Location: Japan
Workplace: Remote
Aghanim is an integrated commerce, liveops automation, community engagement, and payments platform for video games.
Mobile games have traditionally depended on app stores for distribution, payments, and player relationships. We believe there is a better way. Aghanim helps game studios build direct relationships with players, sell directly, and build their future on their own terms. Today, more than 100 games worldwide are already building this future with Aghanim.
Our team brings together people across Los Angeles, New York, Seoul, Beijing, London, Lisbon, Belgrade and other locations around the globe, with deep expertise in gaming, fintech and technology. We move quickly, keep communication direct, and focus on getting things done. We believe the best people thrive when they have autonomy, ownership, and a stake in the company's success.
[https://app.ashbyhq.com/api/images/user-content/4f457f07-466b-477b-b552-fbbabd850111/2de3a7cd-8843-41a9-8bbe-ceb897a42c4a/Logo%20(horizontal).svg]
We are looking for a Customer Success Producer to help game studios maximize revenue through monetization, LiveOps, and direct-to-consumer (DTC) strategies.
You will work closely with game teams to analyze performance, identify growth opportunities, and drive initiatives across offers, pricing, experimentation, and player engagement.
This role combines analytics, strategy, and execution with a direct impact on customer growth and business results.
KEY RESPONSIBILITIES
Monetization and Growth Strategy
- Analyze game performance, monetization, and retention metrics to identify growth opportunities
- Develop recommendations for LiveOps, offers, pricing, promotions, and DTC monetization strategies
- Design and evaluate experiments to improve revenue, engagement, and conversion
- Assess in-game and web store experiences and propose optimization initiatives
Customer Success and Revenue Expansion
- Partner with game teams to drive measurable business outcomes and revenue growth
- Develop and execute DTC adoption and revenue transition plans
- Provide strategic guidance on monetization, LiveOps, CRM, and customer engagement initiatives
- Identify expansion opportunities and help customers maximize the value of Aghanim's platform
Cross-functional Collaboration
- Work closely with Product, Data, Engineering, and Implementation teams to execute customer initiatives
- Act as the voice of the customer, ensuring feedback and business needs are reflected in product and operational decisions
- Contribute to scalable customer success processes, onboarding frameworks, and best practices
REQUIRED QUALIFICATIONS
- 5+ years of experience in mobile gaming, F2P, LiveOps, monetization, product analytics, or related roles
- Strong understanding of game monetization, retention, LiveOps, and player lifecycle management
- Experience using data to drive business decisions and improve commercial performance
- Advanced proficiency in SQL and Google Sheets
- Strong analytical and statistical reasoning skills
- Proven experience using LLMs or GenAI tools in professional workflows
- Excellent communication skills and ability to influence stakeholders through data and insights
- Based in Japan and fluent in Japanese
PREFERRED QUALIFICATIONS
- Experience with DTC commerce, CRM, or customer lifecycle tools
- Experience with Python for data analysis and automation
WHY JOIN US
- World-class team – work alongside experienced professionals from around the globe who have built products used by millions of players
- High growth, high impact – be part of a fast-growing company where ideas turn into products and reach customers in days, not months
- Autonomy and ownership – we trust people to make decisions, take initiative, and drive results
- Modern tools and technology – use AI, automation, and modern tools as part of your everyday work
- Equity – participate in the company's growth and long-term success
Location: China
Workplace: Remote
Aghanim is an integrated commerce, liveops automation, community engagement, and payments platform for video games.
Mobile games have traditionally depended on app stores for distribution, payments, and player relationships. We believe there is a better way. Aghanim helps game studios build direct relationships with players, sell directly, and build their future on their own terms. Today, more than 100 games worldwide are already building this future with Aghanim.
Our team brings together people across Los Angeles, New York, Seoul, Beijing, London, Lisbon, Belgrade and other locations around the globe, with deep expertise in gaming, fintech and technology. We move quickly, keep communication direct, and focus on getting things done. We believe the best people thrive when they have autonomy, ownership, and a stake in the company's success.
[https://app.ashbyhq.com/api/images/user-content/4f457f07-466b-477b-b552-fbbabd850111/2de3a7cd-8843-41a9-8bbe-ceb897a42c4a/Logo%20(horizontal).svg]
We are looking for a Customer Success Producer to help game studios maximize revenue through monetization, LiveOps, and direct-to-consumer (DTC) strategies.
You will work closely with game teams to analyze performance, identify growth opportunities, and drive initiatives across offers, pricing, experimentation, and player engagement.
This role combines analytics, strategy, and execution with a direct impact on customer growth and business results.
KEY RESPONSIBILITIES
Monetization and Growth Strategy
- Analyze game performance, monetization, and retention metrics to identify growth opportunities
- Develop recommendations for LiveOps, offers, pricing, promotions, and DTC monetization strategies
- Design and evaluate experiments to improve revenue, engagement, and conversion
- Assess in-game and web store experiences and propose optimization initiatives
Customer Success and Revenue Expansion
- Partner with game teams to drive measurable business outcomes and revenue growth
- Develop and execute DTC adoption and revenue transition plans
- Provide strategic guidance on monetization, LiveOps, CRM, and customer engagement initiatives
- Identify expansion opportunities and help customers maximize the value of Aghanim's platform
Cross-functional Collaboration
- Work closely with Product, Data, Engineering, and Implementation teams to execute customer initiatives
- Act as the voice of the customer, ensuring feedback and business needs are reflected in product and operational decisions
- Contribute to scalable customer success processes, onboarding frameworks, and best practices
REQUIRED QUALIFICATIONS
- 5+ years of experience in mobile gaming, F2P, LiveOps, monetization, product analytics, or related roles
- Strong understanding of game monetization, retention, LiveOps, and player lifecycle management
- Experience using data to drive business decisions and improve commercial performance
- Advanced proficiency in SQL and Google Sheets
- Strong analytical and statistical reasoning skills
- Proven experience using LLMs or GenAI tools in professional workflows
- Excellent communication skills and ability to influence stakeholders through data and insights
- Based in China and fluent in Chinese
PREFERRED QUALIFICATIONS
- Experience with DTC commerce, CRM, or customer lifecycle tools
- Experience with Python for data analysis and automation
WHY JOIN US
- World-class team – work alongside experienced professionals from around the globe who have built products used by millions of players
- High growth, high impact – be part of a fast-growing company where ideas turn into products and reach customers in days, not months
- Autonomy and ownership – we trust people to make decisions, take initiative, and drive results
- Modern tools and technology – use AI, automation, and modern tools as part of your everyday work
- Equity – participate in the company's growth and long-term success
Location: South Korea
Workplace: Remote
Aghanim is an integrated commerce, liveops automation, community engagement, and payments platform for video games.
Mobile games have traditionally depended on app stores for distribution, payments, and player relationships. We believe there is a better way. Aghanim helps game studios build direct relationships with players, sell directly, and build their future on their own terms. Today, more than 100 games worldwide are already building this future with Aghanim.
Our team brings together people across Los Angeles, New York, Seoul, Beijing, London, Lisbon, Belgrade and other locations around the globe, with deep expertise in gaming, fintech and technology. We move quickly, keep communication direct, and focus on getting things done. We believe the best people thrive when they have autonomy, ownership, and a stake in the company's success.
[https://app.ashbyhq.com/api/images/user-content/4f457f07-466b-477b-b552-fbbabd850111/2de3a7cd-8843-41a9-8bbe-ceb897a42c4a/Logo%20(horizontal).svg]
We are looking for a Customer Success Producer to help game studios maximize revenue through monetization, LiveOps, and direct-to-consumer (DTC) strategies.
You will work closely with game teams to analyze performance, identify growth opportunities, and drive initiatives across offers, pricing, experimentation, and player engagement.
This role combines analytics, strategy, and execution with a direct impact on customer growth and business results.
