Задачи:
— Создавать и поддерживать чёткую документацию по игровому дизайну
— Проектировать и развивать игровые функции от концепции до релиза
— Работать над балансом игры и системами прогрессии
— Анализировать поведение игроков и вносить изменения на основе данных
— Сотрудничать с командами продукта, аналитики, арт и разработки
— Улучшать долгосрочное вовлечение и удержание игроков
Требования:
— Опыт работы в качестве гейм-дизайнера не менее 3 лет
— Опыт работы над казуальными или мидкор проектами
— Глубокое понимание игровых систем, прогрессии и баланса, основных игровых циклов и механик удержания
— Умение проектировать функции от начала до конца
— Опыт написания структурированной документации (GDD, спецификации)
— Комфортная работа с живыми продуктами на протяжении длительного времени (более 1 года)
— Ориентация на данные и умение валидировать решения
Важно: роль не связана с нарративным дизайном (сюжет, диалоги, лор) и уровневым дизайном. Фокус на системах, функциях и балансе.
Плюсом будет:
— Опыт работы с live ops и ивентами
— Опыт работы с аналитическими инструментами
Задачи:
— настраивать игровые параметры, балансные таблицы и внутриигровые офферы
— считать акции и спецпредложения под разные сегменты игроков
— проектировать и сопровождать механики и системы
— анализировать, как изменения влияют на экономику и игровой опыт
— проверять корректность настроек и ловить несоответствия до релиза
— вести документацию и синхронить работу между отделами
Требования:
— сильный STEM (профильный университет) без опыта в индустрии (физика, математика, инженерия, точные/естественные науки) или геймдизайнер с опытом 1–3 года на близких задачах — баланс / экономика / системный дизайн, уверенный Excel
— внимание к деталям в цифрах и критическое мышление
— системность и самостоятельность в решении задач
— играешь (хотя бы иногда) в мобильные или другие игры
Условия:
— формат работы: удалёнка, фуллтайм
Дополнительно:
— данные достаём с помощью ИИ — писать SQL не нужно
Задачи:
— Разрабатывать слоты и instant games с нуля.
— Реализовывать игровую механику согласно GDD и Math техническим заданиям.
— Разрабатывать frontend и backend части игры.
— Интегрировать API / RGS.
— Работать с игровой логикой, состояниями и серверными событиями.
— Интегрировать готовый UI/UX, анимации, звук и игровые ассеты.
— Оптимизировать игру под desktop и mobile.
— Исправлять баги по результатам QA.
— Доводить проект до готового production build.
Требования:
— Коммерческий опыт Full Stack или Frontend разработки.
— Уверенный TypeScript / JavaScript.
— Опыт разработки интерактивных web-приложений или игр.
— Опыт работы с PixiJS или аналогичным game framework.
— Для Full Stack позиции — опыт разработки backend на Node.js.
— Понимание API и клиент-серверного взаимодействия.
— Понимание игровой архитектуры и state management.
— Умение работать с готовыми техническими заданиями и макетами.
— Умение самостоятельно разобраться в существующем коде и подключиться к проекту.
— Ответственность за качество и сроки реализации.
Будет преимуществом:
— Опыт разработки слотов.
— Опыт разработки crash / instant games.
— Опыт работы со Stake Engine.
— Опыт работы с RGS.
— Опубликованные игры.
— Опыт работы со Spine.
— Понимание RTP, volatility, hit rate и принципов slot math.
Условия:
— На каждый проект команда предоставляет GDD, Math TZ, UX/UI, Figma, Animation, Sound, QA.
— Разработчик сосредоточен на технической реализации игры, интеграции всех компонентов и подготовке проекта к релизу.
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Задачи:
— создавать визуальные концепции игр с нуля;
— разрабатывать персонажей, окружение, symbols, reels, UI и bonus screens;
— продумывать визуал игровых механик и состояний;
— работать вместе с game designer, аниматорами и разработчиками;
— помогать формировать узнаваемый визуальный стиль студии.
Требования:
— обязательно работа в 3D;
— английский язык не ниже уровня В2;
— сильное портфолио и хороший визуальный вкус;
— опыт в game art / mobile games / slots будет плюсом;
— умение работать не только по готовому ТЗ, но и самостоятельно развивать концепцию;
— понимание композиции, UI, readability и mobile-first дизайна;
— владение Figma, Photoshop, Illustrator; Spine, After Effects, 3D — плюс.
