements 2 + years games industry experience An online portfolio with examples that show the following: high quality game UI work (Interfaces, Logos, Icons and Typography); structural UI design examples (Wireframe, Mockups and Animatics); good illustration skills (Proportion, Composition and Color) Experience using the leading UI development tools (Adobe Suite, Figma etc) In depth knowledge of Game UI systems and the challenges presented by mobile platforms Able to plan interfaces autonomously (wireframe, mockups, animatics) Ability to create working prototypes Good knowledge game engine integration Awareness of UX principles Knowledge of the modern casual gaming market and UI trends Collaborative team player, with a flexible mindset Enthusiastic attitude Professional level of English Responsibilities Explore UI features in coordination with the Product team Organize, design and deliver full UI features Gather visual research Design and iterate using wireframes and prototypes Organize work deliveries using Jira Collaborate on UI innovation projects Brainstorm new features with other departments Integrating assets into the game engine We offer Projects for such clients as PayPal, Wargaming, Xerox, Philips, Adidas and Toyota Competitive compensation that depends on your qualification and skills Career development system with clear skill qualifications Flexible working hours aligned to your schedule Compensation of medical costs English courses online Internal conferences, workshops and meetups for learning and experience sharing Gym membership compensation 5 days of paid sick leave per year with no obligation to submit a sick-leave certificate Any questions? Areli hh@itransition.com
Location: ES - Barcelona, Spain Scopely is looking for a Lead UI Artist to join our MONOPOLY GO! team in Barcelona (Spain) on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US and works daily to create captivating new experiences for our players. Lead UI Artist Every interaction in Monopoly GO! is an opportunity to make the game feel intuitive, polished, and unmistakably ours. Great UI guides players effortlessly through the experience while bringing clarity, personality, and delight to every screen. The craft of UI design is evolving just as quickly as the game itself, and we expect our Lead UI Artist to help define where it goes next. While AI's role in UI is still emerging, experimentation and fluency with evolving design tools are increasingly important. Here, your influence extends beyond individual screens to evolving design systems and workflows that help artists make consistently strong decisions at scale. If you're energized by solving complex design problems, developing the people around you, and creating the principles and systems that allow great UI to remain great as the game grows, you'll find no shortage of opportunities here. What You Will Do Establish and uphold the UI vision each season, in partnership with the Art Director and Product/UX leads. Set the bar for quality and technical craft, while exploring where AI-assisted workflows can meaningfully improve UI design and production, turning successful experimentation into practices the wider team can adopt. Own and continuously improve UI's design-system standards and guideline documentation, partnering with UX and Tech Art on implementation. Manage and mentor the discipline, owning performance reviews, goal-setting, and team health. Take part in hiring to make sure new hires are the right fit, and champion the team's culture. Be the primary point of contact and voice for UI, coordinating the discipline's work with the rest of production, from planning through delivery. What We're Looking For 8+ years practical UI/design experience in games (mobile preferred), including 3+ years leading, mentoring, and setting the design bar for a team. Demonstrated fluency with AI-assisted creative tools and the judgment to evaluate where emerging workflows can improve quality, iteration, or efficiency within UI design and production. Track record shipping multiple mobile titles' UI systems in casual/whimsical art styles, partnering across Design, UX, and Engineering to deliver consistent, high-quality user experiences. Expert-level UI/UX and graphic design skills, including typography, iconography, and interaction design, backed by mastery of Photoshop, Illustrator, and Figma. Positive attitude and the ability to give and receive objective feedback. Bonus Experience navigating the brand guidelines and approval pipeline of at least one externally-licensed IP. A passion for mobile gaming. Please ensure that the résumé/CV you attach is written in English. At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure! Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain Scopely is looking for a UI Artist to join our MONOPOLY GO! team in Barcelona (Spain) on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US and works daily to create captivating new experiences for our players. UI Artist Every Monopoly GO! season brings new experiences to life, and UI is where those experiences become clear, expressive, and unmistakably ours. As a UI Artist, you'll turn ideas into polished interfaces that balance visual appeal with intuitive design, helping every screen feel as good as it looks. Getting that balance right means continually expanding how you approach the work. You'll build fluency with AI and emerging tools alongside strong UI fundamentals, learning where they can broaden exploration, improve iteration, and help you make stronger design decisions, with experienced artists around you to help develop your judgment and approach. If you're looking for new design challenges, opportunities to broaden your visual and technical skills, and the support to turn strong fundamentals into a more confident and versatile craft, you'll find plenty of room to grow here. What You Will Do Create mockups and polished UI assets for Monopoly GO! features, translating flowcharts and wireframes into usable UI systems, with guidance from a Senior UI Artist. Apply AI-assisted tools within your UI workflow, using sound judgment to identify where they improve quality, iteration, or efficiency. Collaborate with game designers, UX designers, concept artists, animators, and engineers to keep the player experience consistent. Present your UI work clearly within your immediate team, and advocate for strong UI craft. Iterate quickly on feedback to keep your work polished and production-ready. What We're Looking For 3+ years practical art/design experience in games, preferably mobile. Demonstrated fluency with AI-assisted tools relevant to UI production, with experience applying them to real production tasks while maintaining quality. Strong graphic design and illustration skills for casual/stylized games, with experience in typography and logo design. Solid understanding of UI/UX best practices and interaction design fundamentals, backed by mastery of Photoshop, Illustrator, and Figma. Strong cross-functional communication skills, with the ability to iterate toward the best Bonus Experience navigating brand guidelines and IP stewardship of at least one externally-licensed IP. Unity experience. A passion for mobile gaming. Please ensure that the résumé/CV you attach is written in English. At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure! Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain Scopely is looking for a Senior UI Artist to join our MONOPOLY GO! team in Barcelona (Spain) on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US and works daily to create captivating new experiences for our players. Senior UI Artist Every season of Monopoly GO! introduces new ways for players to play, explore, and interact. Great UI is what makes those experiences feel intuitive, polished, and rewarding, guiding players through the game while reinforcing the personality and charm that defines every season. The craft of UI design is evolving just as quickly as the game itself, and we expect our Senior UI Artists to evolve with it. That's because we believe modern creative careers reward those who continuously evolve. AI fluency and the ability to quickly adopt new tools are part of the craft, not optional extras. If you're motivated by crafting beautiful, intuitive experiences, refining your design practice through new tools and technologies, and seeing your work shape how millions of players experience Monopoly GO!, you'll find no shortage of opportunities here. What You Will Do Create mockups, pitches, and polished UI assets for Monopoly GO! features, translating flowcharts and wireframes into usable, delightful UI systems. Apply AI-assisted tools and workflows fluently within your UI practice, identifying, refining, and sharing approaches that meaningfully improve quality, iteration, or efficiency. Collaborate closely with game designers, UX designers, concept artists, animators, and engineers to keep the player experience consistent and high-quality. Present and advocate for your UI direction to stakeholders, and mentor junior UI artists informally. Be the point of contact for UI questions on your assigned features, keeping production updated on progress. What We're Looking For 6+ years practical art/design experience in games, preferably mobile, with 2+ years in a senior-level capacity. Demonstrated fluency with AI-assisted creative tools and the judgment to identify where they can meaningfully improve your own UI design and production workflows. Track record shipping polished UI systems for mobile titles, collaborating across Design, UX, and Engineering. Expert-level UI/UX and graphic design skills, including typography and interaction design, backed by mastery of Photoshop, Illustrator, and Figma. Positive attitude and the ability to give and receive objective feedback. Bonus Experience navigating the brand guidelines and approval pipeline of at least one externally-licensed IP. A passion for mobile gaming. Please ensure that the résumé/CV you attach is written in English. At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure! Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Bengaluru, India We are looking for a Senior QE Engineer (L3) with solid experience across the full testing lifecycle and strong Playwright and TypeScript skills. You will analyze requirements, design tests with AI-assisted tooling, build UI and API automation within the sprint, perform manual testing where it is required, verify defects through resolution, and contribute to release readiness for your assigned product area. AI-assisted work is part of everyday QE practice on this engagement, with Cursor used for scripting and test generation. You will also define test strategy for complex UI applications, design frameworks, own CI integration on GitHub Actions, govern the suite, and mentor L1 and L2 engineers when they are assigned to the area. This position is intended for Hyderabad-based candidates who are available to work from the office. The client operates a scaled Quality Engineering function across a broad technology landscape: SaaS and custom-built systems spanning ERP, CRM, CMS, LMS, e-commerce, exam and certification delivery, and supporting data platforms running across AWS and Azure. Quality is a continuous team responsibility, supported by an AI-native testing platform, automation-first practices, and a structured weekly release cadence. Playwright with TypeScript is the enterprise automation standard. QE engineers own the full quality lifecycle for their assigned product area and contribute to a shared automation platform already in production. Analyze stories, acceptance criteria, and specifications, and design test cases with AI-assisted tooling to identify scenarios, coverage gaps, and risks before development begins. Define test strategy and coverage for complex UI applications, and design and implement Playwright and TypeScript automation frameworks. Build and maintain automated UI and API coverage in TypeScript and Playwright within the sprint, including API component tests and API automation inside end-to-end flows. Perform manual testing where it is required, including where automation is not possible or not sufficient, and use exploratory testing as part of that work. Use Postman for exploratory, contract, and functional API validation. Use service virtualization so UI and API suites can run when a dependency is unavailable. Own CI/CD integration for UI and API suites on GitHub Actions, including cross-browser and cross-platform execution on LambdaTest. Design test suites in TestRail and keep them aligned with automated coverage and CI results. Report, track, and verify defects through resolution in Jira, coordinating with developers and product teams on priority and impact. Use Cursor daily to write, review, and refactor tests, and use GenAI, LLMs, agentic workflows, and existing RAG and MCP solutions in test design, generation, and maintenance. Support release readiness for the assigned product area by reviewing Allure results. Monitor automation health and defect trends and raise quality concerns proactively. Mentor engineers when they are assigned to the area, review automation contributions, and keep framework standards and documentation current. Use AWS or Azure for deployment, secrets, database services, and the cloud-native infrastructure that test environments depend on. 6 to 10 years of quality engineering experience across the full testing lifecycle, including manual testing where it is required, exploratory testing, defect management, and automation. Strong Playwright and TypeScript proficiency for UI framework design, API component tests, and API checks inside end-to-end flows. Experience with API validation using Postman or an equivalent tool. Experience with service virtualization for dependencies that are unavailable during testing. Experience with CI/CD and cross-browser execution using GitHub Actions, LambdaTest, or equivalent tools. Experience with test management and defect tracking using TestRail, Jira, or equivalent tools. Experience with release reporting using Allure or an equivalent tool. Hands-on use of Cursor or an equivalent AI coding assistant, with working familiarity with GenAI, LLMs, agentic workflows, RAG, and MCP using existing framework capabilities. Understanding of microservices, REST, and GraphQL sufficient to design and execute API tests. Familiarity with AWS or Azure, including deployment, secrets, database services, and cloud-native test infrastructure. Experience mentoring junior engineers. Experience governing automation frameworks through code review and documentation. Experience working on Agile teams. Analytical skills to define test scope and coverage. Ability to communicate clearly with developers, product, and delivery teams. Hands-on experience implementing AI-driven test generation and execution, self-healing automation, intelligent test selection, or predictive defect analysis within a Playwright and TypeScript platform. Experience bringing SAST, SCA, DAST, and code quality thresholds into UI or API pipelines (Checkmarx, Snyk, OWASP ZAP, SonarQube, or equivalent). Knowledge of AI-driven test optimization and coverage analytics (SeaLights or equivalent). Real-device or mobile-web execution on LambdaTest or an equivalent platform. Exposure to enterprise SaaS platforms such as ERP, CRM, CMS, or LMS systems in a QE context. Familiarity with performance or accessibility testing approaches.