KEY RESPONSIBILITIES
Monetization and Growth Strategy
- Analyze game performance, monetization, and retention metrics to identify growth opportunities
- Develop recommendations for LiveOps, offers, pricing, promotions, and DTC monetization strategies
- Design and evaluate experiments to improve revenue, engagement, and conversion
- Assess in-game and web store experiences and propose optimization initiatives
Customer Success and Revenue Expansion
- Partner with game teams to drive measurable business outcomes and revenue growth
- Develop and execute DTC adoption and revenue transition plans
- Provide strategic guidance on monetization, LiveOps, CRM, and customer engagement initiatives
- Identify expansion opportunities and help customers maximize the value of Aghanim's platform
Cross-functional Collaboration
- Work closely with Product, Data, Engineering, and Implementation teams to execute customer initiatives
- Act as the voice of the customer, ensuring feedback and business needs are reflected in product and operational decisions
- Contribute to scalable customer success processes, onboarding frameworks, and best practices
REQUIRED QUALIFICATIONS
- 5+ years of experience in mobile gaming, F2P, LiveOps, monetization, product analytics, or related roles
- Strong understanding of game monetization, retention, LiveOps, and player lifecycle management
- Experience using data to drive business decisions and improve commercial performance
- Advanced proficiency in SQL and Google Sheets
- Strong analytical and statistical reasoning skills
- Proven experience using LLMs or GenAI tools in professional workflows
- Excellent communication skills and ability to influence stakeholders through data and insights
- Based in South Korea and fluent in Korean
PREFERRED QUALIFICATIONS
- Experience with DTC commerce, CRM, or customer lifecycle tools
- Experience with Python for data analysis and automation
WHY JOIN US
- World-class team – work alongside experienced professionals from around the globe who have built products used by millions of players
- High growth, high impact – be part of a fast-growing company where ideas turn into products and reach customers in days, not months
- Autonomy and ownership – we trust people to make decisions, take initiative, and drive results
- Modern tools and technology – use AI, automation, and modern tools as part of your everyday work
- Equity – participate in the company's growth and long-term success
Location: Los Angeles, USA; Mercer Island, USA
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
VALORANT is Riot's take on a character-based tactical shooter (learn more about VALORANT
here
).
As a
Staff Software Engineer
on the
VALORANT Build Platforms team
, you will develop and improve the technologies that enable us to deliver VALORANT into our players’ hands. You will improve the iteration flow for hundreds of developers, including designers, artists, and engineers. You will act as a pipeline-aware problem solver in the Unreal development ecosystem, reducing friction across local development, validation, cook, release, and CI. Your work will lay a critical foundation for teams across the globe as they delight players with new features, skins, maps, and agents.
Responsibilities:
Drive the technical direction and decision-making at the team level, advising on aspects of delivery such as architecture, maintenance, cost, and scale.
Identify and resolve cross-system bottlenecks across local workflows, Unreal build/cook systems, CI, release infrastructure, and developer-facing tools.
Work with VALORANT developers and stakeholders to align on priorities and deliverables.
Lead efforts to break down and execute on multi-month engineering efforts, partnering with central technology teams to leverage their expertise.
Participate in the team's support rotation.
Required Qualifications:
6+ years of experience as a software engineer.
BS degree or equivalent experience.
Experience architecting and maintaining developer-facing products and platforms, supporting complex workflows and emerging requirements.
Experience building automated build, test, and release pipelines.
Strong empathy for improving the developer experience and reducing friction within the iteration loop.
Expertise with C++, C#, Java, or Go.
Ability to communicate complex technical subjects to all levels.
Willingness to jump into unfamiliar technologies and take on new challenges.
Experience mentoring other engineers.
Desired Qualifications:
Professional experience working with cloud technologies.
Experience working directly with Unreal Engine game build systems.
Experience with Perforce workflows, large Unreal workspaces, content cooking, packaging, or build artifact debugging.
Game DevOps experience is a plus.
BuildGraph and Horde experience is a plus.
Professional experience serving as a technical lead for a team of engineers.
Professional experience building large-scale backend systems or game services.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Location: Remote
Workplace: Remote
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
As a 3D Environment & Prop Artist, you will be responsible for creating immersive, high-quality environments. You will work closely with the design and development teams to create believable open-world locations that support gameplay, exploration, and player immersion.
WHAT YOU'LL BE DOING:
- Create high-quality 3D environment assets and props from concept to in-game implementation.
- Develop both hero assets and modular asset kits for efficient world building.
- Create high and low-poly models, UVs, textures, and materials optimized for mobile devices.
- Build realistic locations, including terrain, vegetation, buildings, rocks, cliffs, and other world elements.
- Collaborate with Level Designers to ensure environments support gameplay and visual goals.
WHY YOU'LL ENJOY WORKING WITH US:
- We provide all the software, plugins, AI tools, and asset libraries you need for your work.
- High autonomy: we trust your expertise and don't micromanage
- Clear task planning with realistic deadlines
- Your visual ideas will directly shape the locations players explore.
WHAT WE EXPECT FROM YOU:
- 3+ years of experience as a 3D Environment Artist.
- Strong understanding of the full environment art pipeline, from blockout and high/low-poly modeling to texturing, material setup, and Unity integration.
- Experience creating environments for mobile games (preferably open-world projects).
- Solid knowledge of mobile optimization techniques, including polygon budgets, texture memory management, atlases, trim sheets, LODs, batching, draw calls, overdraw, and readability on small screens.
- Ability to create both high-quality hero assets and reusable modular environment and prop kits.
- Understanding of modular workflows, asset reusability, visual consistency, and efficient level construction.
- Strong grasp of environment composition, player navigation, silhouettes, spatial logic, and visual storytelling.
- Experience creating terrain, vegetation, rocks, cliffs, buildings, props, and other key open-world environment elements.
- Ability to bring environment areas to final in-game quality while balancing art direction, gameplay requirements, and performance budgets.
- Portfolio showcasing realistic environment art and locations.
- English - B1+ level, Russian - C1 level.
A STRONG PLUS:
- Experience working with Unity URP, including materials, shaders, lighting, post-processing, and rendering limitations.
WHAT WE OFFER:
- Competitive salary.
- Remote work format.
- A passionate and supportive team that values creativity and ownership.
- Opportunities for professional growth.
- A culture built on initiative, transparency, and collaboration.
Location: Remote
Workplace: Remote
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
As a 3D Artist, you will specialize in creating high-quality, realistic textures and skin variations for weapons and in-game props. You will work closely with the design and development teams to create compelling, visually appealing 3D assets that enhance player immersion and drive gameplay mechanics.
WHAT YOU’LL BE DOING:
- Create high-quality, realistic textures and skin variations for weapons and props, following the established visual style of Oxide.
- Prepare and polish weapon and prop models for texturing, ensuring clean UVs and proper asset workflow.
- Optimize textures and materials to ensure excellent performance on mobile devices.
- Work closely with the art lead to maintain visual consistency across all skins and materials.
- Iterate on feedback quickly and efficiently in a fast-paced production environment.
- Collaborate with developers and technical artists to ensure smooth integration of assets into the game engine.
WHAT WE EXPECT FROM YOU:
- 1,5+ year of experience in 3D art in GameDev.
- Solid understanding of realistic texturing, including materials, roughness, dirt, and wear.
- Proficiency with Substance Painter, Photoshop, and at least one 3D modeling package (Blender, Maya, or 3ds Max).
- Basic knowledge of optimization techniques for mobile platforms.
- Ability to follow art direction and adapt to an existing visual style.
- Portfolio demonstrating prop and weapon texturing (skins, materials, or similar work).
- English - B1+ level, Russian - C1 level.
BONUS IF YOU HAVE:
- Familiarity with Unity or other mobile game engines.
- Understanding of PBR workflows and mobile rendering constraints.
- Interest in survival shooters or realistic art.
WHAT WE OFFER:
- Competitive salary.
- Remote work format.
- A passionate and supportive team that values creativity and ownership.
- Opportunities for professional growth.
- A culture built on initiative, transparency, and collaboration.
Location: Sydney, Australia
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains.