Условия:
— первое время работа удаленно;
— далее релокация в Сербию, г. Белград.
Location: Boston, Massachusetts, United States
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
About the Team
In a world where every interaction matters, the Global Creative Team crafts brand experiences that resonate across audiences and channels, fueling a lifetime of play. We turn every touchpoint, physical or digital, into a chance to spark wonder, build desire and drive business outcomes for our portfolio of iconic brands.
We operate as one global creative team, united by a shared vision, diverse perspectives and a belief that the best ideas can’t be confined by org charts or geographic borders. Our multi-disciplinary creative teams are driven by unbridled curiosity, bravery and an innate drive to figure it out.
Job Overview
We are seeking a Sr. Creative Director, Brand Experience to lead the creative vision, development and stewardship of Hasbro’s iconic portfolio of toy and game brands across Action, Fashion, Preschool, Nerf, Play-Doh and Board Games. This leader will shape how our brands show up in the world; building distinctive creative platforms and identities that connect with consumers, stand out in culture and drive commercial impact.
Leading our front-end Brand Experience organization, you will set the creative vision for the portfolio and build the teams, standards and tools needed to bring that vision to life globally. You’ll partner closely with Brand Marketing, Product Design & Development, Commercial, Licensing and our Global Creative Studio to connect brand strategy to execution across every consumer touchpoint. The mandate is simple: build brands that cut through the noise and move with culture.
Location and Work Arrangement
Hybrid:
This role is based at our Boston, Massachusetts office and follows a hybrid schedule designed to support in-person collaboration. Employees are expected to work onsite on Tuesdays, Wednesdays, and Thursdays, with the flexibility to work remotely or onsite on Mondays and Fridays.
What You'll Do
• Set the creative vision for our toys and board games portfolio. Translating business, brand and commercial strategies into distinctive creative platforms that can scale globally.
• Own brand creative strategy across Action, Fashion, Preschool, Nerf, Play-Doh and Board Games, ensuring each brand has a differentiated and culturally relevant expression.
• Lead the front-end of brand development, including brand creative strategy, creative direction, visual and verbal identity, brand guidelines and creative toolkits.
• Build brands, not just campaigns. Establish enduring creative systems that strengthen brand equity while creating the flexibility to stay relevant across audiences and channels.
• Champion consumer and cultural insight as a creative catalyst. Ensure our creative work starts with a deep understanding of the audiences we serve.
• Partner with cross-functional partners to ensure brand vision translates with excellence across packaging, retail, digital, social, licensing and entertainment.
• Raise the creative bar. Establish clear standards for creative excellence and continually challenge our teams and partners to push beyond category conventions and the expected.
• Lead, inspire and develop a high-performing brand creative team with a culture of ambition, curiosity, collaboration and accountability.
• Influence at the highest levels of the organization, advocating for creative vision with senior leaders and bringing stakeholders along through clear, persuasive storytelling.
• Shape the future of creative at Hasbro, embracing emerging technology, AI and new modes of storytelling to evolve how we build brands and connect with consumers.
What You'll Bring
• 15+ years of progressive creative leadership experience within world-class consumer brands, creative agencies or similarly complex brand environments.
• Experience leading multi-brand portfolios and building distinctive brands that live across both commerce and culture.
• A body of work that demonstrates strategic thinking and measurable brand impact, not just great execution.
• Deep expertise in brand building, creative strategy, creative direction, visual and verbal identity and integrated brand systems.
• Fluency across channels, with a strong understanding of how brand ideas translate across physical, digital, social, retail, experiential and emerging consumer experiences.
• Proven experience building, leading and developing senior creative talent and multidisciplinary teams.
• Exceptional ability to influence senior executives and cross-functional partners while protecting the integrity and ambition of the creative vision.
• The ability to balance big creative ambition with commercial reality, knowing where to push, where to simplify and how to turn strategy into action.
• A strong point of view on culture, consumers, technology and the changing creative landscape, including the opportunities presented by AI and new forms of creative expression.
• Experience in toys, games, entertainment, CPG or brands that live at the intersection of retail, fandom and culture is a major plus.
• A positive, low-ego leadership style with a bias toward action and a genuine desire to make both the work and the people around you better.
