Вакансия Middle / Senior UI/UX Designer в Bank CenterCredit — один из крупнейших универсальных банков Казахстана. Локация обсуждается.
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Вакансия Middle / Senior UI/UX Designer в Bank CenterCredit — один из крупнейших универсальных банков Казахстана. Локация обсуждается.
Location: Canada Role overview: We are seeking an experienced Electrical Power System Engineer to support the concept, detailed design, analysis, verification and integration of electrical power subsystems (solar arrays, power-conditioning units, batteries, distribution & regulation) for our current and next-generation remote sensing and communications satellites. The role works closely with payload, bus, thermal, structural and mission-systems multidisciplinary teams responsible for delivering high-performance, reliable EPS solutions to commercial, government, and defense customers. Tasks summary: Architecture Concept & Requirements • Define EPS architecture (generation, storage, distribution) that satisfies mission power budget, mass, volume and reliability constraints. • Perform trade-studies (e.g., solar cell type, battery chemistry, regulator topology). • Generate system requirements, functional flow block diagrams. • Develop the Interface Control Documents (ICD) and Design Description. • Perform requirement management and maintain bidirectional traceability throughout the program life cycle. Detailed Design & Analysis • Size solar arrays, power-conditioning units, battery packs, and power distribution units. • Build and validate high-fidelity electrical models for satellite modes, FMECA, Fault detection… • Conduct & maintain power budget models, load-flow, thermal-power coupling, and survivability analyses (e.g., eclipse, safe-mode, fault-tolerant). Cross‑Functional Coordination, Stakeholder & Program Interaction • Present technical status, risk analyses, and trade‑study results to senior management. • Interface with spacecraft bus teams (power, thermal, structure, avionics). • Develop/maintain high-fidelity power models for mission analysis (e.g., orbit raising, station-keeping, de-orbit). • Develop tools for power efficiency & optimisation for the satellite. • Support B&P (Phase 0 & pre-phase A). Integration & Verification (IVV) • Author verification plans, test matrices, and validation procedures for unit & EPS subsystem tests. • Support ground-test & integration campaigns, fueling, thermal vacuum, EMI/EMC, and spacecraft-level integration. • Analyse test data, close out anomalies, and update design baselines. • Support FSW integration Technical Leadership & Mentorship • Mentor, guide, lead a multidisciplinary team of junior or intermediate system engineers & interns • Act as technical liaison with customers, partners and external vendors • Act as Continuous Improvement stakeholder • Contribute to Client's knowledge‑base, process enhancements, and standards development. Configuration, Documentation & Standards Management • Maintain design and safety standards. • Ensure all artefacts, analysis, software, documentations and deliverables are version controlled in PLM environment. • Support design reviews (SRR, PDR, CDR, MRR/TRR…etc.). • Support Technology Road‑Mapping & Innovation Launch‑Site, On‑Orbit & Operations Support • Support launch‑site interface checklists with LVI responsible engineer, pre‑launch checkout procedures, and early‑orbit checkout scripts. • Provide real‑time engineering support during launch, on‑orbit commissioning, anomaly investigations and contingency operations. • Support SOOH development and associated operator trainings. Required Qualifications: • B.Sc. in Electrical Engineering, Aerospace or Physics with 8 + years of EPS system design experience on LEO/MEO platforms. • Deep knowledge of spacecraft bus subsystems and their interactions. • Experience with power‑electronics design and power management hardware. • Strong understanding of aerospace system engineering fundamentals • Hands-on individual who can support systems integration processes and capability to test systems and resolve problems. • Experience with Confluence and JIRA • Demonstrated capability to efficiently work with little supervision • Ability to distill complex problems to fundamentals to solve with analysis, similarity, or creativity. • Demonstrate excellent written and oral communication skills in English; knowledge of French will be considered an asset (Contact with clients outside Quebec and work on deliverables in English).