The Unreal Ecosystem (UnEco) team has an impact on a wide array of topics, including runtime performance, tooling, CI/CD, just to name a few. As a Staff Software Engineer on the UnEco team, you'll drive the technical direction of your team and influence strategy across related teams, building a strong engineering vision and offering creative solutions to technical problems that empower game teams across Riot.
The team collaborates globally with partners across Riot, all contributing to a stronger, more efficient Unreal development ecosystem. You'll lead the breakdown of complex, cross-team technical challenges - from build systems to editor tooling to runtime infrastructure - championing solutions in alignment with game teams and partners that empower the developers who depend on your work.
This is a full-time role based in Australia (AEST timezone). Internal Job Title: Software Engineer III
Work arrangement:
Sydney-based Rioters work on-site. Remote work is available for candidates elsewhere in AEST-aligned Australia (e.g. Melbourne, Brisbane, Canberra) with Australian work rights. Perth and Darwin are not suitable due to timezone overlap.
Relocation & Immigration Support:
Candidates who require visa sponsorship must be based in, or relocate to, Sydney. Riot offers relocation assistance and will sponsor the appropriate work visa, subject to eligibility and local immigration requirements.
Responsibilities:
Design, build, and maintain shared Unreal libraries, plugins, and tools used by multiple game teams, with a focus on performance, reliability, and maintainability.
Investigate and solve complex problems across build systems, editor tooling, and runtime infrastructure, using profiling and debugging to identify root causes.
Drive technical direction for multi-month projects, breaking down ambiguous problems and leading design and implementation alongside other engineers.
Collaborate with game teams and partners to understand developer workflows, evaluate tradeoffs, and build shared solutions that meet their needs.
Uphold engineering standards through hands-on coding, code reviews, automated testing, and improvements to team and cross-team practices.
Write clear documentation and communicate technical designs, implementation choices, and operational guidance across teams and disciplines.
Participate in on-call, resolve live incidents, contribute to RCAs, and implement systemic fixes to reduce future impact.
Mentor engineers through technical collaboration, design feedback, and code review; help developers across disciplines grow their engineering skills.
Required Qualifications:
Bachelor's degree in Computer Science, or a comparable field, or equivalent experience.
6+ years experience in professional software development.
Demonstrated C++ proficiency and experience working effectively in large or complex codebases.
Strong understanding of software engineering fundamentals (data structures, algorithms, concurrency, etc.).
Demonstrated experience leading technical work that impacts multiple teams.
Experience driving technical direction, designing solutions, and reviewing the designs of others.
Experience designing, implementing, and operating software used by multiple engineering teams.
Experience mentoring and growing other engineers.
Experience working in cross-functional teams and collaborating across disciplines.
Strong communication within and across teams, with the ability to clearly articulate tradeoffs and build alignment.
Desired Qualifications:
Experience with a modern game engine (Unreal or Unity), or experience building games.
Experience with Unreal Engine specifically - particularly C++ plugin development, editor tooling, or build systems.
Experience building developer tools, CI/CD pipelines, or internal platform infrastructure.
Experience supporting or consulting with multiple product teams as a platform or tools engineer.
Familiarity with game development workflows and pain points (understanding the domain helps you build better tools).
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of developers, this could be the role for you!
Working closely with Riot teams globally, Riot Sydney is a powerhouse of talent, and experts in global development. Our team works on VALORANT, League of Legends and Teamfight Tactics, alongside exciting R&D and Tech projects.
If you believe that the Player Experience comes first, we want to hear from you. Our players are a diverse group from different backgrounds, and we want to see that reflected in the people who make our games, all qualified applicants will be considered for employment
Our Perks:
At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:
Medical Insurance that covers you and your dependents
Employee Assistance Program
Wellness fund
Donation matching of time and money to registered charities
Learning and Development opportunities
Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.
Location: Los Angeles, USA
Riot Engineers on Anti-Cheat are builders, trailblazers, and stewards of competitive integrity. We protect the legitimacy of Riot’s multiplayer games by designing resilient platforms, developing robust internal tools, and staying ahead of adversarial threats without losing sight of the player experience.
As a
Staff Software Engineer
on Vanguard’s Platform Services team, you will operate at the intersection of platform services, internal developer tooling, and ecosystem design. You’ll be responsible for supporting a platform that serves millions of players, supporting internal tools that serve hundreds of Player Support agents and developing cutting edge technology to help prevent, detect and deter cheaters from getting into our games. This is a hands-on staff role for an engineer who thrives on rolling up their sleeves and building services in a fast-paced and innovative environment. You will help lead through technical expertise and soft skills, influencing the direction of the team both through code and a deep drive to understand and improve the product. You will partner closely with engineers, stakeholders, and anti-cheat experts across the entire Vanguard stack to build performant and impactful tools and services in support of our Players. You will report to the Engineering Manager of Platform Services within Anti-Cheat
Responsibilities:
Design, build, and evolve shared backend platform services that power Vanguard systems across client, services, and internal tooling
Own APIs and service contracts used by multiple teams, ensuring reliability, clarity, and long-term maintainability
Lead the development of internal tools and web applications used for operations, investigations, configuration, and visibility
Identify and reduce systemic risks across the platform (scalability, operability, security, maintainability)
Design and operate distributed backend systems with high availability and strong security guarantees
Partner in incident response, root cause analysis, and long-term reliability improvements
Improve CI/CD pipelines, observability, and operational workflows for platform services
Collaborate across Anti-Cheat, Security, and Game teams as a trusted technical partner
Required Qualifications:
Staff-level experience building and owning backend platforms and internal tools used by multiple teams
Strong experience with backend service development and distributed systems
(e.g., AWS, Docker, Kubernetes)
Significant experience building internal tools or web applications using modern web stacks (e.g.,Golang, React, Node.js, TypeScript)
Experience designing and maintaining APIs and shared services in a large or growing ecosystem
Comfort operating and debugging live, production systems
Strong architectural judgment and experience influencing key technical decisions
Excellent communication skills and a collaborative mindset
Desired Qualifications:
Experience working on platform teams or internal developer tooling
Experience designing systems with security and adversarial thinking in mind
Background supporting high-availability services or operational tooling
Experience mentoring engineers at all levels
Experience building developer platforms or sandbox environments for rapid experimentation
A strong understanding of LLMs, Agentic AI based development, and their respective strengths and weaknesses
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Location: Lisbon; Belgrade
Workplace: OnSite
Aghanim is an integrated commerce, liveops automation, community engagement, and payments platform for video games.
Mobile games have traditionally depended on app stores for distribution, payments, and player relationships. We believe there is a better way. Aghanim helps game studios build direct relationships with players, sell directly, and build their future on their own terms. Today, more than 100 games worldwide are already building this future with Aghanim.
Our team brings together people across Los Angeles, New York, Seoul, Beijing, London, Lisbon, Belgrade and other locations around the globe, with deep expertise in gaming, fintech and technology. We move quickly, keep communication direct, and focus on getting things done. We believe the best people thrive when they have autonomy, ownership, and a stake in the company's success.
[https://app.ashbyhq.com/api/images/user-content/4f457f07-466b-477b-b552-fbbabd850111/2de3a7cd-8843-41a9-8bbe-ceb897a42c4a/Logo%20(horizontal).svg]
We're looking for a Senior Product Designer to shape player-facing experiences across our mobile-first web products.
We're building the next generation of mobile-first game hubs for some of the world's leading game studios and publishers. As a Product Designer, you'll shape the experiences millions of players interact with every day—from landing on a game hub to making purchases and engaging with their favorite games.
You'll work across the full product lifecycle—from ambiguous requirements and rapid prototyping to production-ready UI and design system evolution.
KEY RESPONSIBILITIES
Product Design
- You'll design mobile-first web experiences for players of some of the world's leading game studios and publishers. From game hubs to purchase flows and player journeys, you'll create products used by millions of gamers around the world.
