Location: Belgrade, Serbia
Responsibilities:
Develop game UI, including reworking existing screens and elements and creating new ones, in accordance with the project’s visual style
Gather and clarify required project information when necessary
Create all the necessary UI graphics in a given visual style
Provide accurate time estimates and deliver results within agreed deadlines
Collaborating with UX Designers, producers and game designers to define and implement innovative solutions for the product direction, visuals and experience
Implement UI into the game, working closely with the Engineering and Tech Art teams
Requirements
Ability to work across various visual styles and create game UI aligned with a specified art direction
Understanding of AAA-quality standards for UI
Proficiency with UI design tools (Figma) and raster graphics software (Photoshop)
Understanding of cross-platform games UI/UX specific
Basic experience with game engines (Unreal Engine, Unity, etc.), including asset preparation, slicing, and implementation
Ability for cross-department communication. Describe UI needs to developers, managers etc.
English level - above Intermediate
Nice to have:
Ability to create and edit UI animations (After Effects; in-engine animation is a plus)
Knowledge of the latest trends in games UI
AAA games UI experience
Ability to create and present interactive prototypes in Figma
Understanding of a design system approach
Familiarity with the version control software
Benefits
Learning & development opportunities
Exceptional private medical insurance plan
Casual workplace environment; new renovation and relaxation area
Обязанности:
• Создание 3D-ассетов и сцен: моделирование, материалы, свет, композиция
• Разработка VFX: частицы, шейдеры, постобработка
• Создание анимаций, переходов и визуальных реакций на действия пользователя и звук
• Поддержание единого визуального стиля продукта
• Оптимизация графики под мобильные устройства
• Взаимодействие с Unity-разработчиками и продуктовой командой
Требования:
• Сильное портфолио с законченными работами - обязательно
• Уверенное владение Blender / Maya / Cinema 4D / Houdini
• Опыт работы с Unity
• Shuriken и/или VFX Graph
• Shader Graph и/или HLSL
• Понимание оптимизации мобильной графики
• Чувство формы, цвета, света и композиции
• Русский язык
Условия:
• Полная занятость
• Алматы
• Гибридный формат - от 2 дней в офисе
• Для кандидатов из других городов возможен удалённый старт с последующим переездом в Алматы после испытательного срока
• Возможность влиять на визуальное развитие продукта
ГибридДля кандидатов из других городов возможен удалённый старт с последующим переездом в Алматы после испытательного срока
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Workplace: remote
Requirements
2 + years games industry experience
An online portfolio with examples that show the following: high quality game UI work (Interfaces, Logos, Icons and Typography); structural UI design examples (Wireframe, Mockups and Animatics); good illustration skills (Proportion, Composition and Color)
Experience using the leading UI development tools (Adobe Suite, Figma etc)
In depth knowledge of Game UI systems and the challenges presented by mobile platforms
Able to plan interfaces autonomously (wireframe, mockups, animatics)
Ability to create working prototypes
Good knowledge game engine integration
Awareness of UX principles
Knowledge of the modern casual gaming market and UI trends
Collaborative team player, with a flexible mindset
Enthusiastic attitude
Professional level of English
Responsibilities
Explore UI features in coordination with the Product team
Organize, design and deliver full UI features
Gather visual research
Design and iterate using wireframes and prototypes
Organize work deliveries using Jira
Collaborate on UI innovation projects
Brainstorm new features with other departments
Integrating assets into the game engine
We offer
Projects for such clients as PayPal, Wargaming, Xerox, Philips, Adidas and Toyota
Competitive compensation that depends on your qualification and skills
Career development system with clear skill qualifications
Flexible working hours aligned to your schedule
Compensation of medical costs
English courses online
Internal conferences, workshops and meetups for learning and experience sharing
Gym membership compensation
5 days of paid sick leave per year with no obligation to submit a sick-leave certificate
Any questions?
Areli
hh@itransition.com
Location: Almaty, Kazakhstan; Spain; Tbilisi, Georgia; Tashkent, Uzbekistan; Armenia
As part of our continued growth,
Neo Group is recruiting on behalf of one of our local partners
, leveraging our network of 1,400 talented professionals across 10+ countries. Together, we are committed to delivering innovative, data-driven solutions that empower our clients and foster professional growth within a dynamic and collaborative workplace.