Что ищем: • Коммерческий опыт работы • Уверенная дизайнерская база • Сценарный и диалоговый опыт • Опыт с игровыми движками и локализацией • Специализация в фольклоре/мифологии Условия: • Full-time • Удаленно • Опытная команда • Рыночная оплата • Возможно тестовое задание Обязательно прикрепляйте портфолио и примеры документации
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подборЧто ищем: • Коммерческий опыт работы • Уверенная дизайнерская база • Сценарный и диалоговый опыт • Опыт с игровыми движками и локализацией • Специализация в фольклоре/мифологии Условия: • Full-time • Удаленно • Опытная команда • Рыночная оплата • Возможно тестовое задание Обязательно прикрепляйте портфолио и примеры документации
Что ищем: • Коммерческий опыт • Сильная дизайнерская база • Свободное владение Unity Условия: • Full-time • Удаленно • Опытная команда • Рыночная оплата • Возможно тестовое задание Обязательно прикрепляйте примеры дизайн-документации.
Location: Berlin Our Story Founded in 2009, we’re one of the world’s leading game studios, and proud of our extremely international team, consisting of more than 50 different nations. We are part of Playtika and the global leader in the category of Hidden Object Games. With June’s Journey, we’re providing joy for millions of players around the world every day. How we work Our aim is to keep doing so for many more years, if not decades. In order to be able to do so, we’ve defined a distinct way of how we’re working at Wooga, so that all relevant aspects intertwine and have a positive impact on the game. No matter if you’re part of a game team or support the success of Wooga as part of a central team, all 250+ employees from around the world can make an impact. We’re proud of the environment we’ve built, and believe you’ll enjoy working with some of the best people in the industry. Our drivers: Speed, Focus, Ownership, and Impact, guide our working style at Wooga and help us make a deliberate choice to focus on what is important to us, while working towards a shared goal. These drivers shape how we work together and what we expect from ourselves and our leaders. About the Role We're looking for a Senior UI/UX professional with deep experience in casual mobile F2P games; someone who understands what makes games intuitive and compelling, and who can translate that understanding into clean, effective design. We're looking for someone who finds as much satisfaction in a polished UI screen as in a well-validated UX flow, and is comfortable owning their work end-to-end. We’re a small team, and our process moves from quick prototyping through marketing validation to building a vertical slice and, if that succeeds, towards a launch. You'll shape UX early - helping validate that a concept is intuitive, and take on UI design and production as we build toward the various releases, with UX considerations continuing to surface as new features are added. Please note that this is a 1-year fixed-term contract. About the job Design and create UI screens, icons, flows, buttons, and game components for early-stage casual F2P mobile games, staying true to a defined art direction Maintain and evolve UI style guides and design systems for consistency across screens and features Own UX for new game prototypes, ensuring mechanics (even reimagined ones) are intuitive and easy to onboard into Translate game design and monetization requirements into clear, player-friendly interfaces Collaborate closely with artists, game designers, product managers, and engineers Work independently to scope, prioritize, and own delivery of work Report directly to the Creative Director of New Games About you Prior experience working with casual mobile games Strong UI design and execution skills, and sharp UX instincts, with the ability to shift fully into whichever the project phase demands, from concept-stage UX validation to UI production A solid grasp of onboarding, retention, and monetization-friendly design patterns 2D art skills for UI execution (icons, popups, liveops screens, and supporting visual elements in a defined art style) A portfolio demonstrating this range across UI production, UX validation, and supporting art Ability to work autonomously and drive ambiguous problems to resolution, while incorporating feedback from the Creative Director and cross-functional partners Excellent communication skills with the ability to explain decisions clearly to various cross-disciplinary stakeholders Proficiency with standard design tools (e.g., Figma, Photoshop, or equivalent) as well as Unity for implementation and testing Comfort working in a small team, prototyping, wearing multiple hats, and shifting between conceptual and hands-on work is essential Please note: Research has shown that some under-represented groups in the gaming industry (eg: women) tend to apply only if they meet every single requirement. Here at Wooga, the desire to learn and the willingness to solve problems are more important to us than your experience on paper. We encourage you to apply even if you do not think that you tick all the boxes - thinking outside of such boxes and embracing the diversity of mindsets and backgrounds is what we believe makes our teams thrive. Our Promise Shape the future! Challenge the status