Location: New York City; Remote (United States); San Francisco
Workplace: Hybrid
ABOUT THE ROLE
We're looking for a Senior Motion Designer to own motion graphics and GTM video output across Perplexity's social channels. Video is one of our most important channels for telling the Perplexity story, and we want someone whose primary focus is producing a steady stream of high-quality, on-brand motion work that performs.
This is a video-production-first role. You'll spend most of your time concepting, animating, and shipping GTM materials for social — fast, polished, and distinctly Perplexity. In a secondary capacity, you'll help define our motion principles and contribute to broader creative technologist work as our motion practice matures.
You'll report into the Brand/Creative Studio team and work closely with Brand, Growth, Comms, and the Producer to keep the pipeline moving.
WHAT YOU'LL DO
- Own the creation of motion graphics and video content for our social channels — concepting, storyboarding, animating, and delivering GTM materials end-to-end
- Make video production your primary focus: a consistent, high-volume output of polished, on-brand motion work
- Bring ideas to life across 2D and (where relevant) 3D, from styleframes and animatics to final delivery
- Partner with Brand and Growth to turn launches and campaigns into motion that lands on social
- Contribute to Perplexity's motion principles, systems, and templates so motion scales consistently across the team (secondary focus)
- Contribute to broader creative technologist explorations — new tools, techniques, and AI-assisted workflows (secondary focus)
- Collaborate with the Producer on scoping, scheduling, and delivering work on time
WHAT WE'RE LOOKING FOR
- Senior-level experience in motion graphics and animation, with video production as your core craft
- A strong portfolio of expressive motion work — especially social, campaign, and GTM content that demonstrates range and polish
- Deep command of animation fundamentals: timing, spacing, composition, visual rhythm, and design sensibility
- Expert proficiency in After Effects and the broader Adobe Creative Suite; comfort in Figma
- Ability to work fast, manage multiple deliverables, and iterate quickly in a high-output environment
- A strong sense of when motion adds clarity or emotion — and when a still is the better choice
NICE TO HAVE
- Experience developing motion principles, systems, or toolkits that scale across a team
- Comfort across 2D and 3D, plus compositing, post-production, and optimization for different social platforms
- Creative technologist instincts — building or experimenting with tools and AI-assisted motion workflows
- Graphic design fluency (layout, hierarchy, type) sufficient to build and adapt assets directly
ГибридNew York City; Remote (United States); San Francisco
Location: San Francisco; New York City
Workplace: Hybrid
We're looking for a Growth Brand Designer to sit at the intersection of brand craft and growth performance. You'll be the designer who makes Perplexity's highest-volume, highest-leverage marketing surfaces — paid ads, social, lifecycle email, and campaign assets — look unmistakably Perplexity while actually moving the numbers.
This is a shipping role, but it's equally a thinking role. Strategic concepting is a big part of the job: you'll sit with the Growth team as an ideator — generating campaign concepts, testing hypotheses, and shaping the creative strategy behind the work — not just executing briefs handed to you. The ideas you bring to the table matter as much as the assets you ship.
You'll produce a steady stream of ad and campaign creative across formats and channels, then work with Growth to read the results and iterate. You care about conversion and craft in equal measure: you'd never ship an off-brand asset to win a test, and you'd never hide behind polish when the data says a concept isn't working.
You'll report into the Brand/Creative Studio team and work closely with Growth, Product Marketing, Brand, and our motion and web designers.
WHAT YOU'LL DO
- Drive strategic concepting for growth campaigns — bring original ideas, angles, and creative territories to the table, and shape the brief rather than just receiving it
- Operate as a true ideation partner to the Growth team: co-develop campaign strategy, propose test hypotheses, and pitch concepts that open up new creative directions
- Own the design of growth creative end-to-end — paid social and display ads, campaign assets, and lifecycle email — from concept to shipped asset
- Design for volume and velocity: build variant sets, test hypotheses, and iterate on winners with the Growth team using real performance data
- Turn product launches and GTM campaigns into ad creative that lands on every channel it runs — static, animated, and everything in between
- Build and maintain scalable ad and email templates so high-frequency asset production stays fast and on-brand
- Partner with Brand to keep visual consistency across every growth touchpoint as our brand system evolves
- Collaborate with our motion designer and web designer so campaigns feel cohesive from the first ad impression to the landing page
- Bring a strong point of view on what makes performance creative great — and push back when a "best practice" would cheapen the brand
WHAT WE'RE LOOKING FOR
- A strong portfolio of growth and brand design work — paid ads, social campaigns, lifecycle email, campaign systems — that shows both craft and results
- Proven strategic concepting ability: you can show campaigns where the idea was yours, not just the execution, and articulate the thinking behind them
- Excellent visual design skills with a clear sense of brand, typography, layout, and composition
- Hands-on experience designing performance creative at a consumer or prosumer tech company, including working directly with growth or performance marketing teams
- Fluency reading creative performance data (CTR, conversion, hook rates) and translating it into design decisions
- Ability to work fast, manage a high volume of deliverables across channels, and iterate quickly without dropping the quality bar
- Fluency in Figma and the Adobe Creative Suite
- An instinct for building repeatable systems — templates, variant frameworks, asset kits — rather than one-off files
- 5+ years of industry experience
NICE TO HAVE
- Motion design skills — animated ads, short-form video for social, or After Effects fluency
- Familiarity with ad platform specs and constraints (Meta, Google, TikTok, X, YouTube) and how they shape creative decisions
- Experience using AI-assisted design and image-generation workflows to scale creative output
- Copywriting instincts — you can tighten a headline when there's no writer in the room
Location: San Francisco; New York City
Workplace: Hybrid
We're looking for a Growth Brand Designer to sit at the intersection of brand craft and growth performance. You'll be the designer who makes Perplexity's highest-volume, highest-leverage marketing surfaces — paid ads, social, lifecycle email, and campaign assets — look unmistakably Perplexity while actually moving the numbers.
This is a shipping role, but it's equally a thinking role. Strategic concepting is a big part of the job: you'll sit with the Growth team as an ideator — generating campaign concepts, testing hypotheses, and shaping the creative strategy behind the work — not just executing briefs handed to you. The ideas you bring to the table matter as much as the assets you ship.
You'll produce a steady stream of ad and campaign creative across formats and channels, then work with Growth to read the results and iterate. You care about conversion and craft in equal measure: you'd never ship an off-brand asset to win a test, and you'd never hide behind polish when the data says a concept isn't working.
You'll report into the Brand/Creative Studio team and work closely with Growth, Product Marketing, Brand, and our motion and web designers.