We are on the lookout for a
CG Artist / Creative Retoucher
to join our
Design Department
.
Role overview
As a CG Artist / Creative Retoucher, you’ll create high-impact visuals for marketing campaigns, banners, and promotional materials. You’ll combine photography, 3D renders, effects, and other elements into polished, cohesive compositions, bringing creative concepts to life through advanced retouching, color grading, and visual storytelling.
You’ll collaborate with designers, 3D, and motion teams to create engaging visuals and adapt them for different formats and platforms.
Responsibilities
Visual Creation:
Create high-impact promotional visuals for marketing campaigns, banners, and other creative materials using advanced photo manipulation and artistic retouching.
Key Visuals:
Develop strong key visuals that communicate campaign concepts and capture attention across different marketing channels.
Composition:
Build complex, cohesive compositions by combining photography, 3D renders, effects, and other visual elements.
Artistic Retouching:
Enhance visuals through lighting adjustments, color grading, atmosphere, effects, and other advanced retouching techniques.
3D Integration:
Refine 3D renders and seamlessly integrate them into promotional creatives.
Concept Development:
Bring creative ideas to life based on briefs, references, and abstract concepts.
Cross-Functional Collaboration:
Work closely with designers, 3D artists, and motion teams to develop and deliver strong visual concepts.
Creative Adaptation:
Adapt visuals for different formats, platforms, and marketing requirements while maintaining visual consistency.
Visual Quality:
Maintain a high level of detail, artistic quality, style, and visual storytelling across all deliverables.
Requirements
Experience:
2+ years of experience in creative retouching, CG art, promo design, or a similar role.
Portfolio:
Strong portfolio demonstrating promotional creatives, key visuals, and high-quality retouching.
Technical Skills:
Advanced proficiency in Adobe Photoshop and strong practical experience with compositing and photo manipulation.
Visual Skills:
Strong understanding of composition, color, lighting, and visual storytelling.
Creative Approach:
Ability to create atmospheric, engaging, and commercially effective visuals based on briefs and creative concepts.
3D & Compositing:
Experience working with 3D renders and integrating them seamlessly into complex compositions.
Attention to Detail:
Strong attention to detail and the ability to refine visuals to a high-end, polished standard.
Language Skills:
Fluency in Russian.
Nice to have:
Performance Marketing:
Experience working with performance marketing creatives and an understanding of how visuals contribute to campaign performance.
AI Tools:
Hands-on experience with AI image-generation tools such as Midjourney, Stable Diffusion, or similar.
3D Software:
Basic knowledge of 3D software such as Blender or Cinema 4D.
Marketing Awareness:
Understanding of marketing creatives, visual trends, and user attention patterns.
Benefits
Location: ES - Barcelona, Spain
Scopely is looking for a
Lead
UI Artist
to join our MONOPOLY GO! team in Barcelona (Spain) on a hybrid basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US and works daily to create captivating new experiences for our players.
Lead UI Artist
Every interaction in Monopoly GO! is an opportunity to make the game feel intuitive, polished, and unmistakably ours. Great UI guides players effortlessly through the experience while bringing clarity, personality, and delight to every screen.
The craft of UI design is evolving just as quickly as the game itself, and we expect our Lead UI Artist to help define where it goes next. While AI's role in UI is still emerging, experimentation and fluency with evolving design tools are increasingly important. Here, your influence extends beyond individual screens to evolving design systems and workflows that help artists make consistently strong decisions at scale.
If you're energized by solving complex design problems, developing the people around you, and creating the principles and systems that allow great UI to remain great as the game grows, you'll find no shortage of opportunities here.
What You Will Do
Establish and uphold the UI vision each season, in partnership with the Art Director and Product/UX leads.
Set the bar for quality and technical craft, while exploring where AI-assisted workflows can meaningfully improve UI design and production, turning successful experimentation into practices the wider team can adopt.
Own and continuously improve UI's design-system standards and guideline documentation, partnering with UX and Tech Art on implementation.
Manage and mentor the discipline, owning performance reviews, goal-setting, and team health.