- Transform ambiguous requirements into clear, user-centered solutions and product decisions
- Design mobile-first experiences focused on player engagement, conversion, and retention
Prototyping and Validation
- Create interactive prototypes to validate ideas, align stakeholders, and accelerate decision-making
- Use modern design and AI-assisted workflows to improve speed without compromising quality
Delivery and Design Quality
- Collaborate closely with Product and Engineering teams to ensure high-quality implementation
- Define states, edge cases, component behavior, and design specifications
- Conduct design QA and improve production quality
Design Systems
- Contribute to scalable design systems, components, patterns, and guidelines across products
REQUIRED QUALIFICATIONS
- Senior-level product design experience with a strong portfolio of shipped digital products
- Proven ability to work independently, navigate ambiguity, and deliver high-quality outcomes on schedule
- Strong mobile-first UI/UX expertise
- Strong visual design skills, including typography, hierarchy, layout, and attention to detail
- Experience in gaming, game dev, iGaming, or entertainment-heavy consumer products.
- Understanding of mobile game UI, especially monetization-related patterns.
- Comfortable using AI-assisted design tools
PREFERRED QUALIFICATIONS
- You play mobile games and can translate that intuition into better product UI decisions.
- Experience working on products with high traffic, experimentation, and rapid iteration
WHY JOIN US
- World-class team – work alongside experienced professionals from around the globe who have built products used by millions of players
- High growth, high impact – be part of a fast-growing company where ideas turn into products and reach customers in days, not months
- Autonomy and ownership – we trust people to make decisions, take initiative, and drive results
- Modern tools and technology – use AI, automation, and modern tools as part of your everyday work
- Equity – participate in the company's growth and long-term success
Location: MX - Mexico City, Mexico
Scopely is looking for a
Software Engineer
, Web/Full Stack to join our
Scopely Explore Player Platform
team in Mexico City on a hybrid basis, working 3 days a week from the hub.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
What You Will Do
We are seeking an execution-focused Software Engineer, Web/Full Stack. We look for engineers with a strong technical background, great execution, and a self-starter mentality. In this role, you will be a key individual contributor focused on developing and scaling the critical web applications and player-facing features that support the global Pokémon GO community. You will build highly interactive, responsive web experiences while ensuring seamless data integration with our backend services.
Building well-designed, highly performant, and reusable web applications and UI components using React, Next.js, and TypeScript
Crafting delightful, low-latency user interfaces that deliver a seamless experience across desktop and mobile browsers for millions of active players
Implementing and maintaining backend services and APIs that reliably serve data to your web applications
Designing and implementing efficient client-server contracts utilizing a modern suite of network protocols, including HTTP, GraphQL, and gRPC
Collaborating closely between engineering, design, and product teams to ensure the goals of the product are aligned with the delivered web features
Participating in code reviews, writing comprehensive unit tests, and conducting troubleshooting to ensure uptime for live production systems
Collaborating with cross-functional team members and stakeholders to cultivate strong working relationships, including regular and reliable attendance and participation in meetings
What We're Looking For
BS, MS, or PhD in Computer Science, related technical field or equivalent practical experience
3+ years of professional industry experience in full-stack web development within a technology or gaming company
Strong, production-proven experience building web applications with TypeScript, React, and framework architectures like Next.js
Solid understanding of client-server application domains, with practical experience querying data and managing network communication via HTTP, GraphQL, and gRPC
Ability to integrate modern AI coding assistants into your daily workflow to streamline development, while ensuring all AI-generated contributions meet team standards for safety, architecture, and reliability
Excellent problem-solving skills, with the ability to work independently, take on ambiguous challenges, and break down goals into concrete tasks
Ability to work in a fast-paced environment and adapt to changing priorities, solve ambiguous problems, and communicate proactively when plans shift
Experience working on cross-functional teams with the ability to communicate effectively through written and verbal communications, including synchronous interactions with others
Strong English language skills are required for this role as we have a highly diverse and global business
Bonus Points
Demonstrated commitment to frontend quality, including concrete deliverables around performance profiling, Core Web Vitals optimization, and test coverage
Experience with Cloud Services like GCP
A passion for Pokémon GO and a deep understanding of social or gaming web products
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: San Francisco, CA | Seattle, WA
About Anthropic
Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems.
About the role
Anthropic is seeking an exceptional Legal Program Manager to serve as the operational backbone of contracting for the Compute and Infrastructure team. We'll rely on you to manage a high volume of procurement and vendor agreements — including datacenter colocation, lease, and build-to-suit agreements; hardware, chip, and network-equipment procurement; and construction, facilities, and operations-and-maintenance (O&M) contracts — along with the NDAs, order forms, SOWs, and amendments that surround them. You will build the scalable contracting processes — templates, playbooks, intake and approval workflows, and contract lifecycle management — that let the business move at the speed of Anthropic’s infrastructure buildout. This role owns the system, throughput, and visibility that move every agreement from intake through signature.
Key responsibilities
Coordinate and shepherd a high volume of compute and infrastructure procurement transactions — datacenter colocation, lease, and build-to-suit agreements; hardware, chip, and network-equipment procurement; construction/EPC and facilities/O&M agreements; and the supporting NDAs, order forms, SOWs, and amendments — driving each from intake through signature
Own and administer the contract lifecycle management system: workflow design and configuration, templates, approval routing, signing and archive and integrity hygiene
Design and run intake and triage: how requests enter, how they are prioritized, and how they route to the right owner
Propose and develop scalable solutions to improve contracting efficiency and throughput across the infrastructure vendor base
Collaborate with business units and legal team members to streamline contract management processes, manage post-signature obligations and renewals across the infrastructure vendor portfolio, identify potential risks, and drive continuous improvement in contract handling efficiency
Partner closely with the Compute and Infrastructure, Product, Finance, Security, Business Operations, and Procurement Ops teams to achieve key business objectives and deliver strategic, business-minded, and solutions-focused counsel
Build reporting, dashboards, SLAs, and the metrics that surface turnaround times and bottlenecks across the infrastructure vendor portfolio
Deploy LLM and AI tooling to scale contracting throughput and reduce manual handling
Minimum Qualifications
Experience operating in a fast-paced technology startup in which priorities shift rapidly and schedules "move to the left," thriving in this dynamic environment and priding yourself on your adaptability and ability to pivot with speed and grace
Initiative and autonomy in managing complex contractual matters, effectively prioritizing competing deadlines
An understanding of what's important in the context of a contract, the organization's mission, and enough contract fluency to triage and route requests, track obligations, and pull in relevant legal counsel
Excitement to grow with an organization and help shape the culture of the commercial function
A preference for straightforward, concise explanations over legalese and overwrought drafting
A knack for identifying and implementing efficient processes and policies
The ability to thrive as a member of cross-functional teams building frontier technologies, with a desire to develop a deep understanding of the Compute & Infrastructure teams and the datacenter, hardware, and network systems they build and operate
Comfort operating outside your areas of expertise and in uncharted legal territory
A "doer" mentality, willing to roll up your sleeves to get things done as a team player who doesn't hesitate to jump in to do work that needs to get done, whether glamorous or not
Hands-on experience with contract lifecycle management or legal-operations tooling, process design, and working from data, metrics, and dashboards
Comfort using AI and LLM tools to streamline and scale routine contracting work
Preferred Qualifications
10+ years in contract management, legal operations, or procurement operations, including hands-on experience implementing or administering a contract lifecycle management (CLM) platform; experience supporting infrastructure, datacenter, hardware, construction, or telecom/network procurement and vendor contracting
Proven ability to collaborate across various organizational levels and functions to facilitate efficient contracting processes and execution while building strong relationships
Working familiarity with the structure of datacenter, colocation, and lease agreements; hardware and equipment procurement; construction, facilities, and O&M contracts; network and telecom agreements; high-volume, template-driven vendor contracting; and general contract terms
Excellent verbal and written communication, analytical, collaboration, and interpersonal skills
Motivated self-starter able to multitask and juggle multiple priorities in a dynamic environment
Authentic integrity and a deep understanding of the importance of ethics in business
Experience implementing or administering a CLM platform (Ironclad) and standing up reporting and metrics
The annual compensation range for this role is listed below.
For sales roles, the range provided is the role’s On Target Earnings ("OTE") range, meaning that the range includes both the sales commissions/sales bonuses target and annual base salary for the role.