WHAT YOU'LL DO
- Drive strategic concepting for growth campaigns — bring original ideas, angles, and creative territories to the table, and shape the brief rather than just receiving it
- Operate as a true ideation partner to the Growth team: co-develop campaign strategy, propose test hypotheses, and pitch concepts that open up new creative directions
- Own the design of growth creative end-to-end — paid social and display ads, campaign assets, and lifecycle email — from concept to shipped asset
- Design for volume and velocity: build variant sets, test hypotheses, and iterate on winners with the Growth team using real performance data
- Turn product launches and GTM campaigns into ad creative that lands on every channel it runs — static, animated, and everything in between
- Build and maintain scalable ad and email templates so high-frequency asset production stays fast and on-brand
- Partner with Brand to keep visual consistency across every growth touchpoint as our brand system evolves
- Collaborate with our motion designer and web designer so campaigns feel cohesive from the first ad impression to the landing page
- Bring a strong point of view on what makes performance creative great — and push back when a "best practice" would cheapen the brand
WHAT WE'RE LOOKING FOR
- A strong portfolio of growth and brand design work — paid ads, social campaigns, lifecycle email, campaign systems — that shows both craft and results
- Proven strategic concepting ability: you can show campaigns where the idea was yours, not just the execution, and articulate the thinking behind them
- Excellent visual design skills with a clear sense of brand, typography, layout, and composition
- Hands-on experience designing performance creative at a consumer or prosumer tech company, including working directly with growth or performance marketing teams
- Fluency reading creative performance data (CTR, conversion, hook rates) and translating it into design decisions
- Ability to work fast, manage a high volume of deliverables across channels, and iterate quickly without dropping the quality bar
- Fluency in Figma and the Adobe Creative Suite
- An instinct for building repeatable systems — templates, variant frameworks, asset kits — rather than one-off files
- 5+ years of industry experience
NICE TO HAVE
- Motion design skills — animated ads, short-form video for social, or After Effects fluency
- Familiarity with ad platform specs and constraints (Meta, Google, TikTok, X, YouTube) and how they shape creative decisions
- Experience using AI-assisted design and image-generation workflows to scale creative output
- Copywriting instincts — you can tighten a headline when there's no writer in the room
Location: San Francisco; New York City
Workplace: Hybrid
Perplexity is looking for a Lead Product Designer to own the design of our enterprise product. You'll design new experiences across enterprise and multiplayer use cases — making software that feels like the future but can be understood and used by anyone in the world today.
These surfaces are net-new and, in many cases, unprecedented. You'll be building them 0→1, which means bringing deep knowledge of how enterprise software actually works: organizational and seat management, and deeply nuanced role-based experiences that account for workplace policy, compliance, administrative management, privacy, permissions, and security. You'll ship features that balance well-established UI paradigms with novel applications of AI, working independently and strategically to find both the problems worth solving and the solutions worth shipping.
Good design that nobody gets to use is wasted, so you'll optimize for getting great software into customers' hands and learning from real usage. You'll work closely with product, engineering, and the broader design team, and you care about everything it takes to make a product great: product, interaction, brand, growth, copywriting, engineering, and marketing.
WHAT YOU'LL DO
- Design net-new, 0→1 enterprise surfaces across enterprise and general multiplayer use cases
- Design for the realities of enterprise software: organizational management, seat management, admin controls, permissions, privacy, security, and compliance
- Craft deeply nuanced role-based experiences that adapt to workplace policy and different levels of access and responsibility
- Ship features that balance well-established UI paradigms with novel applications of AI
- Make software that feels like the future but can be used and understood by anyone in the world today
- Work independently and strategically — finding the problems and the solutions
- Own work end-to-end, from 0→1 product design through large-scale optimization
- Contribute to process so we're always shipping changes you're proud of, as often as possible
- Partner with brand design to ensure the enterprise product is not only useful but memorable
WHAT WE'RE LOOKING FOR
- Experience designing enterprise, consumer, or prosumer products
- Deep knowledge of enterprise software: organizational and seat management, role-based access, admin management, permissions, privacy, security, and compliance
- Experience designing non-deterministic tools used by large workplace cohorts — eg.Figma, Slack, Ramp, Airtable
- Comfortable thinking about both 0→1 product design and large-scale optimization
- Excellent visual, UI, and interaction skills
- An excellent communicator with team members and users
- Comfort prototyping or coding your ideas
- You care about shipping great software more than anything else
- 5+ years of industry experience
NICE TO HAVE
- Some of our design team writes production code — we welcome existing skills or interest in coding with React or SwiftUI
Location: San Francisco; New York City
Workplace: Hybrid
Perplexity is looking for a Lead Product Designer to own the design of our enterprise product. You'll design new experiences across enterprise and multiplayer use cases — making software that feels like the future but can be understood and used by anyone in the world today.
These surfaces are net-new and, in many cases, unprecedented. You'll be building them 0→1, which means bringing deep knowledge of how enterprise software actually works: organizational and seat management, and deeply nuanced role-based experiences that account for workplace policy, compliance, administrative management, privacy, permissions, and security. You'll ship features that balance well-established UI paradigms with novel applications of AI, working independently and strategically to find both the problems worth solving and the solutions worth shipping.
Good design that nobody gets to use is wasted, so you'll optimize for getting great software into customers' hands and learning from real usage. You'll work closely with product, engineering, and the broader design team, and you care about everything it takes to make a product great: product, interaction, brand, growth, copywriting, engineering, and marketing.
WHAT YOU'LL DO
- Design net-new, 0→1 enterprise surfaces across enterprise and general multiplayer use cases
- Design for the realities of enterprise software: organizational management, seat management, admin controls, permissions, privacy, security, and compliance
- Craft deeply nuanced role-based experiences that adapt to workplace policy and different levels of access and responsibility
- Ship features that balance well-established UI paradigms with novel applications of AI
- Make software that feels like the future but can be used and understood by anyone in the world today
- Work independently and strategically — finding the problems and the solutions
- Own work end-to-end, from 0→1 product design through large-scale optimization
- Contribute to process so we're always shipping changes you're proud of, as often as possible
- Partner with brand design to ensure the enterprise product is not only useful but memorable
WHAT WE'RE LOOKING FOR
- Experience designing enterprise, consumer, or prosumer products
- Deep knowledge of enterprise software: organizational and seat management, role-based access, admin management, permissions, privacy, security, and compliance
- Experience designing non-deterministic tools used by large workplace cohorts — eg.Figma, Slack, Ramp, Airtable
- Comfortable thinking about both 0→1 product design and large-scale optimization
- Excellent visual, UI, and interaction skills
- An excellent communicator with team members and users
- Comfort prototyping or coding your ideas
- You care about shipping great software more than anything else
- 5+ years of industry experience
NICE TO HAVE
- Some of our design team writes production code — we welcome existing skills or interest in coding with React or SwiftUI
Location: San Francisco; New York City
Workplace: Hybrid
Perplexity is looking for an experienced Lead Product Designer to own design for Growth. You'll shape the experiences that bring Perplexity to as many people as possible — making software that feels like the future but can be understood and used by anyone in the world today.
Growth design has its own craft and nuance. You'll own the highest-leverage moments in the user journey: first-run onboarding and activation, consumer acquisition surfaces, conversion and upsell flows, paywalls and pricing, and the retention loops that turn first-time users into daily ones. This is design where a few pixels or a single step can move real numbers, so you'll pair a high craft bar with rigorous experimentation — shipping constantly and letting real data guide the work.
You care about clarity, craft, details, and delight as much as you care about growth and impact. This role is deeply cross-functional: you'll partner closely with our Growth and Product Marketing teams to align on positioning, messaging, and funnel strategy, and you care about everything it takes to make a product great: product, interaction, brand, growth, copywriting, engineering, and marketing.