Take part in hiring to make sure new hires are the right fit, and champion the team's culture.
Be the primary point of contact and voice for UI, coordinating the discipline's work with the rest of production, from planning through delivery.
What We're Looking For
8+ years practical UI/design experience in games (mobile preferred), including 3+ years leading, mentoring, and setting the design bar for a team.
Demonstrated fluency with AI-assisted creative tools and the judgment to evaluate where emerging workflows can improve quality, iteration, or efficiency within UI design and production.
Track record shipping multiple mobile titles' UI systems in casual/whimsical art styles, partnering across Design, UX, and Engineering to deliver consistent, high-quality user experiences.
Expert-level UI/UX and graphic design skills, including typography, iconography, and interaction design, backed by mastery of Photoshop, Illustrator, and Figma.
Positive attitude and the ability to give and receive objective feedback.
Bonus
Experience navigating the brand guidelines and approval pipeline of at least one externally-licensed IP.
A passion for mobile gaming.
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain
Scopely is looking for a
UI Artist
to join our MONOPOLY GO! team in Barcelona (Spain) on a hybrid basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US and works daily to create captivating new experiences for our players.
UI Artist
Every Monopoly GO! season brings new experiences to life, and UI is where those experiences become clear, expressive, and unmistakably ours. As a UI Artist, you'll turn ideas into polished interfaces that balance visual appeal with intuitive design, helping every screen feel as good as it looks.
Getting that balance right means continually expanding how you approach the work. You'll build fluency with AI and emerging tools alongside strong UI fundamentals, learning where they can broaden exploration, improve iteration, and help you make stronger design decisions, with experienced artists around you to help develop your judgment and approach.
If you're looking for new design challenges, opportunities to broaden your visual and technical skills, and the support to turn strong fundamentals into a more confident and versatile craft, you'll find plenty of room to grow here.
What You Will Do
Create mockups and polished UI assets for Monopoly GO! features, translating flowcharts and wireframes into usable UI systems, with guidance from a Senior UI Artist.
Apply AI-assisted tools within your UI workflow, using sound judgment to identify where they improve quality, iteration, or efficiency.
Collaborate with game designers, UX designers, concept artists, animators, and engineers to keep the player experience consistent.
Present your UI work clearly within your immediate team, and advocate for strong UI craft.
Iterate quickly on feedback to keep your work polished and production-ready.
What We're Looking For
3+ years practical art/design experience in games, preferably mobile.
Demonstrated fluency with AI-assisted tools relevant to UI production, with experience applying them to real production tasks while maintaining quality.
Strong graphic design and illustration skills for casual/stylized games, with experience in typography and logo design.
Solid understanding of UI/UX best practices and interaction design fundamentals, backed by mastery of Photoshop, Illustrator, and Figma.
Strong cross-functional communication skills, with the ability to iterate toward the best
Bonus
Experience navigating brand guidelines and IP stewardship of at least one externally-licensed IP.
Unity experience.
A passion for mobile gaming.
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain
Scopely is looking for a
Senior UI Artist
to join our MONOPOLY GO! team in Barcelona (Spain) on a hybrid basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US and works daily to create captivating new experiences for our players.
Senior UI Artist
Every season of Monopoly GO! introduces new ways for players to play, explore, and interact. Great UI is what makes those experiences feel intuitive, polished, and rewarding, guiding players through the game while reinforcing the personality and charm that defines every season.
The craft of UI design is evolving just as quickly as the game itself, and we expect our Senior UI Artists to evolve with it. That's because we believe modern creative careers reward those who continuously evolve. AI fluency and the ability to quickly adopt new tools are part of the craft, not optional extras.
If you're motivated by crafting beautiful, intuitive experiences, refining your design practice through new tools and technologies, and seeing your work shape how millions of players experience Monopoly GO!, you'll find no shortage of opportunities here.
What You Will Do
Create mockups, pitches, and polished UI assets for Monopoly GO! features, translating flowcharts and wireframes into usable, delightful UI systems.
Apply AI-assisted tools and workflows fluently within your UI practice, identifying, refining, and sharing approaches that meaningfully improve quality, iteration, or efficiency.