Annual Salary:
$285,000
—
$340,000 USD
Logistics
Minimum education:
Bachelor’s degree or an equivalent combination of education, training, and/or experience
Required field of study:
A field relevant to the role as demonstrated through coursework, training, or professional experience
Minimum years of experience:
Years of experience required will correlate with the internal job level requirements for the position
Location-based hybrid policy:
Currently, we expect all staff to be in one of our offices at least 25% of the time. However, some roles may require more time in our offices.
Visa sponsorship:
We do sponsor visas! However, we aren't able to successfully sponsor visas for every role and every candidate. But if we make you an offer, we will make every reasonable effort to get you a visa, and we retain an immigration lawyer to help with this.
For roles performing work in California:
We will consider for employment all qualified applicants, including those with arrest or conviction records or criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the San Francisco Fair Chance Ordinance, the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act.
We encourage you to apply even if you do not believe you meet every single qualification.
Not all strong candidates will meet every single qualification as listed. Research shows that people who identify as being from underrepresented groups are more prone to experiencing imposter syndrome and doubting the strength of their candidacy, so we urge you not to exclude yourself prematurely and to submit an application if you're interested in this work. We think AI systems like the ones we're building have enormous social and ethical implications. We think this makes representation even more important, and we strive to include a range of diverse perspectives on our team.
Your safety matters to us.
To protect yourself from potential scams, remember that Anthropic recruiters only contact you from @anthropic.com email addresses. In some cases, we may partner with vetted recruiting agencies who will identify themselves as working on behalf of Anthropic. Be cautious of emails from other domains. Legitimate Anthropic recruiters will never ask for money, fees, or banking information before your first day. If you're ever unsure about a communication, don't click any links—visit
anthropic.com/careers
directly for confirmed position openings.
How we're different
We believe that the highest-impact AI research will be big science. At Anthropic we work as a single cohesive team on just a few large-scale research efforts. And we value impact — advancing our long-term goals of steerable, trustworthy AI — rather than work on smaller and more specific puzzles. We view AI research as an empirical science, which has as much in common with physics and biology as with traditional efforts in computer science. We're an extremely collaborative group, and we host frequent research discussions to ensure that we are pursuing the highest-impact work at any given time. As such, we greatly value communication skills.
The easiest way to understand our research directions is to read our recent research. This research continues many of the directions our team worked on prior to Anthropic, including: GPT-3, Circuit-Based Interpretability, Multimodal Neurons, Scaling Laws, AI & Compute, Concrete Problems in AI Safety, and Learning from Human Preferences.
Come work with us!
Anthropic is a public benefit corporation headquartered in San Francisco. We offer competitive compensation and benefits, optional equity donation matching, generous vacation and parental leave, flexible working hours, and a lovely office space in which to collaborate with colleagues.
Guidance on Candidates' AI Usage:
Learn about
our policy
for using AI in our application process.
Location: US - Culver City, United States
Scopely is looking for an Executive Talent Acquisition (Marquee) and Operations Coordinator to join our Talent Acquisition team in our Culver City hub on a hybrid basis, working up to four days per week in the office. This role plays a critical part in Scopely's executive hiring efforts, partnering closely with senior leaders and executive candidates while managing highly confidential information, complex processes, and high-touch candidate experiences.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our
work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Our Talent Acquisition team is responsible for finding & attracting the best of the best for our business. This team sits globally in the US, UK, Spain, Mexico, China & India and is on a mission to engage with top talent to Inspire Play, Every Day!
What You Will Do:
Coordinate and manage executive-level candidate interviews, both virtual and onsite, including complex scheduling across multiple global time zones and travel arrangements for non-local candidates.
Serve as the primary point of contact for executive candidates throughout the interview process, ensuring a seamless, high-touch experience.
Partner closely with Talent Partners and hiring leaders to drive interview processes forward and maintain momentum across executive searches.
Prepare and distribute interview schedules, candidate materials, and briefing documents to interview teams and stakeholders.
Own the accuracy and integrity of candidate data, recruiting documentation and reporting across the ATS and other recruiting tools.
Own and coordinate executive NDAs, references, background checks, and offer administration to ensure timely completion and a seamless, compliant hiring process.
Track candidate progress throughout the recruitment lifecycle and proactively identify and resolve scheduling or process-related issues.
Facilitate candidate travel logistics, onsite interview experiences, and executive recruiting events, including candidate dinners and leadership engagements, ensuring every interaction reflects Scopely's employer brand.
Build strong working relationships with executives, Executive Assistants, hiring teams, and cross-functional partners to support successful hiring outcomes.
Continuously identify opportunities to improve recruiting coordination processes, candidate experiences, and operational efficiency.
Support select Talent Acquisition programs and initiatives by coordinating logistics, maintaining documentation, and helping ensure operational excellence across the recruiting function.
Contribute to recruiting process improvements by identifying opportunities to streamline workflows, enhance candidate experiences, and increase team efficiency through new tools and best practices.
What We’re Looking For:
Experience in recruiting coordination, executive support, or other high-touch coordination roles; executive-level scheduling experience is strongly preferred.
Exceptional organizational skills, sound judgment, and the ability to manage competing priorities with urgency in a fast-paced environment.
Exceptional attention to detail, accuracy, and follow-through, with a commitment to delivering a world-class candidate experience.
Experience partnering with senior leaders, Executive Assistants, and cross-functional stakeholders, while handling highly confidential information with discretion and professionalism.
Excellent written, verbal, and interpersonal communication skills.
Proficiency with Google Workspace, including Gmail, Calendar, Docs, and Sheets.
Experience working with Applicant Tracking Systems (ATS) and recruiting technologies.
A proactive, resourceful approach to problem-solving and process improvement.
A continuous improvement mindset, with a natural curiosity for new tools, technologies, and more efficient ways of working
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us and embrace the adventure!
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$22
—
$32 USD
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Germany
Workplace: hybrid
Creatio is an AI CRM and workflow platform where people and AI agents work together — with no limits on users, agents, or scale. We help midsize and large organizations run customer workflows in the AI era. Headquartered in Boston, MA, with a global team and a large ecosystem of partners, Creatio serves thousands of customers in over 100 countries and automates tens of millions of workflows daily. Genuine care for our clients and partners is at the heart of our DNA. We’re proud to be recognized by top industry analysts as a Leader and Strong Performer in multiple Gartner and Forrester reports. In 2025, Creatio was named to Inc.’s Best Workplaces list, recognizing our commitment to employee wellbeing and a strong workplace culture.Who We’re Looking For:We are seeking passionate, proactive, and results-driven Customer Success Manager to join our team and drive exceptional customer outcomes. In this role, you will develop and maintain strategic relationships with SMB and Corporate segment clients across DACH, Benelux, Nordics markets, serving as a trusted advisor to key stakeholders. The ideal candidate is someone who thrives in a dynamic environment, embraces challenges as opportunities, and is motivated to bring fresh ideas to the table.You should be a strong team player with excellent communication skills, eager to dive deep into our product, continuously learn, and make an impact from day one. Most importantly, we’re looking for individuals who share our values, believe in collaboration, and want to be part of a workplace where creativity, accountability, and ambition are celebrated.The role is based in Munich, Germany with hybrid office attendance.Responsibilities: Maintain and develop long-term relationships with strategic customers of the Corporate & Enterprise segment. Act as a trusted advisor of assigned accounts and communicate with them on different levels including C-level executives. Control and audit delivery processes in implementation projects for Corporate & Enterprise customers, identify early red flags to prevent delivery and launch-related issues. Help customers achieve their desired outcomes through product consulting, value realization, and high ROI. Grow customer's portfolio through zero churn and active cross and up-sales. Requirements: 3+ years of experience working with global Enterprise or Corporate segment customers; Fluent in English — both verbal and written with executive-level communication. Experience with CRM / ERP / Core systems / Low Code/No Code solutions / other corporate software; Experience of managing or overseeing software implementation projects, or customization of corporate software; Strong Customer-Centric Communication and Presentations Skills Commercial acumen, including negotiation and renewal management Excellent time management and efficiency skills What you should expect from us: Growth & Development: Clear career paths, mentorship opportunities, and access to continuous learning to help you reach your full potential. Flexibility & Well-Being: We provide flexible work arrangements and initiatives that empower you to manage your schedule effectively, stay productive, and thrive both personally and professionally. Recognition & Impact: A culture that celebrates achievements, values your ideas, and empowers you to make real contributions from day one. Innovative Culture: Be part of a company that embraces new ideas, modern technologies, and bold thinking to stay ahead of the curve. Benefits & Rewards Package: We provide competitive compensation and benefits designed to support you and your family. Our rewards approach goes beyond salary, recognizing your contributions and commitment. The exact package may vary depending on your country of residence and employment type.