WHAT YOU'LL DO
- Lead product design for Growth across the full funnel — acquisition, onboarding, activation, conversion, upsells, and retention
- Design first-run and onboarding experiences that get users to value as fast as possible
- Craft consumer acquisition and activation surfaces, and conversion/upsell flows including paywalls, pricing, and plan comparison
- Partner closely with Growth and Product Marketing on positioning, messaging, landing experiences, and funnel strategy
- Design and run experiments, using data and real usage to drive decisions and measure impact
- Ship features that balance well-established UI paradigms with novel applications of AI
- Think about how to go from 0→1 but also how to make your decisions scale well
- Contribute to process so we're always shipping changes you're proud of, as often as possible
- Partner with brand design to ensure our growth surfaces are not only effective but memorable
WHAT WE'RE LOOKING FOR
- Experience designing consumer or prosumer products, with a strong track record in growth design
- Deep understanding of growth nuances: onboarding, activation, acquisition, conversion, upsells, paywalls, pricing, and retention
- A data-informed approach — fluent in experimentation, funnels, and metrics, and comfortable learning from usage
- Experience partnering with Growth, Product Marketing, and cross-functional teams on messaging and funnel strategy
- Comfortable thinking about both 0→1 product design and large-scale optimization
- Excellent visual, UI, and interaction skills
- An excellent communicator with team members and users
- You care about shipping great software more than anything else
- 5+ years of industry experience
NICE TO HAVE
- Comfort prototyping or coding your ideas
- Some of our design team writes production code — we welcome existing skills or interest in coding with React or SwiftUI
Location: San Francisco; New York City
Workplace: Hybrid
Perplexity is looking for an experienced Lead Product Designer to own design for Growth. You'll shape the experiences that bring Perplexity to as many people as possible — making software that feels like the future but can be understood and used by anyone in the world today.
Growth design has its own craft and nuance. You'll own the highest-leverage moments in the user journey: first-run onboarding and activation, consumer acquisition surfaces, conversion and upsell flows, paywalls and pricing, and the retention loops that turn first-time users into daily ones. This is design where a few pixels or a single step can move real numbers, so you'll pair a high craft bar with rigorous experimentation — shipping constantly and letting real data guide the work.
You care about clarity, craft, details, and delight as much as you care about growth and impact. This role is deeply cross-functional: you'll partner closely with our Growth and Product Marketing teams to align on positioning, messaging, and funnel strategy, and you care about everything it takes to make a product great: product, interaction, brand, growth, copywriting, engineering, and marketing.
WHAT YOU'LL DO
- Lead product design for Growth across the full funnel — acquisition, onboarding, activation, conversion, upsells, and retention
- Design first-run and onboarding experiences that get users to value as fast as possible
- Craft consumer acquisition and activation surfaces, and conversion/upsell flows including paywalls, pricing, and plan comparison
- Partner closely with Growth and Product Marketing on positioning, messaging, landing experiences, and funnel strategy
- Design and run experiments, using data and real usage to drive decisions and measure impact
- Ship features that balance well-established UI paradigms with novel applications of AI
- Think about how to go from 0→1 but also how to make your decisions scale well
- Contribute to process so we're always shipping changes you're proud of, as often as possible
- Partner with brand design to ensure our growth surfaces are not only effective but memorable
WHAT WE'RE LOOKING FOR
- Experience designing consumer or prosumer products, with a strong track record in growth design
- Deep understanding of growth nuances: onboarding, activation, acquisition, conversion, upsells, paywalls, pricing, and retention
- A data-informed approach — fluent in experimentation, funnels, and metrics, and comfortable learning from usage
- Experience partnering with Growth, Product Marketing, and cross-functional teams on messaging and funnel strategy
- Comfortable thinking about both 0→1 product design and large-scale optimization
- Excellent visual, UI, and interaction skills
- An excellent communicator with team members and users
- You care about shipping great software more than anything else
- 5+ years of industry experience
NICE TO HAVE
- Comfort prototyping or coding your ideas
- Some of our design team writes production code — we welcome existing skills or interest in coding with React or SwiftUI
Location: Singapore, Singapore
OKX will be prioritising applicants who have a current right to work in Singapore, and do not require OKX's sponsorship of a visa.
Who We Are
At OKX, we believe that the future will be reshaped by crypto, and ultimately contribute to every individual's freedom. OKX is a leading crypto exchange, and the developer of OKX Wallet, giving millions access to crypto trading and decentralized crypto applications (dApps). OKX is also a trusted brand by hundreds of large institutions seeking access to crypto markets. We are safe and reliable, backed by our Proof of Reserves. Across our multiple offices globally, we are united by our core principles:
We Before Me
,
Do the Right Thing
, and
Get Things Done
. These shared values drive our culture, shape our processes, and foster a friendly, rewarding, and diverse environment for every OK-er. OKX is part of OKG, a group that brings the value of Blockchain to users around the world, through our leading products OKX, OKX Wallet, OKLink and more.
About the Opportunity
Core owns the foundational journeys that define a user's relationship with OKX: account management, identity verification, moving and securing funds, and the risk, compliance, and customer support experiences that sit alongside them. It also covers the internal enterprise tools our support agents, PMs, and operations teams rely on every day to serve customers and run the business. These are among the most consequential surfaces in the product. They determine whether users feel confident enough to trade, whether they trust us with their assets and their data, and whether the teams behind the scenes can resolve issues quickly and well.
AI is central to how Core works and what Core builds. On the product side, we design AI-powered support and assistant experiences that help millions of users get answers and resolve issues in real time. Internally, we are an AI-native team: we use AI to move faster, sharpen our thinking, and raise the quality of what we ship, and we design the AI-native tools our internal teams depend on. If you are excited to design with AI and to shape how AI shows up for both customers and colleagues, this is a place to do it at scale.
As a designer on Core, you'll take ownership of these high-stakes experiences end to end. The problems are genuinely hard. You'll design across markets with fundamentally different regulatory requirements, from newly regulated regions to our established global user base, and your work will need to satisfy strict compliance and security standards while still feeling fast, clear, and reassuring. You'll partner closely with product, engineering, legal, and compliance, shaping requirements early rather than executing them late. This is work where the details carry real weight. If you want to influence how millions of users experience crypto at its most critical moments, and how the teams supporting them get their work done, Core is one of the most impactful places to do it at OKX.
What You’ll Be Doing
Own complex, high-stakes journeys end to end across account, assets, compliance, or support, taking them from problem definition to shipped, polished execution.
Design AI-powered experiences, from customer-facing assistant and support flows to AI-native internal tools, thinking through how people and AI work together, and where trust, transparency, and control matter most.
Partner with product, engineering, legal, compliance, and risk to define the real problem, then design solutions that balance regulatory and security requirements with a genuinely good user experience.
Produce the full range of design artifacts as needed: user flows, journey maps, wireframes, high-fidelity designs, and interactive prototypes, backed by evaluative research.
Work in an AI-native way, using AI to accelerate exploration, prototyping, and decision-making, and helping raise the bar for how the team designs.
