Location: AU: Sydney (45 Clarence St); AU: Melbourne: (260 Burwood Rd)
Workplace: Hybrid
THE ROLE
Xero reimagined accounting software. Now we’re reimagining how small businesses get paid and how money moves. We're making a critical, multi-year investment in two connected engineering portfolios, Payments Products & Experiences and Payments Platform, and we're hiring a Principal Engineer for each. As our three-year payments strategy reaches a turning point, you'll help shape what comes next, with domain-level influence over the next two to three years.
You'll shape technical strategy across multiple teams, partnering with senior stakeholders to turn complex requirements into scalable, resilient systems. Staying close to the technical detail, you'll set the example for a portfolio of 40 to 50 engineers. You'll also join a global community of Principal Engineers across Xero, driving engineering standards, architecture, and best practices.
You'll Go Bold by setting long-term direction, and Go Together by bringing product, engineering and senior stakeholders with you.
THE TEAMS
Payments Products & Experiences: this portfolio is made up of our Get Paid and Growth teams, builds the checkout, payment methods, flexible payments and AI payment agents that help small businesses get paid on time.
Payments Platform: this portfolio is the engine underneath, with provider integrations, bill payments and a single, product-agnostic API that other Xero teams build on.
Together they move billions of dollars across more than 150,000 transactions a day, a number set to double as we grow into the UK and US.
THE TEAMS ARE CURRENTLY WORKING ON
- Tech stack: microservices across web, API and data layers, built in languages such as C#, Java, Go or C++, running on AWS with SQL and NoSQL data stores.
- Current focus: reviewing existing payments systems to work out what to extend, migrate or rebuild, alongside Growth experiments and AI-powered payment chasing.
- Future focus: a multi-year payments architecture covering agentic payment workflows, payments inside AI assistants and recurring payments.
- Global scale: replatforming payment methods and designing global rails and a ledger ready for new markets.
WHERE AND HOW YOU CAN WORK
You'll be based in Sydney or Melbourne, working a hybrid model that blends time together in our modern offices with the flexibility of working from home. Boost days bring teams together to connect and collaborate in person. With colleagues across Australia and the US and payment flows that run around the clock, you'll also work across time zones.
SOME OF THE THINGS WE'RE LOOKING FOR
- You bring deep experience designing and running large-scale distributed systems in production, balancing reliability, performance and cost, and any payments or fintech experience is a real plus.
- API-first thinking is second nature, and you're at home across web, API and data layers, with fluency in at least one modern backend language, SQL and NoSQL stores, and cloud-native platforms, ideally AWS.
- Legacy-heavy systems are a puzzle you enjoy, and you make clear, practical calls on whether to extend, migrate or build while staying hands-on through pairing, spikes and code.
- A strong interest in utilising AI tooling is essential, as you will model how to use these technologies to automate tasks and improve engineering outcomes.
- Your background shows a deep curiosity for growth hacking and a proven ability to design and analyse A/B tests that drive product usage.
- You'll Go Further by mentoring Staff and Senior engineers, shaping cross-team initiatives with Xero's Principal community and setting standards that lift engineering across Xero.
Apply even if your experience isn't a perfect match! At Xero, we hire based on your skills, passion, and the unique perspective you can bring to enhance our culture and team.
ГибридWith colleagues across Australia and the US and payment flows that run around the clock, you'll also work across time zones
– Опыт аналитики мобильных игр от 4 лет, сильная экспертиза в продуктовых и F2P-метриках (Retention, LTV, ARPU/ARPDAU, ROAS). – Уверенный SQL, Python, опыт A/B-тестирования и работы с BI.
• Опыт работы продакт-менеджером или продуктовым аналитиком — желательно в B2C, подписках, e-commerce или финтехе. • Сильный аналитический подход: уверенно чувствуете себя в данных.
Location: AU: Sydney (45 Clarence St); AU: Melbourne: (260 Burwood Rd)
Workplace: Hybrid
THE ROLE
Xero reimagined accounting software. Now we’re reimagining how small businesses get paid and how money moves. We're making a critical, multi-year investment in two connected engineering portfolios, Payments Products & Experiences and Payments Platform, and we're hiring a Principal Engineer for each. As our three-year payments strategy reaches a turning point, you'll help shape what comes next, with domain-level influence over the next two to three years.