quo and team up with a diverse group of experts (over 50 nationalities!) working on crafting the world’s best games. We offer a generous relocation package and home search support if you are not already located in Berlin. Did we mention that we also cooperate with Kindergartens? Make use of a significant education budget and extra days off for self-development. Join our meet-ups, talks, brown bag lunches, internal trainings, workshops and many others. Enjoy the pilates, mindfulness app, sports and transport subsidies. And a Purpose Day to donate your time to a worthy cause! Did you know that German is the third most commonly taught language worldwide? Learn it too! We offer German language classes for you and your significant other. With our hybrid work model you will work in the office with your teams twice a week, to encourage in-person collaboration and team bonding. The other three days you can choose if you want to work from home or from the office. We also offer 10 days a year to work from abroad. At Wooga we are committed to providing a friendly, safe and welcoming environment for everyone who works here or with us, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion (or lack thereof) and game preferences. Be yourself, we like you that way! By clicking “Submit Application” you acknowledge that you have read our Candidate Privacy Policy
Location: Remote UK At Affirm, we exist for the moments that matter—giving people a clear, predictable way to pay over time, with no hidden fees, no surprises, and no tradeoffs on what matters most. About the Product team The Product team listens to our customers’ needs and translates those insights into a clear product vision. The team works closely with design, engineering, and analytics to build scalable financial products that empower people to manage their money with confidence. We rely on empathy, curiosity, and business sense to prioritize features and improve experiences. Our role is to lead with clarity, support cross-functional execution, and champion the user in every decision. The role We’re looking for a Product Designer to join us in supporting our post-purchase experience and international expansion. Design serves a vital role at Affirm: from building narratives through data to creating products that help people make important financial decisions. As a designer, you are responsible for crafting experiences that build trust, confidence and deliver on our principles of honest, transparent financial products. We’re at a critical inflection point in Affirm’s journey, with millions of people engaging with our products and new opportunities to expand how they use Affirm every day. We’re also growing globally, reaching new customers in new geographies every day. This Product Designer will help shape our post-purchase experiences, as well as building the next new geographies that Affirm will expand into. You can demonstrate a breadth of design experience leveraging your ability to create delightful experiences that simplify our customers’ payment management experience through Affirm as well as contributing to our wider international expansion strategy. You’ll partner well with design leadership, design research, and content design. You’ll work end-to-end, from contributing towards Design and Product vision to delivering class leading design. You are able to work closely with Product and Engineering to tailor unique customer experiences for our merchants & consumers while ensuring cohesion to the core Affirm experience - championing our customers needs no matter where their journey starts. What You'll Do Lead end-to-end design for key initiatives within our UK and international experiences, as well as our post purchase experiences globally, across App and Web. You’ll be driving from discovery through to delivery and iteration—achieving meaningful customer and business outcomes. Own complex flows and ambiguous problem spaces, defining clear problem statements, success metrics, and design direction. Partner closely with product, engineering, and data to make informed trade-offs and deliver intuitive, high-quality experiences. Balance speed and quality, making pragmatic decisions while contributing to a cohesive product experience. Use research, data, and experimentation to inform decisions and continuously improve outcomes. Contribute to design systems and patterns, strengthening consistency and scalability across your area. Facilitate alignment and decision-making, ensuring teams move forward with clarity. Support and mentor other designers, helping raise the quality of work across the team. What we look for Strong Craft & Execution: You consistently deliver polished, thoughtful interaction and visual design with high attention to detail. Product Thinking: You balance user needs, business goals, and technical constraints to make sound design decisions and improve end-to-end experiences. Ownership & Initiative: You take ownership of ambiguous problems and drive work forward with minimal oversight. Cross-functional Collaboration: You build strong partnerships, communicate clearly, and help teams align on decisions and trade-offs. Data-Informed Decision Making: You use research, experimentation, and analytics to guide your work and iterate toward better outcomes. Team-Level Influence: You’re a trusted design partner within your area, contributing to direction and improving how the team works. Growth & Adaptability: You seek feedback, continuously improve your craft, and leverage modern tools—including AI—to accelerate your workflow. Tools & Experience: Proficiency with modern design and collaboration tools (Figma, G Suite, Notion, etc.). 