Shape the design vision for your area alongside UX Research, UX Writing, and product leadership, and influence the roadmap early rather than delivering to it.
Raise the quality bar through design reviews, critique, and workshops, and bring rigor to ambiguous, high-consequence problems.
What We Look For In You
We hire against a shared set of competencies. Beyond craft, we look for how you think, decide, collaborate, and drive work forward.
Craft and expertise.
Deep design craft with a sharp eye for detail, and up-to-date knowledge of your field. You analyze problems methodically and turn them into simple, effective solutions you can execute end to end.
Judgment in ambiguity.
You cut to the root of a problem, make sound calls even with incomplete information, and find the optimal path rather than the obvious one. Core problems are rarely clean, and good judgment is what keeps users safe.
Business and product sense.
You understand how the business works and where it's heading, and you connect design decisions to strategy, metrics, and real outcomes, not just the screen in front of you.
Collaboration and communication.
You communicate with clarity and precision, build genuine trust with product, engineering, legal, and compliance, and give and seek feedback that raises the whole team's work. Partners see you as a collaborator, not a service function.
Drive and curiosity.
You ask why before you design, stay resilient when problems are hard or ambiguous, and keep pushing your craft and ideas forward. You question the brief rather than just building it.
AI fluency.
Genuine fluency and enthusiasm for AI. You already use AI tools in your own work, and you're excited to design AI-driven experiences, not just adopt the buzzword.
Experience designing complex, multi-step flows, ideally in fintech, crypto, or another regulated or high-trust domain.
3+ years of experience shipping end-to-end design solutions in cross-functional teams at a tech company.
Nice to Haves
Experience designing AI or conversational interfaces, or a track record of using AI to change how you work as a designer.
Interest in designing complex internal tools and operational workflows, not just customer-facing surfaces.
Exposure to data-informed design. You're comfortable interpreting user insights, behavioral data, or A/B test results.
Familiarity with design systems and the ability to scale consistency across platforms.
Prototyping skills to bring ideas to life and communicate transitions or microinteractions.
Experience working across time zones with distributed teams. You know how to stay aligned and communicate with clarity.
A degree in design, HCI, or a related field.
Perks & Benefits
Competitive total compensation package
L&D programs and Education subsidy for employees' growth and development
Various team building programs and company events
Wellness and meal allowances
Comprehensive healthcare schemes for employees and dependants
More that we love to tell you along the process!
Notice:
All official
OKX
vacancies are published on this website.
While roles may appear on selected third-party platforms from time to time, information on other sites may be inaccurate or outdated.
If in doubt, please apply directly through our official careers website.
Information collected and processed as part of the recruitment process of any job application you choose to submit is subject to
OKX
's
Candidate Privacy Notice
.
Location: Remote Europe
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
This role will be working at Lion Studios
Lion Studios
is a mobile games publisher that works with mobile developers to get their games discovered by players around the world. Headquartered in San Francisco, Lion Studios’ creative and strategy teams utilize their expertise to help game developers break through the noise and grow their businesses.
Since launching in 2018, Lion Studios has driven 90% of its games to the Top 10 in the App Store and Google Play and helped drive 16 games to #1 in the US App Store’s Top Free chart.
Role Overview
As a Game Designer, you will support our Turkish teams and work on our successful casual puzzle titles. You’ll work closely with external development teams, studio managers, and you'll have the exciting opportunity to ideate, craft, and analyze our existing and future puzzle games, contributing to their success.
You’ll thrive here if you’re a versatile game design generalist with a strong interest in level design, comfortable building relationships across multiple teams, and able to balance creative judgement with data-informed decision-making.
Responsibilities
Design engaging & challenging core gameplay loops, player experiences, and monetization strategies.
Partner with external studios in Turkey throughout the new game development pipeline, from early concepts to playable builds.
Design new mechanics that enhance depth and progression while fitting seamlessly into the game’s design approach.
Evaluate player data, identify trends, and optimize level funnels for retention and monetization.
Collaborate cross-functionally with developers to align with overall product goals.
Keep an eye on top-performing games to understand market trends and extract insights.
Required Skills, Knowledge and Expertise
At least 3+ years of experience as a game designer, or in a similar field.
Professional experience in game design, with the ability to contribute across mechanics, systems, progression, and player experience.
Confidence using data and player insights to identify design problems and recommend solutions.
Strong creative and problem-solving skills, with the ability to collaborate and communicate effectively with cross-functional stakeholders to align design with the product vision.
Advanced analytical skills, ability to spot patterns and trends
Experience with balancing levels and funnel optimization
Fluency in Turkish
and the ability to communicate effectively with Turkish-speaking studio teams.
Desired Skills
Game design experience as a publisher in puzzle genres is a huge plus
Experience with liveops, A/B testing, or data-informed iteration cycles.
Familiarity with Figma or similar visual collaboration software for mock-ups
Proficient using AI tools for generating early prototypes
Track record of publishing/working on successful hypercasual, casual, or AAA titles
Location: Limassol, Cyprus
Workplace: on-site
Mayflower
is a technology company building large-scale entertainment products for a global audience. Our platforms serve millions of users worldwide and rank among the top-50 most visited websites globally. For more than 10 years, we've been creating reliable, high-performance solutions at the intersection of product, engineering, and entertainment.
Responsibilities
Partner with Product Managers and Engineers throughout product discovery, from identifying problems and opportunities to defining and validating solutions.
Translate user feedback, business goals, product requirements, and technical constraints into thoughtful product improvements.
Own the end-to-end design process — from early ideas, user flows, and wireframes to prototypes, high-fidelity UI, implementation, and post-launch iteration.
Use qualitative and quantitative data to inform design decisions and measure the success of shipped features.
Design thoughtful, intuitive experiences that solve real user problems and create business value.
Work closely with engineers during implementation, provide clear design guidance, and ensure the final product meets the intended quality.
Collaborate with Product Managers, Engineers, Researchers, and other team members to find optimal solutions.
Work collaboratively with other Product Designers to maintain consistency, contribute to the design system, and improve the product holistically.
Understand customers, their needs, and behaviors through research, market analysis, product data, and feedback.
Important/challenging tasks
Turn ambiguous product problems into clear user flows, concepts, prototypes, and testable solutions.
Validate design ideas through usability testing, user feedback, product data, and experimentation.
Conduct user research to understand user needs, motivations, behaviors, and pain points.
Balance user needs, business goals, and technical constraints when making design decisions.
Design complex flows across different user states, platforms, screen sizes, and edge cases.
Create detailed design specifications and work closely with Engineers throughout implementation.
Iterate on shipped experiences based on qualitative and quantitative insights.
Communicate design rationale clearly to stakeholders and build alignment around proposed solutions.
Participate in design critiques and provide constructive feedback to other Product Designers.
Manage and prioritize multiple design initiatives while maintaining a high level of quality.
You’ll thrive here if you have
5+ years of experience as a Product Designer working on web-based products.
Strong portfolio demonstrating end-to-end product design work, particularly for web products; mobile and desktop experience is a plus.
Strong user-centered and product thinking, with the ability to connect user needs with business goals.
Experience working in cross-functional product teams with Product Managers and Engineers.