You'll shape technical strategy across multiple teams, partnering with senior stakeholders to turn complex requirements into scalable, resilient systems. Staying close to the technical detail, you'll set the example for a portfolio of 40 to 50 engineers. You'll also join a global community of Principal Engineers across Xero, driving engineering standards, architecture, and best practices.
You'll Go Bold by setting long-term direction, and Go Together by bringing product, engineering and senior stakeholders with you.
THE TEAMS
Payments Products & Experiences: this portfolio is made up of our Get Paid and Growth teams, builds the checkout, payment methods, flexible payments and AI payment agents that help small businesses get paid on time.
Payments Platform: this portfolio is the engine underneath, with provider integrations, bill payments and a single, product-agnostic API that other Xero teams build on.
Together they move billions of dollars across more than 150,000 transactions a day, a number set to double as we grow into the UK and US.
THE TEAMS ARE CURRENTLY WORKING ON
- Tech stack: microservices across web, API and data layers, built in languages such as C#, Java, Go or C++, running on AWS with SQL and NoSQL data stores.
- Current focus: reviewing existing payments systems to work out what to extend, migrate or rebuild, alongside Growth experiments and AI-powered payment chasing.
- Future focus: a multi-year payments architecture covering agentic payment workflows, payments inside AI assistants and recurring payments.
- Global scale: replatforming payment methods and designing global rails and a ledger ready for new markets.
WHERE AND HOW YOU CAN WORK
You'll be based in Sydney or Melbourne, working a hybrid model that blends time together in our modern offices with the flexibility of working from home. Boost days bring teams together to connect and collaborate in person. With colleagues across Australia and the US and payment flows that run around the clock, you'll also work across time zones.
SOME OF THE THINGS WE'RE LOOKING FOR
- You bring deep experience designing and running large-scale distributed systems in production, balancing reliability, performance and cost, and any payments or fintech experience is a real plus.
- API-first thinking is second nature, and you're at home across web, API and data layers, with fluency in at least one modern backend language, SQL and NoSQL stores, and cloud-native platforms, ideally AWS.
- Legacy-heavy systems are a puzzle you enjoy, and you make clear, practical calls on whether to extend, migrate or build while staying hands-on through pairing, spikes and code.
- A strong interest in utilising AI tooling is essential, as you will model how to use these technologies to automate tasks and improve engineering outcomes.
- Your background shows a deep curiosity for growth hacking and a proven ability to design and analyse A/B tests that drive product usage.
- You'll Go Further by mentoring Staff and Senior engineers, shaping cross-team initiatives with Xero's Principal community and setting standards that lift engineering across Xero.
Apply even if your experience isn't a perfect match! At Xero, we hire based on your skills, passion, and the unique perspective you can bring to enhance our culture and team.
Развивать ипотечный продукт и клиентский путь: поиск точек роста и формирование целевого CJM; Формировать и реализовывать roadmap развития ипотеки, управлять приоритетами и backlog;
Location: Shanghai, China
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title
League of Legends
to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the
League of Legends
experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a
Game Designer
, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world.
As a
Senior Technical Game Designer
on the
Unpublished R&D Product
team, you will help turn ambitious design ideas into playable, sustainable game experiences. You will work across multiple areas of game design, partnering with designers, engineers, artists, and production to prototype new ideas, implement technically complex features, and improve how the design team builds and iterates content. This is a game design role with significant technical responsibilities. You will use your design judgment and technical fluency to bridge design intent and implementation constraints, reduce development dependencies, and help the team make informed trade-offs. You will report into the Game Director of the team.
Responsibilities:
Design, prototype, implement, and iterate on game features and supporting systems across multiple areas of game design.
Build and improve designer-facing tools, workflows, debugging capabilities, and validation processes that increase the quality and velocity of the design team.
Own technically complex design features from initial framing through implementation, testing, refinement, and delivery.
Work with design and product leadership to explore ambiguous problem spaces and turn promising ideas into playable prototypes.
Develop multiple design and technical solutions, clearly communicating their player impact, trade-offs, risks, scope, and long-term maintenance considerations.