Collaborate closely with game designers, UX designers, concept artists, animators, and engineers to keep the player experience consistent and high-quality.
Present and advocate for your UI direction to stakeholders, and mentor junior UI artists informally.
Be the point of contact for UI questions on your assigned features, keeping production updated on progress.
What We're Looking For
6+ years practical art/design experience in games, preferably mobile, with 2+ years in a senior-level capacity.
Demonstrated fluency with AI-assisted creative tools and the judgment to identify where they can meaningfully improve your own UI design and production workflows.
Track record shipping polished UI systems for mobile titles, collaborating across Design, UX, and Engineering.
Expert-level UI/UX and graphic design skills, including typography and interaction design, backed by mastery of Photoshop, Illustrator, and Figma.
Positive attitude and the ability to give and receive objective feedback.
Bonus
Experience navigating the brand guidelines and approval pipeline of at least one externally-licensed IP.
A passion for mobile gaming.
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain
Scopely is looking for a
Lead Game Capture Artist
to join our Marketing Creative Services team, Flamed, in our
Barcelona office
on a hybrid basis. (3 days a week)
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are the in-house creative agency, Flamed, an International multidisciplinary team. We build thousands of creatives every year to support all Scopely games Marketing needs worldwide. You will primarily work on
MONOPOLY GO!
, one of the top mobile games on the market, and may also support other IPs in our extensive portfolio as needed..
What you will do:
In-Game Scene Setup:
Navigate and utilize diverse Unity game builds to construct and animate dynamic in-game sequences, using in game animations and assets.
Gameplay & Cinematic Capture:
Stage, shoot, and capture high-end gameplay footage and cinematic sequences tailored for high-performing UA ads, social media, and promotional trailers.
Composition & Still Capture:
Compose and capture high-resolution gameplay stills and 3D model shots for key art and promotional materials.
Cinematography:
Craft impactful, high-energy scenes by driving dynamic camera work, lighting, action pacing, and visual effects.
Post-Processing & Polish:
Perform initial footage editing, asset retouching, and color adjustments to elevate final deliverable quality.
Iterative Quality Focus:
Maintain rigorous attention to detail while actively offering and integrating feedback in a constructive team environment.
What you will need:
5+ years of experience
in gameplay capture, layout, pre-visualization, or 3D environment design within gaming, marketing, or film.
An excellent video reel (Mandatory)
demonstrating expert-level cinematography, gameplay capture, and scene composition.
Deep Unity Proficiency.
Hands-on experience building complex scenes, staging animations, and managing camera setups within Unity.
Unreal Engine knowledge:
Must have hands-on experience using Unreal Engine to produce cinematic-quality renders.
Strong sense of
composition, color, and animation
timing.
A good sense of
story-telling
and understanding of
cinematic language
, camera terminology with the ability to use motion blur, depth of field and other effects, to create realism.
Experience with video production software including Premiere, and After Effects.
Proven ability to work iteratively and communicate effectively across multidisciplinary teams (motion designers, video editors, producers).
Problem solver and ability to work well under pressure and deadlines.
Enjoys collaborating with designers, video editors and motion designers to deliver great advertising and marketing creative.
Communication: Excellent written and verbal English communication skills.
Bonus Point:
Technical art skills (e.g., scripting, shader creation, rigging, tool development) to support capture workflows and optimize assets.
Understanding of the mobile games market and up-to-date knowledge of current pop culture trends (i.e. social media, design, movies, TV, etc.).
Proactive interest in AI-assisted design tools and their creative applications.
To consider your application, please include a portfolio, Reel or /links to examples of your work.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Istanbul
Workplace: OnSite
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you'll work across on a new puzzle game, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Puzzle games demand a precise and thoughtful visual language, from clear iconography and satisfying feedback animations to cohesive UI and world aesthetics, and your work will be central to delivering that.
You'll have the opportunity to contribute directly to the growth and visual refinement of our puzzle titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
ROLE
- Support the team in the ideation and execution of the game’s vision.
- Design and implement a high-quality, scalable UI from concept to final integration in Unity.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Create high-quality 3D/2D assets (assets, props and environment art) and ensure optimal performance across mobile devices.
- Setup, integrate, and animate UI scenes in Unity.