Ability to independently drive design work from an ambiguous problem to a shipped and validated solution.
Experience using qualitative and quantitative insights to inform and validate design decisions.
Strong interaction design, information architecture, prototyping, and visual design skills.
Strong Figma skills and experience working with component-based design systems.
Good understanding of front-end development principles and ability to collaborate effectively with engineers.
Ability to think through complex user flows, responsive behavior, different user states, and edge cases.
Excellent communication skills and ability to clearly explain and defend design decisions.
English at B1/B2 level or higher, sufficient for day-to-day collaboration and presenting design decisions.
It will be a plus
Experience working on complex, high-traffic B2C products.
Experience with product analytics, experimentation, and data-informed design.
Experience contributing to design systems and maintaining design documentation.
Experience using AI tools to accelerate product design workflows.
Conditions
We know that great talent deserves great conditions, so here's what you can expect when joining us:
EU-based employment contract and a 3-year Cyprus work visa with full support for your relocation and visa processes, including assistance for your family.
EU passport.
Opportunity to obtain an EU passport after 4 years of residence
Full relocation package: flights to Limassol for you and your family, a company-covered apartment for the first month, and full relocation support to make your move smooth and hassle-free.
Provident fund (Cypus): a long-term savings plan co-funded by you and the Company together (available after probation) that grows throughout your time with us in Cyprus.
Transparent performance reviews twice a year, with bonus opportunities and salary adjustments.
Private medical insurance for you and your family
Corporate mobile plan (unlimited in Cyprus with roaming included)
Mindfulness & well-being support, including psychological assistance with 50% coverage.
50% coverage of school and kindergarten fees for your children.
Fully covered sports benefits, and also access to in-house electric scooters and bike rentals
Professional growth support: language courses, conferences, training programs, and coaching.
Peer recognition program: receive and share kudos for great work.
A fully equipped office in Limassol’s city center, with everything you need for deep work and collaboration.
Free breakfasts and lunches in the office and an in-house coffee bar with high-quality drinks and a health bar stocked with nutritious snacks.
A strong engineering culture: international teams, corporate events, team buildings, and hackathons — because great work happens in great communities.
Location: Minsk, Belarus; Yerevan, Armenia; Tbilisi, Georgia; Spain; Portugal; Limassol, Cyprus
As part of our continued growth,
Neo Group is recruiting on behalf of one of our local partners
, leveraging our network of 1,400 talented professionals across 10+ countries. Together, we are committed to delivering innovative, data-driven solutions that empower our clients and foster professional growth within a dynamic and collaborative workplace.
We are on the lookout for a
Lead Brand Designer
to join our
Design Department.
Role overview
As a Lead Brand Designer, you’ll shape and evolve the visual identity across our brands and products, keeping it consistent across marketing, SMM, CRM, and product. You’ll set the creative direction for key projects, develop brand guidelines and assets, and work closely with designers and stakeholders to maintain a high visual standard. You’ll also mentor designers and help the team grow a strong, consistent brand-focused approach.
Responsibilities
Brand Identity:
Develop and evolve visual identities across brands and products, including typography, color palettes, guidelines, and design templates.
Brand Consistency:
Ensure a consistent visual language across all brand touchpoints, including SMM, CRM, product, and marketing.
Brand Guidelines:
Define, maintain, and promote brand guidelines, ensuring their correct implementation across teams and projects.
Creative Direction:
Lead the visual direction for campaigns, product launches, key visuals, and other high-impact brand projects.
Design Collaboration:
Work closely with stakeholders and cross-functional design teams to create cohesive and effective brand communications.
Design Review:
Review design outputs and provide clear, constructive feedback to maintain a high standard of visual quality.
Brand Communication:
Create visual materials for brand communications, internal initiatives, and other business needs.
Team Development:
Support and mentor designers on brand-related tasks, helping them develop their skills and strengthen their understanding of the brand.
Requirements
Experience:
3+ years of experience in brand design or a similar role.
Portfolio:
Strong portfolio demonstrating experience in developing visual identities and cohesive brand systems.
Design Principles:
Strong understanding of typography, composition, color theory, and visual hierarchy.
Brand Guidelines:
Proven experience creating, maintaining, and implementing brand guidelines across different projects and teams.
Strategic Thinking:
Ability to understand business goals and translate them into clear, effective visual solutions.
Communication:
Strong communication and collaboration skills, with the ability to work effectively with multiple stakeholders and cross-functional teams.
Design Tools:
Advanced proficiency in Figma, Adobe Photoshop, and Adobe Illustrator.
Nice to have
Performance Marketing:
Experience working with performance marketing and creating visuals for campaigns focused on measurable results.
Cross-Functional Experience:
Experience collaborating with motion and 3D teams on integrated creative projects.
Team Leadership:
Previous experience leading, mentoring, or supporting other designers.
Marketing Knowledge:
Understanding of marketing funnels, user behavior, and how visual communication influences engagement and conversion.
Benefits
Location: Spain
Workplace: remote
About Finom
Finom is a European tech startup headquartered in Amsterdam, and we’re on a journey towards revolutionizing the financial landscape for entrepreneurs worldwide. Our mission is to develop an all-in-one financial B2B solution that integrates banking functions, accounting, financial management, and invoicing into a seamless, mobile-first platform.
We recently closed a €115 million Series C equity round (around $133 million), bringing our total funding to approximately $346 million. This significant investment follows a $105 million growth funding round from General Catalyst, a long-term backer since 2021 known for supporting companies like Airbnb, HubSpot, KAYAK, and Stripe.
Finom's platform goes beyond traditional banking, offering invoicing and a growing suite of features, including AI-enabled accounting, aiming to simplify financial management for entrepreneurs. We're actively expanding our reach across key EU markets like Germany, France, the Netherlands, Italy, and Spain.
At Finom, we’re not just redefining the entrepreneurial experience — we’re empowering our employees to make a real difference. Your work matters, and your impact extends far beyond product metrics. We nurture innovation and an inspiring work environment where bold ideas thrive, prioritizing thorough research, swift implementation of solutions, and ensuring that every effort we make benefits our users, employees, partners, and our business as a whole.
Maintaining our start-up spirit, we prioritize thorough research, swift implementation of solutions, and ensuring that every effort we make benefits our users, employees, partners, and, of course, our business.
We're hiring Senior Product Designers for Credit & Cards (credit application, card issuance, and repayment experiences used by real businesses managing real money). You'll own design from discovery through delivery, turning complex financial workflows into experiences that are simple, trustworthy, and easy to act on — working closely with Product, Engineering, Analytics, and Research.
What You’ll Do
Own end-to-end design for your domain — from problem framing and research to shipped, polished UI.
Use research, product data, and customer feedback to guide and defend design decisions.
Collaborate with Product Managers, Engineers, and Analysts to scope work and define outcomes.
Contribute to the design system, improving consistency, accessibility, and craft across the interface.
Design credit application, card issuance, and repayment experiences that build trust in complex financial decisions.
Translate compliance and risk requirements (credit checks, KYC, repayment terms) into clear, honest, usable flows.
Balance conversion goals with responsible communication of risk and cost to the customer.