Location: India Job Title: UIUX Designer Job Description: The UIUX Designer is responsible the entire process of defining requirements, visualizing and creating graphics including illustrations, logos, layouts and photos. You’ll be the one to shape the visual aspects of websites, creative flair and a strong ability to translate requirements into design and collaborate with other designers to create effective and eye-catching images and campaigns to increase our user base. Experience Level: 3 - 5 years Responsibilities: Develop and execute design concepts that align with brand guidelines and project specifications. Manage multiple design projects simultaneously and prioritize tasks effectively to meet deadlines. Collaborate with the design and marketing teams to understand project requirements and objectives. Create visually appealing graphics, illustrations, and other design elements for digital and print media Create and design various projects using Figma, Adobe Photoshop, Illustrator, Adobe InDesign, Jira Work closely with developers and other stakeholders to ensure design integrity and implementation. Establish creative direction for the company within brand guidelines Manage multiple projects within design specifications and budget restrictions Participate in design reviews and provide constructive feedback to improve design outcomes. Stay updated on industry trends, design tools, and best practices to enhance skill set and creative output. Requirements: Education: Bachelor's degree or higher in a creative field or a related field. Experience: At least 3-5 years of experience in Figma, Adobe Photoshop, Illustrator, Adobe in Design, Jira is a must. Proven experience as a Graphic Designer with 2-5 years of relevant work experience. Proficiency in Figma, Adobe Photoshop, Illustrator, and InDesign. Experience working in an Agile environment using Jira is preferred. Strong portfolio showcasing a diverse range of design projects. Excellent communication and collaboration skills. Ability to work independently and as part of a team in a fast-paced environment. Attention to detail and a passion for creating visually appealing designs. Soft Skills: Excellent written and verbal communication skills Attention to detail. Strong analytical skills Time management and organizational skills Other: Familiarity with HTML and CSS preferred. Knowledge of layouts, graphic fundamentals, typography, print, and web
Location: Remote - United States Reddit is a community of communities. It’s built on shared interests, passion, and trust, and is home to the most open and authentic conversations on the internet. Every day, Reddit users submit, vote, and comment on the topics they care most about. With 100,000+ active communities and approximately 130 million daily active unique visitors, Reddit is one of the internet’s largest sources of information. For more information, visit www.redditinc.com . Reddit’s Ads Design & Research team shapes the end-to-end advertising experience across advertiser tools, consumer ad experiences, measurement, and the systems that connect them. We’re looking for a Principal UX Engineer who sees code as a product-design medium: a way to make ideas tangible, connect prototypes to real systems and data, and help teams move from exploration to engineering-ready product direction faster. This is a strategic, hands-on role at the intersection of design and engineering. You’ll work across Reddit Ads to shape product direction, build production-adjacent prototypes and tools, and help establish UX Engineering as a capability for the Ads Design team. You’ll partner closely with Design, Research, Product, Engineering, and Data Science while staying deeply involved in the craft. What You’ll Do Define and lead the UX Engineering strategy across multiple areas of Reddit Ads. Build high-quality functional prototypes, workflow tools, agents, and PR-ready product experiences that help teams explore ideas, test assumptions, and move faster from design intent to engineering review. Partner with senior cross-functional leaders to shape product direction and bring clarity to complex, ambiguous opportunities. Create reusable tools, systems, components, and workflows that make it easier to move from design and research into production. Raise the bar for interaction quality, accessibility, performance, and technical craft across the Ads experience. Build AI-native workflows, skills, agents, and tools that improve how Ads Design explores, prototypes, collaborates, and ships. Mentor other practitioners and help grow UX Engineering as a capability across Reddit. What We’re Looking For Deep experience at the intersection of product design and engineering, with a track record of building sophisticated interactive products. Strong hands-on expertise with modern frontend technologies such as React and TypeScript. Experience building production-adjacent prototypes, internal tools, systems, or frontend infrastructure that other designers and engineers can use. Excellent product and interaction judgment, with the ability to turn complex ideas into intuitive, high-quality experiences. Experience working across multiple teams or product areas and influencing product direction beyond a single project. Strong systems thinking, with experience creating reusable patterns, platforms, or tools that help other teams move faster. Fluency with AI-assisted coding, agents, and advanced prototyping workflows. The ability to navigate ambiguity, make thoughtful tradeoffs, and bring design, engineering, product, and research perspectives together. Strong communication