- Work with Game Designers to ensure UI supports gameplay and accessibility goals.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
PROFILE
- Strong Unity skills, with the ability to implement and optimise directly in engine.
- Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
- Experience with A/B testing or working with LiveOps features.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Experience collaborating with cross-functional teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS
• Best-in-class compensation
• Other benefits according to the country you reside
Location: Tbilisi, Georgia
Workplace: remote
Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.
DeoVR is the leading immersive streaming technology serving multiple enterprise customers and millions of users globally.
We are now expanding the boundaries of what video can be - moving from passive watching to active, interactive, multi-user journeys.
If this excites you more than it scares you, you are in the right place.
The Role
We are looking for a Compositing Artist (Project-Based) to deliver clean, high-quality composites that meet the technical and visual demands of immersive media production.
This role is not about "removing backgrounds" - it is about precision craft: extracting clean keys from complex footage, preserving fine detail, and delivering master-ready files that hold up in immersive
environments where every edge matters.
What You Will Do
Extract clean, high-quality keys from green screen footage, including challenging cases involving hair, motion blur, and mixed lighting conditions
Perform spill suppression, edge refinement, and matte cleanup to create seamless final composites
Deliver clean alpha channels and production-ready assets in agreed formats
Prepare master projects and render high-quality master files optimized for streaming platforms
What We Are Looking For
Proven experience in compositing and green screen post-production workflows
Strong understanding of keying, alpha channels, spill suppression, edge treatment, and matte generation
Proficiency in DaVinci Resolve Fusion
Strong attention to detail and commitment to delivering high-quality visual results
Fluency in English (B2+)
Bonus Points
Experience working with VR, 180°, or 360° video content
Hiring Process
HR Screening (30 min)
Team Interview (up to 1 hour)
Case Task (2-4 hours)
CEO Interview (30 min)
💼
Explore our hiring process
What We Offer
Please note, that this is a fully remote contract role. B2B cooperation only – you will work with us as an independent contractor operating through your own legal business entity (e.g., sole proprietorship, limited company, or equivalent).
The chance to be part of a pioneering team in a rapidly evolving industry
Direct impact on the future of immersive media
Flexible working hours and remote-first culture
A team that values initiative, clarity, and collaboration
Access to all tools and tech you need
Unlimited DeoVR Premium
A work environment where ideas matter and people are treated with respect
Stay Connected
Join
our Facebook community
and follow updates as we advance interactive VR experiences through cutting-edge technology. Join us and step into a role where legal expertise meets innovation.
Location: IN - Bangalore, India
Scopely is looking for an
AI Artist (Generalist)
to join our Bingo Bash team in Bangalore on a Hybrid basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
The Bingo Bash team is home to bingo, cards, slots and more! Here you will work on a top-grossing F2P game with significant and growing daily revenues, and help create fresh content for our players.
What You’ll Do:
This role is ideal for an artist passionate about leveraging AI to enhance creativity while maintaining high-quality, hand-crafted aesthetics. This role involves training AI models, creating game assets and integrating AI-generated content into production pipelines. You will work closely with Artists and Tech Artists to explore, iterate, and refine visual styles while leveraging AI-powered tools.
AI Art Model Training & Refinement:
Train and fine-tune AI art models to generate high-quality, stylized outputs that align with the project's artistic vision
AI-Driven Content Generation Support:
Utilize Stable Diffusion, Flux, and proprietary or licensed interfaces to generate and enhance visual assets
Collaboration & Iteration:
Partner with Leadership, Art teams, Tech Art teams, and Production teams to ensure AI-generated assets align with project objectives
Documentation & Communication:
Maintain clear documentation, share feedback with internal and external Artists, and contribute to process improvements
Research & Innovation:
Stay informed about AI-art advancements and explore new workflows to enhance creative development
What We’re Looking For:
2+ years of experience in AI art and 2D art within the game industry
Strong portfolio demonstrating art fundamentals (composition, color, style consistency)
Practical experience with generative art tools (Stable Diffusion, ComfyUI, A1111, or equivalents)
Proficiency with tools such as Photoshop, Illustrator (Blender is a plus)
Understanding of game asset pipelines and optimization for mobile
Familiarity with dataset curation, tagging, and model training workflows
Collaborative mindset with clear communication skills
Strong attention to detail and ability to maintain brand/style fidelity
Curiosity and adaptability to experiment with new creative workflows
Bonus:
Exposure to 3D modeling tools (Blender, ZBrush)
Basic knowledge of 3D modeling or animation.