Who You Are
4+ years of experience
in product design, with ownership of complex, multi-step user flows.
A strong portfolio showing user-centered thinking and polished interaction/visual craft.
Hands-on experience designing native mobile app products (iOS/Android), you should be comfortable with mobile-specific interaction patterns and constraints (touch, limited screen space, performance, offline states)
Experience designing platforms with multiple states, permissions, edge cases, and dependencies.
Comfortable using research, data, and business context to defend design decisions in cross-functional squads.
Fluent professional English
Nice to Have
Fintech, SaaS, or other regulated/complex-industry experience (not required — a plus).
Prior experience with lending, payments, or KYC/compliance flows.
Regular use of AI tools (e.g. prototyping, research synthesis) in your workflow.
Hiring Process
Step 1: Async Portfolio Review
— We review your portfolio link and one written response to assess craft and design quality before scheduling any calls.
Step 2: Hiring Manager Call
— A video chat with VP of Design focusing on your ownership, drive, and collaborative style.
Step 3: Take-Home Assignment
— A practical Finom product case study (3–5 days turnaround) evaluated for strategic thinking, user insights, and design execution.
Step 4: Live Presentation & Cross-Functional Interview
— A full walkthrough and Q&A with design and product leads.
What You Will Get In Return
Make a genuine impact on the product
Join our upward trajectory, and grow with us. We provide the resources and opportunities for continuous personal and professional development, empowering you to make a genuine impact on our evolving product.
Work in the EU
Embark on this exciting journey with us and enjoy the flexibility of traveling and working remotely or in a hybrid model across Europe.
Become a stock options holder
Unlock your inner entrepreneur and align your aspirations with ours through our Stock Options Program. This exciting opportunity is available to every team member, from junior team members to our founders.
Receive unwavering support and care
Finom stands by you at every step, embodying our commitment to your well-being and success reflected in our modern, friendly, and eco-conscious corporate culture. We offer constant support and care to ensure your Finom experience is successful and fulfilling.
Work & Swim program
Immerse yourself in our exclusive Work & Swim Program. Spend one month in a comfortable corporate apartment in enchanting Cyprus. It's the ideal opportunity to strike the perfect work-life balance while enjoying breathtaking Mediterranean views.
Equal Opportunity Statement
At Finom, we're an equal opportunity employer and value diversity at our company. We embrace diversity and invite applications from all walks of life. We do not discriminate based on race, religion, color, national origin, gender, sexual orientation, age, marital status, disability status, or other applicable legally protected characteristics.
Location: ES - Barcelona, Spain
Scopely is looking for a talented
Senior Motion Designer
to join our Marketing Creative Services team, Flamed, in our
Barcelona office
, working on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day, whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are Flamed, the in-house creative agency, an international multidisciplinary team. We produce thousands of creatives each year to support the global marketing needs of all Scopely games. This role will involve supporting multiple titles across our portfolio, depending on business needs, including
Pokémon GO
,
Monster Hunter Now
, and
Pikmin Bloom
.
What you will do:
Own and deliver high-quality motion design projects, translating creative briefs into strong visual solutions, from art direction through to final delivery.
Help build impactful brand identities for our games and drive top-performing results in collaboration with other creative teams. Stay up to date with current pop culture trends (e.g., social media, design, film, TV).
Participate in brainstorming sessions, ideate, and create storyboards and/or animatics to communicate concepts ahead of production.
Work with strong attention to detail in a collaborative, feedback-driven environment.
What you will need:
5+ years of experience in motion graphic design within advertising or entertainment marketing.
A strong demo reel showcasing expert-level motion design and animation.
Proficiency in industry-standard tools, including
After Effects
,
Cinema 4D
,
Octane Render
,
Premiere
and
Photoshop
.
Experience with video editing, color grading, and sound design.
Strong art direction skills, storytelling ability, and a keen visual sense.
A collaborative mindset and a passion for creative excellence.
Passion for mobile games.
Excellent communication skills in English.
Bonus Point:
Hands-on experience using
Unreal Engine
to produce cinematic-quality renders.
Additional knowledge with
Unity
is a plus.
Strong understanding of Social Media, Performance Marketing, and User Acquisition creatives.
A proactive interest in AI-assisted design tools and their creative applications.
*To be considered for this role, please submit your CV and showreel with your application. A showreel is an essential requirement, and if available, you may also include a portfolio.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Warsaw
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre.
You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features.
We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.
Key Responsibilities
Design and develop gameplay systems and features for new game prototypes
Work on core gameplay, progression, balance, and early meta systems
Create and maintain game design documentation (concept docs, GDDs, feature specs)
Analyze gameplay problems and propose solutions to improve player experience and engagement
Participate in prototyping and iteration processes together with the R&D team
Design and tune game balance, rewards, pacing, and progression
Work with product metrics and formulate gameplay hypotheses
Collaborate closely with game designers, producers, artists, and developers during early production stages
Required Skills, Knowledge and Expertise
3+ years of experience as a Game Designer
Experience in
hyper-casual,
hybrid-casual, or puzzle games
Participation in developing games or prototypes from scratch (R&D / pre-production)
Experience working on at least 5 game projects or prototypes
Experience creating and maintaining game design documentation
Understanding of gameplay systems, progression, balancing, and player motivation
Strong knowledge of the mobile games market and current genre trends
Ability to clearly communicate ideas and work in a fast iteration environment
Strong analytical and problem-solving skills
English and Russian spoken and written at B2 level and above
Working at Tripledot
Hybrid Working
26 days paid holiday
in addition to bank holidays to relax and refresh throughout the year
20 days remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
Regular company events and rewards:
Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit
Private Medical Cover with Luxmed:
Have peace of mind with private medical cover, ensuring your and your family's health is in good hands
Daily Free Lunch:
When working in the office order free food from Pyszne.pl
Multisport Plus Card:
Enjoy access to various sports facilities across Warsaw with the Multisport Plus Card
Employee Assistance Program:
Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand
Family Forming Support:
Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
Continuous Professional Development:
Propel your career with continuous opportunities for professional development
English & Polish Classes:
Improve your language skills with access to English and Polish classes
Location: Paris, France
Workplace: Hybrid
HEALTH CAN’T WAIT.
Not for symptoms to get worse. Not for a six‑month appointment. Not for a system to catch up. But that’s exactly how healthcare works today. You wait, until you can’t.
Alan exists to end the wait.
Health is a universal right, and we believe this right can only become real when it’s coupled with prevention. We need to stop treating health as something we repair and start treating it as something we build, every day. It’s not solely a question of willpower. It’s the healthcare system itself that needs to work for everyone, in a sustainable way.
So we are building the new standard in prevention insurance. Alan is the first company that integrates insurance, prevention, and care into a single, acclaimed user experience.
We are on an incredible journey to build a global leading company, with a unique culture https://alan.com/en/careers. We already partner with 40K+ companies of all sizes, serving more than 1M+ members, and have reached €800M+ in ARR.
Prevention as the new norm. That's what we're building with our team of 1000+ people. If it speaks to you: we're hiring across France, Spain, Belgium, and Canada. And beyond.