and collaboration skills, particularly with senior cross-functional partners. A portfolio or body of work that shows use cases, technical architecture, systems thinking, organizational complexity, and collaboration with engineering teams, not only polished UI outcomes. A passion for staying hands-on while helping others do their best work. Experience in advertising is helpful, but it isn’t required. We’re also interested in people who have worked on complex products such as marketplaces, enterprise tools, analytics, commerce, developer platforms, AI-powered experiences, or other multi-sided ecosystems. Benefits: Comprehensive Healthcare Benefits and Income Replacement Programs 401k with Employer Match Global Benefit programs that fit your lifestyle, from workspace to professional development to caregiving support Family Planning Support Gender-Affirming Care Mental Health & Coaching Benefits Flexible Vacation & Paid Volunteer Time Off Generous Paid Parental Leave Pay Transparency: This job posting may span more than one career level. In addition to base salary, this job is eligible to receive equity in the form of restricted stock units, and depending on the position offered, it may also be eligible to receive a commission. Additionally, Reddit offers a wide range of benefits to U.S.-based employees, including medical, dental, and vision insurance, 401(k) program with employer match, generous time off for vacation, and parental leave. To learn more, please visit https://www.redditinc.com/careers/ . To provide greater transparency to candidates, we share base salary ranges for all US-based job postings regardless of state. We set standard base pay ranges for all roles based on function, level, and country location, benchmarked against similar stage growth companies. Final offer amounts are determined by multiple factors including, skills, depth of work experience and relevant licenses/credentials, and may vary from the amounts listed below. The base salary range for this position is: $245,800 — $344,100 USD In select roles and locations, the interviews will be recorded, transcribed and summarized by artificial intelligence (AI). You will have the opportunity to opt out of recording, transcription and summarization prior to any scheduled interviews. 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Location: San Francisco WHY HARVEY At Harvey, we’re transforming how legal and professional services operate. By combining frontier agentic AI, an enterprise-grade platform, and deep domain expertise, we’re reshaping how critical knowledge work gets done for decades to come. This is a rare chance to help build a generational company at a true inflection point. We have strong product-market fit and world-class investor support. We’re scaling fast and defining a new category in real time. The work is ambitious, the bar is high, and the opportunity for growth — personal, professional, and financial — is unmatched. Our team moves fast, takes ownership, and is deeply committed to the mission — operating with intensity, staying close to our customers, and pushing each other for excellence. We live by three values: Decisiveness, Simplicity, and Job's Not Finished. We act quickly on clear judgment over perfect information, we believe simplicity is what scales, and we're never satisfied with where we are. If you want to do the best work of your career alongside people who share that drive, we'd love to build with you. At Harvey, the future of professional services is being written today — and we’re just getting started. ROLE OVERVIEW The Staff Web Designer joins Harvey's Web team to define and elevate the design experience across harvey.ai http://harvey.ai and all web-facing surfaces. The team is responsible for translating Harvey's brand and product story into compelling, accessible, and high-performing web experiences that drive awareness, engagement, and pipeline. In this role, you will own and evolve the website design system, lead user research and testing initiatives, and set the quality bar for every page that ships. You will partner closely with web engineers, motion designers, product marketing, and brand stakeholders to deliver end-to-end design solutions at the pace a category-defining legal AI company demands. It is a rare opportunity to shape how the world first encounters Harvey—and to build the design infrastructure that scales that experience. WHAT YOU'LL DO - Own and evolve the website design system—establishing scalable patterns, component libraries, and governance standards that maintain consistency and accelerate delivery across all web surfaces. - Lead the end-to-end design process for web projects, from concept and user research through interaction design, prototyping, and detailed technical specification hand-off to web engineers and motion designers. - Drive innovation through exploration, prototyping, and user testing to continuously improve user experience, conversion, and accessibility across harvey.ai http://harvey.ai and related properties. - Mentor junior web designers, embedding best practices around responsive design, accessibility, and design-system governance to raise the team's collective quality bar. - Run design demos, present work to marketing leadership and cross-functional stakeholders, and articulate design rationale with clarity and expertise. - Leverage AI tools and emerging technologies to accelerate design workflows, explore new interaction paradigms, and push the boundary of what a best-in-class legal AI website can be. WHAT YOU HAVE - 8+ years of professional design experience with a significant