Identify technical constraints, cross-system dependencies, and implementation risks early, and translate them into actionable design decisions.
Establish reusable implementation patterns, best practices, and quality standards for technical game design.
Required Qualifications:
8+ years of experience in professional game design, including 3+ years of experience in professional technical game design or engineering.
Deep expertise in one or more technically demanding game-design domains.
Experience owning and delivering technically complex game features from concept through playable implementation.
Strong game design fundamentals and the ability to connect technical decisions to player experience and product goals.
Hands-on experience prototyping, implementing, and debugging gameplay in a modern game engine.
Proficiency with visual scripting, text-based scripting, programming, or other technical content-authoring approaches.
Ability to reason about system architecture, data structures, performance, testing, maintainability, and technical debt in a game-development context.
Fluency in Mandarin Chinese.
Desired Qualifications:
Experience working in a lead technical game design role, including mentoring or coaching designers in technical implementation practices.
Experience creating designer-facing tools, content pipelines, automated validation, or debugging workflows, and designing sustainable technical solutions that enable other designers to work more independently.
Experience with early-stage game development, rapid prototyping, and iterative playtesting.
Experience in the Unreal game engine.
Proficiency in spoken and written English.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Location: Sydney, Australia
At Riot, we believe in putting players first. Our Sydney-based team contributes to the highly anticipated Riot MMO, collaborating globally to build next-generation features and technology. Whether focused on automation, performance, tools, or release systems, we create the foundations for great developer and player experiences.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a
Senior Software Engineer
, you will also dive into projects that focus on team cohesiveness and cross-team objectives. You will drive technical initiatives and provide other engineers with a clear illustration of extraordinary engineering.
On our unpublished R&D product, you will work with all team disciplines to design, implement, and iterate on modern game development workflows, pipelines, and automation. You will work in a small team alongside a product lead, technical artists, and other engineers to ensure we can efficiently deliver on our player’s dreams. We’re looking for an engineer experienced in automation and build systems whose work will ensure we consistently deliver a high-quality, dependable experience that players can trust over the long term. The ideal candidate is passionate, driven, and wants to guide the technical vision of how we extend engines and optimize workflows. You will report to the Engineering Manager of the Automation & Build Systems team. Internal Job Title: Senior Software Engineer II
Responsibilities:
Co-design and implement solutions for large scale automation and build tooling across a distributed network of servers.
Contribute to architecture requirements, technical design, and implementation across relevant systems, helping deliver stability to players and shaping the team’s technical direction and standards.
Work with technical leadership in Sydney & Los Angeles to develop solutions, and collaborate closely with design to deliver high-performance systems that maximize player enjoyment.
Work collaboratively across multiple timezones to gather requirements and consistently deliver robust, scalable, and performant systems.
Help build best practices related to build & automation systems and foster a collaborative environment where knowledge and skills are shared.
Contribute to the technical culture of the team, ensuring the right balance of speed and sustainability.
Troubleshoot live service issues as part of an on-call rotation.
Required Qualifications:
3+ years of professional experience in software engineering, including experience delivering live or shipped games/products.
Professional experience and proficiency in C and C++, with strong debugging skills
Strong understanding of common game and software design patterns.
Experience in automation tooling, performance tooling, build/release pipelines, and/or telemetry.
Experience working in cross-functional teams and collaborating across disciplines & time-zones.
Desired Qualifications:
Bachelor’s degree in Computer Science or equivalent experience.
Experience developing MMO and/or large scale online games with a focus on build systems and automation.
Proficiency with services development, Golang and/or C#.
Skilled in managing requirements and refining game development pipelines for efficiency and scalability
Familiarity with Unreal Engine 5, including Blueprint visual scripting, and working knowledge of Iris
Experience working with mid-sized engineering teams and other disciplines (e.g. QA, Production, Tech Design) in an agile environment
Prior experience working on global-scale game development or online services.
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Working closely with Riot teams globally, Riot Sydney is a powerhouse of talent, and experts in global development. Our teams work on VALORANT, League of Legends and Teamfight Tactics, alongside exciting R&D and Tech projects.