⭐️ SENIOR BRAND DESIGNER AT ALAN
Our Brand at Alan is precious to us, and is evolving as we grow!
As part of the Design team, the Brand designer plays a large role in cementing our brand, creates visually compelling assets to support our messaging, and uses their experience to grow a strong brand design practice.
Your missions will include:
- Define and evolve Alan's visual identity and brand systems, and make sure they hold up across every touchpoint.
- Own briefs end-to-end: understand the business problem, help shape the strategy, then explore, prioritize, and ship the solution.
- Create and art-direct campaigns and assets across the web, including our landing pages, email, advertising, and social channels, bringing the brand to life through art direction, motion, and video.
- Partner closely with Product, Marketing, and Brand to translate business objectives into visuals that convert.
- Extend brand design work into our Health & Prevention area, alongside our core Marketing & Brand responsibilities.
- Scale production to deliver high volumes of assets without losing quality or brand consistency.
- Leadership & mentoring:
- You lead through influence by shaping roadmaps, aligning stakeholders around well-reasoned proposals and trade-offs, and proactively communicating progress and plans.
- You raise the bar for others by coaching and mentoring designers and non-designers, and helping Alaners grow through thoughtful feedback and technical or creative leadership.
OUR CURRENT DESIGN PRIORITIES 🌟
Our Design community red thread is to grow our brand design practice and ensure consistency in order to build an established and memorable brand.
To succeed in this mission, we currently:
- Consolidating and scaling our visual identity across every touchpoint: web, email, ads, social, and increasingly our own landing pages, where brand expression and conversion design meet.
- Growing our motion and video capability: it's a big plus for this role, not a nice-to-have.
- Creating impactful physical and event experiences that bring the brand to life beyond screens.
- You are at the cutting edge of AI-enabled design and creative workflows, actively experimenting with emerging models and tools and turning them into practical ways to improve the quality, speed, and impact of your work.
- Extending brand identity into our Health & Prevention area, alongside our core Marketing & Brand responsibilities.
- Shaping how Alan's mascot and visual universe show up, used deliberately, not everywhere.
IF YOU HAVE SOME OF THE FOLLOWING, YOU MAY BE A GREAT FIT 👯♀️
- 4+ years' experience, ideally in a product company or startup, we're hiring at a Senior level.
- You are fluent in English.
- You are an experienced user of design software (Adobe Creative Suite, Figma) and motion design tools (After Effects, Premiere is a plus).
- Comfortable with generative AI tools, and keen to experiment with new approaches as you push creative boundaries within brand guidelines.
- A deep understanding of growth, campaigns, and conversion-focused design, with a strong sense of how visuals drive business outcomes.
- Able to scale and deliver high volumes of assets while keeping quality and brand consistency intact.
- Understands business objectives and audiences, and can turn a brief into impactful visuals autonomously.
- Experienced designing for online platforms: websites, social media, email marketing, and display ads.
- You excel at communicating and articulating creative choices in a compelling way.
- You're structured, and understand that goals and constraints need to be clarified before executing.
- A portfolio showing real product/company work (not just agency spec work), illustration capability, and range across formats.
- Based in (or open to relocating to) Paris (preferred), or Marseille, Bordeaux, Madrid, Brussels, or Barcelona.
Nice to have:
- You are familiar with concepts like target audience, branding, user experience (UX), and conversion optimization.
- You possess great 3D skills
For this opportunity, we are aiming to hire within the D+ level range https://alan.com/en/careers/a/salary-equity.
🙌 PERKS & BENEFITS https://alan.com/en/careers/a/salary-equity
At Alan, we believe that being in good health is a basic need, and it starts with our employees. This is why Alaners are provided with a stimulating environment and perks ensuring they are happy, efficient and spend only high-quality time with co-workers.
Therefore, we offer:
- Fair rewards. Generous equity packages complement your base salary.
- Flexible Office. Amazing office space at our HQ, sponsored co-working hubs or a full-remote experience with home office equipment sponsorship, we want you to live where you’re the happiest.
- All the tools you need. Top of the range equipment: Macbook Pro, keyboard, laptop stand, monitor, and noise-canceling headphones.
- Flexible vacation policy and flexible working hours. Organize your time as you wish.
- Delightful healthcare insurance. Extremely comprehensive health insurance - 100% of the contribution covered by Alan for you and your family.
- Transport. Country-specific commuter benefits.
- Learning & Training opportunities. A highly flexible Training policy free books and budget to attend and speak at conferences if the opportunity arises.
- Parental leave. Extended parental leave for all new parents.
IMPORTANT NOTE: WE HIRE PEOPLE NOT ROLES.
After reading this job description, if you feel like you don’t have all the necessary prerequisites but that it matches where you are now or what you'd like to grow into in your next position, we encourage you to apply!
Not everybody will enter our recruitment process, but all, no matter how underrepresented, should feel free to apply as it can only bring learnings or success.
🔖 Check out our About Alan https://alan.com/about and Career https://alan.com/careers pages, as well as our Medium https://medium.com/alan, blog https://blog.alan.com/ and Glassdoor page https://www.glassdoor.com/Overview/Working-at-Alan-EI_IE1696043.11,15.htm for more info.
Location: Warsaw, Mazowieckie, Poland
X-FLOW
is a mobile game development company established in 2018. We gained recognition after the release of
Happy Color
, the most popular digital coloring book and one of the most successful ad-driven mobile apps in the world.
We’re looking for a
Junior Motion Designer
to join our marketing creative team.
You’ll work closely with Creative Producers, Designers, and other Motion Designers to create engaging video ads, animations, and visual content.
This is a great opportunity for someone who has a good foundation in motion design and wants to develop their skills while working on real marketing projects with an experienced creative team.
Responsibilities:
Create motion graphics, animations, and video ads for paid social and ad networks following creative concepts and guidelines.
Collaborate with Creative Producers to develop and refine visual concepts.
Adapt and export creative assets according to technical requirements of different ad networks and established production workflows.
Requirements:
1+ years of experience in
Motion Design
,
Motion Graphics
, or a related field (Personal, freelance, or educational projects are welcome).
Good knowledge of
Adobe After Effects
.
Basic knowledge of
Adobe Photoshop
and
Illustrator
.
Understanding of basic animation and design principles, including timing, composition, typography, and visual hierarchy.
Ability to work with existing designs and turn static assets into engaging animations.
Attention to detail and ability to work with feedback.
A portfolio or showreel demonstrating your motion design skills.
Optional / Nice-to-Have Skills:
Experience with
Ai tools
(graphics, video, voiceover, music)
Familiarity with
Figma
What We Offer:
Competitive salary and benefits package.
Opportunity to work with a talented and passionate team in a creative and dynamic environment.
Flexible working hours and remote/office work options.
Career growth and professional development opportunities.
A fun and inclusive company culture that celebrates diversity and creativity.
Join us and let’s create great content together!
When you apply for this role, we process your personal data in accordance with our Candidate Privacy Notice
(
https://xflowgames.com/candidate-privacy-notice
).
X-FLOW
is a mobile game development company established in 2018. We gained recognition after the release of
Happy Color
, the most popular digital coloring book and one of the most successful ad-driven mobile apps in the world.
