Location: Porto, Portugal
Lead a team of internal and external Environment artists.
Collaborate with the Art Director, game designers, engineers, and producers to balance creative vision with production realities and ensure artistic goals are met within technical performance targets.
Sculpt/model UV & texture meshes in a PBR pipeline.
Verify the quality of objects in the game and make improvements where necessary to fit technical constraints and artistic direction.
Be an active mentor and role model for the art team. Work to maintain morale and create an atmosphere of creativity and enthusiasm.
Be directly responsible for delivering art assets with top notch quality from team.
Minimum 5 years of experience as producer or project manager.
Experience in Autodesk 3D Studio Max (modeling and texturing tools).
Senior games industry experience with industry 3D packages.
Experience working on published AAA games.
Expert knowledge of Maya, 3DSMax, ZBrush and Substance Painter.
Excellent knowledge of Art production on AAA games (PBR, Shader and optimization).
Strong portfolio showing 3D art and composition skills, demonstrating a high level of artistic creativity.
Showing pro-activity and interacting with other colleges and departments to solve problems and improve workflow/pipelines.
Expert knowledge of 3D pipelines and asset management.
Familiarity with game development cycle and engines.
Great understanding of architecture and urbanism.
Good organization and time management skills.
Nice to have
Bachelor of Graphic Design or Art
Experience with Unreal Engine 5
Contract Type:
Full-time, permanent employment contract
Benefits:
Health insurance;
Hybrid working model;
Flexible working hours
;
Free meals (breakfast and lunch), fresh fruit, snacks, coffee, and beverages at the office;
Relocation Support;
Free access to functional and integrative medicine, including psychological support;
Inclusive and expansive company events;
Free parking spots with 24h security.
Зарплаты и спрос: Арт-директор
Сейчас в каталоге 144 вакансии по этому направлению, удалённо можно работать в 38%.
Навыки этой вакансии, которые чаще всего просят по направлению: Unreal (13%). В скобках доля вакансий направления.