5+ years of product design experience or equivalent practical experience. Why You'll Love Working Here You’ll design financial products that genuinely help people. You’ll work on high-impact experiences used by millions of customers. You’ll join a team that values craft, collaboration, and thoughtful iteration. You’ll have the opportunity to grow your scope, influence, and leadership over time. This is a remote-first position based in the UK with the option to work from our London office for candidates who prefer an office environment. Compensation & Benefits Base Pay Grade: L Equity Grade: UK 5 Employees new to Affirm typically come in at the start of the pay range. Affirm focuses on providing a simple and transparent pay structure based on a variety of factors, including location, experience, and job-related skills. Base pay is part of a total compensation package that may include monthly stipends for health, wellness, and tech spending, and benefits including 100% subsidized medical coverage, dental, and vision for you and your dependents. In addition, employees may be eligible for equity rewards offered by Affirm Holdings, Inc. GBR base pay range per year : £ 101,000 - 149,000 Location: Remote UK #LI-Remote Remote-first with flexibility built in Affirm is proud to be a remote-first company. Most roles can be done from almost anywhere within the country of employment. Some positions may occasionally require in-person work at an Affirm office, and a few are office-based due to the nature of the work. All new hires will be invited to attend an in-person onboarding experience. Benefits designed for you Our benefits reflect our commitment to care, transparency, and flexibility. Here are a few highlights: Health coverage at no cost: We cover 100% of premiums for employees and their dependents. Spending stipends: Monthly stipends support your tech setup, and the ability to choose health and wellness options that are right for you. Time off to recharge: Flexible time off and generous holiday calendars help you rest when you need to. Own a piece of what you build: Our employee stock purchase plan (ESPP) lets you buy Affirm stock at a discount. We’re committed to providing an inclusive interview process, including accommodations for candidates with disabilities. If you need support, we’re happy to help. For positions based in San Francisco or Los Angeles: Affirm considers qualified applicants with arrest and conviction records, as required by law. By clicking "Submit Application," you acknowledge that you have read Affirm's Global Candidate Privacy Notice and consent to the use of your personal information as described.
Location: Ukraine; Turkey; European Union; Serbia; Georgia Workplace: Remote ABOUT US Ruby Labs is a leading tech company that creates and operates innovative consumer products. We offer a diverse range of opportunities across the health, education, and entertainment industries. Our innovative teams are driving the future of consumer-led products, and we're always looking for passionate individuals to join us. Learn more about our story at: https://rubylabs.com/about-us/ ABOUT THE ROLE We are looking for a Senior UI/UX Engineer to completely own the UI/UX quality of one of our core D2C subscription products. You are the final person responsible for every UI/UX decision that ships: you self-QA all new UI/UX work against a documented standard before it reaches the Managing Director, and you hold the quality bar for the whole product. Working AI-first, you will also take major features from brief to production: exploring design directions, arguing for the chosen one, building it in Next.js and Tailwind CSS, and shipping polished, mobile-first interfaces. The work splits into three parts: full responsibility for all UI/UX on the project, hands-on development of design in code, and UI/UX supervision of team members. When another developer does the work, the quality is still yours: you guide them with concrete direction, review the result, and drive the task to the same standard as your own. Seniority here is measured by the quality and depth of your work. The bar is high and so is the upside - performance here is directly and significantly rewarded, and strong operators take on bigger scope fast. KEY RESPONSIBILITIES - UI/UX Quality Ownership: Own the UI/UX quality of the entire product. Every interface decision that ships is your responsibility, and its standard is yours to define and hold. - UI/UX Supervision: Supervise team members' UI/UX work: set direction, review output, advise on solutions, and drive any task to done at your own quality standard. - Feature Design & Delivery: Own major visual features end to end: brief, design exploration in multiple directions, written rationale, implementation, and final polish. - Design System & Consistency: Own the design system and its