Experience in mobile game development.
Familiarity with Jira and Clickup workflows.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Barcelona; Paris; Amsterdam
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This remote role is located within a two-hour time difference of CET.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io http://Paper.io 2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en_US.
With Paper.io http://Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
ROLE
- Support the Art Director in the ideation and execution of the game’s vision.
- Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
- Setup, integrate, and animate UI scenes in Unity.
- Create VFX's using particle system in Unity.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
PROFILE
- Strong Unity skills, with the ability to implement and optimise directly in engine.
- Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
- Capable of working with Maya for animation and rigging, and Blender for 3D modelling.
- Ability to create VFXs using Unity's particle system
- Experience with A/B testing or working with LiveOps features.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Experience collaborating with cross-functional remote teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Fluent in English.
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
REMOTE GLOBAL OR RELOCATION TO 3 SITES Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. In 2021 we went public and listed on the NASDAQ (GDEV). Nexters is part of the GDEV holding, which also includes Cubic Games, Royal Ark and Game Gears studios. Our people work worldwide from offices in Cyprus, Armenia, and Kazakhstan or remotely. We want brilliant professionals who love building great games in a team with one of the best cultures.
About your role
At Nexters, we create games that capture the hearts of millions of users worldwide. We are seeking an experienced and creative UI Artist to work on our flagship mobile project, Hero Wars Alliance. In this role, you won’t just be enhancing interfaces, you’ll be crafting a user experience that will stay with players for years to come. You’ll be an integral part of the Nexters team, actively involved in creating visually appealing and user-friendly interfaces that elevate the game to a new level. Working closely with game designers, you’ll have a significant impact on the overall gameplay experience, making it even more immersive and enjoyable.
What you’ll be doing
Design and produce high-quality game UI assets, including HUDs, menus, meta-game screens, pop-ups, icons, buttons, and in-game overlays.
Develop and maintain a cohesive UI visual style aligned with the game’s art direction, genre expectations, and target midcore audience.
Collaborate closely with UX designers and game designers to transform wireframes and gameplay requirements into clear, readable, and engaging interfaces.
Optimize UI visuals for multiple resolutions, aspect ratios, and device performance, especially on mobile platforms.
Identify and proactively resolve visual, technical, or usability issues related to UI during development and post-launch.
We hope that you have
Strong understanding of visual design principles: composition, color theory, typography, contrast, and visual hierarchy.
Ability to create clear, readable, and aesthetically consistent UI for complex game systems and long play sessions.
Experience designing UI for different game states: gameplay, meta, menus, pop-ups, tutorials, and live events.
Skill in creating icons, UI elements, and interface graphics that communicate functionality intuitively.
Understanding of genre conventions and player expectations in midcore games.
Basic understanding of UI implementation concepts: anchors, layouts, states, layers, and resolution scaling.
Proficiency in Photoshop and Figma
Autonomy and Proactiveness: We value artists who take initiative and propose ideas without waiting for instructions
Nice to have
Proficiency in Unity
What we offer
Healthcare
Medical care program (including dental service) or medical care compensation are available for you wherever you wish to work. The basic medical care program is also available for your family members if you choose to work from our official locations – Cyprus, Armenia, and Kazakhstan.
Work, life, and balance
We offer a fair amount of paid vacation days and sick leave. You can work at one of our comfortable offices in official locations or from home.
Sports
You can choose various sports activities like yoga, football, and volleyball in our official locations.
Relocation support
A relocation package is available for you if you decide to join us in one of our official locations.
Skills improvement
Let's learn languages: you can visit online English language courses. Greek and Armenian language lessons are available for everyone who works in Cyprus or Armenia. Our company encourages people of Nexters to take part in game jams, hackathons, and relevant conferences and meetups as expert speakers.
Community & ESG
We are proud of our local communities and support employees’ social initiatives. Dream big, act big: Nexters contribute to gaming’s positive impact on the world, hold a sustainability strategy, and take part in charity projects all over the world.