Who We Are
We’re a team of creators, storytellers, and innovators united under the Hasbro family and home to beloved brands, AAA digital games studios and immersive experiences that spark imagination across generations. Together, we’re committed to a culture rooted in creativity, excellence, curiosity, and inclusion, and where every employee is empowered to think boldly, act with integrity, and spark joy for all.
About the Company – Hasbro
Who We Are | Wizards of the Coast
Equal Opportunity
Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
Accommodations
If you have a disability and need reasonable accommodation during the hiring process, please inform your recruiter anytime throughout the process.
Notice Regarding Hasbo’s use of AI in the Recruitment Process
We use Greenhouse’s AI-powered Talent Matching tool to compare your application against our job requirements.
How it works: Talent Matching compares information from your resume and application responses with job-related criteria established and weighted by Hasbro’s recruiting and hiring teams. Depending on the role, these criteria may include relevant skills, work experience, prior job titles, and industry experience. The tool then assigns a match category to help organize applications for review.
Human oversight: Talent Matching supports—but does not replace—human review. It does not automatically advance or reject candidates or make employment decisions. Hasbro’s recruiters and hiring managers review applications and remain responsible for all hiring decisions.
Greenhouse has published the results of an independent bias audit of Talent Matching.
View the Greenhouse Talent Matching audit results
.
The pay transparency range for this role is listed below. The hiring range will vary based on factors such as experience, skills, location and market conditions. Additionally, employees may be eligible for annual and long-term incentives as part of their overall compensation package.
Pay Range
$157,700
—
$236,500 USD
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
MadOut Games, разработчик мобильных игр с открытым миром серии MadOut, ищет геймдизайнера с опытом работы не менее трёх лет на позиции мета-дизайнера. В обязанности входит ведение игровых функций от стадии концепта до релиза, поддержание документации проекта и геймдизайн-документа (ГДД), а также работа с экономикой игры, балансом и аналитикой. Кандидат будет анализировать аналогичные игры и взаимодействовать с командами разработчиков, тестировщиков и художников. Компания предлагает официальное трудоустройство с белой зарплатой, полное покрытие больничных, частичную компенсацию спортивных занятий и профессионального обучения, оплату участия в конференциях, а также предоставление мощного ноутбука и работу в команде без излишней бюрократии. Зарплата начинается от 346 000 рублей на руки.
Задачи:
— Работа в небольшой опытной команде, создание PC-инди игр, в частности кооперативного хоррора.
Требования:
— Сильная дизайнерская база.
— Системное мышление.
— Портфолио с примерами фичей и документации.
— Понимание процессов разработки игр.
Будет плюсом:
— Опыт фичервнерства.
— Опыт работы с Unity.
— Опыт работы с кооперативными или мультиплеерными играми.
Условия:
— Удалённая работа.
— Полная занятость (Full-time).
— Рыночная компенсация.
— Небольшая сильная команда.
— Есть небольшое тестовое задание.
Задачи:
— участие в разработке кооперативного хоррора как Game Designer Generalist
Требования:
— сильная дизайнерская база
— системное мышление
— портфолио с примерами фичей и документации
— понимание процессов разработки игр
Будет плюсом:
— опыт фичервнерства
— опыт работы с Unity
— опыт работы с кооперативными или мультиплеерными играми
Условия:
— удаленная работа
— full-time
— рыночная компенсация
— небольшая сильная команда
— есть небольшое тестовое задание
Компания Alawar, занимающаяся разработкой и изданием игр для ПК, консолей и мобильных устройств, ищет специалиста на позицию Games Scout. Кандидат должен иметь не менее трех лет опыта в поиске и оценке игр, особенно на рынке ПК и платформе Steam. Важным является умение анализировать инди-игры и использовать данные Steam для оценки проектов. Требуется свободное владение английским и русским языками, а также развитые навыки коммуникации и налаживания профессиональных связей. Специалист должен уметь работать самостоятельно и создавать эффективный процесс поиска новых игр.
Что важно:
• Сильная дизайнерская база
• Системное мышление
• Портфолио с примерами фичей и документации
• Понимание процессов разработки игр
Будет плюсом:
• Опыт фичервнерства
• Опыт работы с Unity
• Опыт работы с кооперативными или мультиплеерными играми
Условия:
• Удаленно
• Full-time
• Рыночная компенсация
• Небольшая сильная команда
• Есть небольшое тестовое задание
Location: Japan; Tokyo
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
About the Team
At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering® and Dungeons & Dragons® to our extremely popular TCG in Japan - Duel Masters - and our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!