Requirements
3+ years of experience working with global Enterprise or Corporate segment customers;
Fluent in English — both verbal and written with executive-level communication.
Experience with CRM / ERP / Core systems / Low Code/No Code solutions / other corporate software;
Experience of managing or overseeing software implementation projects, or customization of corporate software;
Strong Customer-Centric Communication and Presentations Skills Commercial acumen, including negotiation and renewal management Excellent time management and efficiency skills
Responsibilities
Maintain and develop long-term relationships with strategic customers of the Corporate & Enterprise segment.
Act as a trusted advisor of assigned accounts and communicate with them on different levels including C-level executives.
Control and audit delivery processes in implementation projects for Corporate & Enterprise customers, identify early red flags to prevent delivery and launch-related issues.
Help customers achieve their desired outcomes through product consulting, value realization, and high ROI.
Grow customer's portfolio through zero churn and active cross and up-sales.
Location: Lisbon
Workplace: Hybrid
Aghanim is an integrated commerce, liveops automation, community engagement, and payments platform for video games.
Mobile games have traditionally depended on app stores for distribution, payments, and player relationships. We believe there is a better way. Aghanim helps game studios build direct relationships with players, sell directly, and build their future on their own terms. Today, more than 100 games worldwide are already building this future with Aghanim.
Our team brings together people across Los Angeles, New York, Seoul, Beijing, London, Lisbon, Belgrade and other locations around the globe, with deep expertise in gaming, fintech and technology. We move quickly, keep communication direct, and focus on getting things done. We believe the best people thrive when they have autonomy, ownership, and a stake in the company's success.
[https://app.ashbyhq.com/api/images/user-content/4f457f07-466b-477b-b552-fbbabd850111/2de3a7cd-8843-41a9-8bbe-ceb897a42c4a/Logo%20(horizontal).svg]
We are looking for a Customer Success Producer to help game studios maximize revenue through monetization, LiveOps, and direct-to-consumer (DTC) strategies.
You will work closely with game teams to analyze performance, identify growth opportunities, and drive initiatives across offers, pricing, experimentation, and player engagement.
This role combines analytics, strategy, and execution with a direct impact on customer growth and business results.
KEY RESPONSIBILITIES
Monetization and Growth Strategy
- Analyze game performance, monetization, and retention metrics to identify growth opportunities
- Develop recommendations for LiveOps, offers, pricing, promotions, and DTC monetization strategies
- Design and evaluate experiments to improve revenue, engagement, and conversion
- Assess in-game and web store experiences and propose optimization initiatives
Customer Success and Revenue Expansion
- Partner with game teams to drive measurable business outcomes and revenue growth
- Develop and execute DTC adoption and revenue transition plans
- Provide strategic guidance on monetization, LiveOps, CRM, and customer engagement initiatives
- Identify expansion opportunities and help customers maximize the value of Aghanim's platform
Cross-functional Collaboration
- Work closely with Product, Data, Engineering, and Implementation teams to execute customer initiatives
- Act as the voice of the customer, ensuring feedback and business needs are reflected in product and operational decisions
- Contribute to scalable customer success processes, onboarding frameworks, and best practices
REQUIRED QUALIFICATIONS
- 5+ years of experience in mobile gaming, F2P, LiveOps, monetization, product analytics, or related roles
- Strong understanding of game monetization, retention, LiveOps, and player lifecycle management
- Experience using data to drive business decisions and improve commercial performance
- Advanced proficiency in SQL and Google Sheets
- Strong analytical and statistical reasoning skills
- Proven experience using LLMs or GenAI tools in professional workflows
- Excellent communication skills and ability to influence stakeholders through data and insights
PREFERRED QUALIFICATIONS
- Experience with DTC commerce, CRM, or customer lifecycle tools
- Experience with Python for data analysis and automation
WHY JOIN US
- World-class team – work alongside experienced professionals from around the globe who have built products used by millions of players
- High growth, high impact – be part of a fast-growing company where ideas turn into products and reach customers in days, not months
- Autonomy and ownership – we trust people to make decisions, take initiative, and drive results
- Modern tools and technology – use AI, automation, and modern tools as part of your everyday work
- Equity – participate in the company's growth and long-term success
Location: Canada, Montreal, QC
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
ENGLISH FOLLOWS:
Poste : Directeur.trice de la conception de jeu (Design Director)
Aperçu du rôle
Nous sommes à la recherche d’un.e Directeur.trice de la conception de jeu expérimenté.e pour se joindre à l’équipe Haven. Le ou la Directeur.trice de la conception de jeu prendra les piliers fondamentaux définis par la direction créative et les traduira en boucles systémiques équilibrées, évolutives et engageantes.
Le ou la titulaire du poste sera responsable de l’architecture structurelle du jeu, en veillant à ce que la fantaisie de jeu, le contexte narratif et les piliers créatifs se traduisent harmonieusement dans l’expérience de jeu au quotidien, les boucles à court terme et les systèmes de progression à long terme. Il ou elle assurera également le recrutement, la direction et l’organisation d’une équipe de conception, tout en accompagnant les concepteur.trice.s afin de garantir l’exécution de la vision du jeu selon les standards AAA.
Rattachement hiérarchique :
Le ou la Directeur.trice de la conception de jeu relèvera directement du ou de la Directeur.trice créatif.ve du projet.
Responsabilités principales
1. Direction de la conception et articulation de la vision
Traduire la vision Collaborer étroitement avec le ou la Directeur.trice créatif.ve afin de déconstruire des thèmes créatifs abstraits et de les transformer en piliers de jouabilité et en structures métajeu clairs, cohérents et bien définis.
Aligner la fantaisie de jeu et la narration Élaborer une vision globale de la jouabilité qui intègre directement la fantaisie thématique et le contexte narratif du jeu dans un ensemble cohérent de mécaniques de jeu.
Architecture systémique Adopter une approche à la fois innovante et analytique pour concevoir une expérience de jeu robuste, comprenant des mécaniques engageantes à court terme ainsi que des boucles de rétention à long terme parfaitement adaptées à l’orientation du jeu.
Établir des balises créatives Définir une orientation claire, des intentions précises et un cadre structurel pour l’équipe de conception, afin de lui fournir un environnement propice à l’innovation et à l’expression créative.
Révision et validation de la conception Établir des standards de qualité élevés; réviser et valider l’ensemble du travail de conception produit par l’équipe afin d’assurer la solidité des mécaniques, leur équilibre ainsi que leur alignement avec la vision fondamentale du jeu.
2. Gestion d’équipe et collaboration au sein du studio
Diriger et accompagner Encadrer une équipe de concepteur.trice.s de jeux, du niveau junior au niveau senior, en réalisant des rencontres individuelles régulières, en fournissant une rétroaction concrète et en soutenant activement leur développement professionnel.
Favoriser l’excellence en conception Maintenir un environnement de conception structuré et collaboratif qui valorise la communication claire, l’analyse objective et la rétroaction constructive.
Alignement interdisciplinaire Agir à titre de représentant.e principal.e de la conception auprès des équipes d’ingénierie, d’interface et expérience utilisateur (UI/UX), d’audio et d’opérations en direct, afin d’assurer une compréhension commune de la vision et des intentions de conception entre les disciplines.