focus on web and digital product design, including demonstrated impact at a staff or senior-staff level. - A portfolio that showcases mastery of user experience design, interaction design, responsive web design, and design-system architecture. - Deep expertise in systems thinking—building, scaling, and governing design systems that serve multiple teams and use cases. - Strong command of modern design tools (e.g., Figma) and comfort working at the intersection of design and front-end development, including providing pixel-level specifications and technical hand-offs. - Demonstrated ability to leverage AI-assisted design workflows and a track record of raising quality and velocity in fast-paced, high-growth environments. - Excellent communication and presentation skills, with experience running design reviews, stakeholder demos, and cross-functional critiques. COMPENSATION $146,600 - $219,800 USD DEPENDING ON YOUR LOCATION, AN APPLICANT PRIVACY NOTICE MAY APPLY TO YOU. YOU CAN FIND ALL OF OUR APPLICANT PRIVACY NOTICES HERE https://harveyai.notion.site/Harvey-Candidate-Privacy-Notices-319ac3fcdd7a803bb807d5094f249922?pvs=74. #LI-LR1 Harvey is an equal opportunity employer and does not discriminate on the basis of race, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law. We are committed to providing reasonable accommodations to applicants with disabilities, and requests can be made by emailing accommodations@harvey.ai
Location: New York WHY HARVEY At Harvey, we’re transforming how legal and professional services operate. By combining frontier agentic AI, an enterprise-grade platform, and deep domain expertise, we’re reshaping how critical knowledge work gets done for decades to come. This is a rare chance to help build a generational company at a true inflection point. We have strong product-market fit and world-class investor support. We’re scaling fast and defining a new category in real time. The work is ambitious, the bar is high, and the opportunity for growth — personal, professional, and financial — is unmatched. Our team moves fast, takes ownership, and is deeply committed to the mission — operating with intensity, staying close to our customers, and pushing each other for excellence. We live by three values: Decisiveness, Simplicity, and Job's Not Finished. We act quickly on clear judgment over perfect information, we believe simplicity is what scales, and we're never satisfied with where we are. If you want to do the best work of your career alongside people who share that drive, we'd love to build with you. At Harvey, the future of professional services is being written today — and we’re just getting started. ROLE OVERVIEW The Staff Web Designer joins Harvey's Web team to define and elevate the design experience across harvey.ai http://harvey.ai and all web-facing surfaces. The team is responsible for translating Harvey's brand and product story into compelling, accessible, and high-performing web experiences that drive awareness, engagement, and pipeline. In this role, you will own and evolve the website design system, lead user research and testing initiatives, and set the quality bar for every page that ships. You will partner closely with web engineers, motion designers, product marketing, and brand stakeholders to deliver end-to-end design solutions at the pace a category-defining legal AI company demands. It is a rare opportunity to shape how the world first encounters Harvey—and to build the design infrastructure that scales that experience. WHAT YOU'LL DO - Own and evolve the website design system—establishing scalable patterns, component libraries, and governance standards that maintain consistency and accelerate delivery across all web surfaces. - Lead the end-to-end design process for web projects, from concept and user research through interaction design, prototyping, and detailed technical specification hand-off to web engineers and motion designers. - Drive innovation through exploration, prototyping, and user testing to continuously improve user experience, conversion, and accessibility across harvey.ai http://harvey.ai and related properties. - Mentor junior web designers, embedding best practices around responsive design, accessibility, and design-system governance to raise the team's collective quality bar. - Run design demos, present work to marketing leadership and cross-functional stakeholders, and articulate design rationale with clarity and expertise. - Leverage AI tools and emerging technologies to accelerate design workflows, explore new interaction paradigms, and push the boundary of what a best-in-class legal AI website can be. WHAT YOU HAVE - 8+ years of professional design experience with a significant focus on web and digital product design, including demonstrated impact at a staff or senior-staff level. - A portfolio that showcases mastery of user experience design, interaction design, responsive web design, and design-system architecture. - Deep expertise in systems thinking—building, scaling, and governing design systems that serve multiple teams and use cases. - Strong command of modern design tools (e.g., Figma) and comfort working at the intersection of design and front-end development, including providing pixel-level specifications and technical hand-offs. - Demonstrated ability to leverage AI-assisted design workflows and a track record of raising quality and velocity in fast-paced, high-growth environments. - Excellent communication and presentation skills, with experience running design reviews, stakeholder demos, and cross-functional critiques. COMPENSATION $146,600 - $219,800 USD DEPENDING ON YOUR LOCATION, AN APPLICANT PRIVACY NOTICE MAY APPLY TO YOU. YOU CAN FIND ALL OF OUR APPLICANT PRIVACY NOTICES HERE https://harveyai.notion.site/Harvey-Candidate-Privacy-Notices-319ac3fcdd7a803bb807d5094f249922?pvs=74. #LI-LR1 Harvey is an equal opportunity employer and does not discriminate on the basis of race, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law. We are committed to providing reasonable accommodations to applicants with disabilities, and requests can be made by emailing accommodations@harvey.ai