Job Overview
This Senior Game Editor position draws on your mastery of the Japanese language, drive for thoroughness and consistency, and love of collaboration. Our team of outstanding editors collaborates to ensure that all text elements of Duel Masters card sets and related materials meet our quality standards for gameplay, player experience, rules accuracy, grammar, punctuation, and clarity.
At Wizards, we believe diversity of experience is fundamental to creating accessible and fun gaming experiences for all of our players. We encourage everyone to consider being a part of our team.
*Please submit any work portfolio as cover letter attachment*
Location and Work Arrangement
This role is based at our Tokyo, Japan
office and follows a hybrid schedule designed to support in-person collaboration. Employees are expected to work onsite on Tuesdays, Wednesdays, and Thursdays, with the flexibility to work remotely or onsite on Mondays and Fridays.
What You'll Do:
Craft the language of Duel Masters. Lead the team of internal and external editors plus the rules manager, owning the presentation and technical implementation of each new card's wording in Japanese. Ensure all cards and mechanics in upcoming releases adhere to the team’s current philosophies, balancing historical precedents with innovation and player understanding. Make the final call on all text for cards and packaging.
Support creative text development. Collaborate with the teams providing creative and gameplay goals of each card, and ensure card names, flavor words, and flavor text align with and reinforces those goals.
Keep a sharp eye on quality. Lead the proofreading process on cards and packaging for content concerns, text errors, layout inconsistencies, and typographical anomalies.
Shape tomorrow’s Duel Masters cards today. Plan out and optimize all future work with an eye towards efficient resource management, and schedule adherence. Engage with Game Designers to understand and improve potential new game mechanics in future sets. Compose, maintain, and expand upon workflow documentation.
What You'll Bring:
At least 1 year of professional experience at a Senior Level in editing, game writing, or comparable work; or 3+ years of experience with some project lead experience.
Strong content editing and proofreading skills, plus attention to detail.
Deeply collaborative outlook and the confidence and trust to work with others, balanced with proven communication skills in Japanese and English.
Flexible, adaptable, and creative, with a constant appetite for knowledge. Ability to lead and manage multiple tasks, teams, and projects simultaneously.
Familiarity with Smartsheet, Microsoft Office (esp. Word), Adobe Suite (Acrobat, InDesign), and/or Confluence.
Experience playing or interacting with Trading Card Games or various other kinds of games.
Who We Are
We’re a team of creators, storytellers, and innovators united under the Hasbro family and home to beloved brands, AAA digital games studios and immersive experiences that spark imagination across generations. Together, we’re committed to a culture rooted in creativity, excellence, curiosity, and inclusion, and where every employee is empowered to think boldly, act with integrity, and spark joy for all.
Hasbro
About the Company – Hasbro
Wizards of the Coast
Who We Are – Wizards of the Coast
Equal Opportunity
Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
Accommodations
If you have a disability and need reasonable accommodation during the hiring process, please inform your recruiter anytime throughout the process.
Notice Regarding Hasbo’s use of AI in the Recruitment Process
We use Greenhouse’s AI-powered Talent Matching tool to compare your application against our job requirements.
How it works: Talent Matching compares information from your resume and application responses with job-related criteria established and weighted by Hasbro’s recruiting and hiring teams. Depending on the role, these criteria may include relevant skills, work experience, prior job titles, and industry experience. The tool then assigns a match category to help organize applications for review.
Human oversight: Talent Matching supports—but does not replace—human review. It does not automatically advance or reject candidates or make employment decisions. Hasbro’s recruiters and hiring managers review applications and remain responsible for all hiring decisions.
Greenhouse has published the results of an independent bias audit of Talent Matching.
View the Greenhouse Talent Matching audit results
.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
ArtDock, международная инди-студия, ищет Middle Game Designer для работы над проектом Lootbound — тактической roguelite игрой с пошаговыми боями и элементами D&D для PC и консолей. В обязанности входит разработка игровых механик, балансировка и создание контента, соответствующего жанру. Требуется опыт в дизайне игр, понимание особенностей roguelite и пошаговых боёв, а также умение работать в команде. Работа предполагается в офисе в Кишинёве, Молдова.