Qualifications et compétences
Expérience requise
Expérience reconnue en développement AAA Minimum de 6 années d’expérience en conception de jeux vidéo, incluant la participation à au moins un titre multijoueur AAA majeur lancé commercialement dans un rôle senior, principal ou de direction.
Expérience en préproduction et sur l’ensemble du cycle de vie d’un produit Expérience démontrée dans la définition des boucles fondamentales de jeu dès les premières phases de conception et dans la préparation de systèmes complexes destinés à soutenir la stabilité d’un jeu-service.
Gestion de personnel Minimum de 2 années d’expérience directe en gestion, mentorat et développement de concepteur.trice.s de jeux.
Compétences techniques et comportementales
Esprit innovant et analytique Combinaison unique de créativité, de pensée novatrice et de rigueur analytique permettant d’imaginer des idées originales et de les traduire en règles logiques et mesurables.
Communication de la vision Excellentes aptitudes de communication orale et écrite; capacité démontrée à présenter, défendre et promouvoir des concepts de conception de façon claire auprès des équipes de développement comme de la direction du studio.
Maîtrise des jeux multijoueurs et des jeux-services Solide expérience des contraintes architecturales propres aux jeux multijoueurs, notamment les systèmes d’appariement, les structures de listes de lecture, les considérations liées à la lutte contre la triche ainsi que l’équilibrage de la progression dans un contexte de jeu-service. Cette expertise doit être applicable à divers types d’expériences multijoueurs, au-delà des cadres traditionnels joueur contre joueur.
Aisance avec le prototypage précoce Capacité à utiliser un éditeur de jeu de façon légère afin de valider rapidement des concepts et de créer des prototype
s
lors des premières phases de conception.
Qualifications souhaitées
Connaissance pratique d’Unreal Engine.
Forte passion pour l’innovation en matière de jouabilité ainsi qu’une excellente compréhension des tendances émergentes du marché mondial du jeu vidéo.
Position: Design Director
Role Overview
We are looking for an experienced Design Director to join the Haven team. The Design Director will take the core pillars from the Creative Director and articulate them into balanced, scalable, and engaging systemic loops.
You will own the structural blueprint of the game—ensuring that the player fantasy, narrative context and creative pillars translate beautifully into moment-to-moment gameplay, short-term loops, and long-term progression tracks. Additionally, you will hire, lead and organize a design team, mentoring designers to ensure the game vision and direction is executed at a AAA standard.
Reporting:
The Design Director will report directly to the
Creative Director
for the project.
Key Responsibilities
1. Design Direction & Vision Articulation
Translate the Vision: Partner closely with the Creative Director to deconstruct abstract creative themes into clear, rationalized gameplay pillars and meta-structures.
Align Fantasy & Narrative: Construct a comprehensive gameplay vision that weaves the game’s thematic fantasy and narrative context directly into cohesive mechanical elements.
Systemic Architecture: Apply an innovative yet analytical approach to build robust moment-to-moment gameplay, short-term hooks, and long-term retention loops that perfectly suit the game's direction.
Establish Creative Constraints: Define clear direction, intent, and structural boundaries for the design team, giving them a focused framework to maximize their creative freedom and innovation.
Design Review & Validation: Establish high quality bars; review and validate all design work produced by the team to ensure mechanic solidity, balance, and alignment with the core vision.
2. Team Management & Studio Collaboration
Manage & Mentor: Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing actionable performance feedback, and actively supporting their professional growth.
Cultivate Design Standards: Maintain a structured, collaborative design environment that champions clear communication, objective analysis, and constructive criticism.
Cross-Discipline Alignment: Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations, ensuring cross-functional clarity regarding design intent and vision.
Qualifications & Skills
Experience Required
AAA Track Record: Minimum of 6+ years of experience in game design, with at least one shipped major AAA multiplayer title in a Senior, Lead, or Principal role.
Pre-Production & Lifecycle Experience: Proven experience defining core loops during early conception and preparing complex systems for live-service stability.
People Management: Minimum of 2+ years of direct experience managing, mentoring, and developing game designers.
Technical & Soft Skills
Innovative & Analytical Thinker: A unique blend of out-of-the-box creative thinking and sharp analytical skills, capable of inventing fresh ideas and grounding them into logical, quantitative rules.
Vision Communication: Exceptional verbal and written communication skills; an expert ability to articulate, argument, and pitch design concepts clearly to both the development team and studio leadership.
Live-Service & Multiplayer Literacy: Deep experience navigating multiplayer architectural constraints, including matchmaking logic, playlist structures, anti-cheat considerations, and progression balancing within a live-service context (broadly applicable beyond traditional PvP frameworks).
Early Prototyping Comfort: Ability to work lightly within a game editor to quickly validate and prototype design ideas during early conception phases.
Preferred Qualifications
Working knowledge of Unreal Engine.
A strong passion for gameplay innovation and a keen understanding of evolving trends in the global gaming market.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Sydney, Australia
At Riot, we believe in putting players first. Our Sydney-based team is partnering globally to build next-generation features and technology on an exciting Unpublished R&D Title. The team focuses on supporting the game's visual targets and content production needs - helping our artists to realize a vibrant and rich world for players to be immersed and express themselves in.
As a Manager, Technical Art, Tools & Pipeline, you'll help define and scale the creative workflows that power content creation across our next generation of worlds. You'll lead and grow a team of talented technical artists, providing hands-on coaching, clear direction, and thoughtful feedback that elevates both craft and collaboration. By partnering closely with Art Leadership, Technical Art, Production, and Engineering, you'll help shape the tools, pipelines, and workflows that enable artists to create high-quality content efficiently and at scale.
As a Manager, Technical Art, you'll own the artist-facing ecosystem of tools and content pipelines, ensuring workflows are intuitive, documented, and built to support evolving production needs. You'll work closely with Engineering and cross-disciplinary partners to identify opportunities for workflow improvements, evaluate new technologies, and establish scalable systems that empower artists across multiple disciplines including Character Art, Animation, Environment Art, Audio, and VFX. From pipeline architecture to workflow optimization, you'll help ensure content creation systems support both immediate production goals and the long-term needs of the project. As a strategic cross-disciplinary partner, you'll communicate priorities, risks, and opportunities with clarity while helping teams make sustainable technical decisions that maximize creative impact.
You will report into the Senior Manager, Technical Art and work closely with the Tech Art Director and other members of the team abroad.
Responsibilities:
Directly manage a team of Technical Artists, providing support, coaching, mentorship, and guidance in how they conduct their work.
Partner with Art Leadership, Production, and Engineering to define tooling, workflow, and pipeline requirements needed to support content creation across multiple disciplines.
Own and support artist-facing tools, workflows, and content pipelines, ensuring systems are intuitive, documented, scalable, and maintainable.
Work closely with Engineering to evaluate technical solutions, balancing artist usability, production efficiency, and long-term sustainability.
Guide the development and optimization of content creation pipelines that support teams working in parallel production streams.
Support the evolution of existing tools, workflows, and pipeline systems as project needs change and scale.
Build strong cross-disciplinary relationships to understand artist needs, identify workflow pain points, and drive meaningful improvements.
Champion technical best practices, workflow consistency, and knowledge sharing through documentation, training, and mentorship.
Partner with Technical Art leadership to establish team goals, craft standards, and long-term technical strategy.
Communicate constraints, risks, and opportunities clearly to stakeholders, helping guide prioritization and technical decision-making.
Required Qualifications:
6+ years of professional experience as a Technical Artist in games or a related industry, including 2+ years in a people management role leading Technical Artists or similar technical disciplines.
Demonstrated experience leading, mentoring, and developing technical teams while fostering strong cross-functional collaboration.
Strong proficiency in Python and experience developing scalable artist tools, content pipelines, and workflow solutions for game development.
Professional experience with Unreal Engine 5 and modern content creation workflows, including content creation and tool development for DCC tools, with particular emphasis on Autodesk Maya and Substance Suite workflows. Experience with Houdini, Blender, ZBrush, 3DS Max, or Photoshop is a plus.