Work format
In one of the company's offices in Cyprus, Armenia and Kazakhstan or remotely.
Location: Almaty, Kazakhstan
Workplace: OnSite
WHY WORK AT HIGGSFIELD AI?
Higgsfield AI is the fastest-scaling generative AI company in history, hitting $1B in annual revenue run rate, 30M+ users worldwide, 6M+ generations per day, and powering 390 of Fortune 500 brands.
We're building at the absolute frontier of AI-powered video creation and next-generation creative tools. Joining Higgsfield means becoming part of a high-impact team shaping the future of AI-native experiences, at a company that isn't just moving fast, but rewriting what fast looks like.
WHAT YOU'LL DO
- Develop visual concepts for animated projects: characters, environments, and key moods
- Design characters — from exploration sketches to turnarounds and expression sheets
- Create background art that defines the world, lighting, and atmosphere
- Build style frames that set the artistic direction for the team
- Work closely with the creative director and animation team, iterate fast
- Experiment with AI-assisted workflows where they add speed or quality
WHAT WE'RE LOOKING FOR
- Strong portfolio in character design and/or environment art for animation — this matters more than your CV
- Solid foundation in composition, color, lighting, and anatomy
- Flexibility across visual styles
- Photoshop, Procreate, or equivalent; 3D tools are a plus
- Understanding of animation pipelines
- Curiosity about generative AI tools — openness matters more than expertise
WHAT WE OFFER
- Cutting-edge projects at the intersection of animation and GenAI
- High creative ownership and a fast team without bureaucracy
- Competitive compensation
HOW TO APPLY
Send your portfolio (Behance, ArtStation, or PDF) and a few words about projects you're most proud of. Portfolio first, we review every single one.
Location: European Union
Workplace: Remote
About the Role
At Playson, we’re all about crafting innovative, eye-catching designs for the gaming world. We’re on the lookout for a creative and skilled Graphic Artist to join our team, specifically for slot games. If you love creating art that combines both creative flair and technical precision, this role is for you.
Key Responsibilities
- Design original logos, icons, and visual assets for slot games
- Create promotional graphics for marketing campaigns across various platforms (social media, email, banners)
- Refine and enhance existing promotional content to keep it fresh and engaging.
- Collaborate closely with developers and content editors to ensure your designs come to life as intended
- Deliver assets optimised for smooth integration with developers and animators.
- Contribute to the design of game symbols, characters and promotional materials
Requirements
- 5+ years of experience as a Graphic Designer in the gaming or iGaming space
- Strong base art skills in logo design, layout, typography, and colour theory and composition
- Proficiency in Adobe Photoshop, or similar design tools
- Ability to create designs from scratch, not just repurpose existing elements
- Flexibility, proactivity, and a strong sense of initiative
Nice to Have
- Experience with animation tools like Spine
- Familiarity with usability principles
What We Offer
- Benefit from a transparent and systematic quarterly bonus system
- We offer a flexible work schedule to accommodate your needs
- Choose to work remotely, providing greater flexibility and comfort
- Enjoy unlimited paid vacation leave, including bank holidays
- Take unlimited paid sick leave whenever necessary
- Get reimbursement for professional development courses and training. We provide access to the latest tools and training for continuous growth
Recruitment Process
- Portfolio review. Applications without a portfolio will not be considered for further steps
- HR Interview
- Take home task
- Final interview
By submitting your application, you acknowledge that your personal data will be processed in accordance with our Privacy Policy https://playson.com/privacy.