If you believe that the Player Experience comes first, we want to hear from you. Our players are a diverse group from different backgrounds, and we want to see that reflected in the people who make our games, all qualified applicants will be considered for employment.
Our Perks:
At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:
Medical Insurance that covers you and your dependents
Employee Assistance Program
Wellness fund
Donation matching of time and money to registered charities
Learning and Development opportunities
Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.
Location: Sydney, Australia
As a
Senior Software Engineer
on an unpublished R&D project, you will be responsible for designing and implementing core social and store systems for one of Riot’s most exciting new games. You will work closely with Product, UX Design, and central teams to design, integrate, and build engaging social and purchasing systems in our game. In this role you will own the full vertical integration of social systems in our game, meeting and exceeding player expectations for our genre while adhering to our social safety standards. Additionally you will own the full integration of our in-game store and purchasing systems, offering players a world-class and secure experience in discovering, purchasing, and enjoying in-game purchases. Both of these objectives require extensive collaboration with central teams and other partners as well as legal and regulatory oversight to ensure all our systems are meeting and exceeding both player and industry expectations.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Senior Software Engineer, you’ll be expected to fully own the delivery of a complex, full stack feature including UI, implementation code, and integration with central systems. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. You will report to a Senior Engineering Manager supporting the Tech Foundations team within an Unpublished R&D Product. Internal Job Title: Software Engineer II
Responsibilities:
Gather a deep understanding of the requirements for Social & Store integration
Coordinate close with central platform teams on existing solutions
Collaborate with Product and UX Design on the product specific goals
Provide technical implementation proposals consistent with company and product goals
Implement the full solution including utilizing Unreal C++, Blueprint, and UI
Debug the full stack of the deliverable from UI to Platform in coordination with Services and Central teams
Ensure compliance with Riot safety and regulatory requirements for global social & store systems
Coordinate with Product and Insights on Playtest feedback for social and purchasing experiences
Required Qualifications:
5+ years (or equivalent depth) of professional experience in software engineering, including experience delivering live or shipped products at scale
2+ years (or equivalent depth) working on game development tools
Proficiency in C++
B.S. in computer science or equivalent experience
Proven ability to navigate ambiguity and influence cross-functional stakeholders
Proven ability to work with Central Teams and Vendors to achieve product goals
Strong communication skills across technical and non-technical audiences
Desired Qualifications:
Experience in Unreal Engine, Subsystems, View Models, & Service Integration
Experience with Social systems and player engagement requirements
Experience with in-game Purchasing flows, entitlement flows, and vendor platform purchasing and entitlement systems such as Sony Playstation, XBox, etc.
Experience & success at working on a distributed team
Experience with AI assisted engineering workflows
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
At Riot we strongly believe in work/life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle.
We also believe that work should be fun, we have a LAN gaming room, the latest consoles, a play fund so you can broaden and deepen your knowledge of our players and community, and all the snacks you would ever need to power through your day (even healthy snacks!).
And that’s not all we offer, there’s also:
Medical, Dental and Vision Stipend
Wellbeing Reimbursement
We will double down on your donations of time and money to non-profits
Employee Assistance Program
Learning and Development opportunities
Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.
Location: Sydney, Australia
Riot Engineers bring deep expertise in specific technical domains while embracing cross-functional collaboration to deliver exceptional player experiences.
As a
Software Engineer
on an unpublished R&D project, you will focus on building and operating backend systems that power our social and store experiences. You will work closely with UI engineers, product, production, and central platform teams to deliver reliable, scalable services that directly impact players. This includes implementing high-load, highly available and secure client-server interactions that are fundamental to every player’s experience, as well as supporting the infrastructure, observability, and operational practices required to run a global live service. Additionally, you will help ensure our services are performant, resilient, and ready to operate at scale. You will report to a Senior Engineering Manager supporting the team within an R&D game project.
Responsibilities:
Design, implement, and maintain scalable backend services supporting social and store systems
Own features spanning from service implementation to in-game integration
Partner with product managers to identify and implement new backend services required to unlock novel features.
Contribute to API design and client-server communication patterns optimized for high availability and efficient throughput
Support live services, including operational readiness, monitoring, and incident response participation
Implement and maintain infrastructure in support of new social and store features and optimize the cost of operations
Design and implement internal web tooling and dashboards to support game operations, live service monitoring, or content management workflows (i.e., store catalog and offer management) for partner teams.