Strong understanding of art production pipelines and the ability to translate artistic requirements into scalable technical solutions that support multiple disciplines and production needs.
Proven experience partnering closely with engineers to develop tools, workflows, or pipeline systems that improve content creation efficiency and support artistic goals.
Excellent communication, critical thinking, and problem-solving skills, with the ability to navigate ambiguity and act as a bridge between art and engineering.
Desired Qualifications:
Experience designing scalable pipeline architecture and workflow solutions for large content teams.
Experience supporting character, animation, environment, audio, or VFX production workflows.
Experience with UI development frameworks such as PySide or PyQt.
Experience contributing to or supporting content creation efforts during early-stage, R&D, or transitional production phases.
Curiosity around how AI-assisted workflows may improve content production efficiency and artist experience.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:
Medical Insurance that covers you and your dependents
Employee Assistance Program
Wellness fund
Donation matching of time and money to registered charities
Learning and Development opportunities
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
Location: Barcelona; Madrid; Warsaw; Tallinn; Helsinki; Stockholm; Berlin; Tbilisi; Amsterdam; Krakow; London; Kiev
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is fully remote as long as you can work within CET ±5h CET.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining the Midcore team from Live Studios. Our main mission is converting hypercasual titles into deep midcore games. The studio is also working on Ball Blast https://play.google.com/store/apps/details?id=com.nomonkeys.ballblast&hl=en, Sniper Siege https://play.google.com/store/apps/details?id=com.tapped.snipersiege&hl=en, Epic Plane https://play.google.com/store/search?q=epic+plane+evolution+2&c=apps&hl=en, Gear Fight https://play.google.com/store/apps/details?id=com.EternalStudio.GearFight&hl=en, Archery Clash https://play.google.com/store/apps/details?id=archery.clash.tournament&hl=en&pli=1, Path of Kings https://play.google.com/store/apps/details?id=com.TornadoBear.WayofKings&hl=en & Monster Survivors https://play.google.com/store/apps/details?id=games.rivvy.monstersurvivors&hl=en.
ROLE
As Product Lead, you will be one of the key product leaders of the studio, working closely with the Studio Director, Creative Director and the Production team to shape and execute the product vision for the game.
You will:
- Define and refine the product strategy and roadmap in collaboration with the studio team.
- Own prioritization and planning across key product areas (core gameplay improvements, meta progression, monetization, LiveOps).
- Create clear product specifications for new features, improvements, systems and experiments.
- Build and manage the A/B testing roadmap and ensure data-driven decision making.
- Work closely with Game Design on progression, economy, balancing, competitive systems, player goals and long-term motivation.
- Collaborate with the Creative Director to ensure that product direction supports both the gameplay vision and business objectives.
- Partner with Analytics to monitor performance, understand player segments, diagnose problems and identify growth opportunities.
- Act as a decisive product leader with a General Manager mindset, taking ownership of product, business and team-level decisions.
- Balance strategic vision with hands-on execution.
PROFILE
- 5+ years of experience in product management or lead game design roles within the mobile gaming industry.
- Proven experience scaling mobile games, launching major features or improving key KPIs is a strong plus.
- Experience with action, PvP, competitive or skill-based games is highly valued.
- Hands-on game design experience (especially around progression, economy, balancing, or player motivation), would be a significant advantage.
- Strong experience working on live mobile games, ideally with midcore or hybrid-casual-to-midcore products.
- Deep understanding of F2P game loops.
- Proven track record of owning product strategy, roadmap, prioritization and feature delivery for successful mobile games.
- Strong hands-on approach with the ability to balance strategic thinking and day-to-day execution.
- Excellent analytical skills and strong experience making data-driven decisions.
- Experience defining and running A/B tests, interpreting results and translating insights into product decisions.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work.
- Excellent communication skills with the ability to influence, align and convince stakeholders.
- Strong ownership, high energy, collaborative mindset and ability to handle broad responsibilities beyond a narrow product scope.
- Fluent in English.
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Munich, Germany; Berlin, Germany
What client look for:
You design, build, and optimize scalable data pipelines and architectures that form the foundation for analytics and AI solutions.
You ensure that data from various sources is efficiently integrated, transformed, and made available for business and analytics use cases.
You collaborate closely with Data Scientists, Consultants, and Product Owners to deliver end-to-end data solutions with measurable business impact.
You develop and maintain ETL/ELT processes that ensure data quality, reliability, and performance.
You take ownership of cloud-based data infrastructures (Azure, AWS, or GCP) and contribute to their continuous improvement.
You leverage containerization and workflow tools (e.g. Docker, Airflow) to build robust, automated, and reproducible systems.
You develop solutions with a clear end-to-end mindset, from raw data ingestion to production deployment.
You actively contribute to the evolution of our data strategy, tooling, and best practices within Client.
Requirements
What the client requires:
You hold a degree with excellent grades in Computer Science, Data Engineering, Information Systems, Mathematics, Physics, or a related field.
You have strong experience in Python and SQL as foundational tools for data integration, transformation, and automation.
You have hands-on experience in building and managing ETL/ELT pipelines and data workflows.
You are experienced with cloud environments (preferably Azure, alternatively AWS or GCP).
You are familiar with containerization and workflow orchestration tools such as Docker and Airflow.
You have experience with Infrastructure as Code (e.g. Terraform) to manage scalable, reproducible setups.
You understand data lakes, data warehouses, and streaming technologies (e.g. Kafka, Kinesis).
You ideally have experience with distributed processing systems like Spark, Snowflake, or Databricks.
You ensure data quality, observability, and monitoring as integral parts of your solutions.
You enjoy cross-functional collaboration with Data Scientists, Product Owners, and clients.
You are a service-oriented and communicative team player with a high degree of self-responsibility and passion for your work.
You have strong communication and presentation skills, and can explain complex topics clearly.
You speak English fluently; regional languages are an advantage.
Benefits
What you can expect:
Your impact is crucial
: You actively shape the digital future in a highly motivated & smart team in direct cooperation with the founders & partners, creating real added value by linking strategy and implementation.
Your hard work pays off!
You benefit from attractive salary packages, participation in sales success, and exclusive investment opportunities. In addition, we promote our top talents through the 'Digital Leaders of Tomorrow' program and thus offer you further exciting benefits.
Your development:
From day one, you will be supported on your journey through a wide range of development opportunities, quickly take on responsibility, and have the opportunity to shape your individual career at the company. You will become a digital leader!
Your working environment:
You will be immersed in a diverse and family-friendly environment with a strong team spirit, benefitting from a flexible and hybrid working model in one of our offices in Munich, London, Amsterdam, Milan, and Berlin.
Your view into the future:
You will work at the cutting edge and gain valuable insights and practical experience with a focus on digital business models and data-driven value creation in eight forward-looking industries.
Your benefits on top:
You can look forward to regular team events and joint sports sessions, an attractive company pension scheme, access to local fitness and wellness partnerships, as well as mobility and meal allowances, and a wide range of other company benefits.
УдалённоChina
УдалённоSouth Korea
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Sydney, Australia; Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided); This is a full-time role based in Australia (AEST timezone); Perth and Darwin are not suitable due to timezone overlap; Relocation & Immigration Support:; Candidates who require visa sponsorship must be based in, or relocate to, Sydney; Riot offers relocation assistance and will sponsor the appropriate work visa, subject to eligibility and local immigration requirements
Los Angeles, USA
ОфисseniorLisbon; Belgrade
MX - Mexico City, Mexico
San Francisco, CA | Seattle, WA
US - Culver City, United States; Coordinate and manage executive-level candidate interviews, both virtual and onsite, including complex scheduling across multiple global time zones and travel arrangements for non-local candidates; For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below
ГибридMost importantly, we’re looking for individuals who share our values, believe in collaboration, and want to be part of a workplace where creativity, accountability, and ambition are celebrated.The role is based in Munich, Germany with hybrid office attendance.Responsibilities: Maintain and develop long-term relationships with strategic customers of the Corporate & Enterprise segment