documentation. Keep the product visually and behaviourally consistent across every screen, device, and locale. Document the reasoning behind key decisions: the user need, the pattern or research behind it, and the alternatives considered. - AI-Native Design Workflow: Work AI-first: run a disciplined AI workflow from generation to production quality, own the team's shared prompting assets, judge critically when output is ready to ship, and keep the team's tooling ahead of the market. QUALIFICATIONS MUST-HAVE EXPERIENCE - Quality Ownership: Experience as the final quality owner for a product's UI/UX, with sign-off responsibility for what ships. - AI-Native Workflow: Hands-on production experience with AI design and code tools (Claude Code, Cursor, or close equivalents) as the core of your daily workflow, including advanced prompting, and current knowledge of the AI-era UI/UX landscape. - Portfolio: Shipped, live consumer web products with visible craft in the details. Depth of work matters more to us than years of experience. - Front-End Fundamentals: React/Next.js, Tailwind CSS, and TypeScript - enough to implement and refine your own designs in production code. - Design Systems: Experience building or maintaining a design system. - Supervision: Experience guiding other developers' UI/UX work and driving it to shipped quality. LEADERSHIP ATTRIBUTES - Holds a high bar for visual detail - in their own work and the team's - and catches issues before anyone else does - Keeps growing - constantly learns and adopts new tools and techniques - Ambitious - driven to build large-scale products used and seen by millions - Explains design decisions clearly and in writing, grounded in user needs, patterns, or data - Communicates clearly and proactively in a fully remote, async environment Important: This is first and foremost a Product Design / UI/UX role, not a Frontend /Full-stack Engineering role. We are looking for someone with strong product design and UX instincts who can also implement their designs in code. Design thinking, UX quality, and product craft come first; frontend skills are essential for bringing that work to production, but they are not the primary focus of the role. LIFE AT RUBY LABS At Ruby Labs, we move fast, aim high, and expect the same from our team. We’re not here to play small—we’re here to build, grow, and win. That means we look for people who are ambitious, driven, and ready to give their best every single day. This is a place for individuals who thrive under pressure, embrace challenges, and see opportunity in every obstacle. If you’re hungry to achieve, motivated by impact, and want to grow at the speed of your own ambition, Ruby Labs offers the platform to make it happen. Here, effort is matched with reward. We recognize those who go all in and deliver results, and we create space for people who want more—more responsibility, more growth, and more success. #LI-Remote
Game Designer Что предстоит делать: - Разрабатывать концепт и механику игр (раунды, символы, бонусные фичи) с учётом Х и бизнес-целей - Создавать GDD: макеты, текстовые описания, документация. - Формировать и систематизировать списки ассетов (арт, звук, эффекты, анимации), выстраивать логику их взаимосвязи с игровыми условиями - Оценивать качество готового продукта и предлагать улучшения на основе метрик и отзывов игроков Что важно: - Актуальный опыт в слотах от 2ух лет - Умение проектировать игровые фичи и балансировать математику - Опыт работы с арт-фидбеком - Аналитическое мышление, понимание метрик и поведения игроков Senior Game Producer Что предстоит делать: - Формировать концепции новых игр: тематика, механики, визуал, общий игровой опыт - Защищать продуктовое видение перед командой и стейкхолдерами - Координировать гейм-дизайнеров, математиков, художников, разработчиков, аниматоров, тестировщиков - Анализировать рынок, конкурентов и данные по вовлечённости, удержанию, GGR - Балансировать амбиции проекта, сроки и бюджет, растить менее опытных продюсеров Что важно: - От 5 лет в разработке игр (значительная часть - слоты) - Несколько выпущенных проектов в ключевой роли - Глубокое понимание слот-механик и метрик - Опыт управления мультидисциплинарной командой - Английский на рабочем уровне Мы предлагаем: - Удалённый формат работы (WW, кроме РФ) - Работу над новыми проектами с нуля - Минимум бюрократии и возможность влиять на итоговый облик игр
Задачи: — левел-дизайн, анимация, камера, VFX, видеомонтаж — весь пайплайн в Unreal Engine. Требования: — Unreal Engine (Blueprints, Niagara, Sequencer) — After Effects (2D Motion, UI, sound design) — Анимация, шейдеры, 3D ПО Условия: — Удалёнка, part-time → возможен штат — 600–800$ за креатив — Контракт с зарубежной компанией
Задачи: — собирать уровни в Unity из существующих ассетов — создавать hard surface модели в любом редакторе — создавать фотореалистичные текстуры в Substance Painter Требования: — глубокие знания создания hard surface моделей — умение создавать фотореалистичные текстуры Плюсом будет: — способность создавать риги и анимации персонажей — редактировать существующие анимации — опыт работы в Unity Критерии оценки: — качество и красота созданных уровней При отклике необходимо прислать портфолио с акцентом на работы по созданию локаций, сцен и окружений.