Act as a technical liaison to shared platform teams for core integrations, ensuring reliable and performant client-server data flow.
Participate in code reviews, design discussions, and continuous improvement of engineering practices
Collaborate cross-functionally with design, QA, and production
Required Qualifications:
5+ years of experience building backend systems, distributed systems, or game services
Experience contributing to scalable, production-ready architectures
Strong understanding of client-service architecture and service-oriented design principles
Proficiency in Golang, C++, Java or another modern programming language
Experience working with cloud platforms (e.g., AWS)
Experience implementing observability practices including logging, monitoring, and diagnostics
Experience building and maintaining internal web applications or tooling (e.g., using frameworks like Next, React, Angular, or Vue.js, or similar server-side rendering experience).
Desired Qualifications:
Experience working on or shipping an online multiplayer game
Experience supporting or operating live services post-launch
Experience working both in the game client and backend systems
Experience with Unreal Engine
Experience with AI assisted engineering workflows
For this role, success is grounded in technical craftsmanship, collaborative execution, and accountability in live service environments. We value engineers who understand how backend systems support social and store features, who can reason about operating distributed systems at scale, and who care deeply about delivering reliable experiences to players. We will consider your experience, technical depth, and connection to games when evaluating your application.
Our Perks:
At Riot we strongly believe in work/life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle.
We also believe that work should be fun, we have a LAN gaming room, the latest consoles, a play fund so you can broaden and deepen your knowledge of our players and community, and all the snacks you would ever need to power through your day (even healthy snacks!).
And that’s not all we offer, there’s also:
Medical, Dental and Vision Stipend
Wellbeing Reimbursement
We will double down on your donations of time and money to non-profits
Employee Assistance Program
Learning and Development opportunities
Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.
Location: New York
Workplace: OnSite
ABOUT ARCA
Arca is a wealth management firm built from the ground up with AI. Most people get financial advice that's reactive: an annual check-in, a plan that's a document instead of a living thing, a relationship where you're one of three hundred clients your advisor is trying to remember. We think that's backwards. The kind of service that used to require a team of specialists behind you, the kind that makes you feel like the only person in the room, should be available to far more than the ultra-wealthy.
So we're building it. We're not SaaS — we are the wealth management business, rebuilding it from the inside with AI. Our platform is an Iron Man suit for advisors: it takes over the low-leverage work so they can focus on what actually requires a human, showing up with empathy, context, and judgment. Underneath, it keeps a living understanding of each client. It remembers the thing you mentioned once, six months ago. It notices when your life changes — a new job, a new kid, a market shift — and adjusts before you think to ask. You won't see the technology. You'll just notice your advisor seems to know you better than any financial professional ever has.
That's the product we're growing: client by client, on the strength of the experience itself. We started by acquiring firms managing over $1B in client assets, which gave us real advisors, real clients, and real financial outcomes to build against from day one. But acquisition was the starting line. The bet is that an advisor backed by this platform delivers something good enough that clients come to us on their own.
It's a $20T market, and we think it's ready to be rebuilt.
— Rron, CEO
THE RECEIPTS
- Stage: Series A, $64M raised
- Backed by: General Catalyst, Index Ventures, Venrock
- Board & Advisors: Former CEO of Vanguard, Former CFO of Schwab, Founder of Altruist, Morgan Housel (author of The Psychology of Money)
THE TEAM
We’re small on purpose and engineering heavy: about 80% of the team is technical. We’re based in NYC and hail from high growth startups like Stripe, Ramp, Rippling, Plaid, Doordash, & Glean.
We’re fully in-office in Flatiron, five days a week—lunch together, coffee breaks, basketball games, happy hours.
THE ROLE
As Arca's first Head of Product, you’ll own what we build and how it feels to use. We're not selling software into wealth management; we are the wealth management firm, so the product is the experience our own clients and advisors live in every day. The advisor platform is live and advisors have moved real client assets onto it. The next chapter is the consumer: defining what financial services look like when they're built AI-first from the start, not a traditional experience with a chatbot layered on top. You'll work directly with the founder and the engineering team, set the vision and the roadmap, and stay hands-on enough to test hypotheses and ship alongside them. If it's product, you own it.