Location: Hong Kong or Remote
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Team: Metaverse Cell
Location: Hong Kong or Remote (Preferred: UTC +6 to UTC +10 – works well with Hong Kong hours)
Reports to: Art Director
Work Arrangement
Freelance / contractor role
Fully remote, or onsite at our Hong Kong office
Preferred start date: as soon as possible
Project Overview
Sports game title for
Nex Playground
Anime-inspired sports game visual style
Experience with, or a strong interest in, sports games is a plus
Key Requirements
Strong understanding of the full
3D environment art production pipeline
, from blockout to final in-engine implementation
Hands-on experience working with
Unity
Ability to create high-quality environment assets while meeting
mobile-level performance budgets
Familiarity with mobile platform optimization, efficient asset creation, and performance-conscious workflows
Experience optimizing environments for lower-spec hardware is highly desirable
Strong understanding of anime-inspired or stylized art direction, including shape language, color, lighting, and composition
Ability to translate anime aesthetics into compelling environment design through modeling, texturing, lighting, and overall scene presentation
Nice to Have
Experience shipping mobile games or other performance-sensitive titles
Passion for anime, stylized visuals, and expressive game environments
Interest in sports-related games or interactive sports experiences
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: Cambridge / Hybrid
Workplace: hybrid
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE?
We’re looking for a Lead Artist to help shape and deliver the scenery for our games, leading a small team to create high-quality 3D assets including props, modular building sets, and assembled environment content.
In this role, you’ll be responsible for guiding your team to deliver work that meets expectations for quality, performance, and schedule, while maintaining a strong and consistent visual style. Just as importantly, you’ll support the growth and wellbeing of the artists you work with, helping them develop their skills and confidence through clear direction, feedback, and regular support.
You’ll work closely with Art Direction, Production, and teams across the project to turn creative vision into something tangible and achievable, ensuring your team is aligned, supported, and set up for success. Your artistic judgement and hands-on experience will help you guide quality, solve problems, and step in where needed to keep things moving.
WHAT YOU'LL BE DOING
Leading the delivery of scenery assets and set-based content across your team’s workstreams, ensuring output meets quality, performance, and schedule expectations.
Translating art direction into clear, actionable goals and supporting your team to deliver consistent, high-quality results.
Working closely with Production to plan work, provide estimates, track progress, and identify risks early.
Supporting your team day-to-day by reviewing work, providing clear feedback, and helping to resolve challenges to keep delivery moving.
Ensuring assets are combined into cohesive, believable scenery that supports gameplay, readability, and visual storytelling.
Maintaining alignment with technical requirements, pipelines, and performance constraints.
Line managing artists, supporting their development through feedback, coaching, and structured growth.
Assigning work effectively to balance delivery needs with individual development.
Creating a positive, collaborative team environment where people feel supported and motivated.
Acting as the main point of contact for scenery-related work, collaborating with Art Direction, Production, and other teams to keep everything aligned and moving forward.
Contributing to team planning and resourcing, supporting improvements to workflows and processes, and working with external partners where required.
WHAT YOU'LL BRING
Strong experience delivering high-quality 3D assets within a game development environment.
Highly developed capability in asset creation workflows, including modelling, texturing, and real-time integration.
Solid hands-on experience with industry tools such as Maya, Substance Painter, and ZBrush.
Experience leading or coordinating a team delivering content at scale.
Experience line managing individuals, including performance reviews, goal setting, and development planning.
A good understanding of production pipelines, scheduling, and working across disciplines.
The ability to balance visual quality with performance and delivery constraints.
Strong artistic judgement, including composition, scale, and visual storytelling.
Clear communication, organisation, and decision-making skills.
BONUS IF YOU HAVE
Experience working with outsourcing teams and external partners.
Experience supporting team planning or resourcing.
Familiarity with modular workflows, kit building, or large asset libraries.
An interest in improving workflows, tools, or processes.
Experience working in different styles or across different types of projects.
Exposure to areas like foliage, terrain, or organic asset creation.
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
For queries, please email: recruitment@frontier.co.uk
УдалённоАрмения, Кипр; UI ARTIST | REMOTE GLOBAL OR RELOCATIONS TO 3 SITES | NEXTERS #remote or #relocation to #cyprus #kz #armenia #fulltime #gamedev #ui #artjob https://teletype.in/@courierus/fGAhaYJyavn; REMOTE GLOBAL OR RELOCATION TO 3 SITES Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players; Relocation supportA relocation package is available for you if you decide to join us in one of our official locations
Nex employees may be expected to collaborate with colleagues across different time zones; Location: Hong Kong or Remote (Preferred: UTC +6 to UTC +10 – works well with Hong Kong hours)
ГибридleadWe can provide a comprehensive relocation support package as part of any offer, should you need to relocate; We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events