Location: Berlin
Our Story
Founded in 2009, we’re one of the world’s leading game studios, and proud of our extremely international team, consisting of more than 50 different nations. We are part of Playtika and the global leader in the category of Hidden Object Games. With June’s Journey, we’re providing joy for millions of players around the world every day.
How we work
Our aim is to keep doing so for many more years, if not decades. In order to be able to do so, we’ve defined a distinct way of how we’re working at Wooga, so that all relevant aspects intertwine and have a positive impact on the game. No matter if you’re part of a game team or support the success of Wooga as part of a central team, all 250+ employees from around the world can make an impact. We’re proud of the environment we’ve built, and believe you’ll enjoy working with some of the best people in the industry.
Our drivers: Speed, Focus, Ownership, and Impact, guide our working style at Wooga and help us make a deliberate choice to focus on what is important to us, while working towards a shared goal.
These drivers shape how we work together and what we expect from ourselves and our leaders.
About the Role
We're looking for a Senior UI/UX professional with deep experience in casual mobile F2P games; someone who understands what makes games intuitive and compelling, and who can translate that understanding into clean, effective design. We're looking for someone who finds as much satisfaction in a polished UI screen as in a well-validated UX flow, and is comfortable owning their work end-to-end.
We’re a small team, and our process moves from quick prototyping through marketing validation to building a vertical slice and, if that succeeds, towards a launch. You'll shape UX early - helping validate that a concept is intuitive, and take on UI design and production as we build toward the various releases, with UX considerations continuing to surface as new features are added.
Please note that this is a 1-year fixed-term contract.
About the job
Design and create UI screens, icons, flows, buttons, and game components for early-stage casual F2P mobile games, staying true to a defined art direction
Maintain and evolve UI style guides and design systems for consistency across screens and features
Own UX for new game prototypes, ensuring mechanics (even reimagined ones) are intuitive and easy to onboard into
Translate game design and monetization requirements into clear, player-friendly interfaces
Collaborate closely with artists, game designers, product managers, and engineers
Work independently to scope, prioritize, and own delivery of work
Report directly to the Creative Director of New Games
About you
Prior experience working with casual mobile games
Strong UI design and execution skills, and sharp UX instincts, with the ability to shift fully into whichever the project phase demands, from concept-stage UX validation to UI production
A solid grasp of onboarding, retention, and monetization-friendly design patterns
2D art skills for UI execution (icons, popups, liveops screens, and supporting visual elements in a defined art style)
A portfolio demonstrating this range across UI production, UX validation, and supporting art
Ability to work autonomously and drive ambiguous problems to resolution, while incorporating feedback from the Creative Director and cross-functional partners
Excellent communication skills with the ability to explain decisions clearly to various cross-disciplinary stakeholders
Proficiency with standard design tools (e.g., Figma, Photoshop, or equivalent) as well as Unity for implementation and testing
Comfort working in a small team, prototyping, wearing multiple hats, and shifting between conceptual and hands-on work is essential
Please note: Research has shown that some under-represented groups in the gaming industry (eg: women) tend to apply only if they meet every single requirement. Here at Wooga, the desire to learn and the willingness to solve problems are more important to us than your experience on paper. We encourage you to apply even if you do not think that you tick all the boxes - thinking outside of such boxes and embracing the diversity of mindsets and backgrounds is what we believe makes our teams thrive.
Our Promise
Shape the future! Challenge the status quo and team up with a diverse group of experts (over 50 nationalities!) working on crafting the world’s best games.
We offer a generous relocation package and home search support if you are not already located in Berlin. Did we mention that we also cooperate with Kindergartens?
Make use of a significant education budget and extra days off for self-development. Join our meet-ups, talks, brown bag lunches, internal trainings, workshops and many others.
Enjoy the pilates, mindfulness app, sports and transport subsidies. And a Purpose Day to donate your time to a worthy cause!
Did you know that German is the third most commonly taught language worldwide? Learn it too! We offer German language classes for you and your significant other.
With our hybrid work model you will work in the office with your teams twice a week, to encourage in-person collaboration and team bonding. The other three days you can choose if you want to work from home or from the office. We also offer 10 days a year to work from abroad.
At Wooga we are committed to providing a friendly, safe and welcoming environment for everyone who works here or with us, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion (or lack thereof) and game preferences. Be yourself, we like you that way!
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seniorBoston, Massachusetts, United States
seniorJapan; Tokyo
seniorWe offer a generous relocation package and home search support if you are not already located in Berlin