WHAT YOU’LL OWN
- The consumer experience, end to end. Every surface where clients meet Arca, starting with a client portal and extending to an app and new touchpoints, designed agent-first from day one.
- The line between human and AI. How agents, advisors, and clients work together: what the agent handles on its own, when it hands off to an advisor, and how the client always feels confident and cared for along the way.
- One ecosystem, not two products. The client experience and the advisor platform as a single system, including the behind-the-scenes capabilities that make the client side feel simple.
- What we launch next. As Arca expands from wealth management into tax, estate planning, insurance, and beyond, you decide what we build and bring it to market, while taking the existing platform a level higher.
- Vision, roadmap, and how we build. A product strategy with visibility well past the current quarter, and the lightweight process for how Arca ideates, prioritizes, documents, and tests.
- The product team. Hiring product managers and helping build design, engineering, and the other functions that work closest to product.
EXAMPLE PROBLEMS YOU’D WORK ON
These aren’t hypothetical; we’re actively working on versions of all of these.
- A client experience that's agent-first, not chatbot-added. Agents already do real work behind the scenes for our advisors. What does a client see when an agent has drafted a rebalance, gathered the tax documents, and flagged a question for their advisor? The bar is that it feels calmer and more personal than anything they've used before, not more automated.
- Knowing when the human steps in. An agent can answer a question about a cash balance instantly. It probably shouldn't be the one walking an anxious client through a market drop a year before retirement. Deciding where the agent acts, where it hands off to the advisor, and how the client always knows who they're dealing with is a product question as much as a technical one.
- Breadth without complexity. Advisors today juggle a sprawl of single-purpose industry tools. We're replacing them with one product. As it grows to cover tax, estate, and insurance, how does it get wider without getting harder to use?
- Two sides of one system. Every client interaction should make the advisor better informed, and every advisor action should make the client experience simpler. Designing the consumer product and the advisor platform as one ecosystem, including what runs behind both, is what makes the model work.
THE KIND OF PERSON WHO THRIVES HERE
You’re excited by ownership, ambiguity, and building things that matter.
- You've built consumer products people love. Consumer or prosumer, with real instincts for trust, simplicity, funnels, and messaging, and taste that shows in the details. A B2B background counts too, if your customer looked more like a person than a large enterprise.
- You're AI-pilled, and you have a point of view. You know AI-native products deeply and have a strong opinion on how agents will change what a consumer experience even is. Ideally you've built AI-first products or led serious AI initiatives; designing human-in-the-loop workflows and agent handoffs is a plus. A proven innovator who has reimagined a user experience is just as compelling.
- You've changed what a product could be. You push the needle rather than apply a template, and you can point to a moment where something wasn't working and you changed it.
- You've done this while a company was scaling fast. You did meaningful work through hypergrowth and know how to build a product org for it. Founding or early-team experience at a hypergrowth consumer company, or leading a 0-to-1 bet inside a top product org, is a plus.
- Engineers respect you. You go deep technically and earn the trust of a strong engineering team. You'd rather build with a few exceptional people than manage a large org. Experience leading design is a plus.
- You're a talent magnet. Your background and network make great people want to join, and you have the conviction to help tell Arca's story publicly: what it means to build an agent-run financial company. A public voice through writing, speaking, or community is a plus.
- You hold a high bar because of what's at stake. This is people's real money: their retirement, their savings, the plans they have for their families, in a highly regulated industry. Experience in fintech, investing, or regulated consumer finance is a plus, not a requirement. The domain can be learned, and wealth management experience isn't needed.
- You’re someone people actually want to be in the room with. This is a small, tight-knit team in one office, five days a week, working on problems that don’t have clean answers. The people who thrive here want to argue about product direction at lunch and then build something together in the afternoon. Kind, direct, and low-ego, you can give candid feedback without being an asshole, and you’re genuinely energized by this environment (not just tolerant of it).
WHY NOW IS THE MOMENT TO JOIN
This is a narrow window with unusually high leverage.