Задачи: — Разработка дизайн-проектов полного цикла — от концепции до реализации. — Разработка планировочных решений. — Создание 3D-визуализаций. — Подготовка рабочей документации. — Взаимодействие с заказчиками и командой на этапах проекта. — Участие в реализации проектов и взаимодействие со стройкой. Требования: — Опыт работы дизайнером от 3 лет. — Наличие реализованных проектов и понимание процессов строительства. — Уверенное владение 3ds Max, Corona Renderer, Revit, Adobe Photoshop. — Хороший вкус и развитая насмотренность. — Умение создавать не шаблонные, выразительные интерьеры. — Самостоятельность, ответственность и умение доводить проект до результата. — Наличие портфолио с качественными визуализациями и реализованными объектами. ВАЖНО! Резюме без портфолио рассматриваться не будут! Условия: — На данный момент работа удалённая. — Гибкий график. — Оплата обсуждается индивидуально. — Интересные проекты и возможность реализовывать свои дизайнерские идеи. — Работа в команде Shamodi Design и возможность профессионального роста. — Обязательным этапом отбора будет тестовое задание!
Задачи: — Разработка дизайна материалов для внутренних и внешних коммуникаций. — Создание и верстка презентаций в PowerPoint. — Разработка макетов для рассылок, корпоративного портала, социальных сетей, мероприятий и выставок. — Дизайн сувенирной и полиграфической продукции. — Адаптация макетов под различные форматы и носители. — Ретушь, обработка изображений и создание графических элементов. — Подготовка файлов к печати с учетом технических требований типографий. — Взаимодействие с подрядчиками и сопровождение изготовления продукции. Требования: — Уверенное владение Adobe Illustrator, Adobe Photoshop, Figma, CorelDRAW и Microsoft PowerPoint. — Навыки работы с инструментами ИИ-генерации изображений и график. — Базовые навыки создания и редактирования анимации, Blender для моделирования и визуализации. — Знание основ композиции, типографики, колористики и визуальной иерархии. — Понимание требований допечатной подготовки: цветовые модели, разрешение, вылеты и форматы файлов, опыт разработки макетов и предпечатная подготовка полиграфической и сувенирной продукции. — Умение работать в рамках фирменного стиля и предлагать свежие современные решения. Условия: — Офис, Москва.
Задачи: — Вести визуальное оформление 2-х аккаунтов: медицинский центр и стоматология; — Создавать посты и карусели для Instagram, Telegram и ВКонтакте — 35–40 постов в месяц (включая карусели); — Создавать мемы на медицинскую тематику; — Работать строго с ИИ-изображениями — генерировать визуалы самостоятельно (не использовать стоковые фото и иллюстрации). Требования: — Опыт работы дизайнером от 1 года; — Обязательный навык работы с нейросетями для генерации изображений (Midjourney, Stable Diffusion, DALL-E, Flux и т.п.); — Креативное мышление: умение придумывать и создавать концепции, а не собирать макет по шаблону; — Хороший вкус, чувство стиля и композиции; — Умение работать по контент-плану и сдавать материалы в срок; — Ответственность и самостоятельность — формат работы полностью удалённый; — Необходим статус самозанятого или ИП для оформления по договору. Условия: — Полностью удалённая работа, гибкий график; — Стабильный объём задач по понятному контент-плану; — Работа по договору, своевременная оплата по объему выполненных работ (ставка за пост) 1 раз в месяц; — Возможность развиваться в нише медицинского дизайна и AI-генерации визуалов. Обязательное условие: — Выполнение тестового задания перед принятием решения о сотрудничестве.