Location: Remote Workplace: Remote HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games. We’re looking for a skilled Middle+/Senior Technical UI Designer to bring polished, intuitive game interfaces to life. You’ll turn design concepts and mockups into responsive, production-ready UI, creating scalable systems that look great, perform smoothly on mobile devices, and are easy for the development team to integrate and maintain. WHAT YOU’LL BE DOING: - Implement core and meta-game interfaces in Unity. - Build responsive screens that adapt correctly to different resolutions and aspect ratios. - Create and maintain a scalable UI architecture, including window structures, reusable components, UI kits, and prefabs. - Create UI animations using DOTween, Timeline, and custom animation solutions. - Set up and optimize UI effects using Unity’s Particle System. - Optimize UI performance for mobile devices, including draw calls, batching, and Canvas setup. - Work with text styles, materials, and localization. - Optimize textures, atlases, and import settings. - Create UI materials using Shader Graph and custom material setups. - Refactor, simplify, and systematize legacy UI. - Create and maintain UI documentation. - Write simple C# scripts when needed. WHAT WE EXPECT FROM YOU: - 3+ years of experience in a similar role. - Strong experience using AI tools to improve day-to-day workflows, create and integrate reusable UI components and event systems. - Strong hands-on expertise with Unity UI. - Solid understanding of UI performance optimization, especially for mobile devices. - Ability to work independently and propose practical solutions. - Strong attention to detail and a structured, systematic approach to work. - English - B1+ level, Russian - C1 level. WHAT WE OFFER: - Competitive salary. - Remote work format. - A passionate and supportive team that values creativity and ownership. - Opportunities for professional growth. - A culture built on initiative, transparency, and collaboration.
REMOTE OR RELOCATION TO 3 COUNTRIES Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. In 2021 we went public and listed on the NASDAQ (GDEV). Nexters is part of the GDEV holding, which includes not only Nexters, but also Cubic Games, Royal Ark, Game Gears and Light Hour Games studios. Our people work worldwide from offices in Cyprus, Armenia, and Kazakhstan or remotely. About your role We are looking for a UI/UX Lead to join our art team of our flagship browser project, Hero Wars: Dominion Era. The project requires an experienced lead with expertise in both UI and UX (i.e., working with logic and design, proficiency in Figma, and UI rendering skills) to focus the UI team and work closely on interfaces in conjunction with GD, as well as to consolidate and standardize the style and rules for the UI facelift. What you’ll be doing Managing and mentoring the UX/UI team, developing their competencies Determining and maintaining the quality of in-game interfaces Creating a design document for the visuals of the updated UI Describing the process of interaction between the UI and related departments, implementing the process Maintaining documentation and writing guidelines Developing a plan for the facelift of the existing interface, creating a task scope Collaborating with related departments on the project We hope that you have At least one year of experience as a UX/UI team lead Experience on a large-scale live game project Strong UX/UI Skills: Experience in creating effective and user-friendly interfaces Expert-Level UI Skills: Ability to create visually outstanding designs, as our goal is to be the best game in the genre Proficiency in Photoshop and Figma What we offer Healthcare Medical care program (including dental service) or medical care compensation are available for you wherever you wish to work. The basic medical care program is also available for your family members if you choose to work from our official locations – Cyprus, Armenia, and Kazakhstan. Work, life, and balance We offer a fair amount of paid vacation days and sick leave. You can work at one of our comfortable offices in official locations or from home. Sports You can choose various sports activities like yoga, football, and volleyball in our official locations. Relocation support A relocation package is available for you if you decide to join us in one of our official locations. Skills improvement Let's learn languages: you can visit online English language courses. Greek and Armenian language lessons are available for everyone who works in Cyprus or Armenia. Our company encourages people of Nexters to take part in game jams, hackathons, and relevant conferences and meetups as expert speakers. Community & ESG We are proud of our local communities and support employees’ social initiatives. Dream big, act big: Nexters contribute to gaming’s positive impact on the world, hold a sustainability strategy, and take part in charity projects all over the world. Work format In one of the company's offices in Armenia, Kazakhstan, Cyprus or remotely.