- We just came out of stealth, and we're growing fast. The team is intentionally small, the equity reflects that, and the ceiling is high. You'd be joining early enough that the work you do now directly shapes what the company becomes and what's possible next.
- The advisor-facing product is being defined right now, by a small team that talks to advisors every day. We've just brought on our second firm—the real inflection point, where we start separating what generalizes from what was bespoke. The patterns you set become the foundation for every acquisition that follows.
- The consumer product is a blank page. We've never built directly for consumers until now—no legacy, no template. Whoever takes this on defines what the experience even is.
- The hard part is behind us, which means the interesting part is starting. The platform is live, the concept is proven, advisors have moved real client assets onto it. The work now is scaling a working system across four or five acquisitions this year—workflows, data, agents, reliability under real load.
Location: New York
Workplace: OnSite
ABOUT ARCA
Arca is a wealth management firm built from the ground up with AI. Most people get financial advice that's reactive: an annual check-in, a plan that's a document instead of a living thing, a relationship where you're one of three hundred clients your advisor is trying to remember. We think that's backwards. The kind of service that used to require a team of specialists behind you, the kind that makes you feel like the only person in the room, should be available to far more than the ultra-wealthy.
So we're building it. We're not SaaS — we are the wealth management business, rebuilding it from the inside with AI. Our platform is an Iron Man suit for advisors: it takes over the low-leverage work so they can focus on what actually requires a human, showing up with empathy, context, and judgment. Underneath, it keeps a living understanding of each client. It remembers the thing you mentioned once, six months ago. It notices when your life changes — a new job, a new kid, a market shift — and adjusts before you think to ask. You won't see the technology. You'll just notice your advisor seems to know you better than any financial professional ever has.
That's the product we're growing: client by client, on the strength of the experience itself. We started by acquiring firms managing over $1B in client assets, which gave us real advisors, real clients, and real financial outcomes to build against from day one. But acquisition was the starting line. The bet is that an advisor backed by this platform delivers something good enough that clients come to us on their own.
It's a $20T market, and we think it's ready to be rebuilt.
— Rron, CEO
THE RECEIPTS
- Stage: Series A, $64M raised
- Backed by: General Catalyst, Index Ventures, Venrock
- Board & Advisors: Former CEO of Vanguard, Former CFO of Schwab, Founder of Altruist, Morgan Housel (author of The Psychology of Money)
THE TEAM
We’re small on purpose and engineering heavy: about 80% of the team is technical. We’re based in NYC and hail from high growth startups like Stripe, Ramp, Rippling, Plaid, Doordash, & Glean.
We’re fully in-office in Flatiron, five days a week—lunch together, coffee breaks, basketball games, happy hours.
THE ROLE
As a Product Manager, you’ll own product areas end to end across both sides of the business: the platform our advisors work in every day, and the experience clients use to see and manage their wealth. This is a hands-on role. You’ll sit with advisors, operators, and clients, turn what you learn into clear priorities, and work side by side with engineering and design to ship, measure, and iterate fast. You’ll work directly with the founder and the engineering team, and partner closely with the Head of Product we’re hiring. If you ship it, you own it.
WHAT YOU’LL OWN
- Advisor and operations workflows. The meeting prep, follow-up, onboarding, and compliance work that fills an advisor’s day, rebuilt so agents carry the load and one advisor can serve far more clients without the experience slipping.
- The client experience. Where clients see their goals, their portfolio, and their full financial picture, and engage with their advisor on their own terms. We’ve never built directly for consumers until now, so you’ll help define what that experience is.
- Agent-first features. Working with engineers on how agents act inside the product: what they do on their own, where an advisor signs off, and how everyone can trust what happened.
- Specs, priorities, and measurement. Clear problem definitions, tight scoping, and the metrics that tell us whether what we shipped worked.
- How we build. Helping shape a lightweight product process as the team grows, and mentoring newer PMs along the way.
EXAMPLE PROBLEMS YOU’D WORK ON
These aren’t hypothetical; we’re actively working on versions of all of these.
- What a client sees first. Clients want to know whether they’re on track. The first version of the client experience has to make goals and progress clear, then give clients the right tools to act on them, while investment decisions stay with the advisor they hired for that expertise. Deciding what the client does directly and what stays with the advisor is the core call.