Location: Espoo Workplace: Hybrid ROLE HIGHLIGHTS: - Staff Product Designer - Location: Espoo, Uusimaa, Finland - Department: Product Management - Reports to: Product Design Director - Employment type: Permanent - Workplace model: Hybrid (3 days / week in office) - Employment is subject to applicable security screening (incl. SUPO, where required) WHY THIS ROLE MATTERS: This is the kind of project designers wait years for. You'll be the design lead and hands-on builder on one of the most exciting products we're working on: a largely greenfield space where AI and LLMs meet serious data intelligence and where the problems are genuinely hard, the kind nobody has solved before, because the product itself is new territory. We can't say much more here (some things we build, we keep quiet about) but if the idea of turning cutting-edge intelligence into something people can actually use makes your fingers itch, this is it. You won't inherit a design system or a roadmap but you'll shape both. And you won't do it alone: we're building a world-class design team from a small core and early hires like you set the bar for everyone who comes after. This role is for a builder, an IC who gets their energy from making things, not managing them WHO WE ARE ICEYE delivers space-based intelligence, surveillance, and reconnaissance (ISR) capabilities to governments and allied nations. This includes sovereign and turnkey ISR missions leveraging ICEYE’s world-leading synthetic aperture radar (SAR) satellite technology, as well as access to data from the world’s largest SAR satellite constellation. These capabilities enable partners to detect and respond to critical changes anywhere on Earth with unprecedented speed and accuracy, day or night and in any weather, supported by ultra high-resolution imagery and high-frequency revisits. As a trusted partner for defense, intelligence, security, and maritime domain awareness, ICEYE’s near real-time data creates a tactical advantage for mission-critical operations. Designed for dual use, the platform also serves civil protection and commercial users for natural-catastrophe intelligence, insurance, maritime monitoring including oil-spill detection, and finance, contributing to global security and community resilience. ICEYE is headquartered in Finland and operates globally across Europe, North America, the Middle East, and Asia-Pacific. We have more than 900 employees, united by a shared vision: improving life on Earth by becoming the global source of truth in Earth Observation. YOUR DAY-TO-DAY RESPONSIBILITIES: - Own design end to end for the product: from fuzzy problem to research to concept to polished, shipped UI. No handoffs, no "that's another team's job." - Get out of the building (or into the ground station). Talk to users regularly, watch how they work and turn what you learn into design decisions everyone can get behind. - Make the complex feel simple. Take AI, LLM and data-heavy workflows and turn them into experiences that feel obvious in hindsight. - Prototype fast and often. Test ideas with real users and real data before we commit engineering time and kill your darlings when the evidence says so. - Work elbow to elbow with engineers, data scientists and product. You're in the room when problems get framed, not just when screens get requested. - Set the design foundations. As one of the first designers on this product, you'll shape the patterns, quality bar and ways of working that everyone after you builds on. - Push the craft. Sweat the details, raise the bar on every release and give (and take) sharp design feedback. WHAT WE’RE LOOKING FOR MUST HAVES: - Your craft is genuinely top-tier and your portfolio proves it. Sharp UX thinking, beautiful execution, obsessive attention to detail. We'll look closely so bring work you're proud of down to the last pixel. - You've designed for data products, ML or AI, and you have opinions about it. You know what makes these experiences tricky and you've wrestled with at least some of it in real work. - You've shipped design work that actually changed something. Adoption went up, churn went down, customers stopped swearing at the product. You can tell us what happened after you hit publish, ideally with numbers. - You're a bit obsessed with users. Nobody has to send you to talk to customers; you're already there, asking awkward questions and coming back with your assumptions rearranged. - You get a kick out of messy, ambiguous problems. There's no playbook here, half the time nobody knows what the answer is yet, and that's exactly where you do your best work. - You own your stuff. The wins, sure, but also the faceplants. You'll