As a
UI/UX Design Lead
, you will gather and interpret user insights to craft engaging experiences across all of the company’s products. You’ll design functional, visually appealing features that enhance user experience and satisfaction, and lead our internal UI/UX team through the product development process. Working closely with your colleagues, you’ll deliver UI mockups, prototypes, and final features.
Responsibilities:
Lead and mentor the internal UI/UX team: grow designers, raise the quality of their work, delegate effectively, run performance reviews, give regular feedback, and establish design standards;
Take ownership of product UX: turn ambiguous product problems into clear user scenarios and propose solutions, rather than just translating ready-made concepts into UI;
Own the design and delivery of mobile games or apps, covering every stage from initial exploration to final handoff;
Drive UX research: frame research questions, draw on user feedback and focus group insights, and distinguish team opinions from real user problems;
Work closely with feature owners, project managers, developers, game designers, and other team members to turn creative concepts into production-ready assets;
Evolve and maintain the design system, ensuring UX/UI consistency across a large number of screens and features;
Build clear processes for design review and developer handoff, and improve how design collaborates with product and other departments;
Manage multiple projects effectively, ensuring consistent performance and strong attention to detail;
Ensure the final design meets specs.
Requirements:
3+ years of commercial interface design experience, including experience as a
UI/UX Design Lead
in game development;
Proven experience mentoring designers, delegating, and giving constructive feedback;
Strong knowledge of UI/UX (visual design, interaction, information architecture); ability to design mobile game interfaces from scratch;
Experience building and maintaining a design system;
Product mindset: ability to define the problem and the solution, not just execute a brief;
Experience applying user research and feedback to design decisions;
Proficiency in Figma and Photoshop (experience with Unity is a plus);
Strong 2D art and illustration skills;
Proficiency in creating clear and aesthetically pleasing icons;
Strong knowledge of how to use animation and effects to enhance the user interface.
Russian - C1/higher, English - B1.
What We Offer:
Competitive salary and benefits package.
Opportunity to work with a talented and passionate team in a creative and dynamic environment.
Flexible working hours and remote/office work options.
Career growth and professional development opportunities.
A fun and inclusive company culture that celebrates diversity and creativity.
Join us and let’s create great content together!
When you apply for this role, we process your personal data in accordance with our Candidate Privacy Notice
(
https://xflowgames.com/candidate-privacy-notice
).
Location: New York; San Francisco
Workplace: Hybrid
Patreon is a media and community platform where over 300,000 creators give their biggest fans access to exclusive work and experiences. We offer creators a variety of ways to engage with their fans and build a lasting business including: paid memberships, free memberships, community chats, live video, and selling to fans directly with one-time purchases.
Ultimately our goal is simple: fund the creative class. And we're leaders in that space, with:
- $10 billion+ generated by creators since Patreon's inception
- 100 million+ free memberships for fans who may not be ready to pay just yet, and
- 25 million+ paid memberships on Patreon today.
We're continuing to invest heavily in building the best creator platform with the best team in the creator economy and are looking for a Design Manager to support our mission.
This role is based in New York or San Francisco and open to those who are able to be in-office 3 days per week on a hybrid work model.
About the Team
The Design team at Patreon is responsible for the full consumer experience across our creator and fan products. The team spans product design and content design, working across Patreon's core surfaces: memberships, community, live video, and direct sales. Designers here are embedded in cross-functional teams alongside product, engineering, and data, and are expected to drive outcomes, not just deliver assets.
At Patreon, design is fundamental to how we build and how we think about the product. This team reflects that: high craft standards, close partnership with product leadership, and a genuine curiosity about how AI can raise the bar for what we ship
About the Role
As Senior Staff Design Manager, you'll lead a team of 6-7 product designers alongside another senior design manager, and represent the design leadership bench at Patreon.
You'll lead by example in the craft, not just through management: staying close to the work in Figma, prototyping, or production code, while partnering across product and engineering to shape the next chapter of design at Patreon.
You'll also be a strong external voice for the design team, helping build Patreon's reputation as a place where great designers want to work.
What you’ll need:
- You've shipped distinctive consumer software where design was central to the product's market position, not just polish on a working thing, across a range of products or surfaces rather than a single hero project
- You lead by example in the craft, whether in Figma, prototyping, or production code
- You're a proven manager with success across different sizes and shapes of design teams, and you've operated across different configurations (startup, scale, public) rather than running one playbook
- You have real AI fluency: you use tools daily and have driven measurable, team-wide transformation in velocity, quality, or scope
- You have a track record of building and holding high talent density: top designers choose to work for you and stay, and the people you've hired and developed have gone on to become strong leaders themselves
- You're a strategic thought partner across functions, oriented toward shared outcomes rather than territory
- You're a strong external voice for your team's work, brand, and craft
We hire talented and passionate people from different backgrounds because workplace diversity and inclusion is critical to our ability to serve creators worldwide. If you’re excited about a role but your past experience doesn’t match with every bullet point outlined above, we strongly encourage you to apply anyway. If you’re a creator at heart, are energized by our mission, and share our company values, we’d love to hear from you.
About Patreon
Patreon powers creators to do what they love and get paid by the people who love what they do. Our team is passionate about making this mission and our core values come to life every day in our work. Through this work, our Patronauts:
- Put Creators First | They’re the reason we’re here. When creators win, we win.
- Build with Craft | We sign our name to every deliverable, just like the creators we serve.
- Make it Happen | We don’t quit. We learn and deliver.
- Win Together | We grow as individuals. We win as a team.
Patreon is proud to be an equal opportunity employer. We provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, veteran status, or any other protected class. If you need a reasonable accommodation during the interview process, please let us know via email at accommodations@patreon.
Patreon offers a competitive benefits package including and not limited to salary, equity plans, healthcare, flexible time off, company holidays and recharge days, commuter benefits, lifestyle stipends, learning and development stipends, patronage, parental leave, and 401k plan with matching.
Patreon operates under a hybrid work model, where employees based in office locations are expected to come into the office two days per week, excluding sick time and paid leave. The goal of this policy is to be intentional about the in-person time we spend together to strengthen the feeling of community at Patreon. Candidates hired into remote-eligible roles are not expected to meet the same requirements.
At Patreon, we believe in fair and transparent pay. In compliance with New York and California pay transparency laws, we are sharing the expected salary range for this role.
The posted salary range is dependent on the location and the level. This range may encompass multiple levels within the role’s job family. The final offer will be based on candidate’s experience, skills, competencies, and geographic location, aligning with the appropriate job level within Patreon’s leveling framework. For remote employees located outside CA and NY, salary may vary based on location and local market conditions.
Patreon reserves the right to modify or update compensation and benefits at any time.
ГибридSan Francisco; New York City
ГибридSan Francisco; New York City
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Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
seniorSingapore, Singapore; Experience working across time zones with distributed teams
УдалённоRemote Europe
ОфисLimassol, Cyprus; EU-based employment contract and a 3-year Cyprus work visa with full support for your relocation and visa processes, including assistance for your family; Full relocation package: flights to Limassol for you and your family, a company-covered apartment for the first month, and full relocation support to make your move smooth and hassle-free