- Knowing whether “your whole financial picture” is working. Our promise is that clients feel someone understands everything about their finances. In the first 90 days after launch, how do we know that’s true? Engagement, proactive actions taken, assets consolidated, how often clients push back on their advisor’s recommendations, and what advisors hear in meetings each tell part of the story.
- Rebuilding an advisor workflow agent-first. Take a workflow like meeting prep or account opening. Instead of adding AI to the existing screens, what does the agent do on its own, where does a human have to sign off, and how does it hold up under compliance review?
- Shipping across every firm we bring on. Each acquisition brings advisors with different tools and habits. Features have to work for all of them, so you’ll separate what generalizes from what was bespoke to one firm.
THE KIND OF PERSON WHO THRIVES HERE
You’re excited by ownership, ambiguity, and building things that matter.
- You’ve owned a product area end to end. Discovery, scoping, launch, and iteration, at a startup or a high-growth company. You know how to work inside a roadmap and how to push back on it when the evidence says so.
- You build for people who aren’t software-first. You’ve brought technology to users new to it, or to regulated, operations-heavy workflows. B2B2C experience is a plus: you know how to serve a professional and their end client in the same product. Fintech, capital markets, or wealth experience is a plus, not a requirement.
- You’re AI-pilled and hands-on. You’ve shipped AI features yourself, you use AI for hours a day, and you have opinions on what agents should do on their own versus hand to a human. You’re comfortable prototyping and talking to engineers in their language.
- You have consumer instincts. Whatever your background, you care about trust, simplicity, and how a product feels, and you know the difference between what users ask for and what they actually need.
- You’re a builder who can coach. You’re happiest shipping product as an IC, and you’re glad to mentor others and take on more as the team grows.
- You hold a high bar because of what’s at stake. This is people’s real money: their retirement, their savings, the plans they have for their families, in a highly regulated industry. “Good enough” means something different here.
- You’re someone people actually want to be in the room with. This is a small, tight-knit team in one office, five days a week, working on problems that don’t have clean answers. The people who thrive here want to argue about product direction at lunch and then build something together in the afternoon. Kind, direct, and low-ego, you can give candid feedback without being an asshole, and you’re genuinely energized by this environment (not just tolerant of it).
WHY NOW IS THE MOMENT TO JOIN
This is a narrow window with unusually high leverage.
- We just came out of stealth, and we're growing fast. The team is intentionally small, the equity reflects that, and the ceiling is high. You'd be joining early enough that the work you do now directly shapes what the company becomes and what's possible next.
- The advisor-facing product is being defined right now, by a small team that talks to advisors every day. We've just brought on our second firm—the real inflection point, where we start separating what generalizes from what was bespoke. The patterns you set become the foundation for every acquisition that follows.
- The consumer product is a blank page. We've never built directly for consumers until now—no legacy, no template. Whoever takes this on defines what the experience even is.
- The hard part is behind us, which means the interesting part is starting. The platform is live, the concept is proven, advisors have moved real client assets onto it. The work now is scaling a working system across four or five acquisitions this year—workflows, data, agents, reliability under real load.
Выявлять и анализировать проблемы и потребности пользователей (общение, наблюдение, метрики); Формировать User Stories, управлять бэклогом, описывать задачи для разработчиков;
Стратегия и позиционирование линейки ФормИТ (ETL, DQ, Маскинг) roadmap и план релизов. CustDev-интервью с заказчиками из банков, госсектора, промышленности и ритейла;
Участвовать в процессе улучшения программы лояльности банка (МКБ Бонус, партнерские предложения, life style сервисы). Генерировать идеи по развитию лояльности и реализовывать их.
Разработка и реализация стратегий роста: привлечение, активация (первый депозит, первая сделка), удержание, повторные депозиты. Анализ пользовательских данных и рынка для выявления точек роста.
УдалённоseniorГеография найма не уточнена
ГибридWith colleagues across Australia and the US and payment flows that run around the clock, you'll also work across time zones
seniorShanghai, China
seniorSydney, Australia; Work collaboratively across multiple timezones to gather requirements and consistently deliver robust, scalable, and performant systems; Experience working in cross-functional teams and collaborating across disciplines & time-zones