tell us what went sideways, what you learned and what you'd do differently, without us having to drag it out of you. - You make things happen without being asked. No design ops, no ticket queue, no waiting for permission. You spot what's needed, rally the right people, and ship. NICE TO HAVES: - You've designed in a properly technical environment, elbow to elbow with engineers or scientists, on systems with real complexity under the hood. - Satellites genuinely excite you. If you've ever fallen down a Wikipedia rabbit hole about Earth observation at 1am, we should talk. APPLICATION PROCESS: - Recruiter screen - Hiring Manager Interview - Portfolio Review - Assignment + Panel interview - CPO interview WORKING AT ICEYE At ICEYE, you’ll join a diverse and highly engaged team united by the ambition to make the impossible possible. As a global scale-up, we combine speed and ambition with the opportunity to take real ownership from day one. Your growth, wellbeing, and success are a priority, with continuous professional development, training opportunities, and a culture where collaboration is how we win. HOW WE WORK (OUR VALUES) Make the impossible possible: We set ambitious goals and stay calm under pressure. We bring grit, optimism, and ownership when things get hard, and we keep moving until we find a way. - Be curious: Go deep, ask questions, listen carefully, and think critically. Understand the why behind decisions. - See the big picture: Stay close to what’s happening across the company so you can make better decisions. Consider how your work affects others. - Drive effective teamwork: Create psychological safety, invite different perspectives, and build inclusive teams. There are no bad questions. - Act as one team: We win together. We match tasks to the right owner and stay agile as priorities shift. - Have fun: What we do matters and it should be enjoyable. Celebrate progress, take pride in results, and share the wins. BENEFITS Our benefits are designed to support your health and wellbeing, at work and beyond. We keep improving them based on employee feedback, and offerings vary by location. Talent Acquisition will confirm what applies for this role and location during the process. OUR COMMITMENT TO DIVERSITY, EQUITY, AND INCLUSION We want ICEYE to be a place where people can be themselves and do great work. Different backgrounds and perspectives make us stronger, which is why we work to create an environment where people feel included, respected, and able to speak up. Whatever your background, we want you to bring your authentic self to the table. We’re committed to fair, inclusive hiring and equal opportunity. Everyone is welcome to apply. If you need any adjustments or support during the recruitment process, tell us and we will do our best to help. Apply now to start your ICEYE journey and help us continue to make the impossible possible together. Read more about ICEYE and working with us at iceye.com http://iceye.com.
Задачи: — Развивать и улучшать текущий флоу пользователя на сайте: от витрины анализов до оплаты корзины и записи; — Развивать и улучшать текущий флоу пользователя на сайте: выдача врачей-стоматологов, выдача стоматологических услуг, фильтры, корзина, запись и оплата; — Прорабатывать маркетинговые инструменты внутри продукта: баннеры, лэндинги, новые микро- и макро-сервисы; — Готовить макеты для проведения А/В-тестов; — Работать над поддержанием синхронизации функционала на сайте и в приложении; — Работать над привлечением и удержанием пользователей; — Работать в рамках дизайн-системы. Требования: — Опыт работы в продукте, масштабируемом и на веб и на мобильное приложение; — Студийный опыт работы с визуалом как плюс; — Умение из большого количества данных сделать простой и понятный интерфейс; — Отличное владение Figma; — Крепкий UI; — Понимание дерева пользовательских метрик и того, как на них можно влиять через интерфейс; — Опыт исследований и применение инструментов аналитики для принятия решений; — Системное мышление и продуктовое видение, насмотренность; — Опыт работы с нейронками будет плюсом. Условия: — Свободный выбор рабочего формата: удалённый внутри страны или гибридный в Москве; — Медицинская программа, включающая телемедицинские консультации, очные приёмы в клиниках, психологов, стоматологию, лабораторные и инструментальные диагностики; — Поддержка активного образа жизни — корпоративные занятия сквошем, бегом, футболом в Москве и компенсация спортивного абонемента; — Ипотечные программы (IT-ипотека или льготная ипотека для сотрудников Сбера); — Индивидуальный план развития; — Компенсация профильного обучения и конференций; — Ветеринары для домашних животных 24/7.